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I remember seeing a pic of a Battlefield 3 tattoo and how absolutely cringe that was. And Battlefield 3 was a good game, hell, it was functional! Jesus wept (and then bought an Idris according to the Gospel of Chris).
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# ? Oct 27, 2023 16:44 |
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# ? Jun 6, 2024 09:33 |
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At least it's a very basic symbol that doesn't look too bad on its own. If SC didn't exist it'd look Okay and people would probably assume it's a Star Trek or maybe a BSG thing. It'd be way sadder if it was less generic and thus more obviously tied to a dumb grift.
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# ? Oct 27, 2023 16:52 |
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Yeah the design itself isn’t bad honestly. I’m not into tattoos myself but the idea of inking a corporate brand on your body strikes me as sad.
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# ? Oct 27, 2023 17:16 |
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Fidelitious posted:This is what confused me about the whole thing. Server meshing doesn't magically teleport the data you need around, in the end data still has to end up at each client. Imagine four balls on the edge of a cliff. Say a direct copy of the ball nearest the cliff is sent to the back of the line of balls and takes the place of the first ball. The formerly first ball becomes the second, the second becomes the third, and the fourth falls off the cliff. Time works the same way.
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# ? Oct 27, 2023 17:23 |
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https://i.imgur.com/friKY0p.mp4
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# ? Oct 27, 2023 17:33 |
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It is somewhat surprising the tattoo doesn't have the words, just the logo. They usually seem t go together, don't think I've ever seen the logo on its own. As it stands, it's far too large and looks misaligned though. Not that I am wanting to criticise, but I would hope that protein, exercise, grooming and vitamin D would be far further up the to-do list than lovely tattoos. Item #1 is Buy Another Idris of course. Never not be buying another Idris.
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# ? Oct 27, 2023 17:42 |
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BigglesSWE posted:Yeah the design itself isn’t bad honestly. That is a major thing that keeps me from ever getting a tattoo. (Aside from the cost, which I would always want to put toward crap like books and video games first.) Almost any symbol or image I can think of, I can't guarantee I'll feel enough passion for in five years to want to mark it on my body permanently now. Especially if it's an image strongly associated with a company or IP because woo imagine making a permanent mark of brand loyalty.
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# ? Oct 27, 2023 17:50 |
I have an Oblivion rune tattoo I got when I was 19, it's on the inside of my lip and I never see it so I forget it's even there unless the topic of tattoos comes up.
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# ? Oct 27, 2023 17:59 |
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disposablewords posted:That is a major thing that keeps me from ever getting a tattoo. (Aside from the cost, which I would always want to put toward crap like books and video games first.) Almost any symbol or image I can think of, I can't guarantee I'll feel enough passion for in five years to want to mark it on my body permanently now. Especially if it's an image strongly associated with a company or IP because woo imagine making a permanent mark of brand loyalty. I'd get words for sure, but I feel the same about images or symbols.
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# ? Oct 27, 2023 18:08 |
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thing is, even if they get 'server meshing' (this deserves scare quotes because the name is so dumb) working, it's going to be insanely buggy. moreso than usual because now you're dealing with distributed systems bugs. you can almost certainly expect dupe bugs like crazy, for example. i'm guessing there would also be some cheeky poo poo you could do to abuse the mechanics of "spinning down servers when not needed", which I realize now is pointless to speculate on because it'll never happen or the bugs will be even worse than I can imagine here.
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# ? Oct 27, 2023 19:32 |
No it’s fine, I once read an article about stateless cloud application architecture it will totally work for a video game
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# ? Oct 27, 2023 20:00 |
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We have all had online shooters glitch out with lag You shoot a guy on your screen On his screen he’s around the corner watching you fill the wall with lead And on his screen he calmly walks over and taps you in the dome while you’re staring at a ghost that won’t die This is server meshing
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# ? Oct 27, 2023 20:39 |
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I have the eye from Neverwinter Nights on the shoulder. Sure beats an infinity symbol or tribal pattern #5432. Plus the day I die after a leopard eats my face, that'll make it easier to identify my body.
