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Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Okay, now I'm starting to remember why people find this guy annoying. His actual personality isn't bad, but his megaphone screeching is obnoxious.

Oddly enough, the Ace Attorney movie gave that gimmick to Redd White.

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Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Let's be honest here.
While Meekins doesn't have the attitude to hurt a fly, he clearly has the lack of motor coordination that would lead him to accidentally stabbing a person 57 times in 4 seconds without meaning to. The megaphone is a needed warning system, like the beeping of a truck in reverse.

Baron La Croix
Nov 2, 2010

rastah farah
sonnah maddah fah
Meekins looks like a Monkey Punch character.

someone awful.
Sep 7, 2007


i adore meekins' character design but my goodness is the megaphone sound clip just the worst

Cyouni
Sep 30, 2014

without love it cannot be seen
Ah, now see, this is the sound effect I was talking about.

And this is why I cannot stand Meekins. Because he's accompanied by this sound effect in anything that isn't his initial 30 second appearance.

davidspackage
May 16, 2007

Nap Ghost
edit: ignore, might technically be a spoiler

davidspackage fucked around with this message at 07:44 on Oct 21, 2023

NullBlack
Oct 29, 2011

I'm as confused as you are.
clearly, this a frame job by the Police Chief. Not based on anything specific that Meekins said; but because there is no reason to hire someone so utterly inept and idiotic except to serve as a fall guy.

Samovar
Jun 4, 2011

I'm 😤 not a 🦸🏻‍♂️hero...🧜🏻



Yeah, there's not much more that can be said - the sound effects for Meekins are just awful.

Rogue AI Goddess
May 10, 2012

I enjoy the sight of humans on their knees.
That was a joke... unless..?
Patrolman Meekins makes you long for Angel Starr and her mercifully quiet lunchboxes.

ApplesandOranges
Jun 22, 2012

Thankee kindly.
It is notable I think that later games would have more notable sound effects associated with characters and that influenced 1-5, with Meekins' various sounds as well as Marshall's 'gulping' animation.

Characters from the first four cases otherwise are fairly silent though still expressive with their animations, other than of course the Objection/Hold Its and the gavel.

wologar
Feb 11, 2014

නෝනාවරුනි
Case 5 was a mistake.

MarquiseMindfang
Jan 6, 2013

vriska (vriska)
It's fun when characters have gimmicks, but when gimmicks become characters it's miserable.

Mister Olympus
Oct 31, 2011

Buzzard, Who Steals From Dead Bodies

MarquiseMindfang posted:

It's fun when characters have gimmicks, but when gimmicks become characters it's miserable.

avatar/post combo

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Meekins being in jail for the murder is actually the most likely thing here. Imagine, if you will, if that megaphone noise occupied the cubical next to you and you heard it day in and day out at work. I'd pin the first murder I could on him too.

I love all the gifs to capture how he's obnoxiously kinetic on top of obnoxiously noisy.

Commander Keene
Dec 21, 2016

Faster than the others



I'm sure it was Bruce Goodman's evil twin Greg Badman who was impersonating him in the evidence room, in order to frame his good-natured brother for some nefarious misdeed. It's the only way he could be murdered twice in two different locations, right?

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!

Commander Keene posted:

I'm sure it was Bruce Goodman's evil twin Greg Badman who was impersonating him in the evidence room, in order to frame his good-natured brother for some nefarious misdeed. It's the only way he could be murdered twice in two different locations, right?

Yes, and for additional spice, the real killer of both brothers is their triplet Glen Neutralboy!

Commander Keene
Dec 21, 2016

Faster than the others



DKII
Oct 21, 2010

Part 135: Episode 5, Day 2, Investigation: Crime Scene Unlocked



Not a lot of participation here, given there weren't any real hints and I can go visit every location without you having to wait and see it all anyway. However, going straight back to the guard station doesn't actually do anything - we still don't have access. Now, where else could we find someone that could give us access?



Somewhere else with a lot of police around seems like a good bet.

Music: Silence




Sound: Light Bulb

(It's Police Chief Gant!)
Sound: Realization



I wasn't expecting him, but I bet he could still get us access to the crime scene. But will he?

You know what it means if there is anything missing!

Sir! I'm sure it's most likely totally perfect!
Sound: Gavel



under his seat cushion, behind his computer monitor, inside his personal coffee machine...

quote:

The original version amusingly included "pillowcases" in the list, instead of "bags" and "hats" and "under his seat cushion". Doesn't make a lot of sense but it is a little funnier.



Y-y-y-yessir!!! We'll scour the place again, sir!
Sound: Objection

(The Chief of Detectives looks a little flustered...)


Sound: Light Bulb
Sound: Clapping

Oh ho ho, Chief Gant! Reporting for duty, sir!
Sound: Objection


Sound: Whack

I think Phoenix got caught up in the moment.

