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Eau de MacGowan posted:Just got this and i'm not familiar with 5e - any particular classes i should roll? Just know that respecs are available early and cheap (free). Don't worry too much about class because you can play around with everyone's often. Honestly, Berserker Barbarian or Tavern Brawler STR Monk is great in the beginning. Having someone who can reliably get multiple good attacks and good AC without good armor in the beginning is huge. The game has an inverse difficulty curve and the equipment options in the first act are mostly mediocre. You can also go Berserker Tavern Brawler Barbarian and absolutely break the game early on. Don't need any good equipment either. Just throw any garbage dagger or javelin for killing damage. Thundercracker fucked around with this message at 03:43 on Dec 26, 2023 |
# ? Dec 26, 2023 03:40 |
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# ? May 27, 2024 02:26 |
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I finished my playthrough, my party was pretty much my Lockadin Tav, Shadowheart, Karlach, and Lae'zel through Act I & II and then switched to Jaheira. I didn't bother to respec or multiclass any companions and it seemed to work fine. Glad that I hoarded so many potions and scrolls because some of those came in pretty useful in the final chapters. Specifically the last battle I didn't have anyone go all-in on worms so my characters couldn't fly, so getting off the platforms that were getting destroyed was a challenge and I was running out of people and space - I ended up using a couple Scrolls of Disintegrate to finish off the brain before I ran out of room. I do wish that instead of having restoration chambers along the way they let you just return to camp and rest and specific points, because it would be nice to be able to change out companions (and less so gear) between different sequences. For instance I would have liked to have Lae'zel during the decision between the Emperor and Orpheus but not commit to having her the entire sequence. Pretty minor though! The Epilogue stuff they added is great for rounding everything up, especially if some of the cinematics ended without a full resolution. I guess that I short-cutted some cinematics either by not doing quests properly or my other choices, so I didn't really have a conclusion for certain characters in the cinematics right after the final fight, but got to see them in the Epilogue and feel like their stories are concluded - or at least where they are. Being able to read letters from random NPCs is cool too, and help make you feel like some decisions or quest points you chose have more long-term impact. Very sad we don't get to see Bex and Danis with their house and cat, though. Already planning my Tactician playthrough, not sure what class to take this time - I plan on using Astarion and Gale more, as I mostly sidelined them in my playthrough except for specific plot beats. Hardly needs to be said but all the voice acting in this is so great, just about every main character has some really good scenes that the actors and other creative staff worked hard to nail, any one of them would be worth a climax for a game, and the game has so many good moments. Really deserves all the reviews and awards. Anyway, back to another 100 hours of play!
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# ? Dec 26, 2023 04:05 |
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Floppychop posted:What's the benefit of taking warlock to 5 instead of just to 3 for the past of the blade? As others have said you get an extra attack that stacks with martial (paladin) extra attack, but not on Honour mode, and you also get Hunger of Hadar. Your other options on Honour mode would be maybe 2 levels of Fighter for Action Surge and a Fighting Style? Idk what else you might take. Also it gets you another Feat. It's probably a stronger build in non-Honour mode because of the great number of attacks per turn but it's still good in Honour. Getting 3x your Charisma bonus in melee damage is pretty bonkers on top of smites.
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# ? Dec 26, 2023 04:50 |
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Eau de MacGowan posted:Just got this and i'm not familiar with 5e - any particular classes i should roll? have your player character be a bard. A LOT of this game is dialogue and skill checks, and bards are good at that, they're also good in combat. None of the party members are bards by default. Also you get [BARD] dialogue options which are pretty fun.
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# ? Dec 26, 2023 04:51 |
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Warlocks can also get Counterspell at level 5, which is a decently big deal. If you already got Extra Attack from somewhere else Fighter 2 is probably better though
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# ? Dec 26, 2023 05:22 |
Floppychop posted:I'm on honor mode, so I wouldn't be getting the extra attack. Warlocks also get some decent Level 3 spells, and if none of those excite you rechargable 3rd-level smites are pretty dope. But Hunger of Hadar is a game-changingly good spell to have in your pocket, Hypnotic Pattern is also god-tier crowd controll, GOOlock gets Slow which can win big fights on its own and Fiend gets Fireball which is, well, Fireball.
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# ? Dec 26, 2023 05:39 |
Greaseman posted:Alas, in the second act I had some thoughts along the lines of 'I don't want to risk facing a guy who is invulnerable while I have no counter to that. That kind of combat sequence is really annoying. I will find some way to deal with that issue before I engage with Moonrise towers. I blindly trust that this won't get me drawn immediately into the end of the act and make me miss a bunch of stuff.' Monathin posted:A popup is telling me the story will progress if I venture into this new area! What do I do!?