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# ? Oct 27, 2023 20:45 |
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Tippis posted:The scenario as envisioned by CI¬G and the citizens is this: You just spin off another server instance whenever a player interacts directly with a player from another... gimme a moment i got this
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# ? Oct 27, 2023 20:46 |
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Fidelitious posted:This is what confused me about the whole thing. Server meshing doesn't magically teleport the data you need around, in the end data still has to end up at each client. I feel like the only real benefit of server meshing is that it can dynamically cull what it is sending to some people (the person isn't looking over there, so don't send the data. although that doesn't work if everything is supposed to be persistant) OR it's supposed to magically fix some issue of a server having to do physics processing or whatever and tries to improve that by doing simulation on a server and simulation over there on a different server. Then the other servers still serve state to the connected clients but they are just reading the data from whatever source they have. Like maybe that gets around things like EVE Online having to do time dilation. The issue is that it would require them to be able to dynamically segment things infinitely based on how many players are in that space. In EVE Online, through PLEX players can determine a real world value on ships, so we know that a huge space battle literally cost players the equivalent of hundreds of thousands of dollars. In Star Citizen, through having to pay for dynamically spinning infinite "server meshes", a huge space battle is going to cost CIG hundreds of thousands of dollars. Good plan. Cutedge fucked around with this message at 21:29 on Oct 27, 2023 |
# ? Oct 27, 2023 21:25 |
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No one is thinking like a 1990s Games Gru, who "wrote" single player, off-line games. Is it likely there's a bottleneck with CPU performance ? Therefore to increase player cap, just add more CPUs. I don't care if you have to get the new servers to talk to each other, just make it work. (edit) If I saw that tattoo, and didn't know about Star Citizen, I'd just assume he was a White Supremacist. Renfield fucked around with this message at 22:00 on Oct 27, 2023 |
# ? Oct 27, 2023 21:56 |
Every entity should get it's own server
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# ? Oct 27, 2023 21:58 |
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Renfield posted:If I saw that tattoo, and didn't know about Star Citizen, I'd just assume he was a White Supremacist. It's not unsafe to assume that anyway.
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# ? Oct 27, 2023 22:03 |
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Somewhere is the Star Citizen logo in a office setting with Crobear in it.
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# ? Oct 27, 2023 22:11 |
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Renfield posted:No one is thinking like a 1990s Games Gru, who "wrote" single player, off-line games. At the risk of sounding like a Stephen King novel, can we not just increase EMM and I'll hotmail you my LAN via fax over my 386? #christalk
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# ? Oct 27, 2023 22:48 |
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Pixelate posted:So the demo parped a bit... Seriously thread, watch that last video
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# ? Oct 27, 2023 23:09 |
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Not sure what the boffins in this thread are talking about but I'm basically concluding that graph theory needs to catch up with Chris's vision.
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# ? Oct 27, 2023 23:13 |
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New Golgot100 short video showing the mesh bugs from the presentation. https://www.youtube.com/watch?v=KLlREqobgj0
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# ? Oct 28, 2023 18:26 |
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JammyB posted:New Golgot100 short video showing the mesh bugs from the presentation. Are they stealing their SFX from Q*Bert now?
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# ? Oct 28, 2023 19:14 |
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You have to buy the cons goodie pack and be a member of concierge to get access to the alpha content steam that includes pyro. Pyro is a closed system with only pyro because meshing doesn’t work yet. Reports are that Pyro itself is unfinished and has three stations, and doesn’t look as good or the same as the demo at the con. There’s always more it’s always worse.
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# ? Oct 29, 2023 07:09 |
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Is one of the worlds in pyro at least a world that is always on fire (Oceans of lava would be close enough)? I feel like for a star system called pyro you need to have that at the very least. I mean there is always the sun, but all star systems have at least one of those, so that doesn't count.
