|
they should let me equip hats to my weapons
|
# ? Dec 13, 2023 07:19 |
|
|
# ? May 29, 2024 15:29 |
|
Overwatch is for sickos that think the pinnacle of shooters is joining tight matches where you lose/win MMR and thus prove your worth over the reeking plebeians. TF2 is a living shitpost where having a giggle is the most virtuous action and well don’t that beat all.
|
# ? Dec 13, 2023 12:58 |
|
Solarin posted:Overwatch is for sickos that think the pinnacle of shooters is joining tight matches where you lose/win MMR and thus prove your worth over the reeking plebeians. TF2 is a living shitpost where having a giggle is the most virtuous action and well don’t that beat all. I've never played Overwatch, but I'm guessing there's no analogous situation in that game where A) a melee-only heavy Kool-Aid-mans into the middle of the my team, and everyone at once puts away their weapons to engage him in melee-only fisticuffs, 2: I hit my Scaredy-Cat taunt to scream in abject terror at the heavy's ferocity, and iii] no one gets kicked for the exchange. Those moments are very much distilled TF2.
|
# ? Dec 13, 2023 13:54 |
|
Gwyneth Palpate posted:I've never played Overwatch, but I'm guessing there's no analogous situation in that game where A) a melee-only heavy Kool-Aid-mans into the middle of the my team, and everyone at once puts away their weapons to engage him in melee-only fisticuffs, 2: I hit my Scaredy-Cat taunt to scream in abject terror at the heavy's ferocity, and iii] no one gets kicked for the exchange. Those moments are very much distilled TF2. there actually was like, right at the start, back when you could have more than one of a hero on a team, and comp didn't really exist, and nobody really gave a poo poo. you'd get poo poo like a whole team of lucios infinite wall sliding around in the giant well on that one map and fighting only by yeeting the enemy into the pit, or people ignoring the objective to try and melee the basketball prop in the spawn room into a hoop for 5 minutes. this did not last more than a month or two
|
# ? Dec 13, 2023 14:02 |
Im glad competitive kinda flopped. Dont get me wrong, i love to GET SERIOUS and tryhard with the best of them but a competitive mode leaves no room for silliness When im trying my heart out and then i see a hoovy wandering around giving out sandvich it melts my heart. In a competitive match they would be killed or kick so youd never really see that Hihohe fucked around with this message at 14:23 on Dec 13, 2023 |
|
# ? Dec 13, 2023 14:19 |
|
On that note I have a question, any of you folks have recommendations for fun comp matches to watch? Ones for charity and stuff are out there. I'm laid out with covid and that sounds like some cozy nostalgia. edit: and if you do hey thank you CJacobs fucked around with this message at 14:42 on Dec 13, 2023 |
# ? Dec 13, 2023 14:40 |
|
I recall a pros vs joes type stream where a pro got double donked by a goon but someone else will have to give us the name.
|
# ? Dec 13, 2023 15:08 |
|
How many classes does Overwatch have nowadays? Forty? In our day you just needed a sassy urchin, two exploding uncles and a father figure.
|
# ? Dec 13, 2023 20:00 |
|
Solarin posted:Overwatch is for sickos that think the pinnacle of shooters is joining tight matches where you lose/win MMR and thus prove your worth over the reeking plebeians. TF2 is a living shitpost where having a giggle is the most virtuous action and well don’t that beat all. Nah OW is for the loreheads and shippers
|
# ? Dec 13, 2023 20:02 |
|
Yeah, reading this I'm glad that tf2 competitive is segregated away from the main game for the most part. It does mean those scenes are struggling for some new blood but at the same time the core game needs to stay daft as hell
|
# ? Dec 13, 2023 20:21 |
|
Well don’t that beat all
|
# ? Dec 13, 2023 21:39 |
|
I played TF2 for years and years. I played Overwatch for like two months.
