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Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Hey while we're talking armor types, is it ever not a good idea to just aim for the face? I know the dreg melee guys and crushers have higher armor values on their heads than the rest of their bodies, but surely weak spot damage makes it about even compared to targeting their less armored body, right?

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Enjoy
Apr 18, 2009




Now I just need a beret cosmetic

DogsInSpace!
Sep 11, 2001


Fun Shoe

Enjoy posted:





Now I just need a beret cosmetic



Hah. I’m still waiting for a Tanith skin for the vet.

Thanks for the dreg and baddie info guys. Another newbie question for Xbox: does the mic actually work? VT could be iffy but sometimes you made good pubbie pals on it but here there is silence. I don’t want to annoy but I like to communicate things like “daemonhost ahead - be careful and don’t shoot” before they just decide to shoot it. Also I try and be generous with ammo to teammates. Sometimes letting people have ammo with a friendly “all you mate - I’m good” helped build a better rando teammate in VT.

megane
Jun 20, 2008



Pharmaskittle posted:

Hey while we're talking armor types, is it ever not a good idea to just aim for the face? I know the dreg melee guys and crushers have higher armor values on their heads than the rest of their bodies, but surely weak spot damage makes it about even compared to targeting their less armored body, right?

Depends on your weapon. Many weapon types (e.g. lasguns, swords) do what the devs call “0%” damage to carapace, which works out to a whopping 2 damage on a non-crit headshot. And maulers have… I think 900 HP at tier 5? So for those weapons you legitimately should aim for body shots. It’s rarer for this to be true for dreg bruisers, since their heads are only flak armored, but it does happen.

Rending (which negates some armor) and crits (which have innate rending) can change the calculus on this, though. You just kinda have to test it.

e: You can generally tell if it’s worth hitting the part you’re hitting by the sound it makes. If your weapon sounds like it’s pinging uselessly off solid metal, it is.

megane fucked around with this message at 06:20 on Oct 21, 2023

.Z.
Jan 12, 2008

megane posted:

Depends on your weapon. Many weapon types (e.g. lasguns, swords) do what the devs call “0%” damage to carapace, which works out to a whopping 2 damage on a non-crit headshot. And maulers have… I think 900 HP at tier 5? So for those weapons you legitimately should aim for body shots. It’s rarer for this to be true for dreg bruisers, since their heads are only flak armored, but it does happen.

Rending (which negates some armor) and crits (which have innate rending) can change the calculus on this, though. You just kinda have to test it.

e: You can generally tell if it’s worth hitting the part you’re hitting by the sound it makes. If your weapon sounds like it’s pinging uselessly off solid metal, it is.

Yeah, check stuff out in Meat Grinder. Talents aside, how hard weapons actually hit can be hard to gauge from the stats alone. For example the Helbore Mk3 in this image doesn't seem like it does great against Carapace. Except that 6% carapace damage modifier is for an uncharged shot. This thing can kill a Damnation Crusher with two fully charged shots.


Though when unsure, yes aim for the weakspot, unless it's a Mauler. In which case aim for the body. And if it's a Crusher, pray someone has something that can deal with it.

Magitek
Feb 20, 2008

That's not jolly.
That's not jolly at all!
When you’re inspecting a weapon in the menus, you can select an option for “View Attack Breakdowns”. If the damage for Carapace Weakspot is lower than Flak (non-weakspot), then go for body shots with that weapon against Maulers. This will frequently be the case, btw.

Similarly you might want to check against Dreg Bruisers, the shirtless cultists wearing the metal facemasks. If Flak Weakspot is lower than Unarmored (non-weakspot), aim for the chest. Most weapons will still prefer the head here, but there’s probably exceptions.

edit: beaten

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

DogsInSpace! posted:

Thanks for the dreg and baddie info guys. Another newbie question for Xbox: does the mic actually work? VT could be iffy but sometimes you made good pubbie pals on it but here there is silence.

It's crossplay, so you're playing with a lot of PC people where the constant voice chat seems to not be a thing. Partially because a lot of people are used to stopping to type; partially because people playing together and talking are probably on Discord somewhere. A lot of it is just communicating nonverbally - you don't need to call for help if you're not spread out and covering each other, you can see when people are low/out of ammo or health, marking priority targets is more helpful than yelling about them, there's audio/visual cues for specials, etc.

