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ChickenHeart posted:Had a mission where the ranged Karnov twin appeared but our team was also built for ranged so he stood there and ate his bodyweight in bullets over the span of 15 seconds. They're meant to be fought as a duo so he'd be hitting you at range and throwing out AoE denial fart mines while his twin teleports behind you and does spin combos on you. Very much the makings of a nasty boss fight, but currently they're kneecapped appearing solo and without a shield.
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# ? Dec 7, 2023 20:46 |
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# ? Jun 6, 2024 09:33 |
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What IS that shield thing in terms of lore anyways? Is it basically the same as the psyker shield and just powered via mind magic+warp energy? Is it some device? Is it just something from this game with no prior equivalent in 40k?
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# ? Dec 7, 2023 21:01 |
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MuffinsAndPie posted:What IS that shield thing in terms of lore anyways? Is it basically the same as the psyker shield and just powered via mind magic+warp energy? Is it some device? Is it just something from this game with no prior equivalent in 40k? Take your pick really in terms of what it is in Darktide, here's a pretty big list of a lot of 40K shield types that it could be: https://wh40k.lexicanum.com/wiki/Force_Field edit: in 40K tabletop terms it would be likely an invulnerable save such as the type given by an Iron Halo or Chaplain's Rosarius.
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# ? Dec 7, 2023 21:04 |
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It's a Vortex Shield. Not familiar with the lore but I do believe they're technology.
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# ? Dec 7, 2023 21:08 |
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There is about a 99% chance that they will alternate invulnerability shields and you got to swap between the two of them.
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# ? Dec 7, 2023 21:19 |
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I think vortex shields are meant to be man portable versions of void shields. They don't deflect incoming fire but instead absorb it and deposit the projectiles somewhere else through dark age technomancy. That's why stuff like fire and people can move through the shields while munitions get swallowed up.
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# ? Dec 7, 2023 21:28 |
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This game is so addicting. I don't even have anything I'm progressing towards right now, I just want to play more Damnation because it kicks rear end.
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# ? Dec 7, 2023 21:33 |
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darktide is just good
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# ? Dec 7, 2023 21:35 |
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Turning a group of completely unaware shotgunners into slurry with a plasma blast never gets old.
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# ? Dec 7, 2023 21:50 |
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Since the talent update, it really is just an amazing game. I have all sorts of games I want to play, but I can't stop playing Darktide. It hits just right.
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# ? Dec 7, 2023 21:55 |
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I'm a little peeved because all my friends played before the talent tree update and now I can't convince them to give it another try.
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# ? Dec 7, 2023 22:10 |
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My way for dealing with a snipers as a knife zealot is to run directly at them while ducking and weaving until I'm in charge range and then I just stab them in the face.
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# ? Dec 7, 2023 22:20 |
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In fact I've found most all problems can be solved by stabbing someone in the face.
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# ? Dec 7, 2023 22:21 |
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The Demilich posted:My way for dealing with a snipers as a knife zealot is to run directly at them while ducking and weaving until I'm in charge range and then I just stab them in the face.
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# ? Dec 7, 2023 22:46 |
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Ra Ra Rasputin posted:From playtesting a lot of zealot weapons lately I would say my two favorites right now are the crusher and dagger, crusher with hammerblow stacked up will knock down ragers on a light tap and open up bulwarks and crushers on special action hits and regularly sends everything up to crushers knocked down on the ground and easy to pick off for the team. I have been playing this game off and on since beta and have never seen a good crusher from melk or the shop
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# ? Dec 7, 2023 23:52 |
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Conversely my solution to all problems has become Plasma.
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# ? Dec 8, 2023 00:04 |
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And so have your problems!
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# ? Dec 8, 2023 00:11 |
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ninjoatse.cx posted:I have been playing this game off and on since beta and have never seen a good crusher from melk or the shop Brunts is right there, I don't even bother looking at the Armory anymore tbh. Melk's is for blessings and the once in a blue moon actually good weapon.
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# ? Dec 8, 2023 00:14 |
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The Demilich posted:In fact I've found most all problems can be solved by stabbing someone in the face. I stabbed the barrel and now I have more problems!
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# ? Dec 8, 2023 02:35 |
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isndl posted:I stabbed the barrel and now I have more problems! Now stab them! Stabbing cannot fail, only be failed.
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# ? Dec 8, 2023 02:36 |
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MuffinsAndPie posted:https://forums.somethingawful.com/showthread.php?threadid=4017117&userid=130475&perpage=40&pagenumber=3#post535825486 I got no issues, heck straight up rip them as the base for a new OP if you want
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# ? Dec 8, 2023 04:49 |
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I honestly think it's better to link to resources because usually those get updated for you automatically. Some of the OPs in SH/SC are hilariously out of date.
