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MrYenko
Jun 18, 2012

#2 isn't ALWAYS bad...

dialhforhero posted:

Please do not post porn here.

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That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy



lmao

Xakura
Jan 10, 2019

A safety-conscious little mouse!
I hope the pilot customization is just a bunch of Robin Olds's with slightly different mustaches.

Kashwashwa
Jul 11, 2006
You'll do fine no matter what. That's my motto.

Vahakyla posted:

In two hours Heatblur will premier (probably not release but preorders) their F-4E Phantom for DCS.


https://www.youtube.com/watch?v=VO9mDV7ZkVk

I've been happy just futzing with Flaming Cliffs 3 content through my winter months up till this point... I think this is finally going to make me take the full study sim plunge.

EvilBlackRailgun
Jan 28, 2007


Kashwashwa posted:

I've been happy just futzing with Flaming Cliffs 3 content through my winter months up till this point... I think this is finally going to make me take the full study sim plunge.

It’s hard to go back to FC3 planes once you do

Corky Romanovsky
Oct 1, 2006

Soiled Meat

EvilBlackRailgun posted:

It’s hard to go back to FC3 planes once you do

Yeah, too many options for how to map the 18 buttons needed for FC3 to the 144 physical buttons sitting in front of you.

FC3 planes are great.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


There's a lot of aspects of functionality that are better with full fidelity planes, especially if you care about SRS integration and radio controls that way, plus start up being clicky instead of keybindings is more fun if you're into that. But FC3 planes are way more fun to just get up there and shoot stuff

That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy


Theres a click cockpit mod for FC3. Its not perfect but very functional especially for VR users.

mashed
Jul 27, 2004


I better be able to see peripheral moustache fuzz in vr :colbert:

dialhforhero
Apr 3, 2008
Am I 🧑‍🏫 out of touch🤔? No🧐, it's the children👶 who are wrong🤷🏼‍♂️

That Works posted:

Theres a click cockpit mod for FC3. Its not perfect but very functional especially for VR users.

I am having a hard time understanding why all cockpits aren’t clicky at this point tbh.

That FC3 mod is only a slight upgrade imo.

Xakura
Jan 10, 2019

A safety-conscious little mouse!

dialhforhero posted:

I am having a hard time understanding why all cockpits aren’t clicky at this point tbh.

That FC3 mod is only a slight upgrade imo.

:homebrew:

I'm sure with infinite resources ED would be happy to remake all FC3 planes, but they have enough at their plate atm, and russia wont allow them to make flanker or fulcrum (allegedly).

That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy


dialhforhero posted:

I am having a hard time understanding why all cockpits aren’t clicky at this point tbh.

That FC3 mod is only a slight upgrade imo.

it is but in VR being able to for example look at an autopilot button or some illumination related switch and turn it on (or off) instead of remembering a less often used bind is a great help

ethanol
Jul 13, 2007



i kind of want to play the normandy map. what is the deal there being like 4 or 5 different versions. are you supposed to buy the map for $50 and pay $15 on top of that for some sort of update?

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

ethanol posted:

i kind of want to play the normandy map. what is the deal there being like 4 or 5 different versions. are you supposed to buy the map for $50 and pay $15 on top of that for some sort of update?

Once upon a time, it was decided that DCS should have intricate simulations of WWII fighters because the company owner is a fan of those, and you can't play IL2 because that's someone else's company (and also you can't click things).

So they made WWII birds. It wasn't a rousing success.

Then they realised that, one of the problems that was holding WWII back was that all existing terrains were modern and nowhere near where the warbirds had actually seen any kind of action.

So they made the Normany map. It wasn't a rousing success. And also very small.

Then they realised that there was actually very little air action over Normandy and most media that made the warbirds known and popular was either much farther to the east and/or over England.

So they made the Channel map. It wasn't a rousing success. Because it was just more Normandy, except a bit more to the east. And also very small. Also, it depicted an area that saw no action with the existing WWII birds — they all entered combat 4–5 years after the area was a hot zone for air combat.