There's also the (thankfully rare here, in my experience) Desktop Commander that jumps on to bark orders while people roll their eyes. It's the audio equivalent of people who run out, die, then quit because clearly their team wasn't pro enough.

Mendrian
Jan 6, 2013

Mailer posted:

It's crossplay, so you're playing with a lot of PC people where the constant voice chat seems to not be a thing. Partially because a lot of people are used to stopping to type; partially because people playing together and talking are probably on Discord somewhere. A lot of it is just communicating nonverbally - you don't need to call for help if you're not spread out and covering each other, you can see when people are low/out of ammo or health, marking priority targets is more helpful than yelling about them, there's audio/visual cues for specials, etc.

There's also the (thankfully rare here, in my experience) Desktop Commander that jumps on to bark orders while people roll their eyes. It's the audio equivalent of people who run out, die, then quit because clearly their team wasn't pro enough.

I honestly find vocal communication to be a hindrance in this game, not a help. Most players bark out stuff that makes no sense out of context. "Watch out, rager". Who are you talking to? Watch out how, exactly, I'm already blocking. "Guys help, help me." Who are you? I don't know you, your voice could be anyone. The only thing it helps with is coordinating between several medi-packs between the team or figuring out who needs ammo but even then if you aren't a tool you can look at the information in front of you and make an informed choice.

Reiley
Dec 16, 2007


Skabs are the flak and carapace armored versions of dregs (the armor is "scabs" they are covered in).

Perestroika
Apr 8, 2010

... you know, until now I'd never realised that Maulers had only flak on the body. From the way they look, I always automatically assumed they were carapace head to toe, at least from the front.

But also another factor in the calculus is that head hits tend to inflict more stagger even when they don't deal much damage. So at least in melee it may sometimes still be a good idea to those head hits just to buy yourself a bit more time.

ZombyDog
Jul 11, 2001

Ere to fix yer gubbinz

drat Dirty Ape posted:

So what loadouts are all you Vet players playing with out there? I haven't really played mine since back in the day so he has the Kantrael MK12 and power sword combo that used to be OP but I find myself getting mobbed down pretty hard if I'm not careful. Both weapons still seem rather decent, but I'd like to swap the sword to a chain sword or axe if they are any good (well, at least when the store finally decides to grace me with one that isn't garbage anyway).
So this is my current skill tree layout which I'm pretty sure is just the Recon lasgun meta layout.

With regards to the skill tree, it's pretty basic as the focus is on getting Exhilarating Takedown, Iron Will and Confirmed kill for lots of durability, and you need it because once I'm outta toughness I'm right squishy, everything else is about getting the most out of the Recon lasgun ( brittleness, rending, extra crit and free shots when critting ). I don't bother with Deadshot because I exhaust stamina so fast that I rarely get to take full advantage of it and I prefer to have regenerating frag grenades. I'll spray the hordes and ADS for specials and elites ( Bulwarks can be a problem if they're coming dead on, but if someone gets their attention or if you can stagger them with grenades they go down pretty quick ) and you can really get a lot of hurt on the big monsters. I'm quite looking forward to patch 14 as it should mean that'll I'll be pretty much guaranteed to pop Executioner's Stance forever with Tactical Awareness.


I'm running the Accatran MkVId Recon Lasgun with Headhunter (III) and Infernus (IV) with +5% Crit chance rolled on. Mine is not an amazing rolled weapon stats wise but it's the best I have rolled so far ( the 45% Ammo is a pain point and Mobility is typically the dumpstat but my luck with rolling damage/stability/collateral and not bricking the gun with useless perks has been less than ideal ). Melee wise I'm rolling with the sapper shovel, it's very basic with the attack pattern ( I'm not one who has to memorise attack patterns and when to cancel a swing to reset a chain, I play as far as Heresy and that's stressful enough for me as it is ) and staggers a lot of stuff when I need to make room. Curios wise, I have two +toughness one +health, all 3 have Gunner resistance +15% and +30% Toughness regen speed and then random perks because I've been focusing on trying roll better lasguns and shovels.

