|
Are people's cities actually exporting cargo now? Mine still isn't
|
# ? Dec 17, 2023 02:17 |
|
|
# ? May 26, 2024 05:07 |
|
MikeC posted:Are people's cities actually exporting cargo now? Mine still isn't My planes don’t seem to be exporting anything; I’m not sure about my trains just yet.
|
# ? Dec 17, 2023 11:19 |
|
My newly built cargo train terminal seems to be exporting
|
# ? Dec 17, 2023 12:10 |
|
I told myself I would buy this game when I finished my uni semester. How are the performance issues going?
|
# ? Dec 17, 2023 23:49 |
|
02-6611-0142-1 posted:I told myself I would buy this game when I finished my uni semester. How are the performance issues going? If you have a reasonably modern computer it's fine.
|
# ? Dec 17, 2023 23:54 |
|
02-6611-0142-1 posted:I told myself I would buy this game when I finished my uni semester. How are the performance issues going? This guy's been tracking performance improvements over time: https://www.reddit.com/r/CitiesSkylines/comments/18kccdb/patch_1018f1_hotfix_updated_benchmark_results_and/ I don't think graphics performance is an issue for the game generally anymore. The simulation performance still slows down when you get past 100k-200k population, but its playable. Try it out on GamePass, if they still have one of those good cheap deals like 1$ a month. Otherwise, game is in a decent shape, but you'll have to wait for modding support some time in 2024 for the full experience.
|
# ? Dec 18, 2023 00:02 |
|
For what it's worth the $1 for 14 days trial of Gamepass is always available and can be used repeatedly as long as you activate it by clicking the "get game pass" button in the xbox app on PC.
|
# ? Dec 18, 2023 00:27 |
|
Sweet! I’ll grab it tonight.
|
# ? Dec 18, 2023 00:39 |
|
I’ll give them that since launch they unfucked a lot faster than I expected, but there’s a lot to unfuck.
|
# ? Dec 18, 2023 01:42 |
|
I'm still holding out at least until mods are going but I'm still overall encouraged.
|
# ? Dec 18, 2023 01:55 |
|
did they ever fix that bug where you have to constantly turn off the radio ads since the settings aren't preserved?
|
# ? Dec 18, 2023 02:20 |
|
Here's a fun one I found - if you've built elevated tram lines on the side of your streets (so, the supports are in the sidewalk), properties won't spawn in on that length of the road. I had some zoned land that hadn't spawned anything for days despite demand, and as soon as I bulldozed the tramlines it filled in. Existing properties will keep working fine if you put the tramlines in after they've spawned, but new ones won't come in.
|
# ? Dec 18, 2023 07:46 |
The patch notes for the latest one also mentioned fixing peeps walking in the air up to elevated lines. Without having tested it, I think there's a good chance they just won't work that way any more.
|
|
# ? Dec 18, 2023 09:01 |
|
Lmao that they didn't bother making an elevated tram station. I'll really don't get the high school. Why's it forever 1/8th the student population of all the other education levels?
|
# ? Dec 18, 2023 12:43 |
|
Just set up your healthcare and pollution so that only one out of eight children survive to high school.
|
# ? Dec 18, 2023 12:46 |
|
Asproigerosis posted:Lmao that they didn't bother making an elevated tram station. https://cs2.paradoxwikis.com/Citizens#Education posted:Education determines the highest job level a citizen can have and also increase their wages and efficiency and decreases their water and electricity consumption and garbage production. There are 5 levels of education: Uneducated, Poorly Educated, Educated, Well Educated, and Highly Educated. Each school provides one level of education for citizens. https://cs2.paradoxwikis.com/Services#Education posted:
So it's a weird three-pronged thing: - usually most of the people immigrating to your city are dummies, no education, until you become a thriving prosperous metropolis - they start out as children going to elementary school (given availability), but there's a chance they can fail, meaning they go back to elementary school - if they graduate, they could go to high school, or they can just go get a job and not have a high school education So elementary school is fated to have more students than the other tiers. Everyone has to start out in elementary school if they don't have prior education, so its naturally going to be the most filled of the education levels, since the pipeline starts here. From there, they can still fail a grade and remain in elementary, so that's another big entry to elementary school in the pipeline -- existing students. Past that, if they graduate, for whatever reason they choose to do so, they may skip high school entirely, so the flow to high school isn't as big as it was for elementary school. Yeah it's a weird system, but that's how it shakes out.
