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The Black Stones posted:I recorded it so if I figure it out I could post my SM2 bug where Peter turned into a cube and I could thwip around as a cube. There was one or two outfits that would bring him back to normal. I simply saved and quit. Game then crashed and I went back in and everything was fine. I saw this in a discord, but unfortunately there was a pretty big spoiler surrounding it
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# ? Oct 24, 2023 19:09 |
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# ? Jun 3, 2024 15:43 |
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https://www.youtube.com/watch?v=4aGDCE6Nrz0 Insomniac bringing the classics back to life.
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# ? Oct 24, 2023 19:13 |
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i've been dealing with this for years with Remote Play on PC and have never been able to figure out a fix. every so often I will get intermittent frame drops; they only last a few seconds and then it's smooth again for a while. I clipped this down but was recording for about 8 minutes before it happened. the audio stutters here too, but it doesn't always, which is strange. I know a wired connection is often suggested but that's not an option for me; the router is downstairs and my PC is in my office. and like, the point of remote play is not to be tethered to a router so that can't be the only solve. I tried powerline adapters once upon a time, that didn't work. Today I tried setting static DNS to cloudflare's, that obviously didn't work. My PS5 is wired into to the router, my PC is on wifi but gets a consistent 400+ mbps whenever i run a speedtest. I recorded my whole desktop screen here because I wanted to see if maybe it was my wifi card dropping signal or something, but you can see it stays pretty steady while the stutter is happening. ran a ping test this morning and have 0 latency. what gives? anybody know what I can do? i tried remote play on my old macbook last night, in the same room as the router, and it happened there too. on mac it even gives a "your connection is unstable" message or something to that effect. halp! https://imgur.com/yCoQWi9 edit: vid embed not working JoeGlassJAw fucked around with this message at 19:20 on Oct 24, 2023 |
# ? Oct 24, 2023 19:17 |
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Welcome to Remote Play, more or less.
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# ? Oct 24, 2023 19:30 |
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It's probably just momentary packet loss or latency. There's not really too much you can do about it except maybe use something like Wifi Analyser on your phone to see if the channel your router is using is particularly congested by other people in the area
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# ? Oct 24, 2023 19:30 |
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I’ve had to restart a few of the multi step crimes because it won’t progress
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# ? Oct 24, 2023 19:30 |
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Vintersorg posted:I've switched to a STR/Radiance build and it seems to be pretty crushing - literally with this 30 STR/30 RAD grand sword. The big issue is that you never really feel stronger - since the enemies repeat endlessly no matter what level it just feels like poor scaling. They can still chunk you if they get a good hit in. The guy with the spikey helmet is back from the 1st level. The archer boss with dogs is everywhere. Now they introduced a new mob that is a caster that has death beams and pisses blood thorns that chunk your health. I just got to that Ruiner guy, at least the boss version of it. My favorite part about that nonsense is that you run through a gauntlet filled with some of the most annoying things imaginable and there isn't even a place to respawn. Not even a spot you can put those stupid seed things down, at least none I saw. Their idea of encounter design is putting dozen of enemies in your way supported by a ranged enemies, putting enemies behind crates constantly, or enemies that just keep respawning. It's really a masterclass in not what to do when you mimic From games. Speaking of mimic, their version of the mimic sucks too. Gonna just go ahead and watch the little flame on that designates an item for a hour and see if it swishes side to side violently. It's so subtle and kills the pacing dead. Guess the development team thought that a huge chain facing the wrong way was too obvious and wanted to improve upon those hacks at Fromsoft. It wouldn't be half as bad but the lock-on is so buggy and janky that it makes fighting multiple enemies, something you do constantly, really really annoying. You either lock-on to an enemy behind the closest one, can't lock-on at all because it takes a forever for them to become available after you destroy their cover or the camera is a pixel off, and you lose lock-on because you or they attack past you. The camera likes to violently move around too because fights get so incredibly hectic. This game should