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LurchinTard posted:were there any knight houses closely associated with the blood angels? You can also take a look at the Legios they were allied to and see if they have vassal houses since those would also theoretically be deployed alongside them.
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# ? Dec 25, 2023 06:58 |
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# ? May 23, 2024 11:50 |
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I appreciate it!
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# ? Dec 25, 2023 07:55 |
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LurchinTard posted:I appreciate it! Looking into it a bit further I can see that the Blood Angels were present during the Battle of Molech and that's where all 5 of the listed allied houses were based. I believe that of the 5 only House Mamaragon (and potentially some loyalists from House Devine that weren't part of them turning traitor at Molech) actually survived Molech so if you're doing narrative stuff in the mid-to-late Heresy Era and you want to be "accurate" you'll probably want to look into either of those.
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# ? Dec 25, 2023 11:09 |
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That’s a good approach because tbh outside of examples like Vornherr/Ultramarines or Aerthegn/Sons of Horus, there’s not much detail in the background about knight houses that were close to particular legions. Generally the best you’ll get is stuff like “they both fought in the whatever compliance together” but usually that’s more than enough to hang a history on. Same as titan legions really, just more pronounced with knights.
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# ? Dec 25, 2023 11:32 |
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https://www.warhammer-community.com/2023/12/28/whats-coming-to-the-horus-heresy-in-2024/ The video shows a command squad standard bearer and what can only be plastic solar aux. There's even a little light sentinel thing. No real obfuscation on any of this like with the 40k or AoS videos.
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# ? Dec 28, 2023 15:22 |
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The standard bearer looks like he's in MkIII - I was suspicious they'd snuck a secret MkV reveal in there but no golf balls.
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# ? Dec 28, 2023 15:32 |
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Kinda fun that the Solar aux are set to have a tiny little sentinel and a big chunky sentinel. 10k years of work to get it juuust right.
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# ? Dec 28, 2023 15:46 |
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moths posted:The standard bearer looks like he's in MkIII - I was suspicious they'd snuck a secret MkV reveal in there but no golf balls. MkV command would be weird without MkV plastic kit. On the other hand, MkVI command? Wot's dat?
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# ? Dec 28, 2023 15:51 |
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GhastlyBizness posted:Kinda fun that the Solar aux are set to have a tiny little sentinel and a big chunky sentinel. 10k years of work to get it juuust right. Hermes Light Sentinel according to LI lore snippet.
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# ? Dec 28, 2023 16:45 |
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I’m guessing the command squad will have a variety of armor marks.
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# ? Dec 28, 2023 17:28 |
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Stephenls posted:I’m guessing the command squad will have a variety of armor marks. I'm in the weird boat where I don't actually want a standard command squad even though it's a fantastic unit. Deathwing companions are just that little bit better than them. However, they can't take a legion standard and so aren't scoring. It's their main downside and can be relevant in smaller formats like ZM.
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# ? Dec 28, 2023 19:19 |
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leaning towards it being an upgrade sprue... the arms look like they're using a generic design with that little extra MK3 vambrace part, like the heavy support arms, and I think that's one of the MK3 kit bodies... I suppose that could just mean it's designed with spreading the extra parts around in mind, but seems weird to show that as your example in a teaser instead of something with only new parts anyway, nice to see a return to the egg with leg style for that new sentinel
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# ? Dec 28, 2023 21:35 |
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It'd be great if all upgrade kits were that style of armour agnostic arms.
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# ? Dec 28, 2023 21:43 |
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I'm debating between Salamanders or Blood Angels. What are some playstyle differences and some other troops to flesh out the army after the HH box?
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# ? Dec 28, 2023 21:44 |
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Nissin Cup Nudist posted:I'm debating between Salamanders or Blood Angels. What are some playstyle differences and some other troops to flesh out the army after the HH box? Blood Angels basically want to be charging all the time. Their bonuses kick in when they charge, and all of but one of their unique units are designed to charge better or hit harder when they charge. Their armies tend to be infantry heavy, and especially favor jump pack troops. Salamanders unique units are a unique flamer/melta support squad in artificer armor, and arguably the best Terminators in the game with the option of Thunder Hammers and a 3++. Tactically, they’re all about a mix of durability and staying in the fight even when they are getting “whupped.” In both cases, you’re going to want to look at Forgeworld units, or prints of Forgeworld units. BAs are going to want Assault Marines in large numbers.
