graventy posted:I have owned Case of the Golden Idol since at least the summer sale, but, uhhhhh
|
|
# ? Jan 4, 2024 20:05 |
|
|
# ? May 24, 2024 19:49 |
|
It's awesome and you can blast through it in an afternoon.
|
# ? Jan 4, 2024 20:15 |
|
I'm not playing anything with the name of a neo-nazi attached to it lmao
|
# ? Jan 4, 2024 20:19 |
|
I've got over 700 games in my steam library. I don't need to buy anything for probably until I'm 80, BUT I'm gonna wait till next winter sale to grab things again. Until we meet again Gaben.
|
# ? Jan 4, 2024 20:27 |
|
Mr.Acula posted:It's awesome and you can blast through it in an afternoon. you don't say
|
# ? Jan 4, 2024 20:56 |
|
I said come in! posted:I'm not playing anything with the name of a neo-nazi attached to it lmao Knowingly
|
# ? Jan 4, 2024 20:57 |
|
I said come in! posted:I'm not playing anything with the name of a neo-nazi attached to it lmao hmmm now that they've allowed people to hide games I can't check if you've had sex with hitler or not you win this round
|
# ? Jan 4, 2024 20:58 |
|
Anyone been having issues using their microphone in Valve's games lately? Specifically I'm having issues with DOTA but that uses Steam's setting so I figured I'd try asking here too That's the headset I use for work on Teams daily and have never had an issue. Not sure how long ago this started but it's definitely been a while. If I do the Mic Test, my voice plays through my speakers so it seems to be picking it up just fine. My suspicion is there's some dumbass New Windows setting that's mucking things up.
|
# ? Jan 4, 2024 20:58 |
|
StrixNebulosa posted:so, mtg arena is really good and I'm enjoying playing cards with my brother I've been trying to play MTG with a friend and it does not seem to want to connect us at all also i got this outside of steam in december:
|
# ? Jan 4, 2024 22:11 |
|
Been playing Strangers of Paradise the last week and nthing the "it's really good" sentiment. The cutscenes are funny, but what I really like about the game is that the original Final Fantasy is my favorite of the series, if nothing but for nostalgic reasons, and seeing all of the callback/reference/reimagining stuff based on it is really fun.
|
# ? Jan 4, 2024 22:25 |
|
GreenBuckanneer posted:I've been trying to play MTG with a friend and it does not seem to want to connect us at all The devs seem to break it every other week. My brother and I have just taken to going "welp" and loading up tabletop simulator instead for card games if it's broken.
|
# ? Jan 4, 2024 22:42 |
|
Sab669 posted:Anyone been having issues using their microphone in Valve's games lately? Specifically I'm having issues with DOTA but that uses Steam's setting so I figured I'd try asking here too I was having a bunch of weird microphone input issues not long ago, but it was while using PC Game Bar to talk to an Xbox friend. I never tested to see if the issue was on Steam too, but I’m betting it was. Same deal where I could see the mic input when running tests, but nothing would come through apps. I finally figured out I could fix it by going into Windows sound/microphone settings and toggling Sound Enhancements off and back on. That fixed it every time it happened to me. This could be something completely unrelated to whatever you’re dealing with, but the problem sounds similar enough to be worth a try. Good luck.
|
# ? Jan 4, 2024 22:43 |
|
StrixNebulosa posted:The devs seem to break it every other week. My brother and I have just taken to going "welp" and loading up tabletop simulator instead for card games if it's broken. Speaking of Tabletop Simulator.... I bought the multi-pack ages ago and still have a couple copies I could give away. PM me with Steam ID if interested.
