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catlord posted:Gameplay trailer for Mouse and a date of 2025. Looks great, also 1 million views in 18 hours for a relatively niche genre. Crazy numbers. 25 though, bummer
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# ? Dec 13, 2023 09:52 |
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# ? Jun 5, 2024 04:22 |
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catlord posted:Gameplay trailer for Mouse and a date of 2025. Also, the sound effects are too clean. Especially the brief burst of voiceover. Compress them shits to hell, make it sound like they were recorded on vintage equipment on a soundstage in between takes of a more respectable movie! At least, that's how I remember hearing how the old Tom & Jerry/Mel Blanc/etc. screams were done...
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# ? Dec 13, 2023 10:42 |
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Mouse still feels like style over substance streamer bait to me, but I'm certainly pulling for it to be an actually good FPS.
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# ? Dec 13, 2023 10:53 |
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Quickly reminder that Dusk HD is a FREE DLC, not a toggle or a workshop item so go to the storepage and click on it and "Add to the library"
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# ? Dec 13, 2023 11:42 |
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Turin Turambar posted:A rare Adrian Carmack post
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# ? Dec 13, 2023 11:44 |
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Guillermus posted:Quickly reminder that Dusk HD is a FREE DLC, not a toggle or a workshop item so go to the storepage and click on it and "Add to the library" thank you, i couldn't figure this out
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# ? Dec 13, 2023 11:49 |
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I'll defend pretty much any one of Sandy's levels. Romero was undeniably the best level designer on the team by far, but Sandy's maps are a lot of fun, even the "bad" ones like Downtown and The Chasm. When it comes to Doom 2, I'll take pretty much any of them over American McGee's maps which look nice but have incredibly boring gameplay, and when it comes to Doom 1, I prefer his maps over Tom Hall's random assortment of rooms with no particular purpose (which to be fair was basically what he was assigned to make, so I don't mean to throw him under the bus). I think MAP02 to MAP06 in Doom 2 is by far the longest weak stretch in the series gameplay-wise. I can't even count how many times I've started a playthrough on a whim, got to MAP05 and just thought "ah gently caress this" and turned it off.
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# ? Dec 13, 2023 14:42 |
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The first time I made an effort to find out who designed which maps in Doom 1 and 2, I did find it quite striking how many of the most memorable maps are Sandy maps. Not necessarily all the best ones, but yeah, memorable for sure.
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# ? Dec 13, 2023 14:46 |
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The Chasm becomes even more memorable when you play the cursed GBA version which made that two levels. I still can't believe the GBA version was my entry point
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# ? Dec 13, 2023 15:26 |
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I really enjoyed GBA Doom 1, but I think GBA Doom 2 was made by a different developer. I don’t know if it’s because Doom 2 has bigger levels and more enemies, but it didn’t look or play as well as GBA Doom 1.
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# ? Dec 13, 2023 16:14 |
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Volte posted:I'll defend pretty much any one of Sandy's levels. Romero was undeniably the best level designer on the team by far, but Sandy's maps are a lot of fun, even the "bad" ones like Downtown and The Chasm. Tom's maps attempted to be architecturally grounded--I guess--but that made them kind of boring. Like E2M2 is pretty novel, and I think MAP10 is a lot of fun too, but the rest generally fall short to me. Sandy's maps were both abstract and unbalanced. Each often involves one wild idea with varying degrees of success in execution, but you really couldn't predict what his next map would look like based on the last (well, maybe E3M9 aside). Volte posted:When it comes to Doom 2, I'll take pretty much any of them over American McGee's maps which look nice but have incredibly boring gameplay,
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# ? Dec 13, 2023 16:14 |
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Volte posted:I think MAP02 to MAP06 in Doom 2 is by far the longest weak stretch in the series gameplay-wise. I can't even count how many times I've started a playthrough on a whim, got to MAP05 and just thought "ah gently caress this" and turned it off. Yeah definitely. Or at least 3-5. I do like The Crusher, and I don't hate MAP02, but Gantlet and Waste Tunnels are especially unmotivating for me. And I always completely forget about The Focus.