I'm pretty sure this is fine for Auric Damnation but as previously mentioned I find Heresy stressful enough ( also my Vermintide 2 group have potato computers so can't play Darktide ) and thanks to the Scoreboard mod I know that while I can spit out all the damage, I still need to git gud when it comes to not getting cornered like a chump, missing vital cues as to when a Scab Bomber or Dreg Tox Flamer is about to is about to punch my ticket or remembering that I have regenerating grenades too late when I'm already surrounded and separated from the rest of the squad.

ZombyDog fucked around with this message at 13:10 on Oct 21, 2023

Sayara
May 10, 2009

ZombyDog posted:

I'm pretty sure this is fine for Auric Damnation but as previously mentioned I find Heresy stressful enough

I made the jump to Damnation (not Auric yet though) and it's honestly been easier than Heresy. The difference in difficulty isn't big, but players have been much better.

Benagain
Oct 10, 2007

Can you see that I am serious?
Fun Shoe
All communication needs can be handled by aggressive tagging

uncalled for!
Dec 26, 2006

Reiley posted:

Skabs are the flak and carapace armored versions of dregs (the armor is "scabs" they are covered in).

wrongo. scabs are guardsmen who crossed the picket line and betrayed their own

Exodee
Mar 30, 2011

Damp and depressing.
It must be a goon in its
natural habitat!

Perestroika posted:

... you know, until now I'd never realised that Maulers had only flak on the body. From the way they look, I always automatically assumed they were carapace head to toe, at least from the front.

But also another factor in the calculus is that head hits tend to inflict more stagger even when they don't deal much damage. So at least in melee it may sometimes still be a good idea to those head hits just to buy yourself a bit more time.
If it helps, there's also a visual/audio cue when you're hitting stuff that you shouldn't be: there will be blue sparks flying around and you'll hear a "clunk" sound as if your weapon/ammo bounces off their armor.

But yeah there's some edge cases where you want to keep hitting regardless, like when you've got a source of rending/brittleness for example since that reduces their armor effectiveness.

uncalled for! posted:

wrongo. scabs are guardsmen who crossed the picket line and betrayed their own
Wait a minute, but aren't they the ones who are basically on strike? Doesn't that make us the scabs? :v:

Magitek
Feb 20, 2008

That's not jolly.
That's not jolly at all!
Scabs just sold their souls to Nurgle instead of the Emperor. They’re like a bunch of FedEx workers who decided to suddenly start working for Amazon without prior notice.

megane
Jun 20, 2008



Mendrian posted:

I honestly find vocal communication to be a hindrance in this game, not a help. Most players bark out stuff that makes no sense out of context. "Watch out, rager". Who are you talking to? Watch out how, exactly, I'm already blocking. "Guys help, help me." Who are you? I don't know you, your voice could be anyone. The only thing it helps with is coordinating between several medi-packs between the team or figuring out who needs ammo but even then if you aren't a tool you can look at the information in front of you and make an informed choice.

One thing worth saying out loud is calling out enemies you know are present, but can’t tag. Snipers are the big one, since you might catch a glimpse of the laser without being able to pinpoint where they are or see them, and the sheer fact that a sniper exists is something worth reporting. A horde popping up somewhere weird is another case, especially if you’re unable to handle it yourself.

Damn Dirty Ape
Jan 23, 2015

I love you Dr. Zaius



ZombyDog posted:

So this is my current skill tree layout which I'm pretty sure is just the Recon lasgun meta layout.

With regards to the skill tree, it's pretty basic as the focus is on getting Exhilarating Takedown, Iron Will and Confirmed kill for lots of durability, and you need it because once I'm outta toughness I'm right squishy, everything else is about getting the most out of the Recon lasgun ( brittleness, rending, extra crit and free shots when critting ). I don't bother with Deadshot because I exhaust stamina so fast that I rarely get to take full advantage of it and I prefer to have regenerating frag grenades. I'll spray the hordes and ADS for specials and elites ( Bulwarks can be a problem if they're coming dead on, but if someone gets their attention or if you can stagger them with grenades they go down pretty quick ) and you can really get a lot of hurt on the big monsters. I'm quite looking forward to patch 14 as it should mean that'll I'll be pretty much guaranteed to pop Executioner's Stance forever with Tactical Awareness.


