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Kestral posted:Seriously. My favorite part of running that godforsaken system was writing fake shadowrunner forum conversations about stuff the PCs were doing, so the players could see the impact of their runs on the world. One of my players has been playing the same character since like, 2nd ed and I love it because it means I get to have the actual Names in the setting know him personally to mock/help/shitpost at, yeah.
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# ? Nov 17, 2023 23:59 |
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# ? May 15, 2024 09:18 |
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Is Shadowrun the system where stun grenades can reduce people to paste in tight corridors?
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# ? Nov 19, 2023 04:47 |
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Mutant Headcrab posted:Is Shadowrun the system where stun grenades can reduce people to paste in tight corridors? As long as your GM lets the Chunky Salsa rule apply to stuns, yes. If your GM doesn't let the CS rules apply to stuns, get a better GM.
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# ? Nov 19, 2023 04:50 |
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No that's flat out correct actually; in most (all?) editions, stun damage overflows unto physical once it maxes out and there are definitely rules for explosions bouncing back and doing more damage in tight spaces (because of course there are). Depending on your GM you could almost definitely vaporize someone by putting them in a broom closet with a stun grenade e: what I'm saying here is that "less-lethal" is an extremely relative term
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# ? Nov 19, 2023 05:30 |
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Angry Diplomat posted:No that's flat out correct actually; in most (all?) editions, stun damage overflows unto physical once it maxes out and there are definitely rules for explosions bouncing back and doing more damage in tight spaces (because of course there are). Depending on your GM you could almost definitely vaporize someone by putting them in a broom closet with a stun grenade The explosion reflection stuff is the Chunky Salsa rule. Whether it applies to stun grenades is I guess a rules as written vs rules as intended argument anyways here's a funny picture of an ork because shadowrun rules TGLT fucked around with this message at 22:02 on Nov 19, 2023 |
# ? Nov 19, 2023 05:37 |
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One of my players made a character once who was just the most insufferable little gently caress who wanted to be a badass shadowrunner, then he absolutely loving botched an attempt to throw a grenade on his first run, dunked it directly into the water beside himself (that he was in), was very nearly killed by it, then left the business after profusely thanking the rest of the party for not just letting his near corpse float in the water until it became an actual corpse. My own personal favorite character I've played was a CAS army dropout who went AWOL after beating the poo poo out of her CO for harassment. They were a decker who lived in their VAN down by the RIVER and was a belligerent gently caress to everyone while barely making ends meet shadowrunning and doing what amounted to VCR repair because they couldn't stop buying new guns they thought were awesome even though they couldn't use any of them for poo poo. Basically, TGLT posted:shadowrun rules Kitfox88 fucked around with this message at 12:02 on Nov 19, 2023 |
# ? Nov 19, 2023 11:58 |
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TGLT posted:The explosion reflection stuff is the Chunky Salsa rule. I believe that rule is referenced in a few different places and is a general-purpose "if your GM takes one look at the situation and sensibly says 'sorry, pal, but you're dead,' then sorry pal, but you're dead" rule. Like, if you take a direct hit from a tank's main battle cannon... you're not rolling soak dice, you're simply dead. But the stun grenade thing, because of how damage overflow works, can actually vaporize someone even if the GM insists on rolling all the dice and doing all the calculations, because Shadowrun is a goofy as gently caress game system. In conclusion, TGLT posted:shadowrun rules
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# ? Nov 19, 2023 14:14 |
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https://twitter.com/SeaSaltShrimp/status/1725973216563167607
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# ? Nov 19, 2023 14:21 |
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Spyro's concerned expression really makes this perfect
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# ? Nov 19, 2023 14:35 |
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They added the Sphere to Spyro?
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# ? Nov 19, 2023 15:56 |
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At first I didn't see the character in the background holding a hammer, so I thought they were holding their hands over their head in shock at what they were seeing
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# ? Nov 19, 2023 16:00 |
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It appears that the gradual development of tools has permitted greater modding for Spec Ops: The Line, resulting in this recently released full reworking, which may(?) include a new plot. Spec Ops: Eternal Penance
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# ? Nov 22, 2023 07:34 |
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TGLT posted:The explosion reflection stuff is the Chunky Salsa rule. This is now my second rule in gaming. My favorite rule is still from the board game Dungeon Petz. When an older pet in that game is not purchased by any player and is removed from the game, they are taken to a farm somewhere to live out their life. In a completely unrelated turn of events, one piece of meat is placed into the food area. These two events are not connected. It's just a rule. As an advanced option, the piece of meat can be replaced with a gold coin for the golem, vegetable food for the plant monster, or nothing at all for the ghost. Again, these events are not connected, they're just a rule.
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# ? Nov 22, 2023 22:32 |
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A mod for Thief 1: Gold has just been released that is, in practice, an entirely new full game with expanded and improved mechanics throughout: [30 Nov 2023] The Black Parade -- RELEASE THREAD https://twitter.com/skacky/status/1730270967971102817
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# ? Dec 1, 2023 07:18 |
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https://twitter.com/VRBobbie/status/1731074793230004230
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# ? Dec 3, 2023 11:33 |
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Discendo Vox posted:A mod for Thief 1: Gold has just been released that is, in practice, an entirely new full game with expanded and improved mechanics throughout: I have just spent 2 hours on the first level of this mod, and you should go play it now. now now now now now.
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# ? Dec 6, 2023 11:48 |
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Discendo Vox posted:A mod for Thief 1: Gold has just been released that is, in practice, an entirely new full game with expanded and improved mechanics throughout: Mandalore did an excellent spotlight of this mod on his YT channel In other news, dude responsible for "white Wyll" mod for BG3 and "white Sosiel" for WotR striked again, this time with "Sir Aylin" mod, changing Dame Aylin gender. It was never stated clearly why, but mod was part of "No Alphabets" modpack which should explain a lot. It got nuked from Nexusmods almost instantaneously.