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# ? Dec 28, 2023 21:57 |
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Assessor of Maat posted:leaning towards it being an upgrade sprue... the arms look like they're using a generic design with that little extra MK3 vambrace part, like the heavy support arms, and I think that's one of the MK3 kit bodies... I suppose that could just mean it's designed with spreading the extra parts around in mind, but seems weird to show that as your example in a teaser instead of something with only new parts You know what? You're right. That rotating silhouette seems to show off the rounded universal elbow pads used on the heavy weapon upgrade sprue (and, for that matter, on the resin despoiler squad sprue), not the flanged elbow used on the dedicated Mark III armor, so that's universal arms. I assume the kit will come with dudes and not just be an upgrade box, because it's on the roadmap as "Legion Command Squad" rather than "Legion Command Squad Upgrades," but while I'd previously assumed that if it was going to come with dudes they'd probably be new dudes just because the Command Squad unit is automatically wearing artificer armor and that'd be a good way to justify putting out plastic artificer variants of some armor marks, the silhouette visible in the video doesn't have any artificer elaboration -- it looks like body pose 4 of the new plain MkIII armor kit, so torso/leg pieces 23, 24, 25, and 26, plus new arms holding a flag. So here's my prediction for what the Legion Command Squad box is gonna be: It's gonna be two sprues of the new MkIII armor kit from the Legiones Astartes Battle Group box (so, ten guys), plus one upgrade sprue the size of the new jump pack sprue from the new MkVI assault marines (so, twice as big as the new universal sergeant upgrades sprue), for the same price as the new MkVI assault marines. The bits on the upgrade sprue will be designed to work with all the new plastic armor kits. Alternately it'll come with one of the sergeant upgrade sprues and the command upgrade sprue will be the same size as that. And then in the future we may see other types of squad released the same way, like if we get a refreshed 20 dude MkIV tactical squad kit in summer 2024 it might get followed up by a plastic recon squad that's just 10 of the new MkIV dudes and a new Recon Upgrades sprue; this'd be a way for GW to internally justify paying development costs on a bunch of different versions of what's essentially the same tactical squad box, because each armor mark is also on a spreadsheet somewhere as having its dev costs covered by sales of another type of squad kit. Stephenls fucked around with this message at 03:56 on Dec 29, 2023 |
# ? Dec 29, 2023 02:44 |
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Broken Record Talk posted:Blood Angels basically want to be charging all the time. Their bonuses kick in when they charge, and all of but one of their unique units are designed to charge better or hit harder when they charge. Their armies tend to be infantry heavy, and especially favor jump pack troops. There’s also the Exemplary Battles units, which you have to convert. The Salamanders one is apparently pretty good. It looks like the BA lost all their legion-specific legacy units, though, which is a bit surprising.
