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I hate that the fire station is too large to fit between two zoned streets. You basically have to have an awkward gap or do a weird street layout.
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# ? Oct 25, 2023 19:51 |
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# ? May 24, 2024 22:59 |
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I'm getting around 70 FPS but everything is blurry and looks like rear end but i'm on high for most if not all settings.
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# ? Oct 25, 2023 19:57 |
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I wish you could lay down the bus route before you have to place a stop.
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# ? Oct 25, 2023 20:01 |
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One thing driving me nuts is that you can't easily do something like this: Without dividing the street in half with an alley, and then dragging the asymmetric road in each direction. I'll do it this way but its click-intensive.
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# ? Oct 25, 2023 20:02 |
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Grand Fromage posted:Editor and mods are coming at some indeterminate future point. Probably not that far off since they gave a bunch of big CS1 mod/asset makers early access to it to get started. yeah on donoteat's stream they mentioned they are working on a huge creator building pack for CO
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# ? Oct 25, 2023 20:10 |
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The devs are entitled to their excuses and I understand that videogames are hard, but then again there are plenty of PC videogaming options in 2023 and I'm kind of burned out on buggy, unoptimized releases. So this is actually a deal breaker for me and it's a real bummer.
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# ? Oct 25, 2023 20:10 |
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It is a bummer, but if the alternative is them working on it behind closed doors for another few months, then you wouldn't be playing it either way.
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# ? Oct 25, 2023 20:16 |
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Ihmemies posted:Thanks. I think sc2k used a custom sprite tileset font, and copying the letters one by one in photoshop.. no. Of course someone had coded a tool to generate memes based that! It seems to be based on the Chicago font, considering SC2k was released for MacOS first and the DOS version kinda copied the MacOS GUI.
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# ? Oct 25, 2023 20:23 |
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Anime Store Adventure posted:I'll do it this way but its click-intensive. Now there is a thread title
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# ? Oct 25, 2023 20:29 |
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I feel like I struggle with putting too many services down. The constant popups about "we suck we're buying electricity! healthcare sucks!" make me put that stuff down but then I bleed money.
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# ? Oct 25, 2023 20:32 |
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Elendil004 posted:I feel like I struggle with putting too many services down. The constant popups about "we suck we're buying electricity! healthcare sucks!" make me put that stuff down but then I bleed money. As far as I can tell you can completely ignore everything in chirper, there's no useful information at all.
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# ? Oct 25, 2023 20:35 |
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__really__ wish there was a way to town down chirpr, I generally play on the fastest speed and it's constantly dinging about some dick who thinks the weather is nice
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# ? Oct 25, 2023 20:40 |
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Danaru posted:__really__ wish there was a way to town down chirpr, I generally play on the fastest speed and it's constantly dinging about some dick who thinks the weather is nice wait a bit and there'll be a mod for it, C:S1 had a good one that cut that poo poo right out.
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# ? Oct 25, 2023 20:42 |
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MonkeyLibFront posted:I'm getting around 70 FPS but everything is blurry and looks like rear end but i'm on high for most if not all settings. do you have dynamic resolution turned on?
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# ? Oct 25, 2023 20:44 |
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Danaru posted:__really__ wish there was a way to town down chirpr, I generally play on the fastest speed and it's constantly dinging about some dick who thinks the weather is nice My favorite part of the launch live stream was when they interviewed the CEO and she revealed it was basically her pet project; it makes perfect sense. Of course a feature that stupid and annoying that everyone mods out would be the CEOs favorite. EDIT: Too add more context, from this article: https://www.pcgamer.com/there-will-be-a-chirper-for-sure-in-cities-skylines-2-says-colossal-order-ceo/ quote:"Chirper has kind of become the mascot of the game," Hallikainen said. "Unintentionally. It was not planned at all. I think it's something that brings that element of humor and fun in the game that is outside of the city building experience. And it's definitely part of the Cities: Skylines world, of the universe. sim fucked around with this message at 20:50 on Oct 25, 2023 |
# ? Oct 25, 2023 20:47 |
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Danaru posted:__really__ wish there was a way to town down chirpr, I generally play on the fastest speed and it's constantly dinging about some dick who thinks the weather is nice single-family homeowner constantly complaining that they live next to a chemical plant. why did you buy it then??? shut up
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# ? Oct 25, 2023 20:56 |
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Yeah I think Chirper is either bugged or lags super far behind the simulation; they kept complaining about power/water/sewage even though those services were far under-utilized; my guess was that they were backed up from the very beginning of the game when you're still plopping stuff down.