Music: Damon Gant ~ Swimming, Anyone?



The best music of the episode is back.



Let's check in on our aspiring writer.

That must be one of the detectives.

He's mumbling something to himself.



"What a crafty trick! That gunshot was a fake!"



I guess you could use a cassette tape playing like a gear in some elaborate contraption? Or maybe the tape itself could be pulled out and used to strangle someone?

...

He's not writing a report... he's writing a novel.



Let's check in with our slacker chief.

Ooh, sorry you had to see that.



Well, see over there? That's Goodman's desk.


Sound: Realization

They took away every last piece of garbage in the trash can.



Of course not! Well, except for this.
Sound: Realization

What!? You kept something!?
Sound: Whack



It's a lost item report but it's only half complete.



The date on it is February 21. (Better make a note of that just in case.)


Sound: Select Jingle

Did Goodman lose something related to the case? Or was he going to pretend to lose something... like SL-9 evidence?

(I should really get back to investigating the Police Department crime scene...)
Sound: Realization

Despite this statement, there's nothing new at the crime scene yet. But that evidence description had a hint to it.

quote:

Original line in this case was "(I should probably get a quick look around the crime scene...)", which is vague and even more misleading. Almost implies we want to head back to the parking garage.



Our new item is at the end of the list, so let's try everything else first.

I was wondering, could you take a look at this?

Ah, sorry, Wrighto.
Sound: Light Bulb

I'm through with that stuff. Through, I say.





Either him or the Dancing Blue Badger.



We get the same reaction to all our evidence, including this new report that we were told to submit to Gant.



I admit I'm having trouble seeing the relevance of it. But the ID starting as "9" and getting scratched out and replaced with a "5" is suspicious. Did Goodman make that correction, or someone else?



Looks like talking is our only option.

Um... is Edgeworth going to be okay?


Sound: Light Bulb

The text shows up really quickly on that line.

Sounds like an inquisition...!



You mean... the incident on Gourd Lake?



And you! You got someone else found guilty in that case, right, Wrighto?
Sound: Realization

Music: Silence


Sound: Wipe



A legend he was, undefeated in his forty year career!



I don't really remember the "forging evidence" part as much as the "was actually the killer" part. But I'm also 99% sure that Gant is just trolling us.

W-wait! I didn't do anything wrong! He did forge evidence.
Sound: Light Bulb



Why, they'd do just about anything to restore their reputation.


Sound: Realization

Wh-what!?
Sound: Light Bulb

Music: Damon Gant ~ Swimming, Anyone?




Sound: Light Bulb
Sound: Clapping

("Their" being... the "prosecutors'", I assume?)

quote:

The previous two lines were a little different originally:

Gant: "It's downright odd, I tell you. I mean, it happened at exactly the same time!"
Phoenix: "(The murder at the Prosecutor's Office...)"

I guess the original wording there could be considered a little awkward? Kind of a lateral move, really.



Yes, but that's what the evidence is saying.


Sound: Realization

What evidence is this...?


Sound: Light Bulb
Sound: Clapping

And this in particular, well it's a little sensitive... and I can't talk about it.

(I wasn't expecting much anyway.)



But you know...



Ah, he was the one you were picking on earlier?
Sound: Light Bulb

Huh? You saw that? Whoops!

(I wonder what it was that he wanted the Chief of Detectives to do?)
Sound: Realization





A rare case where examining a static background character is required to progress. I'm not sure it makes narrative sense since the chief of detectives didn't actually tell us anything relevant to this new topic that's been unlocked, but I'm sure the evidence we got will be required at some point. Anyway, "talking to" the chief of detectives (by examining him) and clearing both of Gant's initial topics opens up this third topic.

Actually, I was wondering if I could ask you a favor?


Sound: Light Bulb

I was wondering if we could investigate the evidence room?





Music: Silence

Now, Wrighto...
Sound: Realization

A-actually, I'm sorry, I d-don't need to investigate after all!
Sound: Light Bulb
Sound: Gavel

Wrighto, please, do I look like a selfish man?

Huh?



So, go ahead! Investigate that room to your heart's content! Knock yourself out!
Sound: Whack

I still feel like we're being manipulated somehow.

Music: Damon Gant ~ Swimming, Anyone?


Sound: Light Bulb

And for you, here, you can borrow this.


Sound: Light Bulb

That's a special card for guests, so don't lose it.

Y-yessir!

It's an honor!



Music: Silence

And Gant wanders off...


Sound: Realization

I actually went back to look at her earlier portraits, and no, they haven't changed. She was always wearing that clipped ID badge, with what appears to be her picture on it. Some kind of student ID, maybe? The ID from Gant doesn't actually show up in our evidence list, either; it's just some invisible plot flag I guess.

You seem... happy.


Sound: Gavel

(I think this place is a bad influence on the girl.)