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# ? Dec 29, 2023 15:28 |
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Yvonmukluk posted:It looks like the BA lost all their legion-specific legacy units, though, which is a bit surprising. I'm trying to remember what the heck we had that we're missing now... Angels Tears Crimson Paladins Contemptor-Incaendius Dawnbreakers Predator w/ Assault Cannon swap (not technically a unique unit per se, but certainly a BA classic) Sanguinius Raldoran Aster Crohne Am I forgetting one? The only thing I've personally felt is "missing" is Assault Cannons on Cavalry models, since only Infantry, Dreads, and Vehicles can swap them out now, meaning my Assault Cannon Attack Bikes are no longer a thing
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# ? Dec 29, 2023 15:53 |
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Broken Record Talk posted:I'm trying to remember what the heck we had that we're missing now... I meant the Legacies of the Age of Darkness PDF, where Crohne's rules used to be, but they seem to have been removed as of the latest revision. Are they in a book now? I guess he was the only BA specific unit in that PDF. Edit: The Blood Angels did also get the Ofanim court in their Exemplary battle that look quite good. Yvonmukluk fucked around with this message at 01:28 on Dec 30, 2023 |
# ? Dec 30, 2023 01:09 |
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Nissin Cup Nudist posted:I'm debating between Salamanders or Blood Angels. What are some playstyle differences and some other troops to flesh out the army after the HH box? Overall, Blood Angels are meant to be a fast, hard hitting force built around jump packs and melee units. They need the charge for their legion special rule to work so you want to build your army with that in mind. +1 to wound is no joke and can make even mediocre units potentially scary. Dedicated melee units become powerhouses that very little can slow down. Speed and massed deep strike are how you make the most of this. The Blood Angels unique reaction is also pretty good. It's done in the shooting phase and gives a unit Shrouded (5+) and then lets them perform an out of sequence charge. Obviously, this only works up close, but if you're playing aggressively (like you should) it'll come up. Blood Angels also have some interesting wargear available to them, the first being the inferno pistol. It's a simple swap for a plasma pistol and is just a 6" meltagun. It's a neat option and you can probably do something funny with a moritat. Then they have the perdition weapons which are upgraded power weapons that any character can take, even sergeants. They're 5 points more than normal, but come with +1S and Brutal (2). They also become two-handed, but that's a fair trade. Blood Angels are also one of the designated assault cannon legions along with the Imperial Fists. You've got pretty broad access to them, but they're not cheap. You can do dumb stuff like dreadnoughts with assault cannon fists or predators with a twin-linked assault cannon turret, assault cannon sponsons, and a pintle-mounted assault cannon if you really want to. There are two unique Blood Angels Rites of War and they offer pretty different play styles:
Their unique units are pretty diverse. Not much overlap here though jump packs feature heavily:
For building out of the AoD box, I'd recommend picking up some assault marines. You can build without them, but why would you? They just got a new kit and a couple big blobs of 20 can form the core of your army and present a genuine threat to almost anything. The tactical marines from the box are still useful, don't get me wrong, but they'll be your backfield objective holders or you can pick up special/heavy weapons to make support squads. After a unit or two of assault marines, maybe build up some fire support. Predators, sicarans, vindicators, etc. are all good choices and are now plastic. Or you could look at one of the legion units I mentioned above. They're all good candidates and you'll need a big melee threat. We also have a command squad kit coming in early 2024 and a jump pack unit would look awesome and really anchor your force in a Day of Revelation list. The only thing in the AoD box I don't see you using much with this legion is the spartan. I'm not saying you should sell it off, but you will generally have other delivery methods available. The basic cataphractii unit that came in the box is a good candidate to ride in it, I just don't know how often you'll want to go that route. Maybe Crimson Paladins in a Day of Sorrows list. This is a lot of words so I'm going to split the Salamanders into a separate post. Sorry, I was bored at work the other day and this got out of hand.