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# ? Oct 29, 2023 07:33 |
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dr_rat posted:Is one of the worlds in pyro at least a world that is always on fire (Oceans of lava would be close enough)? I feel like for a star system called pyro you need to have that at the very least. Mmmm, let's see... nope! but there is an *ICE* planet quote:Pyro I is a charred black rock that is slowly discorporating into the system's star. There is little of interest here;
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# ? Oct 29, 2023 07:52 |
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Here's your new star system, nearly everything in it is a lifeless barren chunk of rock. It took us literal years to bring it to you. I mean, yeah that's space, but in your space adventure game one would expect some content to do and/or see on your planets.
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# ? Oct 29, 2023 08:08 |
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I fully believe in Chris Roberts' ability to deliver twice as many barren empty landscapes as in Starfield
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# ? Oct 29, 2023 08:52 |
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bandaid.friend posted:I fully believe in Chris Roberts' ability to deliver twice as many barren empty landscapes as in Starfield How? He took 10 years delivering what, 5? And starfield is 900 ahead. trucutru posted:Mmmm, let's see... nope! but there is an *ICE* planet planets don't "fall" into stars, nothing falls into anything in space, they fall around each other for eternity.
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# ? Oct 29, 2023 12:01 |
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Xakura posted:How? He took 10 years delivering what, 5? And starfield is 900 ahead. Haven't you heard the story of the tortoise and the hare? Sure in this case the Hares already won and the tortoise is wandering in the other direction, but you know what they say, can't lose a foot race without breaking a few eggs!
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# ? Oct 29, 2023 12:15 |
Are there moons in either the current star system or pyro
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# ? Oct 29, 2023 12:43 |
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I wonder how SQ42 animations are gonna compare against this: https://www.eurogamer.net/gta-6-has-patented-a-new-locomotion-system-to-make-highly-dynamic-and-realistic-animations
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# ? Oct 29, 2023 16:37 |
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slandergoose posted:I wonder how SQ42 animations are gonna compare against this: CI¬G were very proud that they managed to
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# ? Oct 29, 2023 17:02 |
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GTA6 fits in a single crater though and boy does SC have craters.
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# ? Oct 29, 2023 17:18 |
Rockstar should release their cities for other people to import into their games. Same for any game with big cities. Devs simply will never have time to make all the cities a world needs, so best start building up a stock of cities ready to go
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# ? Oct 29, 2023 17:27 |
I wonder how the negotiations between CIG and Rockstar are going to license Starcloth.
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# ? Oct 29, 2023 17:30 |
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Star Citizen is supposed to have, what, 95 fully fleshed out star systems at launch? They have two. And that's being generous. In over 10 years, they have two of 95. You know what, let's give them the benefit of the doubt and say that their 'pipelines' will save them a metric poo poo ton of time (that's 10 metric rear end-loads), and from today forward they can fully complete 1 system every month. Design, implementation, content, unique NPCs, unique cities on unique planets with unique biospheres. Everything they promised. That's still over 7 years JUST to get the star systems they promised. At 1 a month. When they've not even completed these two in over 10 years. And people thought Starfield was empty.
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# ? Oct 29, 2023 17:48 |
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That tattoo actually sucks not because of the design but that it's applied skewed, so it's just never going to look right.
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# ? Oct 29, 2023 17:57 |
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# ? Jun 6, 2024 09:33 |
akkristor posted:Star Citizen is supposed to have, what, 95 fully fleshed out star systems at launch? Starfield was so bad I'm actually 100% confident that whatever they have in-game in Star Citizen right now is less insufferable than what is in Starfield. If Star Citizen lets you wander outside of a 2km square then it already surpasses Starfield' planetary generation. Star Citizen seemed like the biggest joke in space games and then Bethesda was like "lemme speedrun this trainwreck"
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# ? Oct 29, 2023 18:11 |