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(Thread IKs: Buck Wildman)
 
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bedpan
Apr 23, 2008

Regarde Aduck posted:

Not sure, all i did in indy 500 was crash to watch all the bits fly off

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Homeless Friend
Jul 16, 2007

gradenko_2000 posted:

going back to the days of the original Indianapolis 500 and Papyrus's NASCAR racing, these car sims would always all sorts of settings that you could change for the car: wheel alignment, camber, the angle of the spoilers, and so on

did anyone ever really use that poo poo? like, the only way to tell if it makes a difference is to either be so familiar with the math and the physics (and the game's simulational fidelity) that you can derive the answer from paper, or to run the races over and over as you tweak the setup, but that also requires you to be such a consistently good driver that you're able to separate the effects of the change to the car's configuration versus you just driving better, but if you're doing that, holy poo poo that's a lot of time invested

i meant my wheel side, like my direct drive lol. I ran a real stiff no powersteering setting (helps feel front wheels) but it was a bit too on the powerful side and the new one keeps like 85% of that feel but makes stuff more controllable/recoverable. went from like 15nm peak to 11nm lol

With car setup, all depends on the sim. No sim is accurate, but some are less inaccurate than others. There's also the problem that certain tactics can be abused that would never work irl. Like with rally you can gently caress around with camber and poo poo to give maximal grip, but if you're running an actual rally where the creator doesn't give you free wheels every stage for no reason you'll zero your tires and be driving on ice skates. This is why you should never compare hotlap times with actual race/rally times. You're right that it's way more important to git gud before messing with it, but also certain cars are very hard to drive from the jump so you can shave the edges off with an appropriate setup.

FirstnameLastname
Jul 10, 2022

gradenko_2000 posted:

going back to the days of the original Indianapolis 500 and Papyrus's NASCAR racing, these car sims would always all sorts of settings that you could change for the car: wheel alignment, camber, the angle of the spoilers, and so on

did anyone ever really use that poo poo? like, the only way to tell if it makes a difference is to either be so familiar with the math and the physics (and the game's simulational fidelity) that you can derive the answer from paper, or to run the races over and over as you tweak the setup, but that also requires you to be such a consistently good driver that you're able to separate the effects of the change to the car's configuration versus you just driving better, but if you're doing that, holy poo poo that's a lot of time invested

camber caster toe aero tire psi are all super important and circuit specific in anything competitive in a sim
most car tuning is adjusting the balance between the front and rear or inside/outside tire, like there's mathematical formulas but you don't really need any unless you're setting up an irl racecar

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Homeless Friend posted:

i meant my wheel side, like my direct drive lol. I ran a real stiff no powersteering setting (helps feel front wheels) but it was a bit too on the powerful side and the new one keeps like 85% of that feel but makes stuff more controllable/recoverable. went from like 15nm peak to 11nm lol

With car setup, all depends on the sim. No sim is accurate, but some are less inaccurate than others. There's also the problem that certain tactics can be abused that would never work irl. Like with rally you can gently caress around with camber and poo poo to give maximal grip, but if you're running an actual rally where the creator doesn't give you free wheels every stage for no reason you'll zero your tires and be driving on ice skates. This is why you should never compare hotlap times with actual race/rally times. You're right that it's way more important to git gud before messing with it, but also certain cars are very hard to drive from the jump so you can shave the edges off with an appropriate setup.

thank you for the insight :)

Homeless Friend
Jul 16, 2007
i just leave the setups to the super nerds like FNLN. i pusha da gas pedal

Ytlaya
Nov 13, 2005

Using AC Valhalla being on gamepass as an excuse to try it on PC. It's a very pretty game in 4k/120fps. Shame its actual environments aren't that great outside of Norway, since it's otherwise a pretty big graphical upgrade over its predecessors.

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
I think I broke BG3 a bit by killing the druid leader calling refugees parasites on sight. Not gamebreaking but, for example, when I rescued the nearby boy from the harpies he said I should tell a specific kid about it, but that kid has no dialogue options. And the journal on this mission says I should ask another kid about the "dragon's lair" when nobody mentioned this, and also he has no dialogue options. There is a lady lying paralyzed in a storage room who I can't wake up. I don't regret my actions however. I'm not gonna stop doing cool things.