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# ? Dec 30, 2023 22:50 |
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Nissin Cup Nudist posted:I'm debating between Salamanders or Blood Angels. What are some playstyle differences and some other troops to flesh out the army after the HH box? Salamanders are sturdy and meant to take hits as they dish it out themselves at short range. Their trait reduces the effectiveness of incoming flame, melta, plasma, and volkite weapons. Note that this is a flat -1 to wound and not a reduction in strength. Your multi-wound models will still be killed by S8 weapons like meltas even if they're wounding on a 3+ instead of a 2+. It also doesn't affect your vehicles. Still, a solid trait that your infantry and dreadnoughts will love. Additionally, multi-wound models and vehicles gain It Will Not Die (6+) which is pretty minor, but could come in handy in clutch situations every so often. Don't count on it, but it could frustrate your opponent if you get lucky. Their unique reaction isn't game changing and might be a little underwhelming, but I've never seen it in action so I might be wrong. It provides a temporary stat boost (+1 WS, S, and A) when charged at the cost of potentially doing damage to your own unit after the combat is resolved. It actually sounds pretty decent now that I'm typing it out, but you'll have to weigh if it's worth it over just overwatching or whatever. A big thing to remember with Salamanders is that all of their flamers are upgraded to dragon's breath weapons for free. Everything from hand flamers to flamestorm cannons gain +1S, AP4 if they didn't have it already, and inflict d6 hits with Wall of Death instead of the standard d3. If you want to burn things, these are your guys. However, combi-flamers aren't upgraded, only standard ones. That's not all for though. To start with, any character, sergeants included, can master-craft a weapon for 10 points. HQs or anyone in terminator armor can take storm shields that boost any existing invulnerable save by +1. You'll generally want them for praetors or anyone in cataphractii for those sweet 3+ invulnerable saves. Don't bother with them on regular terminators, but they are absolutely worth it on Firedrakes. Praetors also have access to the Mantle of the Elder Drake which grants them Battle-hardened (1) for some decent protection against instant death. Between the last two items, Salamanders praetors are probably the toughest in the game. Give one a thunder hammer and watch him go. The Salamanders' rites of war aren't as polarized as the Blood Angels', but they're still solid.
Though Salamanders only have two unique units in the index book, they've benefitted a bit from the Exemplary Battles articles/book. They're all infantry, but they are somewhat blessed in that all of these units have two wounds. This leads Salamanders lists to be a bit tougher than normal.
Building these guys out from the AoD box will be pretty straightforward. The tacticals can form the core of your army. Nothing wrong with cheap, scoring bodies. Maybe pick up some special weapons and make a flamer or melta squad and give them a rhino. The terminators can ride in the spartan until you get a unit of firedrakes built up. That's a unit meant for larger games so there's no rush. As mentioned, dreadnoughts love the Salamanders' legion rules so don't be afraid to grab another contemptor or even a leviathan. The leviathan can be a bit tricky since the arms are split between two boxes. You probably don't want a mixed ranged build so you might have to trade for an arm or get an extra weapons sprue. Go all melee or melta/claw and stick it in a drop pod. Double melta could also be fun and double storm cannon is a really effective all-comers ranged build. Your first resin unit should probably be pyroclasts. They're just that good. Though you may want a land raider for them.
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# ? Dec 30, 2023 23:03 |
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Notably, Pyroclasts are some of the best looking unique unit sculpts.
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# ? Jan 1, 2024 15:20 |
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You guys think its worth picking up that Battle Group box for Sons of Horus if I already have the Age of Darkness box? Kinda considering picking it up even though I won't get the chance to work on my SoH for awhile.
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# ? Jan 2, 2024 18:24 |
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AnEdgelord posted:You guys think its worth picking up that Battle Group box for Sons of Horus if I already have the Age of Darkness box? Kinda considering picking it up even though I won't get the chance to work on my SoH for awhile. Despite not picking one up for my own SoH force, I'd say it's worthwhile. SoH tend to want to be infantry heavy, so more mans are never a bad thing, and you'll always have a use for another Land Raider. I only didn't buy one myself because I already have several hundred infantry and multiple Land Raiders and Deredeos for mine, plus more in the pile of shame, so I wasn't going to get to the box in the next year. As long as you're going to build/paint the stuff in the box in the next few months, I'd say it's worth it.
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# ? Jan 2, 2024 19:31 |
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Yeah, if you have concrete plans for the infantry it'll be a good purchase. Unless you've already got two deredeos and, I don't know, three land raiders you'll be able to find room for those models pretty easily. Personally, I'm making 10x plasma repeaters, 10x volkite calivers, and 10x plasma cannon guys. I thought about keeping some models in reserve on the off chance we get a breacher upgrade kit for them, but plasma cannons won out.