No one has anything new to say, about the new Lost Item Report or in general, so it's back to the evidence room we go! Gant wasn't real chatty so let's keep this update rolling!



At first glance, this room doesn't appear any different, either.



However, a certain door we can now access has lost its examination check mark.

The evidence room is beyond that door.



Let's just walk in! ...
Sound: Light Bulb


Sound: Realization

Ah hah! The card reader is turned off, see?

What is that security guard thinking?
Sound: Whack


Sound: Realization

What, you didn't think we were actually going to avoid talking to this guy, did you?

Music: Jake Marshall ~ The Detective from the Wild West



O-Officer Marshall! (Why does it have to be him?)
Sound: Light Bulb

Phoenix needs to work on his powers of observation, I think.



As you may have surmised, this here's my saloon.



...




Sound: Realization

Y-yeehaw?
Sound: Realization





Sorry, I'm not trying to figure out which of the dozens of random beep-boop sound effects matches that one. You can imagine it from the text, I'm pretty sure.

(Looks like the card reader's on again.)

While we're here, I was wondering if we could ask you some questions?



You're... busy, then?

Did I say that?



(Actually, you said you had "no mind to tangle with us hombres.")



Before we talk more with Marshall, he has something to say as we re-examine the room.

The evidence room is beyond that door.

I turned on the card reader.

Go have yourself a ball, pardners!


Sound: Light Bulb

(Let's get this investigation started already...)

We unlocked the ability to move to the evidence room the last time we examined the door, but I don't like leaving potentially fruitful conversations behind so let's finish up with Marshall first.



You sure have a lot of monitors in here!



One for each section.




Sound: Realization

...I think he just doesn't know the answer himself.

Unless you're the security guard responsible!



Look, on the floor, it's a lasso.

Hmm... looks like it's set up to trap something.


Sound: Realization

What!?
Sound: Light Bulb


Sound: Whack

(Detective Gumshoe, I presume...)

I don't know what's worse; that Marshall put out a lasso to trap people or that Gumshoe got trapped by it.





Odd typo there. Now she sounds Italian. It's a me, Ema Skye!


Sound: Realization

Huh?

Y'all get along home now!



I always wanted to say that.



This cactus sure is prickly. It must be real.



Billy... The cactus has a name?

Billy, you're wearing your cowboy hat on your hand.



I just picked that up, but Billy took a fancy to it.

(Looks like it got stuck on the spines and he couldn't get it off.)



A leather jacket, leather pants, and a leather...


Sound: Realization

Ah hah! A poncho!
Sound: Light Bulb

It sure looks cool, but the name is a little silly.



With the room fully scrutinized, let's see if this cowboy officer has any juicy evidence for us. Like a tape of Meekins in the evidence room...

Um, I was wondering if we could talk to you...

Sorry, Bambina.



Like a gunslinger loading his six-shooter, I say a little prayer.


Sound: Whimper

What was that all about, Mr. Wright?

I think he was just too hungry to talk.

Luckily we have something for that.



I mean, that is usually what that means, no?

You have no idea what he was talking about either!

(Well, in any case, we need to get cracking on this investigation, pronto!)



Well, talking is out, how about some evidence?

The sheriffs back in the Wild West didn't place much faith in evidence.



Um... this is neither "Wild" nor "West" here...

Um, the first episode proved we're in the Pacific time zone at least. And it's somewhat implied that we're in California in particular. That seems pretty "West" to me?


Sound: Light Bulb

...

I... guess so? Huh? I'm lost.

(Looks like we need some evidence to get anywhere with this guy.)



Guess all we can do is give him this totally still-fresh boxed lunch.

.........


Sound: Realization

Music: Silence

So, Officer Marshall...
Sound: Light Bulb

You're from Texas?



Uh, yeah, Ms. Starr...


Sound: Light Bulb

Music: Suspense

What? What's wrong?
Sound: Light Bulb

Uhh, was the steak a trap!?


Sound: Realization
Sound: Drama Pound
Sound: Objection

At this point, I'm imagining that Angel has different signals that she sends to Jake based on what's in the lunchbox.

Music: Silence

I don't see. I wonder what it means?


Sound: Select Jingle

Alright, Bambina. You win.



(Finally, it seems like...)

He's willing to talk!



He still doesn't like any of our evidence, but we can try talking again.

Officer Marshall, you're in charge of security for the evidence room, right?



Actually, Officer Meekins at the detention center told us.

Ah, that poor little dogie?



He told us something.


Sound: Realization

I don't see a lot of sprite changes Phoenix is talking to someone.

... Well, maybe I shouldn't be telling you this...

Music: Silence

But since I got demoted from detective two years ago...



Not just demoted, but tasked with sitting around guarding the evidence room all day? Yeah, no thanks.

So... what were you doing around 5:15 when the murder took place?

Well...


Sound: Realization

Note: he was riding down the highway on his horse named "Zippy."