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# ? Dec 13, 2023 16:20 |
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I wonder if Nightdive will ever remaster Blood 2 the way they did Turok 3
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# ? Dec 13, 2023 18:45 |
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Convex posted:I wonder if Nightdive will ever remaster Blood 2 the way they did Turok 3 I’d like them to push at least one more patch for Fresh Supply before even contemplating whether they could make something good come from Blood 2’s dry well. Honestly I’d much rather see them do Shogo.
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# ? Dec 13, 2023 18:50 |
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Hasturtium posted:I’d like them to push at least one more patch for Fresh Supply before even contemplating whether they could make something good come from Blood 2’s dry well. Rocket Pan posted:We have Blood access back and I tried updating some stuff but found one specific bug fix I needed to backport relied too much on Kex4 render context and multithreading code to function. So right now I'm doing an update of Blood to Kex4 instead during my spare time, it'll take a bit.
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# ? Dec 13, 2023 18:52 |
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Sir Lemming posted:Yeah definitely. Or at least 3-5. I do like The Crusher, and I don't hate MAP02, but Gantlet and Waste Tunnels are especially unmotivating for me. And I always completely forget about The Focus. Hard agree on Gantlet and Waste Tunnels. Especially Waste Tunnels. Convex posted:I wonder if Nightdive will ever remaster Blood 2 the way they did Turok 3 I mean, making the whole thing not fall apart if you look at it wrong would help that game a lot, but I can't help but think it'd probably need significantly more polish than Turok 3 did. And I like Blood 2 better than most.
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# ? Dec 13, 2023 21:17 |
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Volte posted:I'll defend pretty much any one of Sandy's levels. Romero was undeniably the best level designer on the team by far, but Sandy's maps are a lot of fun, even the "bad" ones like Downtown and The Chasm. When it comes to Doom 2, I'll take pretty much any of them over American McGee's maps which look nice but have incredibly boring gameplay, and when it comes to Doom 1, I prefer his maps over Tom Hall's random assortment of rooms with no particular purpose (which to be fair was basically what he was assigned to make, so I don't mean to throw him under the bus). The crusher weak? Insanity
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# ? Dec 14, 2023 00:16 |
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Mill Village posted:I really enjoyed GBA Doom 1, but I think GBA Doom 2 was made by a different developer. I don’t know if it’s because Doom 2 has bigger levels and more enemies, but it didn’t look or play as well as GBA Doom 1. It wasn't just a different developer, but a different engine. Doom 1 was a port of the Jaguar version, Doom 2 had Torus Games adapt their own raycaster engine (also used in Duke Nukem Advance) and as a result it's full of weird mechanical inaccuracies. Particularly bullet spread from guns is just broken.
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# ? Dec 14, 2023 00:35 |
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ExcessBLarg! posted:Tom's maps attempted to be architecturally grounded--I guess--but that made them kind of boring. Like E2M2 is pretty novel, and I think MAP10 is a lot of fun too, but the rest generally fall short to me.
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# ? Dec 14, 2023 01:39 |
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david_a posted:Someone on Doomworld did an elimination tournament a while back and somehow E2M2 ended up as the best Doom map i remember that because i was trying real hard to get MAP29 to win
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# ? Dec 14, 2023 01:40 |
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Quantum of Phallus posted:I ain’t reading all that bullsheeit There's actually so many not-dinosaurs in Turok: Dinosaur Hunter. Most of the time you're shooting people, and they make the best death sounds imaginable
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# ? Dec 14, 2023 01:49 |
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Arivia posted:i remember that because i was trying real hard to get MAP29 to win It's a great map I think
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# ? Dec 14, 2023 01:50 |
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Sprawl is fine so far, but it picked a bad year to come out with turbo overkill right next to it it's simpler and relies a bit heavily on bullet time. I'm enjoying it but ranking it behind HROT, Q2R, and Slayers X (but ahead of Atomic Heart, Dread Templar, Boltgun, Zortch and Chop Goblins)
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# ? Dec 14, 2023 02:27 |
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My favourite maps of each episode are: E1M7, E2M6, E3M6, E4M2, and for Doom II (by episode) MAP08, MAP15, MAP29. Overall if I had to pick a favourite out of all of those, I'd probably say E1M7 but MAP08 would be my second pick.