I'm running the Accatran MkVId Recon Lasgun with Headhunter (III) and Infernus (IV) with +5% Crit chance rolled on. Mine is not an amazing rolled weapon stats wise but it's the best I have rolled so far ( the 45% Ammo is a pain point and Mobility is typically the dumpstat but my luck with rolling damage/stability/collateral and not bricking the gun with useless perks has been less than ideal ). Melee wise I'm rolling with the sapper shovel, it's very basic with the attack pattern ( I'm not one who has to memorise attack patterns and when to cancel a swing to reset a chain, I play as far as Heresy and that's stressful enough for me as it is ) and staggers a lot of stuff when I need to make room. Curios wise, I have two +toughness one +health, all 3 have Gunner resistance +15% and +30% Toughness regen speed and then random perks because I've been focusing on trying roll better lasguns and shovels.

I'm pretty sure this is fine for Auric Damnation but as previously mentioned I find Heresy stressful enough ( also my Vermintide 2 group have potato computers so can't play Darktide ) and thanks to the Scoreboard mod I know that while I can spit out all the damage, I still need to git gud when it comes to not getting cornered like a chump, missing vital cues as to when a Scab Bomber or Dreg Tox Flamer is about to is about to punch my ticket or remembering that I have regenerating grenades too late when I'm already surrounded and separated from the rest of the squad.


I made a loadout with something similiar that another goon posted (except a far worse weapon, but I only did a level 3 mission so no big deal) and it was a lot of fun. I'm not a fan of the iron sights on the VId but it's a refreshing change having a machine gun laser vs the kantrael mkXII that I usually use. I also switched to a chain sword which seems to be working well for me but I haven't really started the real 'end game' gear grind yet (vet is level 29.5 or so). The vet has some interesting talent choices, or at least interesting choices from the left and center trees. I think the idea of a 'commando close range' vet is cool but not sure if that right tree is really worth it.

Evil Kit
May 29, 2013

I'm viable ladies.

Mailer posted:

It's crossplay, so you're playing with a lot of PC people where the constant voice chat seems to not be a thing. Partially because a lot of people are used to stopping to type; partially because people playing together and talking are probably on Discord somewhere. A lot of it is just communicating nonverbally - you don't need to call for help if you're not spread out and covering each other, you can see when people are low/out of ammo or health, marking priority targets is more helpful than yelling about them, there's audio/visual cues for specials, etc.

There's also the (thankfully rare here, in my experience) Desktop Commander that jumps on to bark orders while people roll their eyes. It's the audio equivalent of people who run out, die, then quit because clearly their team wasn't pro enough.

drat I thought I was being helpful!


Jokes aside imo it's okay to just chat on voice occasionally, especially if you're calling out something silly like a space dog, thanking someone for helping you or congratulating an Ogryn on a nice rock or box throw. Being generally friendly and polite most of the time will aid you if you try to do a call out for a Daemonhost or specialists. This helps to do immensely for those times when you just need to prod people over voice into moving a certain direction or during certain mid-events or finales where time is of the essence and pubs (or goons!) can get caught up just swinging at an infinite horde or something.


A lot of stuff can just be communicated via pings most of the time though I agree with that, using a "Moving Here" tag does a surprising amount of work as well as marking specialists or elites.

ZombyDog
Jul 11, 2001

Ere to fix yer gubbinz

drat Dirty Ape posted:

I made a loadout with something similiar that another goon posted (except a far worse weapon, but I only did a level 3 mission so no big deal) and it was a lot of fun. I'm not a fan of the iron sights on the VId but it's a refreshing change having a machine gun laser vs the kantrael mkXII that I usually use. I also switched to a chain sword which seems to be working well for me but I haven't really started the real 'end game' gear grind yet (vet is level 29.5 or so). The vet has some interesting talent choices, or at least interesting choices from the left and center trees. I think the idea of a 'commando close range' vet is cool but not sure if that right tree is really worth it.