Then they realised that maybe it wasn't so clever to just do two separate bits of English channel, neither of which actually matched the aircraft meant to be used on that map, and maybe a ingle frontline that was overrun in 4 days of ground fighting wasn't really a good scope for epic air battles.

So they made Normandy II. It was… ok. It was large. It didn't just cover the channel, but large portions of England and France. It wasn't tied to a specific week-end during WWII. It actually made sense to use the warbirds on the map because you could create a much wider range of scenarios. They also made it so that the map had a significant number of larger airfields that could be used with modern jets, rather than just a bunch of 1000' dirt fields that 80% of the DCS planes couldn't operate from.

But now they had 3 WWII maps that all overlapped in various ways, so they realised that maybe they should just deprecate the first two and go all in on Normandy II going forward, and thus instituted an upgrade system for owners of the all maps to incentivise the move to a common shared terrain that it was worth making content for. They even made it so that, even if you don't upgrade, you can still fly over the expanded terrain, but with massively reduced detail and decoration.

…and it was reasonably successful.

And yes, it varies with what's available and on sale at any given moment, but the best way to get this whole mess is commonly to buy one of the old terrains and then then upgrade.

Tippis fucked around with this message at 15:37 on Nov 11, 2023

Corky Romanovsky
Oct 1, 2006

Soiled Meat
If you ever want to do any of the existing DLC campaigns for The Channel, you will need The Channel. So consider buying The Channel, and then the upgrade to Normandy II.

Campaigns for Normandy likely got updated to work with Normandy 1.5 and can be played on Normandy II.

Normandy 1.5 is available to Normandy owners, and allows them to play content (including multiplayer) with Normandy II owners.

Stringent
Dec 22, 2004


image text goes here
you also need the ww2 assets pack for some stupid reason

that said, i like flying the dcs warbirds a lot better than il-2, although literally everything else about il-2 is better.

The Angry Brit
Sep 17, 2005

Do I pull G's? no sir, I'm married
(ignore this post it was made by an idiot who since edited it)

The Angry Brit fucked around with this message at 22:06 on Nov 13, 2023

dialhforhero
Apr 3, 2008
Am I 🧑‍🏫 out of touch🤔? No🧐, it's the children👶 who are wrong🤷🏼‍♂️
IL-2 is great and if you have (a) throttle quadrant(s) it feels a little more real.

I once bought two quadrants just to see what it would be like to fly the twin engines. I returned them because it was hogging a lot of desk space but it was cool and easy to adjust engines and made it feel more “real”.

It’s not like you need clicky cockpits in ild warplanes like that. They have no electronics you need to control at all or rudimentary navigation that is already set for you. The only things you are really consistently using clicky cockpit for is startup procedures.

Like, do you need to be able to click on trim wheels?

dialhforhero fucked around with this message at 22:33 on Nov 13, 2023

Dandywalken
Feb 11, 2014

Id like to ask Octochin to answer that question

ZekeNY
Jun 13, 2013

Probably AFK

dialhforhero posted:

Like, do you need to be able to click on trim wheels?

I don't need that, but I do need a really, really accurate flight model, and for my money DCS is miles ahead in that area (the real-life Mustang pilot who made the video below agrees). IL-2 is great for what it is, but if you want true realism, DCS is the only way to go.

https://www.youtube.com/watch?v=NDCkexCZrpA

EvilBlackRailgun
Jan 28, 2007


I’ve never flown in any military aircraft but even just having been in several GA planes could tell you DCS feels the most realistic.

MSFS was super disappointing in this regard, and for that one I have direct references to the aircraft being simulated. Xplane did a better job.

Chuck_D
Aug 25, 2003

EvilBlackRailgun posted:

I’ve never flown in any military aircraft but even just having been in several GA planes could tell you DCS feels the most realistic.