There's no need for people here, anyhow.



You mean the security camera system?
Sound: Realization

I don't take to machines much.



Music: Jake Marshall ~ The Detective from the Wild West



Ms. Starr told us something...



It was always my dream to be a rawhide wrangler on the scene of the crime...



You're still investigating the SL-9 Incident with Ms. Starr, aren't you?

That was my case...

I thought it was Goodman's case? Though I guess Marshall was still on the case...



I can't let it go...

That's all there is to it.

What kind of case was it, anyway?



Gotta save something for Day 3!

...

There are some things you're better off not knowing, Bambina.



Two days ago... the day of our case!


Sound: Realization

(Edgeworth was talking about the transferals, too.)



More teasing but no reward just yet.

I know what maybe two of the machines in here do.

O-only two of them? There must be a dozen!



Another weird typo. Rogue capital letter, or missing period?

I like them about as much as I like stewed cauliflower with my steaks.



(Those are the ones that Officer Meekins mentioned.)

If nothing happens, the tapes are automatically erased every few hours.


Sound: Light Bulb

I reckon they might be.
Sound: Realization

(You're the security guard and you "reckon"!?)

One more thing.



We should've just used Goodman's ID to get in here in the first place. Maybe they deactivated it already.

(Thus the card reader by the door.)



Now that sounds useful.





Well I see one familiar number already. Another number appearing twice is pretty suspicious, too...

(So this is the ID card record...)

Hey! I've seen that somewhere before!
Sound: Light Bulb
Sound: Realization



Huh?

I haven't heard whether this is related to the case, yet.

Yeah, how could the record of who accessed the crime scene at the time of the murder possibly be relevant? :rolleyes:


Sound: Light Bulb

I know, I know.

(Maybe there's some way I can prove that record is tied to the stabbing.)



If only we had some kind of card with a number that matched one of the numbers on that sheet of paper! Let's keep talking instead.

Sorry, but could you explain what this whole "transferal" thing is about?

We keep only evidence from solved cases in this room.



As opposed to the evidence room in criminal affairs, which keeps evidence for unsolved cases until the statute of limitations is up? It's weird that this episode came up with its own separate evidence room for some reason.

So we can re-investigate them if it turns out there was a mistake, see?

So, what happens to the evidence after two years?



Yet another evidence storage location...

That's what we call "transferal." We do it every February.

I see now...

"Transferal" is like a funeral for old cases.



Never to be reopened again. Never to be reinvestigated.

(And that happened to SL-9 two days ago...)



Talking is just about over. We're getting a little more mileage out of this ID card first, though.


Sound: Light Bulb

Ah, the one that was on the ground in the parking lot?

The number on this is... "5842189."
Sound: Realization





Music: Logic and Trick


Sound: Light Bulb

It was used at... 5:14. Right before the stabbing!
Sound: Realization

So... there's no way it was actually Goodman using that card, right? Since he was found a 30-minute drive away at the same time? And that's why the person attacked Meekins instead of showing the ID card, because the picture didn't match? But then how did the ID card make it back to the parking garage afterward?





(But wait, what did Officer Meekins say?)





So you asked Detective Goodman to show his ID card. What did he do?


Sound: Objection





Music: Silence

(Why would he have pointed a knife at Officer Meekins?)
Sound: Realization

Alright, compadre, you win.
Sound: Light Bulb




Sound: Select Jingle

(I've got an idea...)

(Maybe I should show this list to other people with IDs here...)
Sound: Realization



Was Meekins one of the IDs on the list? Or did he wander in with the door already open? Who's got the lucky 7's? I tried showing this record to Marshall, but he didn't respond to it at all, so I guess he's not one of the ones on the list.



While I could run around trying to show this record to everyone, I'm kind of itching to get into the evidence room. So we'll lead off with finally digging into the scene of the crime next time!

DKII fucked around with this message at 06:03 on Oct 27, 2023

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I wonder what Marshall's LARP was before he watched that TV special.

davidspackage
May 16, 2007

Nap Ghost
I like the idea of the lunchboxes being an elaborate system of secret communications.

whitehelm
Apr 20, 2008

DKII posted:

"What a crafty trick! That gunshot was a fake!"

This is still supposed to be the policeman mumbling right? Not Phoenix?

DKII
Oct 21, 2010

whitehelm posted:

This is still supposed to be the policeman mumbling right? Not Phoenix?

Yup! Fixed now, thanks!

DKII
Oct 21, 2010

Sorry, all - this next update is taking a long time to write up and I just haven't been able to free up enough to get it done this week (it's about halfway there). I'll get it up at the next regular day on Monday evening.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

DKII posted:

Sorry, all - this next update is taking a long time to write up and I just haven't been able to free up enough to get it done this week (it's about halfway there). I'll get it up at the next regular day on Monday evening.

If you need some help, I'm sure we could send Meekins your way...