|
# ? Jan 4, 2024 22:51 |
|
Post-sale old keys giveaway special edition Hack?et: DYXLJ-RDJ35-Z54?X They ?leed Pixels: CDM?E-RXXKI-D8RWV Chroma Squa?: 63CE0-YIQ?T-BCM4T ?unestone Keepe?: ?9WM2-J43M6-8M9TJ K?ntucky Rout? Z?ro: ?IKC7-8RHXD-D02CH Huma? Resource Machi?e: DCM?D-66M7C-5RC8M Card City ?ights: I2G9E-?5EV9-7B2HM
|
# ? Jan 4, 2024 23:20 |
|
Hogama posted:Card City ?ights: I2G9E-?5EV9-7B2HM
|
# ? Jan 4, 2024 23:22 |
|
Thank you for KRZ
|
# ? Jan 4, 2024 23:22 |
|
Thanks for HRM
|
# ? Jan 4, 2024 23:29 |
|
GreenBuckanneer posted:I've been trying to play MTG with a friend and it does not seem to want to connect us at all Yesss... one of us, one of us! ...not just posting to procrastinate having to play an AoEII scenario involving the great and renowned Bulgarian navy.
|
# ? Jan 4, 2024 23:38 |
|
Hogama posted:
Thank you!
|
# ? Jan 4, 2024 23:45 |
|
Couldn't get Chroma Squat or Kontucky Routo Zoro to work
|
# ? Jan 5, 2024 00:13 |
|
I bought Midnight Suns. Originally turned off by the system but I’ve been playing it for most of this week. However there are some serious stuttering issues from the port. Also the Cuphead DLC and Talespire because idk I had the old Russian Romhack RPGMaker2000 back in the day.
|
# ? Jan 5, 2024 01:41 |
|
Black Noise posted:I bought Midnight Suns. Originally turned off by the system but I’ve been playing it for most of this week. However there are some serious stuttering issues from the port. Make sure you disable the 2k launcher. Another goon posted about this link earlier
|
# ? Jan 5, 2024 01:47 |
|
Black Noise posted:I bought Midnight Suns. Originally turned off by the system but I’ve been playing it for most of this week. It’s kind of a fascinating system. When I started playing it on release and it was explaining how combat worked I was like “What the gently caress even is this? You’re telling me the XCom guys made this lightweight shitshow?”. Then you get a little more freedom and it’s kind of neat, and as you unlock more characters and moves the depth really comes out as you start figuring out how to manage positioning as much as you’re managing powers, and you start finding combinations that can be incredibly powerful. The enemies get more powerful in a fun asymmetrical way too, where they get their own stack of powerful bullshit that you can’t do. It really ramps perfectly so that your strategies evolve as the game goes on. My brother and I each put in like 50 hours in a week or two last December because it rapidly becomes super absorbing. I was doing random missions not to grind but because the actual systems were just so much fun to engage with.
|
# ? Jan 5, 2024 02:21 |
|
Then you gotta make blade go on a playdate with jubilee.
|
# ? Jan 5, 2024 02:53 |
|
Yeah the combat is really fun in Midnight Suns, which caught me off-guard because I was sure I was going to hate it based on the fact that it's a deckbuilder tactics-lite kind of game. I hate pretty much everything else about it and eventually gave up because the balance of gameplay to dating sim, even if you spam click through dialog and skip all the cutscenes, is still like 50:50 (and more like 10:90 if you actually read dialog and watch cutscenes). But I'd play another game that had the same combat mechanics and less of the non-combat stuff for sure.
|
# ? Jan 5, 2024 03:00 |
RandomBlue posted:Then you gotta make blade go on a playdate with jubilee. Yeah that's the best part
|
|
# ? Jan 5, 2024 03:02 |
|
Midnight Suns starts off as "This is some ol bullshit I'm trying to punch!" don't even know the meta but these two videos are where I am gameplay wise https://www.youtube.com/watch?v=ussCHoQttyQ https://www.youtube.com/watch?v=EBIsZlV1jHk
|
# ? Jan 5, 2024 03:03 |
|
The in-game credit packs were a big turn off and everything in the game had so many currencies and unlocks. :v They really could have shaved those off for a less gross experience.
|
# ? Jan 5, 2024 05:49 |
|
John Murdoch posted:I see a lot of the choices they made in Oblivion as being attempts to fix problems with Morrowind and getting the execution hideously wrong. Like it's not just "level scaling = bad" it's a whole series of compounding balance issues and questionable attempts to streamline Morrowind's crunch into something more modern-feeling. Morrowind's scaling holds up because the scaling for specific enemies has lower and upper bounds. Oblivion's scaling works the same way, but they relaxed the limits to an excessive degree which combined with the obtuse levelling system made for a pretty broken game if the player didn't intuit how to level up or chance upon the correct choices. So yeah, it's totally possible to implement scaling enemies in a way that works OK (As a Morrowind fan, I'll say that the combat and levelling is broken in a number of other ways though) Fruits of the sea fucked around with this message at 10:14 on Jan 5, 2024 |
# ? Jan 5, 2024 10:10 |
|
The enemy levelling in the Gothic games is perfect. There isn't any.