|
# ? Dec 18, 2023 16:55 |
|
I remember reading that sims also spend a lot more time in their life as a "child" and therefore eligible for elementary school, than as "teen" or "adult"
|
# ? Dec 18, 2023 20:06 |
|
No Word of the Week until the new year, but they released this video instead: https://www.youtube.com/watch?v=oULuIc9BkgE I'm not going to watch it, so congratulations or my condolences, but it does seem kinda funny putting out a documentary called "The Journey to Launch" when everyone pretty unanimously think they launched too early and in a terrible state.
|
# ? Dec 18, 2023 20:13 |
|
piratepilates posted:No Word of the Week until the new year, but they released this video instead: They were actually surprisingly candid about "oops we launched too early"
|
# ? Dec 18, 2023 20:51 |
Not being at work and not squeezing the forums and reddit and what have to as hard as I can everyday to avoid work made me miss the patch coming out lol
|
|
# ? Dec 18, 2023 21:14 |
"it's like seeing a tiny little baby for the first time, even if that baby is as ugly as f***"
|
|
# ? Dec 18, 2023 21:24 |
|
New patch really helped performance a lot. I'm now holding a steady 30 to 40 fps even when zoomed in on the busiest parts of the city. Had a weird bug last night where my paper industry started costing me millions until I put them into negative tax. I was making 100s of millions from this. Than it switched back. Now my 1 percent tax in just the paper industry is subsidizing my whole city.
|
# ? Dec 18, 2023 21:48 |
|
Raymond T. Racing posted:They were actually surprisingly candid about "oops we launched too early" I still can't get a refund though and was banned from the PDX forums for asking for one. However, reading the YouTube comments, everyone's forgiven them now because "transparent" and "open". gently caress that, I could have done with a bit more "transparency" and "openness" before they launched the game, frankly.
|
# ? Dec 18, 2023 23:06 |
|
Jonny Shiloh posted:I still can't get a refund though and was banned from the PDX forums for asking for one. However, reading the YouTube comments, everyone's forgiven them now because "transparent" and "open". gently caress that, I could have done with a bit more "transparency" and "openness" before they launched the game, frankly. It was very hosed up that a lot of people reviewed this game and said absolutely nothing about the simulation being broken, which is the one thing that wasn't readily apparent from any video footage
|
# ? Dec 18, 2023 23:15 |
It wasn't really clear for a while what was broken and what was working as intended though. Not to excuse the state it launched in.
|
|
# ? Dec 18, 2023 23:43 |
|
Raymond T. Racing posted:They were actually surprisingly candid about "oops we launched too early" Oops we took all your money and gave you a poo poo game! Teehee
|
# ? Dec 18, 2023 23:49 |
|
VostokProgram posted:Oops we took all your money and gave you a poo poo game! Teehee Doing this is absolutely not okay... but at least we can be hopeful this isn't just a smash-and-grab and perhaps, like No Man's Sky, though it was released years too early perhaps it will one day be developed into a full and functional game. (Disclaimer, I personally don't like NMS but it seems worth citing as an example of a game that was a steaming pile of poo poo at launch but the devs stuck with and actually developed it, at least)
|
# ? Dec 19, 2023 00:43 |
|
Duodecimal posted:Just set up your healthcare and pollution so that only one out of eight children survive to high school. i immediately knew i was in a paradox game thread, but i wasn't sure which one until i looked at the title bar
|
# ? Dec 19, 2023 00:58 |
|
Mr. Fix It posted:i immediately knew i was in a paradox game thread, but i wasn't sure which one until i looked at the title bar Hey hey this could be Dorf Fort or Rimworld just as easily! e; On topic I personally don't mind that it was basically an EA game sold as 1.0 because I have had a few dozen hours of fun already and there is no doubt whatsoever that I would be buying this game and a bunch of DLCs. However, just because I'm personally okay with it doesn't mean it's actually an acceptable practice. Though given the fact that it was already delayed 2 1/2 to 3 years I can understand both internal and external pressure demanding that it get out the door, they absolutely should have said "Hey we're launching this in Early Access with an eye to release 1.0 in March or April next year. We're very happy with the bones but we know it needs performance optimization and bug fixes - we'd love to have you aboard to help us in that process and to give us feedback on your most wanted features for the future!" and most of the criticism would be erased at a stroke. Ms Adequate fucked around with this message at 04:22 on Dec 19, 2023 |
