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Nephthys posted:Am I getting screwed by RNG or something because I'm just about to do Kiava Gamma and I've only gotten the drat Imperial Navy vendor halfway to the first rank? The rate I get void trophies feels incredibly anemic compared to everything else so I've only gotten a few upgrades dropped from fights. No you always get maybe one 'big' drop and a couple small ones per fight. You have to explore the entire map more or less to get the Navy rep up, plus any colony projects that boost Navy rep. I'm at 8 going into Act 3 having tried to find literally everything, and rep goes up to 20 in Act 2. Frog Act posted:Respec is for companions too right? So I’m not being a gigantic dumbass and ruining things for them from the get go too? All problems aside they absolutely understand the original writing intent. Your "lover of people, bringer of hope" option for a big celebration is to give people an extra day's ration and some batteries, which is then praised as an unbelievable act of charity that will talked about for generations. pentyne fucked around with this message at 23:34 on Jan 1, 2024 |
# ? Jan 1, 2024 23:30 |
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# ? May 24, 2024 15:08 |
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Nessus posted:How does one access or install Toybox? I am getting enough FOMO regarding guns and respecs that I wish to know this lore. You can get it off of Nexusmods or off of the Owlcat Discord, which will usually be more up to date, just follow the install instructions, which are to unzip the file into a particular folder. You can also get it off the Steam workshop, but apparently workshop mods have some weird extra steps to get working, so it's a bit more work than just manually installing them.
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# ? Jan 1, 2024 23:32 |
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You can get a lot of Navy rep from colony projects, and some optional battles give a shitload. You’re to early for those though.
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# ? Jan 1, 2024 23:33 |
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pentyne posted:No you always get maybe one 'big' drop and a couple small ones per fight. You have to explore the entire map more or less to get the Navy rep up, plus any colony projects that boost Navy rep. I'm at 8 going into Act 3 having tried to find literally everything, and rep goes up to 20 in Act 2. It's a bit weird, but the different reps have different caps and rep requirements for each level. The navy one only goes up to like 14, mercifully, but does still take a lot of rep to get there.
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# ? Jan 1, 2024 23:35 |
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edit: nevermind, problem solved
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# ? Jan 1, 2024 23:41 |
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Lol when you're discussing what to do about the evil warp radio astropath machine Argenta suggests you set up a new order of monks to chant and yell at the machine 24/7 to scare the demons in the warp. A+ writing understands the setting completely.
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# ? Jan 1, 2024 23:42 |
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pentyne posted:All problems aside they absolutely understand the original writing intent. Your "lover of people, bringer of hope" option for a big celebration is to give people an extra day's ration and some batteries, which is then praised as an unbelievable act of charity that will talked about for generations. And it doesn't even impact your profit factor! Holding a formal reception for some visiting navigators impacts your treasury more than this!
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# ? Jan 1, 2024 23:42 |
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Buschmaki posted:Why does the ship not face the way it's.projected to in combat anymore There is a bug where the ship will turn at the end of projected movement if you are running at higher than normal combat speed. It'll even interrupt planned broadsides that should have worked.