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# ? Jan 2, 2024 20:46 |
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It's a good value box, and I was surprised at how many units can use the land raider Proteus carrier as a dedicated transport: Indominus terminators, nullifiers, different command squads, mortalis destroyers, breachers, and seekers. I don't know Sons of Horus, but I'd bet Justaerin can use it as well since it seems to be the preferred DT for a lot of Legion specific units. E: confirmed that Justaerin can use one. moths fucked around with this message at 21:42 on Jan 2, 2024 |
# ? Jan 2, 2024 21:14 |
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moths posted:I don't know Sons of Horus, but I'd bet Justaerin can use it as well since it seems to be the preferred DT for a lot of Legion specific units. But not a Spartan like most other Elite Terminators because Horus was a naughty boy or something.
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# ? Jan 2, 2024 22:05 |
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Broken Record Talk posted:But not a Spartan like most other Elite Terminators because Horus was a naughty boy or something. The good lord gave you deep strike* and I suggest you learn how to use it. *In the Black Reaving rite of war.
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# ? Jan 2, 2024 22:25 |
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Safety Factor posted:The good lord gave you deep strike* and I suggest you learn how to use it. Deepstrike next to your Spartan Dedicated Transport, then get in. *I have no idea if this is legal
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# ? Jan 2, 2024 22:36 |
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Crossposting from the Specialist Games thread.Stephenls posted:
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# ? Jan 7, 2024 03:38 |
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Stephenls posted:Crossposting from the Specialist Games thread. Omg they're so cute, you did well! I'm working on Solar Auxilia: https://cohost.org/JcDent/post/4098790-assembled-three-more
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# ? Jan 7, 2024 16:33 |
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Realised after all these years that the raven guard contemptor is styled exactly like my crocs, been bugging me for ages that it reminded me of something. I will not be taking questions.
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# ? Jan 10, 2024 21:54 |
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Bit too tall. Might not bother everyone, though.
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# ? Jan 13, 2024 22:53 |
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Mere hours before the LVO pilgrimage, something managed to get done:
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# ? Jan 18, 2024 02:28 |
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dudes rock
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# ? Jan 18, 2024 02:36 |
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Major Spag posted:Mere hours before the LVO pilgrimage, something managed to get done: Ooh is that an Ofanim court?
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# ? Jan 18, 2024 10:38 |
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Looking at the new blood angels weapon sprue it looks like it has the same confusion as the sons of Horus one, what kit are you supposed to use the fancy one handed bolters with? because they don’t give you any arms for those in the kit, the tac squad doesn’t have any that go with them and in the resin despoiler upgrade both the bolt pistols and chainswords are one piece with the arms. Where does that leave you, trying to source the new assault squad arms (good luck) or chopping up resin despoiler kits? Also, in the sons of Horus kit they give you two combi banestrikes which as far as I can tell literally nobody can choose to take.
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# ? Jan 18, 2024 20:35 |
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Mr Teatime posted:Looking at the new blood angels weapon sprue it looks like it has the same confusion as the sons of Horus one, what kit are you supposed to use the fancy one handed bolters with? because they don’t give you any arms for those in the kit, the tac squad doesn’t have any that go with them and in the resin despoiler upgrade both the bolt pistols and chainswords are one piece with the arms. Where does that leave you, trying to source the new assault squad arms (good luck) or chopping up resin despoiler kits? My guess is that they expect you to use the arms for the Sargeant pistol weapons, or to chop up another resin kit, which is relatively standard for FW kits. Some Sons of Horus characters and Terminators can take Banestrike Combi-Bolters.
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# ? Jan 18, 2024 21:11 |
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Broken Record Talk posted:My guess is that they expect you to use the arms for the Sargeant pistol weapons, or to chop up another resin kit, which is relatively standard for FW kits. I think literally the only ones who can are terminator praetors. I mean Justaerin and some chars have them but like, they already ‘have’ them on the models. You could definitely use one of the one handed bolters on the tac sarge but they are a mix of right and left handed so…🤷♀️
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# ? Jan 18, 2024 21:28 |
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# ? May 23, 2024 11:50 |
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Roadmap says new plastic melee weapon kit to be released alongside the plastic command squad and the new plastic EDIT: Nope. Guess they'll show up on Heresy Thursdays. Solar Auxilia, though. Stephenls fucked around with this message at 06:56 on Jan 19, 2024 |
# ? Jan 19, 2024 03:35 |