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# ? Dec 26, 2023 05:42 |
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Khizan posted:L5 also gets you L3 spells for
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# ? Dec 26, 2023 05:49 |
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Floppychop posted:I'm on honor mode, so I wouldn't be getting the extra attack. If you’re not doing honor mode you’d typically do paladin 5/warlock 7 because then you get 2x lvl 4 spell slots to smite with per short rest, and you get the extra attack. In honor mode I’m not sure taking warlock is worth it at all vs just going pure paladin or doing one of the other pally dip multi classes. A three level dip in warlock just so you can use charisma to attack doesn’t seem worth it to me. Paladin doesn’t need to max out charisma like a sorcerer does, you can just start at 17 str/10 dex/14 con/ 16 Cha. Also warlock spell slots are counted separately to other classes so you’d be seriously screwing yourself on spell slots if you went Pally 9/warlock 3
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# ? Dec 26, 2023 06:06 |
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I've been trying to work hunger of hadar in since people in the thread rave about it but I kind of struggle a bit because it seems like a lot of times the enemies just aren't grouped enough, or the area is too big to really keep them trapped. I'm sure there are situations where it rips but mostly if enemies are grouped up I'd rather send Shadowheart the blender to deal with them and I don't really want to send her in there to do it.
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# ? Dec 26, 2023 06:08 |
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Professor Beetus posted:I've been trying to work hunger of hadar in since people in the thread rave about it but I kind of struggle a bit because it seems like a lot of times the enemies just aren't grouped enough, or the area is too big to really keep them trapped. I'm sure there are situations where it rips but mostly if enemies are grouped up I'd rather send Shadowheart the blender to deal with them and I don't really want to send her in there to do it. My favorite spot in the game for hunger of hadar is the cultists fight at Moonrise towers. They start nice and grouped up there and dropping a hunger of hadar on them is some seriously ruinous poo poo. But yeah it is better the more grouped up the enemy is. If you can find a choke point it works wonders. Even if you can't, don't underestimate the value of dropping it on like 3-4 enemies out of a big group. It will still do plenty of work even in that scenario.
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# ? Dec 26, 2023 06:48 |
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I started the Moonrise cultist fight by having Karlach slam a potion of haste and lob four consecutive smokepowder bombs into creepy bedpost-notch lady's little honour guard on turn one, round one, and let me tell you: it is extremely funny to do this. You should absolutely do it as well. It is hilarious, and rules
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# ? Dec 26, 2023 07:05 |
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Professor Beetus posted:I've been trying to work hunger of hadar in since people in the thread rave about it but I kind of struggle a bit because it seems like a lot of times the enemies just aren't grouped enough, or the area is too big to really keep them trapped. I'm sure there are situations where it rips but mostly if enemies are grouped up I'd rather send Shadowheart the blender to deal with them and I don't really want to send her in there to do it. I've also been trying to make a point out of using Hunger of Hadar a bit more in my current tactician run since I completely ignored it first time through, and there's definitely been a handful of situations so far where it has been just real nice to have. Pretty sure it just saved my bacon in Creche Y'llek during the fight with the githyanki inquisitor. Managed to position Wyll so he could pop off HoH on the really hard hitting melee units which helped with whittling down their health while also crippling their movement speed, opening them up for some big lightning nukes from my storm sorcerer character, combined with Wyll using the Eldritch Blast knockback effect to punt them back into the HoH aoe effect. If I hadn't been able to pop HoH at the right time I'm pretty sure they would have just closed the distance in no time and demolished me in melee.
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# ? Dec 26, 2023 07:09 |
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Can I pop a hypnotic pattern and hold sanctuary afterwards? Seems like a real OP play for my lore bard to support. Can spend the next two turns healing/buffing if needed without risk of breaking concentration. Should really help imbalance any fight into my favor.
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# ? Dec 26, 2023 07:13 |
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The most pro move I’ve found with Hunger of Hadar is in act 3 if I’ve eaten a bunch of worms and have all of those powers as bonus actions thanks to in act 2 in the creche enduring in the machine until it blows up. You cast Black Hole as a bonus action to group everyone up, drop Hunger of Hadar, and then keep pulling everyone back in every turn with your Black Hole. You don’t lose concentration on illithid powers, so even if you drop Hunger you can usually recast it again. I know y’all love theory crafting and I love it for you, but I do just want to point out that no one is “usually” doing any kind of multi-classing. If you’re new to the game, never feel like you need to come up with some weird, theoretical build to have fun or get good. poo poo, the only time I’ve multi-classed a main was a Thief/Cleric that I was recreating from tabletop. It was a terrible synergy but the character was faithful to my vision and what not so it was fun as hell. It’s really fun to make weird, broken builds but it’s also really fun to go all the way down your one character path to open up all the toys they have available.