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Or a better muse than Meekins. You decide the form.

Seriously, take your time and do things right. I’ll at least be patient.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

achtungnight posted:

Or a better muse than Meekins.

You can say Oldbag.

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

We'll just have Larry ghostwrite the update.

What? It'll be fine.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!

Blueberry Pancakes posted:

You can say Oldbag.

I’d prefer Mia or Lana, thx.

DKII
Oct 21, 2010

achtungnight posted:

Or a better muse than Meekins. You decide the form.

Seriously, take your time and do things right. I’ll at least be patient.

Well, it's not like I have writer's block. It's just a long and complicated update. You'll see.

I have it finished and ready to post now, but I'll hold onto it until Monday and try to work up more of a backlog tomorrow first. See if I can avoid a similar problem next week...

Gosts
Jan 15, 2016


you complain and complain about witnesses not giving info that they obviously could have given the previous day, and yet HERE we are....... :rolleyes:

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
That megaphone sound is extremely soothing, actually

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Ah, the sweet sound of tinnitus.

davidspackage
May 16, 2007

Nap Ghost

DKII posted:

Well, it's not like I have writer's block. It's just a long and complicated update. You'll see.

I have it finished and ready to post now, but I'll hold onto it until Monday and try to work up more of a backlog tomorrow first. See if I can avoid a similar problem next week...

It's a very big and long case, so yeah, take the time you need.

DKII
Oct 21, 2010

Part 136: Episode 5, Day 2, Investigation: Crime Scene Investigation

Music: Silence



We're finally here! Break out the luminol!

(It's quiet... the investigation must be over here.)




Sound: Realization

N-nice try, M-Mr. Wright. Y-you can't scare me!


Sound: Realization

Gumshoe how long have you been hanging out in here? Marshall had the card reader turned off, did he lock you in here?

Eeeeeeek!
Sound: Stab 2

Whoooooah!
Sound: Damage 2


Sound: Thwap

:lmao: Ema slapped him!



S-sorry, I thought you were a ghost!



So, is it true what I heard?
Sound: Realization





Heck, if anyone asked me "sir, can I borrow $50?" I'd give them $50, no problem.


Sound: Whack



Yeah, it's true.

So, Chief of Police Gant...


Sound: Realization
Sound: Damage 2

:sigh: I was trying to go easier on the flashbacks. But here they toss one in just for a throwaway joke. Still, the first thing I thought of when Gant first said that line was how Gumshoe should take advantage of that offer.

Music: Dick Gumshoe - Detective Gumshoe, Pal

Oh, so that's what you were talking about...


Sound: Light Bulb

Just for today?
Sound: Realization

Boss for a day...
Sound: Realization


Sound: Whack
Sound: Objection

(Gee, thanks.)




Sound: Select Jingle

Excellent, somewhere to mark up everywhere we find blood.



Not much to it otherwise.



Looking around seems to be the key to progressing, so I'll start with the talking.

So, Detective Gumshoe, you're boss for the day?

That's right! It's an honor!
Sound: Light Bulb



But, if you're boss...

why are you all alone!?

Where are your underlings?

...

Music: Silence


Sound: Realization

Aww, Ema, you made him said.

(In other words, you got kicked out of the investigation... again.)

I'm adamant, though!
Sound: Whack



In my own evidence locker, pal!
Sound: Objection

Music: Dick Gumshoe - Detective Gumshoe, Pal

You have a locker in here, too, Detective Gumshoe?

Hah hah, of course!

I am a detective, after all.



"Only you can open"...?
Sound: Realization



These lockers do look fancier than the shelves in that other evidence room we've been in. But first let's chat about our mutual buddy.



So... Mr. Edgeworth is with the inquiry committee now, right?



I see...

I guess this is what you call "fate."



That case...?

Yeah, that case!
Sound: Light Bulb

The SL-9 Incident, of course!
Sound: Realization



(Maybe we can get him to tell us more about the case...)



Maybe after we unlock another topic somehow. In the meantime, about these lockers...

This place is more high-tech than you might think.
Sound: Light Bulb


Sound: Realization

So did the murderer take Goodman's ID card, sneak in here, and rummage through his locker?

Using their ID card?

Well, that's the thing, pal. ID cards can be lost.



That sounds like a lot.

Yeah, but even I can't lose my own right hand!
Sound: Light Bulb


Sound: Light Bulb

Well, that complicates the theory. The killer would've also had to fake Goodman's fingerprint somehow. And I don't think we've seen any signs of that. The autopsy report would've noted if his finger or hand had been removed, right? ...Right?

Exactly pal! The lock for each locker is coded with a fingerprint!



There's another high-pitched beep as we pan over to the other side of the evidence room. Lots of interesting stuff here to examine, let's hurry up with the conversation already!

Funny, they look like normal lockers...