MSFS was super disappointing in this regard, and for that one I have direct references to the aircraft being simulated. Xplane did a better job.

I agree with everything you said. I have about 310hrs in GA aircraft and fs2020 is the weakest FM by far.

ImplicitAssembler
Jan 24, 2013

MSFS is a scenery simulator.

The Angry Brit
Sep 17, 2005

Do I pull G's? no sir, I'm married
:frogsiren: It is World War 2, my goons.

If there's any threadfolk who fancy flying an AirGoon mission but got no love for them new fangled jets, now's your lucky time - this weekend is a WW2 one off mission, and we still need stick jockeys.

MISSION
  • Mission starts 2000 UTC Saturday 11.25.23
  • Mission Length ~ 1-1.5hrs
  • Respawns allowed (AND ENCOURAGED!)
  • ALL Radio comms will be via in-game DCS chat :pat:
    Use of SYSTEM > Color Grading > Sepia is optional but encouraged (THIS IS HOW PEOPLE SAW BACK THEN!!)

REQUIRES (ALL of these can be trialed for Stand Alone users)
  • Normandy OR Normandy 2 terrain
  • WW2 Asset pack
  • Any War Bird module

If you have DCS Stand-Alone, all of these can be trialled :wal:

Lore dumpin'

Some moustachioed Officer of impeccable breeding posted:

Good morning pilots. I trust you're all up to speed on the current French fiasco, though I do spy a few befuddled looks, so permit me to bring you into the loop.

Now, while old Adolf has yet to knock on our own front door, he's been orchestrating a bit of a shindig along the coast. Our French mates and the intelligence lads have been keeping tabs on some Luftwaffe bigwigs we reckon are rather critical to their escapades. And, by Jove, we've stumbled upon what seems like a jolly good opportunity to throw a spanner in the works.

These chaps, calling themselves the 'Three Black Eagles' or 'Drei schwarze Adler,' have been enjoying the quaint delights of Saint Valery en Caux while inspecting the local airfields. Quite unusually, they’re packing their bags together and sharing the train back to Berlin. Cue our chance to give them a bit of a knock.

Now, normally, this would be a gig for a plucky partisan with a couple of pineapples, but the village is locked tighter than a Scotsman's purse. 30 Commando thought they'd have a bash, but the Air Marshal, in his infinite wisdom, has convinced Winnie that you lot are more than just a blunt instrument. Heaven help us.

We're hitching a ride on Bomber Command's forthcoming fireworks at the nearby port of Fecamp. Your mission is to escort a squad of B-17s across the pond, draw in their alert fighters, and use the chaos to break away to ruin the eagles travel arrangements.

Timing is the name of the game. The bombers are to ruffle feathers at the port of Fecamp at precisely 0705, while the Three Black Eagles are planning to board their express to Berlin at 0715. Too early, and they'll still be sipping vino in their hotel; too late, and they'll be halfway to the fatherland.

After the fireworks kick off, we'll need a few of you to break away and head east. The locals are planning to light up a beachside bonfire like it's Guy Fawkes Night. Hook inland from the signal and you’ll see the village, the station's smack dab in the middle next to a clock tower.

Now, I'm not one to play nanny, but most of you will need to stick with the bombers to get them home in one piece. As for the Three Black Eagles, I'll leave it to you chaps to decide who's up for plucking feathers.

I don't care if that train's sitting in the station, doing the jitterbug or has sprouted wings and taken flight. You kill it. This is too important.

Any questions, or can we crack on with it?

By AirGoon standards it's a very simple mission:
* Escort Bombers across the channel to bomb the port at Fecamp (a distraction!)
* Split the flight with an element heading down the coast to intercept a Train carrying Luftwaffe officers (the real objective!)