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# ? Dec 26, 2023 08:11 |
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I didn't realise hunger was du jour but it does own. I used it by making bottlenecks and starting fights with my rogue who has many ways to disappear. Also my rogue is using risky ring. It's absolutely worth the downsides because she can kill almost anything in short order and in the right circumstances (obscured) crits on 17 because I took fighter for champion. Sneaky attack isn't as strong as it could be but I have two bonus actions, action surge and second attack in two levels which will be gross. E: this is my second character. The first was ancients pally, the greatest of all classes.
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# ? Dec 26, 2023 08:22 |
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Risky ring is absolutely one of the best items in the game, the hardest decision is choosing which character gets to use it. Personally for me it’s Character with sneak attack > Character with GWM > Character with sharpshooter although my current run I don’t have a sneak attacker or a GWM. Going to start a third playthrough soon so I can get Minthara for the first time (going to play resist durge; and be a good boy, so I’ll be knocking her out) What do you guys think is the most entertaining combination of companions to have alongside Minthara, from a banter perspective? I’ve heard she’s particularly snarky towards Gale and Astarion, but I feel like she could have a lot of fun with Jaheira and Minsc as well. Karlach is probably going to take a break this next run; I’ve used her a ton already. The Lord Bude fucked around with this message at 09:24 on Dec 26, 2023 |
# ? Dec 26, 2023 09:17 |
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My favorite of Minthara’s brief impressions I can remember off the top of my head: Lae’zel and Karlach loads of respect Wyll being a warlock makes him slightly less insufferable Shadowheart surprising empathy for being indoctrinated into something lovely Gale there is no point in befriending a Wizard because they are too stupid to live long enough to be worth your time
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# ? Dec 26, 2023 10:20 |
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I have taken badass rogue fighter to heart too. Get into the skullduggery and I'm quietly assassinating people in act 2. Also just living with failed steal attempts it's only a matter of time before before getting caught results on something terrible because I always fight. Can't cage this rat.
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# ? Dec 26, 2023 10:45 |
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the green lady gave me some sass when she was up in the cage so i gave her a time out, now she's vanished is she gone for good? really appreciating how conversations won't let you mechanically choose every option bethesda style, you get one chance to flow through it then you're done
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# ? Dec 26, 2023 10:59 |
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Eau de MacGowan posted:the green lady gave me some sass when she was up in the cage so i gave her a time out, now she's vanished I think there’s another chance to recruit her later
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# ? Dec 26, 2023 11:18 |
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Where the gently caress is my Shadowheart/Nocturne fanart
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# ? Dec 26, 2023 11:46 |
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I wouldn’t stop playing BG3 over the Christmas holiday and now my mom is really mad at me I wish I was a Warlock so I could cast Hunger of Hadar on her and then Shadowheart and I could run away together.
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# ? Dec 26, 2023 14:16 |
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My favorite Hunger of Hadar strat is to have (Tempest domain cleric) Shadowheart sitting on the edge of it with Spirit Guardian up, and using thunderwave, repulsing eldritch blast, push attack, or good old Shove on any enemies that make it out alive. Even if you can't get all the enemies in an encounter this way, it's a good way to lock down or outright kill a bunch of them while the rest of the party deals with whoever is outside of the cloud.
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# ? Dec 26, 2023 14:18 |
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The Wicked ZOGA posted:Where the gently caress is my Shadowheart/Nocturne fanart Artists will often trade their services for money
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# ? Dec 26, 2023 14:23 |
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So I am doing a build which needs Wondrous Gloves. I get to the Forge, kill the 3 mimics, and no drop. Is the wiki data old and they are somewhere else now?
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# ? Dec 26, 2023 14:36 |
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They are not in the mimic chests, but a fourth hidden chest that you need a Perception check to see. You might also be able to get it with See Invisible.
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# ? Dec 26, 2023 15:12 |
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exquisite tea posted:They are not in the mimic chests, but a fourth hidden chest that you need a Perception check to see. You might also be able to get it with See Invisible. They were on a mimic in my HM run I just beat Grym on. Also learned that they can eat weapons and there's no bringing them back. Can't remember what crossbow I lost but figure it wasn't that special.
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# ? Dec 26, 2023 15:21 |
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I thought the weapon went inside the mimic you should be able to loot it. That’s dumb. If we’re living this way I demand Rust Monsters, Ropers and Gelatinous cubes to punish people that don’t scout And an occasionally paranoid npc that is waaay too prepared to handle invisibility. Throwing water, casting Faerie Fire, tossing see invis expires at allies that get attacked.