|
# ? Jan 5, 2024 11:20 |
|
Fruits of the sea posted:(As a Morrowind fan, I'll say that the combat and levelling is broken in a number of other ways though) The funny thing is, having been thoroughly warned about the combat in MW, I ended up having basically zero issues with it. I had loads of other problems, but the excessively numbers-driven nature of it wasn't one. I will say that I don't think I'm much of a fan of that entire leveling system. It's awkward and bad in both MW and Oblivion, it's just that MW is less punishing when it comes to optimization. And of course, like everything else, Oblivion making loads of weird little tweaks that on average make things worse. Like how dumping money into skill training was basically the expected, nay mandatory way to fill out many skills in MW only for Oblivion to lock that poo poo down without examining the root causes. Paying for stats IS boring, but making it harder to do and more limited doesn't address the actual faults in the leveling system. It's also one of the few pieces of cruft that carried all the way into Skyrim. John Murdoch fucked around with this message at 11:32 on Jan 5, 2024 |
# ? Jan 5, 2024 11:30 |
|
I picked up a bunch of puzzle games, plus South Park: The Fractured But Whole and Choo-Choo Charles. Over $200 apparently, but with the sale it came out to just over 17 bucks. Now that, my friends, is smart shopping.Chadzok posted:
If I had a time machine, the one and only thing I would use it for would be to go back a few years just so I can play The Room series for the first time again.
|
# ? Jan 5, 2024 11:33 |
|
Enemy scaling should be by location only, let me wander in and get annihilated by monsters 100 levels above me dammit
|
# ? Jan 5, 2024 11:34 |
|
Antigravitas posted:The enemy levelling in the Gothic games is perfect.
|
# ? Jan 5, 2024 11:44 |
|
I think the concept is fine enough to scale encounters so you don't get bored stomping through easy areas and there's not much fun about getting annihilated by much higher-level enemies either. I never felt like I had to plan around it as that's the whole point. I can just do my thing and the game keeps throwing challenges at me Like better scaling in DOS2 would make the 2nd act less annoying because sometimes you wander just enough into the wrong area and suddenly everything is too hard. The whole idea of it being interesting to have areas inaccessible because they are higher level is only of note if there is some fiction/context sense. Staying out of the way of dragons or big stompy dinosaurs when you are new can be fun, but not just higher level bandits or similar monsters to what you face elsewhere only this area contains their elite variant/etc. If a game is highly dependent on levels (unlike a Souls like or some such) then having jagged differences of level between areas makes me think of an MMO rather than being natural.
|
# ? Jan 5, 2024 12:01 |
|
Gothic 2 is a decent example because the "higher level" areas are totally accessible and it's encouraged to dip in there to grab some cool stuff and run the hell away. Plus the enemies are actually different, as opposed to reskins/elites etc. Oddly similar to a soulslike, although again, janky. Fruits of the sea fucked around with this message at 12:19 on Jan 5, 2024 |
# ? Jan 5, 2024 12:15 |
|
FuzzySlippers posted:Like better scaling in DOS2 would make the 2nd act less annoying because sometimes you wander just enough into the wrong area and suddenly everything is too hard. I am going to be level that what made me fall in love with the D:OS games was exactly going into higher level areas and using all the bullshit in the game to get through them with my underlevelled rear end.
|
# ? Jan 5, 2024 12:37 |
|
Antigravitas posted:The enemy levelling in Dragon’s Dogma is perfect.
|
# ? Jan 5, 2024 12:38 |
|
starting new vegas and run screaming straight north
|
# ? Jan 5, 2024 12:38 |
|
|
# ? May 24, 2024 19:49 |
|
wandering into a high level area and getting slaughtered is a Feature, not an Issue, in my Gamer Hermeneutics
|
# ? Jan 5, 2024 12:39 |