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# ? Oct 25, 2023 20:57 |
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That's why they moved to the paradox mod store,so the CEO can ban any mod that removes chirper
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# ? Oct 25, 2023 20:57 |
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Digital Jedi posted:That's why they moved to the paradox mod store,so the CEO can ban any mod that removes chirper you can already turn it off RoyalScion posted:Yeah I think Chirper is either bugged or lags super far behind the simulation; they kept complaining about power/water/sewage even though those services were far under-utilized; my guess was that they were backed up from the very beginning of the game when you're still plopping stuff down. the radio messages will complain about service outages that happen while the game is paused so it might also be that
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# ? Oct 25, 2023 21:02 |
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DrSunshine posted:Hearing all these reports of people with 4090s getting 10fps and stuff makes me really wonder what kind of machines are the developers using? Are they testing the game on normal computers or are they testing it on very specific, insanely powerful supercomputers? It probably ran lovely on their computers too, but they left it alone thinking they could go back and fix performance later, right up until the deadline was getting close and everything's taking longer than planned and the features aren't all done yet and the publisher won't let them change the release date and oh god oh gently caress we're out of time it's very important for management to keep the scope of the game under control, plan things accurately, and allow sufficient room in the schedule for things to go wrong. pushing back a release date that's already been announced is hard and the publishers hate to do it unless the the game is in an incredibly dire state. and even then it can be hard to convince them
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# ? Oct 25, 2023 21:04 |
Chirper popping up with people whining about how hot it is still is annoying but at least in CS1 it was helpful when you would have a corpse rotting in a building somewhere and it would let you know. The idea is fine, the problem is that most of the tweets aren't relevant or they're for problems that are fixed the tick after the tweet is sent.
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# ? Oct 25, 2023 21:07 |
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i am trying to build a high density city core but there are zero buildings getting built and every commercial block is complaining about lack of customers. there are a handful of apartment towers but all of them are full on residents when i click into them and yet no new ones are being built. what am i missing with how demand works also -
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# ? Oct 25, 2023 21:14 |
It's funny that somebody thinks an in game Twitter clone would be endearing in the year 2023
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# ? Oct 25, 2023 21:14 |
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Popete posted:It's funny that somebody thinks an in game Twitter clone would be endearing in the year 2023 The twitter clone working very poorly is very apropos, though.
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# ? Oct 25, 2023 21:16 |
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barnold posted:i am trying to build a high density city core but there are zero buildings getting built and every commercial block is complaining about lack of customers. there are a handful of apartment towers but all of them are full on residents when i click into them and yet no new ones are being built. what am i missing with how demand works HMMM I didn't get the train thing to work, but I was building busses and it said to do an outside connection for a bus, you have to start the line in a stop inside your city, and then click on an outside connection at your city's edge and it'll link up. Probably the same deal with trains, I have to try that tonight.
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# ? Oct 25, 2023 21:17 |
barnold posted:i am trying to build a high density city core but there are zero buildings getting built and every commercial block is complaining about lack of customers. there are a handful of apartment towers but all of them are full on residents when i click into them and yet no new ones are being built. what am i missing with how demand works I haven't reached anywhere near that point myself in the game, but I think high density developing is dependent on high land values too. The land values in part rises as an effect of services available, but more in response to demand exceeding supply. The addresses already need to be desirable before you zone for high density.