I was pretty much XII Lasgun + Powersword when I was last playing Darktide, but my trigger finger was feeling the pain ( my powersword definitley hurt my enthusiasm as well ). Levelling up a vet post update I was running the revolver and focusing on weakpoint damage and that carried me well into tier 3 but became seriously problematic in Heresy because single tapping most of the elites and specials stopped being a thing, and with only 5 rounds in the cylinder and pretty much everything except snipers needed a double tap it was time to change up my playstyle. All of the shotguns had similar problems ( I remember the Lawgiver being so much more hard hitting back in the day, and I hadn't been playing when the newer variants had come out ). I don't mind the recon lasgun ironsights so much, at least they aren't as bad as what I remember the hellbore lasguns were, and they are good enough that I can confidently snap burst snipers at range. Unless I'm blind I can't find the weapon customization mod on Nexus so there's no putting the Mk XII holosight onto your recon lasgun because that would have been nice to mess about with.

Mailer
Nov 4, 2009

Have you accepted The Void as your lord and savior?

Sayara posted:

I made the jump to Damnation (not Auric yet though) and it's honestly been easier than Heresy. The difference in difficulty isn't big, but players have been much better.

My Veteran sidekick and I have moved up to Heresy because Malice is just... boringly easy now. Right when the launch happened you got a lot of people to carry and it made it kind of a challenge, but now everyone there is 30 and just cruising through it all. Heresy is really fun, but the people... yeah. A quick, lacking in skill or effort, depiction of Heresy based on the last few days:

Evil Kit
May 29, 2013

I'm viable ladies.

if you're level 30 and find malice boring, just jump straight to Damnation. The pubbies are better, and you get way more crafting mats. It's also an actual challenge!

Thirsty Dog
May 31, 2007

ZombyDog posted:

I was pretty much XII Lasgun + Powersword when I was last playing Darktide, but my trigger finger was feeling the pain ( my powersword definitley hurt my enthusiasm as well ). Levelling up a vet post update I was running the revolver and focusing on weakpoint damage and that carried me well into tier 3 but became seriously problematic in Heresy because single tapping most of the elites and specials stopped being a thing, and with only 5 rounds in the cylinder and pretty much everything except snipers needed a double tap it was time to change up my playstyle. All of the shotguns had similar problems ( I remember the Lawgiver being so much more hard hitting back in the day, and I hadn't been playing when the newer variants had come out ). I don't mind the recon lasgun ironsights so much, at least they aren't as bad as what I remember the hellbore lasguns were, and they are good enough that I can confidently snap burst snipers at range. Unless I'm blind I can't find the weapon customization mod on Nexus so there's no putting the Mk XII holosight onto your recon lasgun because that would have been nice to mess about with.

The mod is only available from their Discord, unfortunately

Internet Explorer
Jun 1, 2005





As far as voice goes in this game, I really dislike it. I'll usually mute anyone who talks. Thankfully, it's pretty rare.

If I'm playing with a group of friends, that's obviously different. It's a group of people I like talking to. Otherwise, the sound is too important and too enjoyable to be interrupted by someone talking constantly.

Perestroika
Apr 8, 2010

Mailer posted:

My Veteran sidekick and I have moved up to Heresy because Malice is just... boringly easy now. Right when the launch happened you got a lot of people to carry and it made it kind of a challenge, but now everyone there is 30 and just cruising through it all. Heresy is really fun, but the people... yeah. A quick, lacking in skill or effort, depiction of Heresy based on the last few days:



I've died to this more than a few times now. See a horde approaching from the rear, go intercept it, and suddenly find myself drowning in specials because the other players figured "Oh, nothing directly in front of me? Time to leave!" :negative:

Enjoy
Apr 18, 2009

Magitek posted:

Scabs just sold their souls to Nurgle instead of the Emperor. They’re like a bunch of FedEx workers who decided to suddenly start working for Amazon without prior notice.