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# ? Dec 14, 2023 02:35 |
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The 7th Guest posted:Sprawl is fine so far, but it picked a bad year to come out with turbo overkill right next to it It's been a hell of a year. Im alternating Q2R and DUSK HD rn and god this is gaming nirvana
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# ? Dec 14, 2023 08:43 |
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I could not remotely understand alternating between Quake 2 and Dusk unless you're perhaps a masochist or maybe just like delaying satisfaction. Q2DM still very good however
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# ? Dec 14, 2023 09:03 |
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Milo and POTUS posted:I could not remotely understand alternating between Quake 2 and Dusk unless you're perhaps a masochist or maybe just like delaying satisfaction. I usually have a few on the go at once, probably ADHD related but who knows
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# ? Dec 14, 2023 09:23 |
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Convex posted:I usually have a few on the go at once, probably ADHD related but who knows I'm an ADHD head as well and struggle with sticking to any one game at the best of times, but weeks like this have been particularly bad due to various content drops. I've played a little bit of Doom, Quake, Thief, Dusk and Unreal Tournament in the last week. Other than Thief I don't mind that so much though. I think one of the reasons my brain has gravitated so hard towards old school shooters, other than them being awesome, is that I can bounce around them fairly easily on a whim. I'd definitely like to try and ringfence some proper time for Thief, though.
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# ? Dec 14, 2023 10:21 |
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Convex posted:I usually have a few on the go at once, probably ADHD related but who knows No I meant single player quake was a pretty big whiff for me while Dusk is excellent. I did kinda like the cotm levels well enough though. Probably shouldn't have played them so early.
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# ? Dec 14, 2023 10:29 |
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Milo and POTUS posted:No I meant single player quake was a pretty big whiff for me while Dusk is excellent. I did kinda like the cotm levels well enough though. Probably shouldn't have played them so early. Ah, I think having nostalgia for playing the original Q2 at release helped with this, as well as playing on Hard. There's no beating that soundtrack!
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# ? Dec 14, 2023 10:34 |
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Quake 2 is good ok
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# ? Dec 14, 2023 12:31 |
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Quake 2 is a videogame and is therefore inherently bad
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# ? Dec 14, 2023 13:20 |
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Stroggs rule okay
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# ? Dec 14, 2023 13:44 |
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Baron von Eevl posted:Stroggs rule okay Demons rule, Stroggs drool.
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# ? Dec 14, 2023 13:46 |
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I legit like quake 2 single player to a point and then it just keeps going. And the enemies are tanks. Like that's what they're called
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# ? Dec 14, 2023 14:06 |
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I definitely remembered Big Gun as being the end of Quake 2 for some reason. Because of the edgy “one man war” framing of the game it kind of works for it atmospherically that it drags on and on. It actually reminds me slightly of the original Gears of War where by the end of the game, the characters are all complaining about what a terrible loving day they’ve had and how sick they are of being in this poo poo The actual gameplay experience however…oof yeah it goes well past the point where it mostly runs out of new stuff. The last cool bit is the secret map where you teleport to a space station. It makes me imagine a better version of Q2 that kept the planetary invasion theme but was less wedded to the brown industrial everything.
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# ? Dec 14, 2023 14:45 |
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Any of you loving nerds know any good books about retro shooters or really just 90's PC gaming more broadly? Really enjoyed Romero's book and Masters of Doom this year, and I've got that Lan Party book pre-ordered which looks like a really fun and dumb way to tickle nostalgic memories. Anything along those same sort of lines would be good.
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# ? Dec 14, 2023 15:30 |
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Bumhead posted:Any of you loving nerds know any good books about retro shooters or really just 90's PC gaming more broadly? https://www.bitmapbooks.com/products/i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002 This book rules
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# ? Dec 14, 2023 15:40 |
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Quantum of Phallus posted:https://www.bitmapbooks.com/products/i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002 Especially the deluxe version which came with a weird comic book
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# ? Dec 14, 2023 15:50 |
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# ? Jun 5, 2024 04:22 |
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Quantum of Phallus posted:https://www.bitmapbooks.com/products/i-m-too-young-to-die-the-ultimate-guide-to-first-person-shooters-1992-2002 I got this for Christmas last year and it's awesome
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# ? Dec 14, 2023 16:38 |