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# ? Jan 1, 2024 23:55 |
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Arglebargle III posted:Lol when you're discussing what to do about the evil warp radio astropath machine Argenta suggests you set up a new order of monks to chant and yell at the machine 24/7 to scare the demons in the warp. A+ writing understands the setting completely. You bet your rear end I set up a Christian Rock radio station broadcasting straight into the warp 24/7
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# ? Jan 2, 2024 00:01 |
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Finished the game. By the end I was using toybox to just end any combat I decided was a waste of time. Nothing in the game, including the bosses who are given abilities to try to counter this, can match up to pumped up Argenta unleashing insane damage before most enemies can even act. The final boss only got turns in because he could interrupt Argenta during hey myriad of bonus turns to do things, including simply going "stop killing me plz" and imprisoning Argenta to try (futily) to make her stop. I don't think the combat system is recoverable so long as there are so many abilities that stack with themselves infinitely, Argenta spam is just the easiest example of abusing these. On the other hand, I think they really nailed the 40k experience. I couldn't believe the amount of ending slides accounting for my character's actions and even the fates of random NPCs I had forgotten about. I also really liked how the seemingly random events that keep happening to you and even members of your party finally had a sensible explanation that tied everything together. Story wise probably my favorite Owlcat, they even finally succeeded in having no party members I hated even though I executed half of them for heresy. I'm probably feeling generous right now because of how blown away I am by the insane amount of ending slides accounting for every random thing (why couldn't BG3 do this????), but I'd give the game a solid 8/10. The bugs sucked but I just waited for patches once I hit the rough spots so I wasn't too impacted by them. I'll probably play again in a path that doesn't execute everyone once the DLC is out. Janissary Hop fucked around with this message at 00:17 on Jan 2, 2024 |
# ? Jan 2, 2024 00:13 |
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pentyne posted:No you always get maybe one 'big' drop and a couple small ones per fight. You have to explore the entire map more or less to get the Navy rep up, plus any colony projects that boost Navy rep. I'm at 8 going into Act 3 having tried to find literally everything, and rep goes up to 20 in Act 2. Yeah I haven’t encountered Warhammer writing this good since I first read the Ciaphas Cain books or Pat Mills’ take on The Redeemer, which achieve that same kind of synthesis of totally outrageous over the top scale and xenophobia with a world that feels legible and actually inhabited by people. It’s been awhile since a CRPG grabbed my interest like this, I got bored with BG3 at the end of the first act, hated SF etc so this is just a major breath of fresh air
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# ? Jan 2, 2024 00:15 |
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Oh yeah, and despite focusing only on the religious people and the robot people (and the Navy, but they're on their own track), I did not get enough rep with ANY faction to have them help me in the final sequence. The ending slides didn't mention any positive ties with my line and even had the Navy be suspicious of me and possibly planning to invade my territory. I gave you every trophy from every space combat I did you assholes! They definitely need to look again at faction rep.
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# ? Jan 2, 2024 00:17 |
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Janissary Hop posted:Oh yeah, and despite focusing only on the religious people and the robot people (and the Navy, but they're on their own track), I did not get enough rep with ANY faction to have them help me in the final sequence. The ending slides didn't mention any positive ties with my line and even had the Navy be suspicious of me and possibly planning to invade my territory. I gave you every trophy from every space combat I did you assholes! They definitely need to look again at faction rep. Seriously, the math doesn't check out. Literally all the possible rep boosts in the game funneled into 1 faction at the expense of all other is not enough for them to side with you for the endgame. Same with the iconoclast/dogmatic/heretic, there are rank 4 required choices in Act 4 but you could not have reached rank 4 in anything even if you had exclusively picked a single type of alignment. Someone posted a while back the Necron Void trophies, the most valuable ranked Navy cargo, doesn't even appear until past the point you can still submit stuff for reputation boosts. They're supposed to 'rebalance' it along with investigating the skill check difficulty, but its unlikely to be properly fixed as Owlcat prefers those crazy difficult number gatekeep situations.
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# ? Jan 2, 2024 00:41 |
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It’s possible that things would be more coherent with DLC I.e more opportunities to earn zealotry and rep before/during act 4.
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# ? Jan 2, 2024 00:47 |
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Arglebargle III posted:Lol when you're discussing what to do about the evil warp radio astropath machine Argenta suggests you set up a new order of monks to chant and yell at the machine 24/7 to scare the demons in the warp. A+ writing understands the setting completely. For all the game’s flaws, it gets the inherent ludicrousness of 40K 100%.
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# ? Jan 2, 2024 01:07 |
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pentyne posted:Seriously, the math doesn't check out. Literally all the possible rep boosts in the game funneled into 1 faction at the expense of all other is not enough for them to side with you for the endgame. Same with the iconoclast/dogmatic/heretic, there are rank 4 required choices in Act 4 but you could not have reached rank 4 in anything even if you had exclusively picked a single type of alignment. I've posted about this in other threads but it honestly wouldn't surprise me if the QA team just get told or have been generally taught over time to just use dev tools to get themselves what they need and then when/if they report that gaining it the normal actual intended way feels awful get told that it'll be dealt with later or that it's probably fine. That's been my experience at a few places, actually playing the game as it's intended to be played is looked at as wasting time even when it results in stuff like this.