There's 12 B-17 that'll do their best to hold a combat box formation


The Port at Fecamp in occupied France, defended by a number of flak batteries in the vicinity


The Train station at Saint Valery en Caux is by a clocktower in the centre of the village, if you're too late or the driver gets spooked, you'll need to engage it on the move


As usual, sign-ups and further updates in the Air Goon discord, come fly WW2 Discord thread

That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy


The Angry Brit posted:

:frogsiren: It is World War 2, my goons.

If there's any threadfolk who fancy flying an AirGoon mission but got no love for them new fangled jets, now's your lucky time - this weekend is a WW2 one off mission, and we still need stick jockeys.

MISSION
  • Mission starts 2000 UTC Saturday 11.25.23
  • Mission Length ~ 1-1.5hrs
  • Respawns allowed (AND ENCOURAGED!)
  • ALL Radio comms will be via in-game DCS chat :pat:
    Use of SYSTEM > Color Grading > Sepia is optional but encouraged (THIS IS HOW PEOPLE SAW BACK THEN!!)

REQUIRES (ALL of these can be trialed for Stand Alone users)
  • Normandy OR Normandy 2 terrain
  • WW2 Asset pack
  • Any War Bird module

If you have DCS Stand-Alone, all of these can be trialled :wal:

Lore dumpin'

By AirGoon standards it's a very simple mission:
* Escort Bombers across the channel to bomb the port at Fecamp (a distraction!)
* Split the flight with an element heading down the coast to intercept a Train carrying Luftwaffe officers (the real objective!)



There's 12 B-17 that'll do their best to hold a combat box formation


The Port at Fecamp in occupied France, defended by a number of flak batteries in the vicinity


The Train station at Saint Valery en Caux is by a clocktower in the centre of the village, if you're too late or the driver gets spooked, you'll need to engage it on the move


As usual, sign-ups and further updates in the Air Goon discord, come fly WW2 Discord thread

If I wanted to buy and learn a module in like, half a day for this WW2 mission which would be best? My favorite WW2 planes to fly in IL2 were the Bf109 or the P47, but tbh dont mind going with another module here if its a lil easier to get rolling with.

The Angry Brit
Sep 17, 2005

Do I pull G's? no sir, I'm married

That Works posted:

If I wanted to buy and learn a module in like, half a day for this WW2 mission which would be best? My favorite WW2 planes to fly in IL2 were the Bf109 or the P47, but tbh dont mind going with another module here if its a lil easier to get rolling with.

I'll be honest WW2 wise I exclusively fly the Spitfire, with which I have a love-hate relationship.

As usual with DCS I always think the best advice is to fly whatever you think is the coolest; the P-47D is one of the newer war bird modules in DCS so if you have an affinity with it already I'd say that's a solid choice.

It also had a great trailer with a bit of Churchill mixed in to generic trailer music, which I'm here for.

https://www.youtube.com/watch?v=zGFwlbKdqkY

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

That Works posted:

If I wanted to buy and learn a module in like, half a day for this WW2 mission which would be best? My favorite WW2 planes to fly in IL2 were the Bf109 or the P47, but tbh dont mind going with another module here if its a lil easier to get rolling with.

Probably the P-51. It can be a bit temperamental in the air if you push it, where it will suddenly snap-roll and dive straight into the ground. It's relatively easy to save from at altitude (as long as the wings stay on) and you get a bit of forewarning that it thinks you're a bit of a spanner, so if you pay attention you can avoid it anyway.

But beyond that, it is a very user-friendly plane for being a warbird. It will not flip over and explode if you try to move it around on the ground, like the Spitfire. It will not flip over and explode if you try to take off or land, like the 109. It does not have four different engine levers that need to constantly be balanced like the P-47 (and also you're not sitting on top of an Orca like you do in the thunderbolt). It has a sensible weapon and fuel management, and you can occasionally even hit things with its rockets. Also, it has all axis trimming so you can set your aircraft and just let it potter along. The vast majority of aircraft only have trim on at most one axis — usually the elevators, if at all — so you have to continuously manhandle it to fly straight. It also behaves sensibly on the ground, which is always helpful.