|
# ? Dec 14, 2023 05:26 |
|
i played overwatch until it became clear that everything good about the game was an accident that the developers were hard at work correcting
|
# ? Dec 14, 2023 07:52 |
|
Team Fortress 3 should be 90% the exact same but now there's a new 64 player big map mode and Nine Vehicles, each themed after each class.
|
# ? Dec 14, 2023 07:57 |
|
Legalize Wacky Races
|
# ? Dec 14, 2023 09:01 |
|
the holy poopacy posted:also scout should never stop talking about his shield
|
# ? Dec 14, 2023 11:40 |
|
girl dick energy posted:When Scout is not on screen, other characters should be asking “where’s Scout?” That is just sensible defensive play
|
# ? Dec 14, 2023 21:04 |
I think its time for them to add the most requested class The MADCAP
|
|
# ? Dec 14, 2023 21:16 |
|
Hihohe posted:I think its time for them to add the most requested class delete this now the others must not know
|
# ? Dec 14, 2023 21:21 |
|
Whitenoise Poster posted:Team Fortress 3 should be 90% the exact same but now there's a new 64 player big map mode and Nine Vehicles, each themed after each class. Team Fortress battle royale mode that has 30 teams of 3 on one big map Improbable Lobster fucked around with this message at 21:31 on Dec 14, 2023 |
# ? Dec 14, 2023 21:27 |
|
Improbable Lobster posted:Team Fortress battle royale mode that has 30 teams of 3 on one big map For some reason for a few entire seconds I somehow flipped the numbers and thought this said 3 teams of 30. And hell, I'm ready to meet the GRN
|
# ? Dec 14, 2023 21:47 |
Thinking about it... for me a True Tf3 wouldnt functionally change the classes all that much aside from adding weapons and such that just make a side class. Tf3 would be more about letting the average players experiment with maps and gameplay mechanics It would come with a simple Halo Forge style map maker and the ability to easily adjust things like class restrictions, mechanics like crits or gravity or power ups etc.
|
|
# ? Dec 14, 2023 22:17 |
|
64 player maps like TF2 had between like 2008 and 2011
|
# ? Dec 14, 2023 22:18 |
|
TF3 would have nine new classes. This time all women.
|
# ? Dec 14, 2023 22:20 |
|
TF3 would be an imsim/cart racer with extraction shooter elements.
|
# ? Dec 14, 2023 22:33 |
|
icantfindaname posted:64 player maps like TF2 had between like 2008 and 2011 I mean people are running 100 player servers these days(which play better than you'd expect) so not really that much of a stretch
|
# ? Dec 14, 2023 23:07 |
|
The only new class I'd like to see would MAYBE be demoknight being pulled off into its own thing, but even that I'm not sure about because then it leaves demo without any real subclasses. It would solve the weird problem where demoknight is so fundamentally different from demoman that you never know what specific niche the other demos on your team are filling. Battle Engie still gives teleporters and dispensers and still provides area denial, Bow Sniper is still picking off key targets, etc. Base demoman is all about heavy area denial and aoe damage, but demoknight has neither of those thing and thus fundamentally changes what he's giving to the team.
|
# ? Dec 15, 2023 00:03 |
|
CodfishCartographer posted:The only new class I'd like to see would MAYBE be demoknight being pulled off into its own thing, but even that I'm not sure about because then it leaves demo without any real subclasses. It would solve the weird problem where demoknight is so fundamentally different from demoman that you never know what specific niche the other demos on your team are filling. Battle Engie still gives teleporters and dispensers and still provides area denial, Bow Sniper is still picking off key targets, etc. Base demoman is all about heavy area denial and aoe damage, but demoknight has neither of those thing and thus fundamentally changes what he's giving to the team. Yeah my suggestion of splitting off subclasses into being classes of their own(and maybe a couple new classes too) would be only if this hypothetical TF3 were to have a wholly new cast of characters filling the roles
|
# ? Dec 15, 2023 00:19 |
|
CodfishCartographer posted:It would solve the weird problem where demoknight is so fundamentally different from demoman that you never know what specific niche the other demos on your team are filling. sure you do - it's demoknight. it's always demoknight.