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# ? Jan 2, 2024 01:28 |
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I tried to make a mod loving with reward thresholds but there were issues with the sample mod serializer or some poo poo that caused a soft freeze on vendor access
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# ? Jan 2, 2024 01:33 |
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Wow Act 3 really sucks. I'd read people's spoilers so I knew what was going to happen going into it but my characters are really not very good without their gear or any access to healing. I sure love having my MC and Argenta completely welped in seconds in a fight and just having to be Abelard for ages and ages slowly cutting down things with this lovely stuff I have Also how come I can't use any Eldar/Dark Eldar armour? I don't seem to be able to find a proficiency for it at all Taear fucked around with this message at 03:49 on Jan 2, 2024 |
# ? Jan 2, 2024 03:24 |
I’m winding down into the wrap-up for the game and I’ll hand it to them that they had some really interesting ideas for the narrative, but it’s pretty “unearned” in the sense that they kind of just dump it all out in the last 5 minutes and there’s just so much pointless padding in A2-A4 that it just doesn’t come together in a very natural way. It really feels like trying too hard to be “big” didn’t do the game any favors.
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# ? Jan 2, 2024 03:53 |
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Taear posted:Wow Act 3 really sucks. I'd read people's spoilers so I knew what was going to happen going into it but my characters are really not very good without their gear or any access to healing. not a 40k buff but my understanding is dark elf armor literally involves flaying and putting hooks into your skin so you can be in pain at all times so i get why it might not be possible to make humans proficient in it
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# ? Jan 2, 2024 04:04 |
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Mad Wack posted:not a 40k buff but my understanding is dark elf armor literally involves flaying and putting hooks into your skin so you can be in pain at all times so i get why it might not be possible to make humans proficient in it In the last 40,000 years, the Dark Eldar have dominated the webway, which it has united into one starzone, Commoragh. The Dark Eldar have origins from the Fall of the Eldar in which 10 of the craftworlds revolted against each rules. All craftworlds except for the fourth swore freedom upon their citizens. There is no free speech in Commoragh, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwa
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# ? Jan 2, 2024 04:29 |
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FeculentWizardTits posted:In the last 40,000 years, the Dark Eldar have dominated the webway, which it has united into one starzone, Commoragh. The Dark Eldar have origins from the Fall of the Eldar in which 10 of the craftworlds revolted against each rules. All craftworlds except for the fourth swore freedom upon their citizens. There is no free speech in Commoragh, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwa what are you babbling about
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# ? Jan 2, 2024 04:31 |
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Relevant Tangent posted:I have gotten the Dodged 500 times achievement once per character per session This isn't really a bug, it's just the game pinging you as you get another dodge towards the total number required - the critical hit achievement does the same. I can't answer as to why it doesn't seem to do it every single time though. This is hardly the only game that does that, though in this instance the game doesn't keep a bar at the bottom of the achievement to indicate your current progress like a number of them. Possibly because you have get them all in a single playthrough rather than it just being a static "line goes up permanently" kind of achievement.
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# ? Jan 2, 2024 04:36 |
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Buschmaki posted:what are you babbling about the fourth stimpire woe unto your family
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# ? Jan 2, 2024 04:41 |
I believe the Dark Eldar basically are the Fourth Stimpire.
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# ? Jan 2, 2024 04:50 |
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Taear posted:Wow Act 3 really sucks. I'd read people's spoilers so I knew what was going to happen going into it but my characters are really not very good without their gear or any access to healing. Probably because Eldar/Dark Eldar are skinny lanky xenos and you're a clumsy stocky No really, I think it actually makes sense that you can't wear armor made for aliens because it straight up doesn't fit.
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# ? Jan 2, 2024 04:56 |
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My MC was an Officer so I was able to go full murdermode the moment I got Argenta. This was before the burst-fire arch-militant fix though.
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# ? Jan 2, 2024 05:03 |
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Buschmaki posted:what are you babbling about I believe he's saying the Dark Eldar are comically purple villains and also they're badly-written. They've come some ways from their original introduction as bondage elves but not that far. Sometimes a good writer will get their hands on them and we get transelfan cyberpunk dystopia and parts of Comorragh sinking into the warp. Then a bad writer gets their hooks into them and they're extremely horny for stuff like armor that stabs you while you wear it. One of the worst eye-roll-inducing ideas introduced in the Era Indomitus fluff is that there is a literal door to the warp in Comorragh made of brass that got busted open so now demons can get in. As if the original architects once they got done building a hyperspace pocket dimension network decided they needed to install a literal door this time, as mystic portals felt played-out, and they decided to connect it to hell. That's architecture.