Sound: Whack

The handles?
Sound: Realization



Bzzzap! You get a shock!
Sound: Electric Ping x 2



In any case, the locks aren't that obvious.



New theory - the killer killed Goodman, stuffed him in Edgeworth's trunk, took his ID card, but then couldn't get into his locker because of the fingerprint sensor. So they had to leave and come back. Thus why there are two entries for the same person on the ID record.


Sound: Select Jingle

The game confirms the importance of the locker's fingerprint sensor.



Moving on to our ever-growing evidence list. Some of Gumshoe's reactions are the same as yesterday, so I'll just show off the new ones here.

That's the victim, Detective Goodman's ID card.



That's only because you always lose your card.

I always forget my secret number, too. Scary, huh?


Sound: Damage 2

(Detective Gumshoe, rebel against the system.)





But... art is always misunderstood, pal.

Art...?
Sound: Light Bulb





But there were a lot of people coming and going after the ceremony...


Sound: Realization

Really? Why?



Music: Silence

"Shameful"! I toiled night and day...
Sound: Damage 2
Sound: Whack

(I sympathize with Detective Gumshoe... but I can see why they moved it.)

So you're saying that the not-at-all-possessed Dancing Blue Badger doesn't have an alibi for the murder?



Allow me to say one thing, speaking as a detective.



That's... fine.

You bet it's fine, pal!

That's his generic reaction there, somewhat different from yesterday.





Another double reaction, as Gumshoe also gives this response to the SL-9 knife.

I bet Edgeworth was the most surprised of anyone.

Because of the SL-9 connection?



That was the first time the world knew Edgeworth was a man to be feared!

But, why would evidence from that case turn up now?

I guess it's not over, pal.


Sound: Realization

We keep dancing around what exactly SL-9 is, without getting any real information about it. Edgeworth's first big case, though...



That's the photo that Ms. Starr took.

Anything you can tell us about it?

That Ms. Starr is quite the lady.





...What!?

16... that's how old I am now!

I wonder what happened?

(I wonder if Detective Gumshoe wore a trench coat in high school, too.)



I'm just going to ignore all that and move on to something that might be useful.

Could you take a look at this?

This is the ID card record of the people who came in here on the day of the stabbing.

Ah, I heard the rumors.



Music: Silence

Whoooooooooah!!!
Sound: Damage 2

Wh-what is it?



It's not your ID number is it, Detective Gumshoe?


Sound: Realization

What...?
Sound: Light Bulb


Sound: Objection

Another clue. How does it fit in? Why would Edgeworth want to get in here? Do prosecutors get lockers in here, too?

Music: Investigation - Core

Wha... Whaaaaaaaaat!?


Sound: Select Jingle

(Why would Edgeworth have come to the evidence room!?)
Sound: Realization



I have to say, I did not think that Gumshoe would be identifying Edgeworth on this record. Though I like that Gumshoe can't remember his own secret number but recognizes Edgeworth's on sight. However we now have Edgeworth at both scenes of the crime...





If you can open it...

they'll give you 50 cents!
Sound: Whack



After all, Detective Goodman was stabbed here after opening his locker...




Sound: Realization

I've already decided that whomever was in the evidence room wasn't really Detective Goodman. But how did they open his locker?



The locker can't actually be examined in detail, we just get a close-up view of a closed locker.



Oh hey we got a new topic. This one was unlocked by showing Gumshoe either piece of SL-9 evidence.

Now that was a bloody, violent case.

Violent... so it was a murder?

A serial killing!
Sound: Realization

(A serial killing... Maybe I don't want to get involved in this after all.)



And this was two years ago?



Did the serial killings stop afterwards? If so, you're welcome.

Rumors... (About forged evidence?)



It was the last job he ever did...

Detective Goodman, that is.
Sound: Realization

Huh?
Sound: Light Bulb

What do you mean?



So, so... That switchblade knife...


Sound: Realization

Note that it's Phoenix asking the question there. And we don't get an explicit answer.



We're finally ready to tear this place upside-down for clues. For space reasons, I'm going to cut out a couple unimportant things and push them to the next update. Apparently there's a 50,000 character limit here that I hit. Anyway, we'll start with this suspicious locker.

There's something sticking out of here.
Sound: Realization



I wonder if Detective Gumshoe put this here.



I'm not responsible for the evidence here.

That said...

I bet that evidence locker was opened recently.

How do you know?



The guard checks on that kind of stuff and notifies the detective responsible.


Sound: Whack

Sounds like Detective Gumshoe leaves evidence hanging out a lot, too.

I bet he doesn't tuck in his shirt under that trench coat, either.



Apparently it's Gumshoe-bashing day.





I'm not so sure about the dreams.

Mmph!

It won't open.
Sound: Realization

Did you really think it would?



We get that same scene for all the generic lockers.



Some random junk over here...

Some sort of bulky equipment is gathering dust here.