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# ? Dec 26, 2023 15:29 |
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HaB posted:So I am doing a build which needs Wondrous Gloves. what build are you doing where an extra bardic inspiration charge is mandatory vs having one of the many gloves that add damage riders?
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# ? Dec 26, 2023 15:41 |
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The Lord Bude posted:Risky ring is absolutely one of the best items in the game, the hardest decision is choosing which character gets to use it. Personally for me it’s Character with sneak attack > Character with GWM > Character with sharpshooter although my current run I don’t have a sneak attacker or a GWM. Risky Ring on Sword Bard / Thief / Fighter Ascended Astarion with Sharpshooter, bunch of crit extending gear, and 24 AC + displacement is outrageously powerful. The dude could probably solo most of the game handily with that setup. And then Haarlep wins initiative and immediately charms Astarion, so you get to learn the absolute terror of being on the receiving end of that build. To be fair, the DM finding that one weakness to pull an Uno Reverse on a cheesy munchkin player is one of the oldest and best D&D tropes.
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# ? Dec 26, 2023 15:49 |
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Bloody Hell. 4th attempt at Honor run fails to the loving Fists I WAS TRYING TO HELP. They ask me to help knock the bloody door down, I DO by CHEERING THEM ON, kick the door down and THEY ATTACK ME. WTF was that all about!?!? Did I damage the property or something THAT'S ON loving FIRE?!?! Karlack got away but I gave up running half way to the Grove because frankly it was ridiculous. 10 hours on that attempt.
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# ? Dec 26, 2023 16:28 |
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Act 3 Honor Mode: Orin down, seems like she has a pretty scary legendary mechanic that would have definitely been fun to figure out IF I DIDN'T open up the round with Hold Monster and annihilated her with twin hasted Lae'Zach. Unfortunately Gale caught a stray trident and this being HM, he is permadead... oh well!
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# ? Dec 26, 2023 16:47 |
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exquisite tea posted:Act 3 Honor Mode: Orin down, seems like she has a pretty scary legendary mechanic that would have definitely been fun to figure out IF I DIDN'T open up the round with Hold Monster and annihilated her with twin hasted Lae'Zach. Unfortunately Gale caught a stray trident and this being HM, he is permadead... oh well! You can't resurrect in honor mode?
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# ? Dec 26, 2023 16:50 |
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That character is not in your party at the moment the fight begins, which means you cannot resurrect them.
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# ? Dec 26, 2023 16:54 |
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Very annoying!
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# ? Dec 26, 2023 16:55 |
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There are precautions I could have taken to prevent that from happening, but whatever, it's just Gale.
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# ? Dec 26, 2023 16:59 |
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Thundarr posted:Risky Ring on Sword Bard / Thief / Fighter Ascended Astarion with Sharpshooter, bunch of crit extending gear, and 24 AC + displacement is outrageously powerful. The dude could probably solo most of the game handily with that setup. I have a similar setup for Jaheira, although I don’t like thief in the build, particularly since I have another character who needed the risky ring: instead of going dual hand crossbows, I use The Dead Shot for the extra +4 attack, which lets you use sharpshooter all the time (and has crit extension) The build is Bard 6/Spore Druid 2/Fighter 4 (you can either go champion for the added crit extension or battlemaster for extra ways to add damage to your shots after you run out of bard charges) spore druid lets you add 1d6 poison damage to every shot (and with the bard ability every shot is of course 2 shots) and when you get the spore druid armor in act 3 (you can buy it right away) you can use a bonus action to create a cloud of haste spores that gives your whole party haste for 1 turn ( you can keep walking in it each turn to get haste back, there is no lethargic effect) pair it with duelist’s enthusiasm, which also gives crit extension, and gives you the option to do a bonus action melee attack as well as ranged with your main actions. plus an extra reaction - don’t forget spore druids can use a reaction to do poison damage
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# ? Dec 26, 2023 17:00 |
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Comstar V lasted barely 30 minutes - killed by the walking brains at the crashed ship site! I really need a mod that just "collect everything" so I don't need to search every single barrel and box.
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# ? Dec 26, 2023 17:05 |
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# ? May 27, 2024 02:26 |
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in honor mode if you send 3 party members to a tough fight and they die (keeping 4th away from fight): - is there any common situation where you can totally lose the dead party member and not be able to res them? - can you just use withers at camp without having to go to where the party member died to get their soul or stuff? - do enemies heal before you go back to re-fight them?
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# ? Dec 26, 2023 17:09 |