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# ? Dec 8, 2023 04:52 |
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ninjoatse.cx posted:I have been playing this game off and on since beta and have never seen a good crusher from melk or the shop Same, I had to use brunt's to roll for decent 360+ crushers along with whatever the shop had I picked up overtime, still missing skullcrusher 4 but tier 3 blessings are usually good enough, melk or the emperor might give me that t4 one day. Took a lot of dockets and a bunch of plasteel rolling failures though. If looking to roll from Brunt I highly recommend getting the auto-discard mod and just buy one at a time and discard <350 items, otherwise you will spend a lot of time digging 300 modifier greys out of your inventory to sell.
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# ? Dec 8, 2023 07:10 |
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There's a Brunt's armory mix where you can set variables like how many to buy at a time, what you want the minimum star value to be for it to stop, automatically sell under a certain amount, etc. it will even estimate how much you'll need to spend to get the value you are looking for. So you only press the button once, it does its thing, and you end up with the items that meet your criteria and it sells the rest. I am now always short on dockets. I have plenty of everything else. I buy from Melk's if I see a good blessing that I need so I can break it down.
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# ? Dec 8, 2023 07:23 |
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It really is great they finally found the volume control for crushers and cranked it up a year later. Also I do find it weird that Maelstrom missions are technically less rewarding then just doing quickplay since you don't get the 10% plasteel from quickplay.
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# ? Dec 8, 2023 10:57 |
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For secondary missions, how are they rewarded? I remember getting bonus for each scripture you find but I did a mission yesterday and we found 2 and got no points. Was it always this way?
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# ? Dec 8, 2023 11:13 |
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Mega Comrade posted:For secondary missions, how are they rewarded? I remember getting bonus for each scripture you find but I did a mission yesterday and we found 2 and got no points.
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# ? Dec 8, 2023 11:27 |
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Hmm maybe it's bugged? I have noticed no one wants to do it anymore. Especially grims, so even if it isn't the reward isn't enough.
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# ? Dec 8, 2023 11:29 |
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Mega Comrade posted:Hmm maybe it's bugged? ZombyDog fucked around with this message at 11:48 on Dec 8, 2023 |
# ? Dec 8, 2023 11:42 |
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Mega Comrade posted:Hmm maybe it's bugged? All it gives is some XP (useless) and dockets (useless), for the trade off of not being able to carry heal or ammo crates? Pass.
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# ? Dec 8, 2023 11:53 |
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Dockets are useless until you blow your 500k wad on trying to get decent rolls on a fancy gun before blowing all your plasteel with Aunty Hadron, to finish with a gun with excellent stat allocation but +1.5 stamina, + 8% crit damage and two lovely blessings.
ZombyDog fucked around with this message at 12:15 on Dec 8, 2023 |
# ? Dec 8, 2023 12:10 |
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Dockets are very useful until you've rolled all the perfect weapons you care about, which is a variable length of tome based on a per player basis. Still useful to me at least.
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# ? Dec 8, 2023 12:43 |
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Its not like you dont get dockets for not doing it in a mission It's just +-4k extra dockets (out of +-15 - 20k) if you bother with the scriptures. I imagine for most people that's not nearly enough incentive to bother with em.
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# ? Dec 8, 2023 12:47 |
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I thinknsceiptures and grimoires would be more valuable if they affected the quality of the item you receive at the end of a mission rather than just giving you extra cash.
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# ? Dec 8, 2023 14:09 |
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tbh id rather keep this current meta of books being questionably valuable, having pubbies not really care about hunting down every single book is such a great improvement on vermintide
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# ? Dec 8, 2023 14:14 |
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New knife is outrageous.
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# ? Dec 8, 2023 14:17 |
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Arc Hammer posted:I thinknsceiptures and grimoires would be more valuable if they affected the quality of the item you receive at the end of a mission rather than just giving you extra cash. they do grims are still not worth it except as a way to restore a wound tho edit: to elaborate, the things that affect the quality of the Emperor's Gift at the end of the mission are- the difficulty any modifiers (low intensity does nothing, any other modifier increases the quality) partial or full completion of the secondary objective (scripts or grims) Evil Kit fucked around with this message at 14:34 on Dec 8, 2023 |
# ? Dec 8, 2023 14:20 |
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Evil Kit posted:they do I wish that was better telegraphed :goonsdontreadpatchnotes:
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# ? Dec 8, 2023 14:32 |
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ninjoatse.cx posted:I wish that was better telegraphed :goonsdontreadpatchnotes: tbf I'm not gonna expect a total newbie to go back and read all the patch notes from release, and it's been a while since Fatshark implemented always getting an Emperor's Gift after missions. Also it's not listed anywhere in game. That said once you start playing the game regularly if you aren't reading patch notes when they come out idk what you're doing and will never understand not reading them.
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# ? Dec 8, 2023 14:37 |
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# ? Jun 6, 2024 09:33 |
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Fatshark relegating important information to patchnotes and blog posts and never providing ingame tool tips for new features has been their MO since Vermintide 1. There's a reason that mods giving you a better info breakdown are so popular.
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# ? Dec 8, 2023 14:49 |