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# ? Jan 2, 2024 05:13 |
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Act 3 stuff Apparently there was a point in the betas where you could rescue all of your companions in Act 3, but at some point they changed it so, aside from the new companions you can pick up in Commorragh, you can only rescue the ones you brought with you. So, if Yrliet is dead/never recruited or you told her to go gently caress herself since she betrayed you, and, not knowing how the events of the act are going to unfold, you choose a party of Cassia, Pasqal, Jae, Heinrix, and Idira (companions which aren't available until after the first arena fight at the earliest), you can get stuck with no companions for the Malice/Commissar fight and first Arena fight. Unless the game has something to compensate for this situation which I'm not aware of since I was lucky enough to have Yrliet and Abelard in my party when I started act 3, I have to imagine this is effectively a softlock
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# ? Jan 2, 2024 05:19 |
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Arglebargle III posted:I believe he's saying the Dark Eldar are comically purple villains and also they're badly-written. I dunno, some dark elf bigshot ordering a literal brass door created in order to throw people directly into the warp and then slam it shut behind them with sounds pretty in character for Commorragh. Or the empire that preceded it.
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# ? Jan 2, 2024 05:24 |
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I bet magnus did nothing wrong while making that door.
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# ? Jan 2, 2024 05:25 |
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Space elves are dumbasses but they are also too smart for their own good. Imagine you were clever enough to find the perfect way to slam your cock in your car door. That is how the space elves do.
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# ? Jan 2, 2024 05:38 |
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FeculentWizardTits posted:In the last 40,000 years, the Dark Eldar have dominated the webway, which it has united into one starzone, Commoragh. The Dark Eldar have origins from the Fall of the Eldar in which 10 of the craftworlds revolted against each rules. All craftworlds except for the fourth swore freedom upon their citizens. There is no free speech in Commoragh, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwa The worst kind of heresy that triples every second.
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# ? Jan 2, 2024 05:55 |
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Mad Wack posted:not a 40k buff but my understanding is dark elf armor literally involves flaying and putting hooks into your skin so you can be in pain at all times so i get why it might not be possible to make humans proficient in it I think the reason you can't wear it is you arent tall or thin enough, on account of them not having exactly human proportions.
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# ? Jan 2, 2024 06:09 |
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Heinrix doesn't want us to leave the Kiava Gamma Manufactorum during Act 2. Everything is dead, we killed it all and there's nothing left for me to click on that I haven't clicked already. Should I just tell him to shut up and leave anyway?
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# ? Jan 2, 2024 07:37 |
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If you didn't find his specific story beat (it's very obviously his) then you have missed something. Its a door somewhere. May have to talk to a cowering worker in a corner of the map to progress.
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# ? Jan 2, 2024 07:39 |
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AndyElusive posted:Heinrix doesn't want us to leave the Kiava Gamma Manufactorum during Act 2. Everything is dead, we killed it all and there's nothing left for me to click on that I haven't clicked already. Should I just tell him to shut up and leave anyway? Click the center pillar of the rotating platform.
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# ? Jan 2, 2024 07:57 |
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making the space marine mechanically consistent with the other characters was a bad idea. They should have just General Leo'd him up with special powers and OP poo poo and then also throw a lot of OP enemies at you for a brief chaotic section with him. Then kill him or send him on his way. It kinda goes against the whole idea of space marines and what people like about them to make him a normal rear end party member. It's why they just let the recruitable dragons be OP in Might and Magic 8. It's no longer fun to hire a dragon if they are balanced normal to everything else.
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# ? Jan 2, 2024 10:34 |
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Speaking of mechanically weird decisions, why are there weapons classed as "exotic"? You get literally no talent benefits from them, the only perk seems to be they have no equipment requirement.
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# ? Jan 2, 2024 11:08 |
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# ? May 24, 2024 15:08 |
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FuzzySlippers posted:making the space marine mechanically consistent with the other characters was a bad idea. They should have just General Leo'd him up with special powers and OP poo poo and then also throw a lot of OP enemies at you for a brief chaotic section with him. Then kill him or send him on his way. It kinda goes against the whole idea of space marines and what people like about them to make him a normal rear end party member. It's why they just let the recruitable dragons be OP in Might and Magic 8. It's no longer fun to hire a dragon if they are balanced normal to everything else. Eh, Space Marines are basically plot powered and are as super heroic or as chumpy as the plot demands. Hell in tabletop they’re extremely unremarkable.
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# ? Jan 2, 2024 11:29 |