|
# ? Dec 15, 2023 00:27 |
|
drrockso20 posted:Yeah my suggestion of splitting off subclasses into being classes of their own(and maybe a couple new classes too) would be only if this hypothetical TF3 were to have a wholly new cast of characters filling the roles I actually think most of the subclasses should stay subclasses. One of TF2's biggest strengths is how flexible the classes are, and it's ability to "create" hybrid builds within one class. If battle engie was split off into a separate class from turtle engie, then we'd lose out on being able to do weird hybrid poo poo mixing and matching those two. Countblanc posted:sure you do - it's demoknight. it's always demoknight.
|
# ? Dec 15, 2023 00:37 |
|
I wouldn't mind seeing fewer weapons that are just small numbers tweaks. Not every weapon needs to be as transformative as the flaregun or banner, but they should probably be closer to that than like the Family Business.
|
# ? Dec 15, 2023 00:45 |
|
I feel like only demoknight is an egregious subclass when it comes to how to play the class. Off the top of my head most of the subclasses still hold onto core components of the main class. Battle engineer still relies on buildings. Fat scout still builds on being large and damage sponge. Trolldier still requires rocket jumping. A full demo plays completely different than a full demoknight that is is essentially a 10th class.
|
# ? Dec 15, 2023 00:53 |
|
I was never able to play demoknight well
|
# ? Dec 15, 2023 01:50 |
|
Hihohe posted:I think its time for them to add the most requested class MADCAP looking nice these days.
|
# ? Dec 15, 2023 02:25 |
|
One reason TF3 won't happen is that the nine characters are too beloved to ditch, but you'd want to develop new characters, but Team Fortress with dozens of classes wouldn't be good. Actually wait, as I wrote that I realized it's easy to solve by maintaining nine classes but having different characters for each class (either entirely cosmetic or with incredibly slight differences, but all sharing the class features and weapons). I don't know if I like that, but maybe. the holy poopacy posted:I wouldn't mind seeing fewer weapons that are just small numbers tweaks. Not every weapon needs to be as transformative as the flaregun or banner, but they should probably be closer to that than like the Family Business. You gotta know that no TF3, if such a thing ever exists somehow, is going to have fewer of anything, except maybe as a matter of needing time to catch up to 2's catalogue.
|
# ? Dec 15, 2023 02:30 |
|
RandolphCarter posted:I was never able to play demoknight well Pure demoknight is usually only good against bad players unless you have a LOT of practice with him. Hybrid demoknight, however, can be very effective if you have good pill aim. You trade your sticky launcher for the ability to instantly negate crappy positioning mistakes. Plus, if you learn how to trimp, you can use it to get behind the enemy on some maps. https://i.imgur.com/2hJqaVE.mp4
|
# ? Dec 15, 2023 02:35 |
|
Works especially well with the Loose Cannon since that one demands you get up close and personal more than the other three Grenade Launchers, so having an option to either close gaps or get away is really useful*, getting some damage resistances and the melee benefits is just a nice extra bonus on top of that *for similar reasons it also pairs well with the Sticky Jumper
|
# ? Dec 15, 2023 02:50 |
|
Loose Cannon also gives you the mid range airburst option that you lose by giving up sticky launcher, so it works out all around.
|
# ? Dec 15, 2023 03:10 |
|
I will never unequipped the default sticky launcher. I can rarely bring myself to get rid of the default grenade launcher even. If I don't have my demolitions how can I call myself a demoman.
|
# ? Dec 15, 2023 04:34 |
|
|
# ? May 29, 2024 15:29 |
|
just equip the sign and become demonstration man
|
# ? Dec 15, 2023 05:10 |