The difference is that the false emperor is a vacant corpse, whereas Father Nurgle is real and he loves us

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Everyone on the internet has crippling social anxiety but usually if you start talking and are helpful or complimentary rather than critical, they'll come out of their shells and before long you're all buds

edit: unless you leave your mic open and I can hear you eating, dogs barking, kids shrieking. In which case you should and will be drawn and quartered

Pharmaskittle fucked around with this message at 16:42 on Oct 21, 2023

Preechr
May 19, 2009

Proud member of the Pony-Brony Alliance for Obama as President

Internet Explorer posted:

As far as voice goes in this game, I really dislike it. I'll usually mute anyone who talks. Thankfully, it's pretty rare.

If I'm playing with a group of friends, that's obviously different. It's a group of people I like talking to. Otherwise, the sound is too important and too enjoyable to be interrupted by someone talking constantly.

Look at this sad little goon, who will never get to experience the pure joy of three other random Ogryn using voice chat entirely in-character.

Pharmaskittle
Dec 17, 2007

arf arf put the money in the fuckin bag

Preechr posted:

Ogryn using voice chat entirely in-character.

nevermind, they should patch voice chat out

Internet Explorer
Jun 1, 2005





Preechr posted:

Look at this sad little goon, who will never get to experience the pure joy of three other random Ogryn using voice chat entirely in-character.

I do love RPing an Ogryn over text with a team full of Ogryns. You may have found the example where I let it slide. :cheeky:

Reiley
Dec 16, 2007


Mailer posted:

My Veteran sidekick and I have moved up to Heresy because Malice is just... boringly easy now. Right when the launch happened you got a lot of people to carry and it made it kind of a challenge, but now everyone there is 30 and just cruising through it all. Heresy is really fun, but the people... yeah. A quick, lacking in skill or effort, depiction of Heresy based on the last few days:



Why does the Zealot, the choppiest of the Rejects, not simply eat the horde? :confused:

Ra Ra Rasputin
Apr 2, 2011

The flipside of that is if you put "infinite horde" on the left side and "objective" on the right and you get my experience of people who root their feet in place because they don't know you can move while fighting.

Dandywalken
Feb 11, 2014

Pharmaskittle posted:

nevermind, they should patch voice chat out

The Demilich
Apr 9, 2020

The First Rites of Men Were Mortuary, the First Altars Tombs.



I learned a few days ago that you can "cheer" while in mission, and you can't even spam it smdh

Legit Businessman
Sep 2, 2007


Ra Ra Rasputin posted:

The flipside of that is if you put "infinite horde" on the left side and "objective" on the right and you get my experience of people who root their feet in place because they don't know you can move while fighting.

I always encourage people who are split off to "fight their way to the group" to do just that - planting your feet and getting stuck in is usually a bad time.

Mendrian
Jan 6, 2013

I've seen an uptick in tunnel vision with the newer players breaking into Heresy and Damnation.

If you need to hear this: dodge more. Like a lot more. No, more than that. Also push. Also put your drat gun away, there's a mob in your face.

Xun
Apr 25, 2010

Super dumb question but I often find myself taking lots of unnecessary damage...from random melee enemies. It feels like after a big hoard or fight I end up loosely surrounded and always eat a few melee hits trying to reposition or worse, dont notice that there's like 1 or 2 stragglers behind me and welp two hits takes out my entire toughness bar while I try to face them. I don't really want to spin my camera around too often because that makes me extremely motionsick, but it is really annoying whenever this happens. What should I be doing?

megane
Jun 20, 2008



Enemies about to melee you in the back always make a distinctive "snyaap" sort of noise. Learn to react to that by dodging or blocking.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

Xun posted:

Super dumb question but I often find myself taking lots of unnecessary damage...from random melee enemies. It feels like after a big hoard or fight I end up loosely surrounded and always eat a few melee hits trying to reposition or worse, dont notice that there's like 1 or 2 stragglers behind me and welp two hits takes out my entire toughness bar while I try to face them. I don't really want to spin my camera around too often because that makes me extremely motionsick, but it is really annoying whenever this happens. What should I be doing?

This reminds me, did they stop magically spawning melee enemies directly behind players? I saw video proof of this happening: the player was spinning their camera around in a nauseating manner to catch enemies spawning behind them out of nowhere.

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Dandywalken
Feb 11, 2014

It still happens

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