be studied in a lab because most decisions they made in terms of combat and level design are all completely wrong - not in a copying From kind of way but in a "is this actually fun" kind of way. It's actually quite impressive and makes you appreciate From's and even games like Nioh (I've not played Lies of P yet) level design. When I talk about level design, I don't mean the physical space itself, that's fine, but it's that and the placement of enemies and your options to dealing with them. Edit: I just want to add that I'm also dual-wielding and in this game it's like a power stance in a From game, for an easy comparison. However unlike a From game the combos aren't simple. In Elden Ring if you dual katanas, you do a one-two attack three times that ends in a big slash. In Lords you do two side to side attacks, followed by a vertical attack followed by an extremely long uninterruptible four-slash attack. The kicker too is that you can and will often times hit with only one weapon. Dual-wielding causes you to do less damage per hit per weapon too. So if you dual-wield a sword that does 100 damage on its own you'll be hitting for about ~70-80. I guess they figured you'd be hitting with two so you'll be actually doing ~140-160 damage. It is more powerful bit it's such a weird and awkward system that it makes dual-wielding feel like crap. Jimbot fucked around with this message at 19:42 on Oct 24, 2023 |
# ? Oct 24, 2023 19:32 |
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JoeGlassJAw posted:i've been dealing with this for years with Remote Play on PC and have never been able to figure out a fix. every so often I will get intermittent frame drops; they only last a few seconds and then it's smooth again for a while. I clipped this down but was recording for about 8 minutes before it happened. the audio stutters here too, but it doesn't always, which is strange. I know a wired connection is often suggested but that's not an option for me; the router is downstairs and my PC is in my office. and like, the point of remote play is not to be tethered to a router so that can't be the only solve. I'd blame the wifi. Wifi can get latency spikes when the network is under load or there's a lot of crosstalk from multiple devices on the network, or collisions from other wifi networks on the same or nearby channels, and it would manifest during game streaming as frames getting dropped and audio briefly cutting out. Speed tests aren't much affected by latency spikes and ping tests may not produce enough load to cause them. Potential problems to rule out first: too many devices on the network for any one device to maintain a consistent connection, old wifi hardware on the router, old wifi hardware on the PC/mac. I'd start ruling out problems by testing under ideal conditions: the only device on the wifi is the remote play client. Back up your router config, then rename the wifi network to guarantee nothing is using it, connect your PC/mac to it and try remote play. If that performs well then you either have too many devices on the network or an old router that can't handle them all. If it doesn't perform well then try changing the channel in router settings in case your neighbor's wifi is colliding with yours. If that doesn't work then try upgrading your router and wifi hardware. If that doesn't work or you already have new stuff then you're probably screwed by thick walls or some other physical impediment. In that case try using 2.4GHz wifi since it passes through obstructions more easily than 5GHz.
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# ? Oct 24, 2023 19:44 |
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acksplode posted:I'd blame the wifi. Wifi can get latency spikes when the network is under load or there's a lot of crosstalk from multiple devices on the network, or collisions from other wifi networks on the same or nearby channels, and it would manifest during game streaming as frames getting dropped and audio briefly cutting out. Speed tests aren't much affected by latency spikes and ping tests may not produce enough load to cause them. Potential problems to rule out first: too many devices on the network for any one device to maintain a consistent connection, old wifi hardware on the router, old wifi hardware on the PC/mac. I'd start ruling out problems by testing under ideal conditions: the only device on the wifi is the remote play client. Back up your router config, then rename the wifi network to guarantee nothing is using it, connect your PC/mac to it and try remote play. If that performs well then you either have too many devices on the network or an old router that can't handle them all. If it doesn't perform well then try changing the channel in router settings in case your neighbor's wifi is colliding with yours. If that doesn't work then try upgrading your router and wifi hardware. If that doesn't work or you already have new stuff then you're probably screwed by thick walls or some other physical impediment. In that case try using 2.4GHz wifi since it passes through obstructions more easily than 5GHz. Just make a gamer cave strung with Ethernet cables everywhere imo.