Ah! That's my personal pole!
Sound: Light Bulb

I never did get around to using it...


Sound: Realization

Ah, so this is where our loan-out evidence from last episode went to live.

Right, pal. That's that metal detector!
Sound: Light Bulb



Oh, right! Wow, that feels like it was ages ago.



Oh, that! That's a bug sweeper!
Sound: Light Bulb

quote:

The original script called this device a "radiolocator" instead. Probably a more literal translation.



I'm guessing that's a reference to a future game, then. (No, don't tell me.)

(That cheap-looking box?)


Sound: Whack



Well the left side of the room was kind of a bust, but this side seems much more promising. One locker is open, another had a bloody handprint on it, and there are evidence markers and police tape all over.

Wh-what's this...!? Blood!
Sound: Light Bulb

Music: Silence



It looks like someone tried to wipe it off.

Mr. Wright!
Sound: Whack


Sound: Light Bulb


Sound: Realization

Just in case you forgot the luminol existed.



When Gumshoe was explaining about the lockers, there was a beep and a slide over to this side of the room. I didn't notice until later, but this locker was actually open during this brief view of it. So I guess it's Gumshoe's locker? I wonder who's in that picture?

Music: Investigation - Core



Another locker of interest here, surrounded by evidence and police tape... Is it Goodman's, then?



quote:

Original line: "Look, this one's open! And there's a indicator tag stuck on it still!" Just... doesn't make sense.



(Detective Goodman's locker!)
Sound: Realization

Are you sure it's okay to leave it open like that?



True... but I bet the killer got it open somehow, without Goodman.

(It's empty... they must have taken the contents elsewhere.)





Detective Gumshoe, maybe?


Sound: Realization

That's evidence from "the" case, you know.

You mean SL-9? (It does have a tag on it...)

I hadn't even noticed the tag on it yet.


Sound: Select Jingle

I assume this glove will come in handy tomorrow.



The tag says, "SL-9 11."

I guess this is another piece of evidence from that case.



Huh? What's so confusing about that?



Ema continues to flabbergast me.

"Xag"...? Is that a word?
Sound: Realization

Do you challenge me...?

What, are we playing a word game now?

Scrabble says: Not a word.



What is a saw and paint doing here?

Music: Silence

Since the dawn of time...
Sound: Realization



True art...?

I noticed that there's blue and yellow paint here.



Hmm... was the Dancing Blue Badger then placed in the evidence room when it was hidden away for transferal day? Did it witness the murder in here? Did it commit the murder in here!?



Music: Investigation - Core

(Here? In the evidence room!?)





Detective Gumshoe, perhaps?


Sound: Realization

I approve of the running gag for this room.

That's apparently from "the" case.

"The" case?


Sound: Realization

...No sticker in sight. Maybe we have to look closer.



...Which we are apparently going to do right now.



Oh, no.

Music: Silence


Sound: Light Bulb

No, I really don't.

Hah! Good luck, pal. That's no job for amateurs.



That's why I always carry around a tube of glue!
Sound: Realization



Puzzle-assembly mechanics in games that aren't designed around them rarely work out...

quote:

I'm almost wishing I hadn't looked closer...

(Let's not waste too much time with this now.)

We can check it out later.

And we get brought back to the examine screen, none the wiser.

Music: Logic and Trick



We get brought to a version of the close-examine screen. The base of the object is already placed for us. We have to find the next piece, rotate it so it aligns with what's already out there, and then combine them together with Ema's glue.



The game highlights the edge you're trying to line up next, but it's not really that great a clue. The edges of the pieces don't seem to really match well, and the pieces seem to change shape as they're rotated. However with just eight pieces and four rotation options for each, it's not hard to brute-force the puzzle. Say, that sixth piece looks like it has blood spatter on it, doesn't it?



Some of the pieces are easier to slot in than others.



Okay this one I should have seen right away, too.



I could have sworn the seventh piece was going to go into this spot. Not many options left, anyway.



Another one down...



This one took me longer than it should have. Weird-looking handle, too.



The last one is pretty easy, though it seems like we're missing some pieces...



Music: Silence

H-huh?
Sound: Realization



Yeah, I got that far too in two minutes myself!
Sound: Light Bulb

The problem is finishing it!

Were some pieces stolen?

I bet they were missing to begin with.

Still...


Sound: Realization

I kind of understand how it got broken.


Sound: Select Jingle

Did it break during our murder? Or two years ago? Which case is that blood from?

Music: Dick Gumshoe - Detective Gumshoe, Pal



Maybe taking a closer look will help.



Hmm... Looks like blood.
Sound: Realization



I think if we can find the missing piece, we'll be in business. It looks like the blood spatter is on whatever's missing as well.

Not likely.



Phoenix Wright, forensics expert.

(This jar was evidence in the SL-9 Incident...)