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# ? Dec 8, 2023 10:10 |
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Szarrukin posted:It got nuked from Nexusmods almost instantaneously. lmao
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# ? Dec 8, 2023 11:15 |
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Szarrukin posted:Mandalore did an excellent spotlight of this mod on his YT channel Just so I'm current with my hate group vocabulary, is "No Alphabets" meaning "No LGBTQ+" but also racist?
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# ? Dec 8, 2023 15:57 |
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CzarChasm posted:Just so I'm current with my hate group vocabulary, is "No Alphabets" meaning "No LGBTQ+" but also racist? The racism is usually also there with no LGBTQ+ to be honest it's just a quieter part
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# ? Dec 8, 2023 16:05 |
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"Alphabet soup" is (or at least was, for a while) occasionally used as a derogatory euphemism for any and all forms of intersectionality. So yeah, it's queerphobia but also racist, and occasionally misogynistic
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# ? Dec 8, 2023 16:09 |
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Nexus has come a long way from the endless front page pedo mods.
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# ? Dec 8, 2023 16:11 |
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Discendo Vox posted:A mod for Thief 1: Gold has just been released that is, in practice, an entirely new full game with expanded and improved mechanics throughout: This is great! Now what I want is to get The Dark Project running again, don't care much for gold but it's the only version available on the digital store fronts. Should check if I could find the original disk, it might not have rotted yet.
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# ? Dec 9, 2023 08:54 |
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Splorange posted:This is great! https://www.ttlg.com/forums/showthread.php?t=140679 Converts Thief Gold to The Dark Project.
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# ? Dec 9, 2023 12:06 |
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What's the difference between The Dark Project and Gold?
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# ? Dec 9, 2023 19:41 |
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https://va.media.tumblr.com/tumblr_s2x91fbqfB1qejutx.mp4 Y'know, what was really getting me about this video wasn't the mod itself, but the music choice. It's like, "They picked Flo Rida's Whistle because it sounds like a peppier version of End of Small Sanctuary?" As it turns out, though...
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# ? Dec 9, 2023 19:43 |
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Full voice, new gfx, a few levels
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# ? Dec 9, 2023 19:43 |
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My guess for the downgrade is because the new levels added to Thief Gold aren't considered to be very good, but maybe there's other reasons.
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# ? Dec 9, 2023 19:50 |
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Max Wilco posted:My guess for the downgrade is because the new levels added to Thief Gold aren't considered to be very good, but maybe there's other reasons. Thief Gold is Thief as it was always meant to be!
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# ? Dec 9, 2023 19:58 |
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Max Wilco posted:My guess for the downgrade is because the new levels added to Thief Gold aren't considered to be very good, but maybe there's other reasons. Personally, yeah..and the creature addition into the bonehoard rubbed me the wrong way. Basically it's just that the dark project is the version I played and fell in love with. I think the game's paced better in its original form. I don't begrudge anyone thinking otherwise.
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# ? Dec 9, 2023 20:10 |
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I only ever played TDP demo and then gold so ¯\_(ツ)_/ Tangent: If I beat the usa psx silhouette mirage when it came out is there any reason to play the romhacks?
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# ? Dec 9, 2023 20:13 |
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Max Wilco posted:https://va.media.tumblr.com/tumblr_s2x91fbqfB1qejutx.mp4 https://en.wikipedia.org/wiki/Sampling_(music)
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# ? Dec 9, 2023 20:19 |
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Air Skwirl posted:What's the difference between The Dark Project and Gold? All of the Thief games have had horrendous project management/publisher abuse problems and were chainsawed into a near-complete state for release by cutting large parts of the core story (and/or by inserting similarly unfinished filler missions). They're also far jankier than anything in the current era of game design; it says something about how good they are that people are able to push through that jank. The Dark Project was the original release of Thief 1, so raw that it basically was missing half its second act. Gold was a "complete edition" released later that included significant changes to the original missions and three additional ones that had been cut from initial development. One of these new missions is generally considered very good, one of is considered weird and not very thief-like, and one is the most infamously confusing and overlong slog in the initial trilogy (which, given that a mission playthrough in thief is often more than an hour long, is really saying something). Changes to the original missions included new enemies and alterations to make it so certain puzzles can't be softlocked, among other things. It's mainly controversial for the unpleasant new missions and because it swapped a bunch of enemies in one of the old missions for plot reasons. Objectively speaking, unless you're a crazed greybeard superfan, though, Gold is probably what you want. The games are already difficult enough to get working and play through as it is. Discendo Vox fucked around with this message at 06:11 on Dec 10, 2023 |
# ? Dec 9, 2023 20:33 |
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finally some good loving food
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# ? Dec 15, 2023 05:47 |
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Not sure who Harry Du Bois is supposed to be, but this is clearly Raphaël Ambrosius Costeau.
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# ? Dec 15, 2023 08:06 |
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The Sorry Trader
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# ? Dec 15, 2023 08:28 |
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Waiting for Lord Inquisitor Measurehead.
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# ? Dec 15, 2023 08:33 |
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https://www.nexusmods.com/oblivion/mods/53577 oh hell yes
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# ? Dec 22, 2023 00:44 |
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https://www.youtube.com/watch?v=7z9kwHIUb2k
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# ? Dec 22, 2023 04:42 |
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# ? May 15, 2024 09:18 |
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Top tier voice acting not gonna lie
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# ? Dec 22, 2023 07:39 |