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# ? Oct 24, 2023 19:48 |
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acksplode posted:I'd blame the wifi. Wifi can get latency spikes when the network is under load or there's a lot of crosstalk from multiple devices on the network, or collisions from other wifi networks on the same or nearby channels, and it would manifest during game streaming as frames getting dropped and audio briefly cutting out. Speed tests aren't much affected by latency spikes and ping tests may not produce enough load to cause them. Potential problems to rule out first: too many devices on the network for any one device to maintain a consistent connection, old wifi hardware on the router, old wifi hardware on the PC/mac. I'd start ruling out problems by testing under ideal conditions: the only device on the wifi is the remote play client. Back up your router config, then rename the wifi network to guarantee nothing is using it, connect your PC/mac to it and try remote play. If that performs well then you either have too many devices on the network or an old router that can't handle them all. If it doesn't perform well then try changing the channel in router settings in case your neighbor's wifi is colliding with yours. If that doesn't work then try upgrading your router and wifi hardware. If that doesn't work or you already have new stuff then you're probably screwed by thick walls or some other physical impediment. In that case try using 2.4GHz wifi since it passes through obstructions more easily than 5GHz. thanks for the details here. i should've mentioned i previously changed my router's settings to a less trafficked channel. we both work from home so it will be tough to find a time to take everybody off the internet but I'll maybe try that one day when she's out of town. we do have a lot of devices connected so i suspect that could be it. weirdly, it just stuttered again but the dialogue audio didn't stutter; just the background noise. but i imagine that's just some nuance of remote play and probably not pointing at a different route cause. i appreciate the suggestions!
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# ? Oct 24, 2023 19:51 |
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JoeGlassJAw posted:thanks for the details here. i should've mentioned i previously changed my router's settings to a less trafficked channel. we both work from home so it will be tough to find a time to take everybody off the internet but I'll maybe try that one day when she's out of town. we do have a lot of devices connected so i suspect that could be it. One less disruptive option you could try is buy a new router, wire it into your current one, and set it to wifi access point only mode. Then set it up with a wifi network (on a channel far from your other router's) and proceed to testing. If it doesn't help, just return it. unattended spaghetti posted:Just make a gamer cave strung with Ethernet cables everywhere imo. Yeah sigh. Though I get excellent mileage out of plugging all my stuff into an Orbi satellite that connects to the base router over a private wireless backhaul. Wifi can be about as reliable as a cable when there are only a couple devices on the network.
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# ? Oct 24, 2023 19:59 |
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The only notable bug I've received in SM2 so far is during a fight in a steel mill the game did that thing where an enemy is about to fall to his death so a web comes out to tether him to a wall but because the only thing close by was a rickety walkway it tethered him to that and started slamming him into it over and over again to the point that the noise of him hitting it was playing during the cutscene after Pete can claim that Spider-Man doesn't kill but that guy is 100% dead
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# ? Oct 24, 2023 20:00 |
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grieving for Gandalf posted:https://www.youtube.com/watch?v=VjGwStDM4sA Wow this one is nuts. Im not sure how this guy has sussed out so much environmental design that everyone else has missed.
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# ? Oct 24, 2023 20:03 |
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Which one of you is this
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# ? Oct 24, 2023 20:29 |
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Lol what a fuckin wimp, Spider-Man 2 is less woke than a very special episode of Saved by the Bell. An early Miles mission has you attending a fair at his school where there's a booth promoting safe sex and I don't think they even say the word "sex". It's so carefully sanded down to avoid inflaming any passions whatsoever
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# ? Oct 24, 2023 20:37 |
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You just have to realize that for a lot of those manchild losers even acknowledging that women exist
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# ? Oct 24, 2023 20:44 |
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acksplode posted:Lol what a fuckin wimp, Spider-Man 2 is less woke than a very special episode of Saved by the Bell. An early Miles mission has you attending a fair at his school where there's a booth promoting safe sex and I don't think they even say the word "sex". It's so carefully sanded down to avoid inflaming any passions whatsoever It's a booth promoting Planned Parenthood stuff (and which has a lot of the 'we're here for you if you need us' abortion-support sort of flyers), which is why there are people upset because it is basically a plausibly deniable "Miles looks right at the camera and says Planned Parenthood is good, actually." Which would be better if it lacked the plausible deniability!