One thing that seems intentional is I rescued the girl who tried stealing the idol before attacking the leader, then both her parents got killed in the fighting offscreen and she's either dead or vanished. 10/10.

snoremac has issued a correction as of 10:46 on Jan 11, 2024

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
continuing my playthrough of Evil West, there are interesting bits of political commentary that come through in the plot

first, the game revolves around a vampire-hunting organization called the Rentier Institute, named after its founder, William Rentier. The player-character is William's son, Jesse. At one point, William is injured, presumably mortally, and a question of succession comes to the fore. Jesse refuses to write-off his father, and one of the side-characters remarks that although the Rentier Institute is supposed to be a bureaucratic organization, as it is funded by the US government, suddenly it turns into a monarchy the moment the handing down of power is involved

the other rhetoric that stood out to me was the vampires looking down upon humanity: they regard themselves as higher beings, with humans being knuckle-dragging imbeciles still playing in the dirt. Not only does it reverse the kind of racist viewpoint that white people have towards indigenous peoples (and especially given that this is happening in the 19th century), except this time it's the supernatural beings condescending towards all humanity, but when Jesse asks the big baddie to let some hostages go, the head vampire throws it back at him: mankind has never cared about the multitudes run over by industrialization and colonialism as they stomped across America, why should he care now what happens to these people in a boarded-up church that she's about to set on fire?

Homeless Friend
Jul 16, 2007
fixing his video pipeline and premier is a piece of crap for not accepting mkv lol. I also keep friggin forgetting steam to do the 2 eye composite, so its off kilter by being right eye only.
https://i.imgur.com/ofAzyua.mp4
https://i.imgur.com/5euHKQQ.mp4

Palladium
May 8, 2012

Very Good
✔️✔️✔️✔️

wait, what?

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
Indiana Jones And The Great Circle could be MachineGames and Bethesda's new Indy game

quote:

Indiana Jones And The Great Circle appears to be the title of Bethesda and Lucasfilm's new Indiana Jones game created by Wolfenstein developers MachineGames, if a recent brace of domain registrations are any indication.

...

The timing adds up. There's an Xbox Developer Direct coming on January 18th, which will cover the new Indiana Jones game together with Ninja Theory's Celtic psychodrama Hellblade 2, Obsidian's RPG Avowed, and Oxide's simultaneous-turn strategy offering Ara: History Untold.

Bethesda announced the new Indiana Jones game back in 2021. It's being executive-produced by Starfield chappy Todd Howard.

Pepe Silvia Browne
Jan 1, 2007
played some of that Lethal Company last night. pretty fun with a lil group!

Benagain
Oct 10, 2007

Can you see that I am serious?
Fun Shoe
I play with some friends on a modded game that lets you have up to 8 people game's fun

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:

World War Mammories posted:

this is the first time I've heard of someone being scared of this particular aspect of outer wilds

well to start the game is intense on a flat screen already and 100x more intense in vr. then imagine its like youre doing an archeological excavatation then suddenly you fall through the ground into a chamber full of mummies that are all staring at you and making a disturbing noise

Bear Retrieval Unit
Nov 5, 2009

Mudslide Experiment

Epic High Five posted:

How do you even dodge that fireball shotgun, much less when he does it back to back?

not sure which attack that is, when he dances and launches fire balls at you?

quote:

The phase 2 fire slam in a long line, what the hell's the deal with that?


if you jump there should be a prompt to grapple his face, giving you a free hit if you unlocked the grapple attack.

Epic High Five
Jun 5, 2004



Bear Retrieval Unit posted:

not sure which attack that is, when he dances and launches fire balls at you?

if you jump there should be a prompt to grapple his face, giving you a free hit if you unlocked the grapple attack.

Yeah I think, it's the one where he tosses out like 20 fireballs all in a horizontal line. Half the time I can dodge forward to avoid it, but when I can't there's just no visual tell on what I should've done, and when there was a followup it would either get tossed right in my stupid face it spiked into the ground in front of him for some reason

I think I may have just missed that grapple point in my panic lol, I saw it...after I got hit. I assumed it appeared as a reward for those better players who dodged it properly so they could close the gap and punish instead of doing what I did which was roll around at low health and on fire

MeatwadIsGod
Sep 30, 2004

Foretold by Gyromancy
DOH is like the Bull fights in Sekiro where you realize how important the "parry everything" mindset is. A bunch of his attacks don't seem like they can be parried but they can.

Mad Wack
Mar 27, 2008

"The faster you use your cooldowns, the faster you can use them again"

Buck Wildman posted:

rogue trader does a great job of depicting the size and power difference between a space marine and a normie, and how satisfying it is to take one down in spite of it

i enjoyed how all your characters start giving each other their final wishes when they realize they are going to have to fight the space marine

Grapplejack
Nov 27, 2007

My favorite stupid party in sekiro is probably parrying the doh stomps. It doesn't make any sense and it owns.

Bear Retrieval Unit
Nov 5, 2009

Mudslide Experiment

Epic High Five posted:

Yeah I think, it's the one where he tosses out like 20 fireballs all in a horizontal line. Half the time I can dodge forward to avoid it, but when I can't there's just no visual tell on what I should've done, and when there was a followup it would either get tossed right in my stupid face it spiked into the ground in front of him for some reason

I think I may have just missed that grapple point in my panic lol, I saw it...after I got hit. I assumed it appeared as a reward for those better players who dodged it properly so they could close the gap and punish instead of doing what I did which was roll around at low health and on fire

for the fireball thong I avoid it by running in a circle around him, mid to short distance.

the grapple prompt is very short, that's why I jump, it gives me slightly more time before the fire hits.