The one significant downside of the -51 is that its guns are pretty weak — only .50s compared to the autocannons in many of the other aircraft. But at least you get a whole bunch of them so there will be lots of tracers.

The main competitor for the position would probably the be 190 Dora. It also has a very user-friendly cockpit and comes with handy engine automation that you don't have to worry about, and a fairly easy weapon management. However, it suffers from that lack of trim so you will have to have your hands and feet on the stick and rudder at all time (or just turn on auto-rudder in the settings). It also has a… weird… performance curve. It is not slow or clumsy, but you need to be at high altitude to really get the most out of it. The older Anton version isn't quite as high-performing, either in speed or manoeuvrability, but it is very reliable — it will never really misbehave or make you feel like you're flying it wrong.

For the outliers, the I-16 is very cute and cuddly but by the time you've got the landing gear hoisted up, it is time to land and also you're four hours late to get to the target area, so that one is always fun to fly if you don't have to… you know… do anything. And finally, the Mosquito… if everything on the ground needs to be shot, it will be your best friend ever. For any other task, it will… well… not be. It is big and unwieldy and complex and has unbalanced thrust for war production reasons. But so much boom.

Tippis fucked around with this message at 12:41 on Nov 24, 2023

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost
The P-47 giving a wild pitch and lurch like it just ran over an aerial speedbump when you hit the water injection is part of the appeal.

CmdrSmirnoff
Oct 27, 2005
happy happy happy happy happy happy happy happy happy
The Mosquito is one of those birds that I've always loved, and in VR it's an absolutely magical experience. But taking off is such a miserable time that I rarely fly it any more, except for occasional Instant Action stuff. I'm happy to take any tips on how to get it to stop immediately yawing left or right when on the runway.

Did they ever implement MP copilot support for it like the F14?

That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy


CmdrSmirnoff posted:

The Mosquito is one of those birds that I've always loved, and in VR it's an absolutely magical experience. But taking off is such a miserable time that I rarely fly it any more, except for occasional Instant Action stuff. I'm happy to take any tips on how to get it to stop immediately yawing left or right when on the runway.

Did they ever implement MP copilot support for it like the F14?

I bought the Mosquito in the end because i am a sucker for nav systems and A2G supremacy. Do you have a split throttle? So far seems like one should asymmetrically advance the throttle to keep it from pulling on takeoff?

ImplicitAssembler
Jan 24, 2013

It's DCS's inane ground handling that totally unsuited for tail draggers. It totally destroys the WW2 birds for me.

That Works
Jul 22, 2006

Every revolution evaporates and leaves behind only the slime of a new bureaucracy


Ok finished binding the mosquito last night, then did start up procedures, taxi and takeoff.

It's certainly fussy but like the Ju88 in IL2 seemed like more of a pain in the rear end comparatively. I tried light and heavy takeoffs, not too bad as long as you get straight down the runway before you throttle up, if not then yeah you get into a real bad situation quickly.

Landing was cake at least.

mlmp08
Jul 11, 2004

Prepare for my priapic projectile's exalted penetration
Nap Ghost
Took off ok in the Mosquito on the first try, but it does require some fiddling before you're up to rudder and aileron speeds. tap-tapping brakes and tiny adjustments on the engine power. bleh.

Landing much simpler and less dodgy than the takeoff.

I've no idea about the rest of the flight regime, but if you're not super runway limited, the Mossie seems pretty simple to take off in and very easy to land. I haven't done cold start yet, so I dunno if that sucks or not. Pretty easy to get trimmed to allow some hands free flight and switch-pushing while just cruising around. Given how large the cockpit is and flying it solo in TrackIR, some of the controls are a bit fiddly to look at without exceeding the limits of my TrackIR setup a little bit, but most of the really out of the way stuff is either a one-time switch or only a couple times hit during the whole flight, not a constant adjustment.