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# ? Oct 24, 2023 20:44 |
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south park the fractured but whole had the best politicized slider in any game ever
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# ? Oct 24, 2023 20:49 |
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SM2's heavy emphasis on social awareness is occasionally (okay, a bit more than occasionally) kind of... much, but the whole game commits to it so hard you can't really fault them for it. Like, they clearly took a step back after the bit of criticism the first game got for how much of a cop Spider-Man could be and pretty much completely ditched that angle. No doing drug busts, no Spider-Cop (outside of one joking reference to it by another character), no cop helpers. That, at least, tells me it's not a hollow or token effort.
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# ? Oct 24, 2023 20:54 |
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I love that Ganke always makes sure Hailey can understand what he’s saying and even slows down his speech like someone who doesn’t have a full grip on ASL does. All the inclusion in SM2 rules.
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# ? Oct 24, 2023 20:57 |
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Jimbot posted:I just got to that Ruiner guy, at least the boss version of it. My favorite part about that nonsense is that you run through a gauntlet filled with some of the most annoying things imaginable and there isn't even a place to respawn. Not even a spot you can put those stupid seed things down, at least none I saw. Their idea of encounter design is putting dozen of enemies in your way supported by a ranged enemies, putting enemies behind crates constantly, or enemies that just keep respawning. It's really a masterclass in not what to do when you mimic From games. Speaking of mimic, their version of the mimic sucks too. Gonna just go ahead and watch the little flame on that designates an item for a hour and see if it swishes side to side violently. It's so subtle and kills the pacing dead. Guess the development team thought that a huge chain facing the wrong way was too obvious and wanted to improve upon those hacks at Fromsoft. Despite all this poo poo - go to r/lordsofthefallen - people falling over themselves fellating the game devs and saying it's actually GREAT - one of the BEST. How dare you say bad things - feel bad for the devs!! They have put out a patch almost every day for the PC - consoles were 5 versions behind until yesterday but they put out another patch today for Steam. Game was CLEARLY ready, eh? It's sold a million copies though so they are laughing all the way to the bank.
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# ? Oct 24, 2023 21:06 |
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Big Bowie Bonanza posted:I love that Ganke always makes sure Hailey can understand what he’s saying and even slows down his speech like someone who doesn’t have a full grip on ASL does. All the inclusion in SM2 rules. moving the woke slider all the way to the right so miles is now dating a not-hearing-impaired white cheerleader, ganke wears a trucker cap and loves to roll coal and his mom is now campaigning to make it illegal for homeless people to use park benches
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# ? Oct 24, 2023 21:06 |
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Fix posted:The most common thing that I would call a bug is that little interaction points in the walk around scenes don't get their button prompts until I walk away and approach them again. It's a tiny thing but it happens all the time. Yeah this is the only “bug” I’ve found, inconsistent prompts. That and the game crashed once. But it loads so fast I didn’t care.
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# ? Oct 24, 2023 21:09 |
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Wolfsheim posted:moving the woke slider all the way to the right so miles is now dating a not-hearing-impaired white cheerleader, ganke wears a trucker cap and loves to roll coal and his mom is now campaigning to make it illegal for homeless people to use park benches If you move the woke slider all the way to the right Ganke's name changed to Ned Leeds.