# ? Dec 19, 2023 04:18 |
|
Eric the Mauve posted:Doing this is absolutely not okay... but at least we can be hopeful this isn't just a smash-and-grab and perhaps, like No Man's Sky, though it was released years too early perhaps it will one day be developed into a full and functional game. Paradox will be charging you for all the missing features, NMS has zero paid DLC
|
# ? Dec 19, 2023 10:01 |
So I haven't been able to google and answer for this: Does specialized Industry decrease my industry desire? I've got a big rear end rock quarry with like 100 open jobs in level 3 town, but my industry bar is 1/3 full
|
|
# ? Dec 20, 2023 03:33 |
|
Soonmot posted:So I haven't been able to google and answer for this:
|
# ? Dec 20, 2023 03:38 |
|
Half of the jobs in my 50k city are empty because of what I presume is education.
|
# ? Dec 20, 2023 06:52 |
|
Jonny Shiloh posted:I still can't get a refund though and was banned from the PDX forums for asking for one. However, reading the YouTube comments, everyone's forgiven them now because "transparent" and "open". gently caress that, I could have done with a bit more "transparency" and "openness" before they launched the game, frankly. I was a bit disappointed in the big skylines streamers mostly glossing over all the issues but then I guess they were told their games were early versions and the bugs would be patched at launch.
|
# ? Dec 20, 2023 09:01 |
It's not education, the only open positions are for uneducated and educated, but I hadn't even considered that, so thanks for making me check. It's just population keeping those from being filled. Plus I added a few farms now and I'm still showing industrial want. I know I need industrial to actually make use of the resources from these special districts, I'm just surprised that the want keeps climbing while I have openings at these specialized jobs.
|
|
# ? Dec 20, 2023 15:53 |
|
Soonmot posted:It's not education, the only open positions are for uneducated and educated, but I hadn't even considered that, so thanks for making me check. It's just population keeping those from being filled. Plus I added a few farms now and I'm still showing industrial want. I know I need industrial to actually make use of the resources from these special districts, I'm just surprised that the want keeps climbing while I have openings at these specialized jobs. Ignore the demand meters, they're aren't intended as a "you must build this now" indicator, they just show what demand is - two very different things.
|
# ? Dec 20, 2023 23:29 |
|
Also I think specialized industry can actually increase the demand meter because the newly available raw materials make next step processing industry jobs more lucrative.
|
# ? Dec 21, 2023 00:38 |
|
Still kind of confused why I have some SFH low density households that leave due to being unhappy, but when I click on their abandoned house they have high overall happiness
|
# ? Dec 21, 2023 09:08 |
|
Don't like the mass spam of low density houses complaining about high rent, but they refuse to demand higher density housing (if the bar is empty nobody will build anything, if it's pretty low, they might build, but very high likelihood the building just remains empty and eventually abandoned/collapses). Trying to get people to move in to fill these jobs but no demand. Also offices are hilariously broken and you just get infinite money from them, they constantly have obscene demand. Media, software, financial make up 80% of my exports lol. I just want a salt of the earth lunch pail industry city, but industry is stupid, significantly broken by the land value mechanic just shoots to the moon and spreads along your roads like a mold. Except the expansion is stopped by low density housing which will never ever have land value increase around it. I also think it's a terrible mechanic to have industry requiring so many high education employees. Really need 16 university educated workers in your 30 person furniture factory? I've never seen any material goods exported because offices are a billion times better than industry Also is it normal to constantly have these insane crashes? I have numerous road maintenance shops and all the roads are green condition.
|
# ? Dec 21, 2023 09:43 |
|
|
# ? May 26, 2024 05:07 |
|
Just found out auto-save is disabled by default.
|
# ? Dec 21, 2023 15:59 |