After another takeoff and landing, the mossie is pretty darn tame co pared to the torque of a lightweight single engine warbird on takeoff or the wee gear of some warbirds.

Chuck_D
Aug 25, 2003

ImplicitAssembler posted:

It's DCS's inane ground handling that totally unsuited for tail draggers. It totally destroys the WW2 birds for me.

Wait, what? I'm no DCS fanboi, but ground handling for taildraggers is *light-years* ahead of things like FS2020.

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Chuck_D posted:

Wait, what? I'm no DCS fanboi, but ground handling for taildraggers is *light-years* ahead of things like FS2020.

Yes. But that's saying a lot about FS and very little about DCS.

Vahakyla
May 3, 2013
Primo Victoria
A Normandy 1944 Campaign in DCS



In conjunction with the Long Afternoon War, we'll do a campaign in World War 2, leading up to, going through, and ending after, the Normandy landings of June 6th, 1944.
As contrast, this campaign will not be highly dynamic nor dependent on player choice, but will instead take a different approach where the story telling is from the squadrons itself and the way they face combat. Kill tallies, sortie numbers, and saved airframes is everything. Your individual actions, while important, will be unlikely to turn the tide of the war itself. Instead, your job is to fly the task, survive, and get some bragging rights.


The campaign will run on a three-week cycle, where two weeks are dedicated to the Long Afternoon War, and one week to Primo Victoria. Thus, it is TLAW - TLAW - PV, and then it repeats.
This gives a built-in break to planners in The Long Afternoon War, and doesn't make the WW2 a main focus of Air Goons, at least for now.



First game to be played:
16th December


This will be an ingame date of 15 May, 1944. It will start of with raids preparing for the big Normandy invasion. We won't be doing one game day per ingame day, but rather thematically appropriate lead up, skipping time when necessary.




Situation:


Four player squadrons are assigned to the channel area, on Southern English coast. Expect the battles to focus on this area both during and before the invasion.


The player squadrons will be:

Out of Lymington Airfield, 122 Squadron, RAF, flying P-51 Mustangs received from the United States.




From Needs-Oar-Point airfield, 1º Grupo de Caça, Força Aérea Brasileira. This squadron in reality fought in the Italian Front, but we shall retcon history. This will be our tie-in with the Long Afternoon War, with the Brazilian F-5 heroes tracing their heritage to this unit, and it's same logo, "Senta a Pua!"




At Tangmere airport, 418 Squadron, Royal Canadian Air Force, flying Mosquitos.



And at Ford airport, 126 Squadron, Royal Air Force, flying Spitfires.









Depending on the situation, it might be cold starts or hot starts. In any case, Steam and Standalone both have a DCS Sale going on until the 27th morning.

To play in this campaign, you will need:

An allied plane from above
WW2 Asset Pack
Normandy 2.0 map

Not required, but heavily recommended: Bf-109K4 or Fw-190 D. While we shall play as allies, there'll probably be some PvP scenarios built into this eventually like bomber escort or dogfight arenas. Perhaps a few missions from German Perspective.
Take advantage of the sale, DCS WW2 seems to be in a good shape.

Vahakyla fucked around with this message at 02:33 on Nov 26, 2023

MrMojok
Jan 28, 2011

Vahakyla posted:

Primo Victoria
A Normandy 1944 Campaign in DCS


Will there be a dedicated thread for this?

GruntyThrst
Oct 9, 2007

*clang*

Just want to say hopping feet first into DCS with the (free!) A-4E module has been a real blast and everyone in the Air Goons discord is great and very helpful. If you're on the fence about trying DCS out you have nothing to lose except your data caps (gently caress you comcast)

Chuck_D
Aug 25, 2003

GruntyThrst posted:

(gently caress you comcast)

Behold! The herald of truth hath spoken!

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Vahakyla
May 3, 2013

MrMojok posted:

Will there be a dedicated thread for this?

There is now!

https://forums.somethingawful.com/showthread.php?threadid=4048212

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