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# ? Oct 25, 2023 21:18 |
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nielsm posted:I haven't reached anywhere near that point myself in the game, but I think high density developing is dependent on high land values too. The land values in part rises as an effect of services available, but more in response to demand exceeding supply. The addresses already need to be desirable before you zone for high density. this would make sense i guess but i'm playing with unlock all/unlimited money on. i just want to build a cool looking urban core and watch it fill in and i guess i'm not allowed to do that. so far i am not very impressed with the creative freedom in this game and will probably just go back to playing CS1 until this thing gets some updates out in CS1 i could just slap a bunch of high density down and boom, i'd have some sweet apartment buildings that would grow into better buildings as the city expanded
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# ? Oct 25, 2023 21:23 |
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This game desperately needs to bring back the "no zoning on this road" feature. Trying to get arterials built in an industrial area and not waste a mega fuckton of space is insanely difficult. I found a workaround where you can use 1 lane highways to block off the roadside, build your collectors, zone and then delete the blockers but this is annoying as gently caress.
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# ? Oct 25, 2023 21:25 |
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If there's no rail connection to the end of the map, can I make my own once I get a tile that touches the border? I have ocean access so it's not a big deal, but it'd be a bummer for my eventual shipping district
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# ? Oct 25, 2023 21:27 |
Another small feature that seems to be missing, or maybe has had its activation moved to something else, is flipping the direction of one-way roads. Or maybe it's no longer possible because of the more complex road-building with lanes splitting off etc?
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# ? Oct 25, 2023 21:28 |
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nielsm posted:Another small feature that seems to be missing, or maybe has had its activation moved to something else, is flipping the direction of one-way roads. Or maybe it's no longer possible because of the more complex road-building with lanes splitting off etc? nah it is missing. the only way to change the direction is to delete the entire segment of road and then make sure you are putting it down in the direction you want it to go. it's super annoying
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# ? Oct 25, 2023 21:29 |
^^^ Maybe I misread the tool tip then, I thought you could flip it stillnielsm posted:Another small feature that seems to be missing, or maybe has had its activation moved to something else, is flipping the direction of one-way roads. Or maybe it's no longer possible because of the more complex road-building with lanes splitting off etc? It's definitely possible, there's a tutorial for it, although I don't remember the method. Can you replace the road with an opposite facing one for free?
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# ? Oct 25, 2023 21:30 |
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nielsm posted:Another small feature that seems to be missing, or maybe has had its activation moved to something else, is flipping the direction of one-way roads. Or maybe it's no longer possible because of the more complex road-building with lanes splitting off etc? barnold posted:nah it is missing. the only way to change the direction is to delete the entire segment of road and then make sure you are putting it down in the direction you want it to go. it's super annoying Use the replace road tool function. No need to delete. It will follow the exact path of the existing road.
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# ? Oct 25, 2023 21:31 |
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barnold posted:nah it is missing. the only way to change the direction is to delete the entire segment of road and then make sure you are putting it down in the direction you want it to go. it's super annoying Nope. Switch to the replace tool on the one way road and click drag the opposite direction to change it.
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# ? Oct 25, 2023 21:32 |
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Grand Fromage posted:Nope. Switch to the replace tool on the one way road and click drag the opposite direction to change it. was that in the tutorial? i don't remember seeing that when i went through it but good to know
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# ? Oct 25, 2023 21:38 |
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No idea, I skipped the tutorials.
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# ? Oct 25, 2023 21:42 |
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# ? Oct 25, 2023 21:42 |
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From Reddit: Built-in Road Anarchyquote:Go to Steam, Cities:Skylines 2, Properties. Add --developerMode to LAUCH OPTIONS. Start the game.
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# ? Oct 25, 2023 21:50 |
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barnold posted:i am trying to build a high density city core but there are zero buildings getting built and every commercial block is complaining about lack of customers. there are a handful of apartment towers but all of them are full on residents when i click into them and yet no new ones are being built. what am i missing with how demand works residential demand is tied to rent, household size, physical household size, citizen age and actual land value. families with children don't like studio low rent apartments, single young people probably won't be able to afford a single family home, the elderly prefer public transportation or driving over walkability, etc. rent is also the cost of upkeep divided by the number of tenants, and high density buildings have the highest upkeep by a significant margin, so you may be running into an issue where high density buildings won't be made until enough people are willing to move into one to keep the rent affordable i think the game also tells you to zone more commercial than you need
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# ? Oct 25, 2023 21:54 |
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# ? May 24, 2024 22:59 |
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turn off the TV posted:you can already turn it off I don't know how I missed that
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# ? Oct 25, 2023 21:59 |