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# ? Oct 24, 2023 21:12 |
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I finally tried fast travel on SM2 and I think it must have the record fast travel speed of any game. I didn’t even see a transition, I was just suddenly swinging around on the other side of town. Not that it matters too much either way since traversal is so drat good.
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# ? Oct 24, 2023 21:15 |
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Haptical Sales Slut posted:I finally tried fast travel on SM2 and I think it must have the record fast travel speed of any game. I didn’t even see a transition, I was just suddenly swinging around on the other side of town. Not that it matters too much either way since traversal is so drat good. It probably does, just because it's the first time a studio has been able to assume 100% of users have a top-class SSD and also have the internal toolchain developed to really take advantage of it
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# ? Oct 24, 2023 21:20 |
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I’d be interested in seeing it side by side with the fast travel on Ghost of Tsushima, that was also a ridiculously fast system which was even wilder because it was fast as hell on the PS4 too.
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# ? Oct 24, 2023 21:21 |
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haveblue posted:It probably does, just because it's the first time a studio has been able to assume 100% of users have a top-class SSD and also have the internal toolchain developed to really take advantage of it It's gonna be an interesting PC port in a couple years
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# ? Oct 24, 2023 21:22 |
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There was a video released early in the PS5 hype process showing a modified copy of Spiderman 1 that demonstrated how much faster you could move through the world on SSD compared to the PS4's spinning disc drive, but I can't find it right now. It was at least a 3x speedup, and that was before deep optimization, just with latency way down and transfer rate way up under the old engine
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# ? Oct 24, 2023 21:23 |
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I believe that was the now legendary Cerny Lecture https://youtu.be/ph8LyNIT9sg?si=crvCMc3g6mMcsiTC
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# ? Oct 24, 2023 21:25 |
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History Comes Inside! posted:I’d be interested in seeing it side by side with the fast travel on Ghost of Tsushima, that was also a ridiculously fast system which was even wilder because it was fast as hell on the PS4 too. It beats GoT, which is wild because GoT blew my loving mind with its load time wizardry
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# ? Oct 24, 2023 21:25 |
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Demons Souls was like that too - you just suddenly zoned into the world in a gorgeous world. PS5 wizardry. https://www.youtube.com/watch?v=EV6PO1T7xPk
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# ? Oct 24, 2023 21:29 |
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https://twitter.com/DeMickyD/status/1714782452093178075
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# ? Oct 24, 2023 21:32 |
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Spider-Man 2 is impressive not just because it is instant but because it is universal. You can just teleport anywhere on the map and at best it'll move you a few inches over to make sure you don't spawn in a building
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# ? Oct 24, 2023 21:34 |
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doesnt take that long, what is this ....xbox version???? pc morrowind you could console your athletics to 1000 and jump across the map faster than spider-man 2 could ever dream
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# ? Oct 24, 2023 21:44 |
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Aipsh posted:I believe that was the now legendary Cerny Lecture It wasn't in this video, but I did find this very poor quality version: https://twitter.com/6d6f636869/status/1130645990627631105 Traversal speed demo starts at 0:20
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# ? Oct 24, 2023 22:02 |
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Haptical Sales Slut posted:Yeah this is the only “bug” I’ve found, inconsistent prompts. That and the game crashed once. But it loads so fast I didn’t care. I don’t know if this is a bug or what but about half the time when I launch the game I have to sit through the all the logos at the beginning, and the other half it’s super quick straight to the main menu.
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# ? Oct 24, 2023 22:28 |
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haveblue posted:It wasn't in this video, but I did find this very poor quality version: I wanna say Sony never released that video publicly, only showed it to press
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# ? Oct 24, 2023 22:51 |
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ShoogaSlim posted:south park the fractured but whole had the best politicized slider in any game ever lol yeah. Those games are so good.
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# ? Oct 24, 2023 22:52 |
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# ? Jun 3, 2024 15:43 |
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Heh. Bone Lord.
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# ? Oct 24, 2023 23:22 |