(That might be when the blood got on it.)



Something on this weirdly-narrow bottom?



So it's less a jar and more a funnel?

That's weird.

I wonder which side is "up"?
Sound: Realization

Better yet...


Sound: Realization

...

At least it doesn't collect dust inside, right?



We've actually filled up two full pages of evidence now. I wonder if we'll get a third page, or if some of these will have to get discarded first.



Are the pieces still pieces? Were they only assembled in our minds?

If you put these pieces together, it makes a jar.



One: why are some of the pieces missing?



No wonder it broke!
Sound: Whack

I'll make sure to remember that next time I make a jar.



We've seen all there is to see; time to spray!


Sound: Spritz x 5

There's more than one bloody handprint on these lockers!


Sound: Photo Snap x 3


Sound: Light Bulb

There's no reason for the murderer to touch this spot if he fled out the door.

(This just might be something significant!)

Hey...
Sound: Light Bulb


Sound: Whack

What, this?
Sound: Light Bulb



Where'd you get your hands on that!?
Sound: Drama Pound

Huh?
Sound: Realization

I'd like to get some too!
Sound: Whack


Sound: Damage 2

Where do you get this, Ema?

I always buy it by mail order.

(Well, I'd better jot this down on the floor plans.)



One down, TBD to go.


Sound: Spritz x 3

Nothing else on the left side. Moving over to the right, might as well get the obvious one out of the way.


Sound: Photo Snap x 3


Sound: Light Bulb

WHAAAAAAT!!?
Sound: Damage 2

What's the matter, Detective?


Sound: Whack

It's yours?
Sound: Realization

Please!
Sound: Whack



Somehow I didn't notice before, but these portraits don't actually do the speaking animations.

Promise you'll testify that I wouldn't harm a fly!
Sound: Whack

You'll do that for me, won't you, pals!?

(This is an important clue! I'll jot it down on the floor plans...)


Sound: Whack

I don't even know what to say to that. Gumshoe would be my least-likely suspect. I think Ema is a likelier murderer.

What? But you're a detective!
Sound: Damage 2



I have to actually exit spray mode to go look at the floor plans, but we've got two spots noted now.


Sound: Spritz x 3

Unsurprisingly, we also get a hit by the obvious crime scene.


Sound: Photo Snap x 3

That must've been one massive pool of blood... (Never seen anything like it.)
Sound: Realization

I'm not a professional. What's your opinion, Detective?


Sound: Realization

Maybe Detective Goodman...

was actually an alien?
Sound: Drama Pound

I guess they don't let the detectives near the luminol in this city. Can't be taking good work from those crime scene techs!



I'll make a note of it on the floor plans.


Sound: Damage 2


Sound: Light Bulb

Before I can go look at the floor plans, we're interrupted with a new scene. This scene has a rather complicated unlock requirement. We have to obtain the assembled jar and the glove, and get the updated ID record, and clear all four of Gumshoe's conversation topics of course (including the one about the SL-9 incident that's unlocked by presenting SL-9 evidence to him). But we also have to spray and examine all three blood spots in the room to get a fully-updated set of floor plans. That's like ten different triggers!

Music: Silence



Before we proceed, a look at the fully-updated floor plans.

Was there something you needed to be going to?



"Plus you've found everything in the room, so I need a way to tell you to move on to another location!"



Now why does it look like his report is actually a restaurant flyer?

It might help, you know...



The one that says nothing but "No problems"!?
Sound: Realization


Sound: Whack
Sound: Objection

I believe in him!
Sound: Light Bulb

(Who needs enemies when you've got friends like Detective Gumshoe...)

I'm off, pal! Later!



I suppose that means we're not locked in here then.


Sound: Realization

There's our clue to our next destination. Will Edgeworth actually tell us why he entered the evidence room on the day of the murder? We'll find out!

Dirk the Average
Feb 7, 2012

"This may have been a mistake."
If I remember correctly, I played this case on an iPad and it really didn't like some of those sections similar to when you assembled the jar. Any time something would be zoomed in on or a puzzle would pop up, it was almost a guarantee to be a finicky nightmare to control. Even just examining evidence was difficult.

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Worry not, it was finicky on a DS too. Probably less than on a tablet admittedly.

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

Omobono posted:

Worry not, it was finicky on a DS too. Probably less than on a tablet admittedly.

Reading about it at the time, the iOS port was apparently done very poorly and had issues with never really being patched. I'll bring up the puzzle that stymied me due to a glitch for an hour or two once we see it later.

Quackles
Aug 11, 2018

Pixels of Light.


There were like... three or four references to future games in close succession there.

davidspackage
May 16, 2007

Nap Ghost

quote:

Since the dawn of time...

It cracked me up really hard when Gumshoe got all solemn like that.

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someone awful.
Sep 7, 2007


gumshoe is always the greatest :allears: good luck getting your $50, pal

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