Epic High Five
Jun 5, 2004



Bear Retrieval Unit posted:

for the fireball thong I avoid it by running in a circle around him, mid to short distance.

the grapple prompt is very short, that's why I jump, it gives me slightly more time before the fire hits.

I don't think I ever saw him use it except when he had just ran away and I had to close the gap. His impossible attacks being completely negated by the wonderful fire umbrella made up for it, I suppose in the end "beat him before I ever really figured out that move" is about as close to a best case scenario as I could've hoped for considering how much of an absurd wall he is for people. I really think the "just play him like a Souls boss" is bad advice. He's definitely a Sekiro boss, and the dodge in this game blows. The big mixup isn't that you need to toss what you've learned out, it's that raw aggression needs to be balanced with spacing and positioning to a degree not present in any other fight, where you can and should be insanely in their face at all times figuring out the rhythm of the fight.

You can deflect all of his non-fire non-perilous moves but really the only one you ever want to be in a position to have to deal with is the stomp, because if you're seeing the headbutt or dive it means you're in the danger zone and the deflect means you'll stay there.

cool av
Mar 2, 2013

The fireball line is weird because there’s a specific danger zone where you’re too close to dodge it due to the shorter missile travel time. You actually have to hang back after he creates a gap rather than charge in right away, in case he casts it.

The phase 3 version where he lights the ground on fire is similar except it’s insta cast cone shaped so if you’re too FAR the width is too great to dodge it so you also have to be close enough when he makes a gap.

I’ve practiced this poo poo a lot bc I did the no-charm boss rush and the only thing I would regularly take damage from on demon was the flame whip ( which you can deflect but still take burn dmg)

my_custom_username
Nov 30, 2023

Stefan Prodan posted:

doesn't he come with enemy skill materia?

he's a blue mage

Honestly this is what I've been leaning towards the most. I've also been thinking Berserker or Red Mage but Blue Mage makes the most sense

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.


Indiana Jones and the Great Circle just sounds like they gave up halfway through coming up with the title.

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


hot drat, finally won a void ship battle nice and clean, crippled the enemy flagship before it could run and took out its five escorts, all without a point of hull damage. feels good man, makes me interested in that battlefleet gothic game

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:

Buck Wildman posted:

hot drat, finally won a void ship battle nice and clean, crippled the enemy flagship before it could run and took out its five escorts, all without a point of hull damage. feels good man, makes me interested in that battlefleet gothic game

skip the first one, the second one is fun, like a way simplified version of starsector i can actually win battles in

DaysBefore
Jan 24, 2019

Battlefleet Gothic 2 is great. Even has a pretty simple 4x-ish campaign mode

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot::coolspot::coolspot:

DaysBefore posted:

Battlefleet Gothic 2 is great. Even has a pretty simple 4x-ish campaign mode

the campaign mode is great. i thought itd be entirely in this piddly little sector full of chaos guys but when i won its like ok time to cleanse the galaxy now lol

Buck Wildman
Mar 30, 2010

I am Metango, Galactic Governor


Al! posted:

skip the first one, the second one is fun, like a way simplified version of starsector i can actually win battles in

noted, it's on my wishlist for the next sale

Epic High Five
Jun 5, 2004



The new Prince of Persia metroidvania has a demo out now and there are lots of glowing reviews, including reports that it runs buttery smooth on the Switch.

I don't envy them two things though, that it requires the Ubi launcher and that it's $50. Hollow Knight and some others have really set the price that fans of the genre will pay very low, even for a really good game from the Rayman Legends team that's 30-35 hours apparently. Hollow Knight was $15 for christsake, probably the most underpriced game ever. This is also more platforming heavy so maybe that makes it worth it for people? I'm not a big fan of pure platformers but what was even the last decent one released, DK Tropical Freeze?

Mr Hootington
Jul 24, 2008

I'M HAVING A HOOT EATING CORNETTE THE LONG WAY
For all the perverts

Pepe Silvia Browne
Jan 1, 2007
"Nintendo Switch 2" should not be the name

Hatebag
Jun 17, 2008


don't worry they'll call it the swiitch

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Pepe Silvia Browne posted:

"Nintendo Switch 2" should not be the name
nintendo twitch

Pepe Silvia Browne
Jan 1, 2007

Hatebag posted:

don't worry they'll call it the swiitch

i know they will, i know in my heart they will call it something dumber than i can imagine

Ben Nerevarine
Apr 14, 2006
The Nintendo Swutch

Pepe Silvia Browne
Jan 1, 2007
The SMitch and the M is a Mario logo

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

Nintendo Versatile

Hatebag
Jun 17, 2008


swïtch

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Pepe Silvia Browne
Jan 1, 2007
humiliating myself before the Gamestop employee as I am forced to ask for one "Nintendo Sw-eeeee-tch"

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