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Taear posted:It's funny that they translated Pathfinder so closely and lovingly and then didn't do it at all with this. Lol I nearly lost a combat because of this in the end game. I was so mad. It's not that it basically crippled me for the encounter It's that it also took like 4 minutes for the animation to finish. The most recent patch finally allows plasma to hurt the shooter. We're finally full Warhammer.
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# ? Jan 12, 2024 21:32 |
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# ? Jun 8, 2024 07:46 |
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Patch Notesquote:System and stability Does that AP cost fix completely wreck the Pasqal plasma build? With the AP recharge talent on an Officer's HM he could attack 11 times.
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# ? Jan 12, 2024 21:50 |
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code:
Hmmm hopefully this isnt too bad. plasmas are already kind of eh
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# ? Jan 12, 2024 21:59 |
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pentyne posted:Does that AP cost fix completely wreck the Pasqal plasma build? With the AP recharge talent on an Officer's HM he could attack 11 times. Needs testing, but I'd suspect no. His talent doesn't decrease the attack cost, it refunds 1 AP after firing a plasma weapon. (You still need 2 AP to fire in AoE or maximal mode, and then get one back, for example.) What the officer heroic does to make it crazy is not that it recharges AP, but rather that it disables the normal limit on attack actions.
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# ? Jan 12, 2024 22:00 |
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The notable one I think would be AM’s Wildfire?
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# ? Jan 12, 2024 22:24 |
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Szarrukin posted:Honestly I'm glad they didn't, Rogue Trader tabletop is borderline unplayable jankfest. yeah aside from some names and brand identity stuff this was basically an Owlcat original system and it's much better for it
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# ? Jan 12, 2024 22:28 |
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Pascal's plasma build is still good, just not kill every single enemy before they move good.
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# ? Jan 12, 2024 22:35 |
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pentyne posted:Patch Notes 1ap flamer attacks were costing 0ap with the talent, despite it saying minimum 1 on the tooltip. You could take dozens of shots with an officer ult. The Lone Badger posted:The notable one I think would be AM’s Wildfire? Wildfire isn't a talent, but maybe?
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# ? Jan 12, 2024 23:14 |
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Starting up Act 4 and going through the litany of companion conversations, it really is wild how you can at nearly every single major point of dialogue either have someone killed, tell them you don't care, or get rid of them in some dramatic fashion.
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# ? Jan 12, 2024 23:24 |
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ghouldaddy07 posted:Can someone explain what CharacterNocturne's whole motivation? Act 4 quest triggers left me completely in the dark how that concluded He mentions that the deldar really hosed up by capturing so many farseers and he was trying to tip back the scales
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# ? Jan 12, 2024 23:51 |
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babypolis posted:He mentions that the deldar really hosed up by capturing so many farseers and he was trying to tip back the scales I think you need Marazhai in the party when confronting the Act 3 final boss, but there's a dialogue reveal about the whole situation that suggests abducting and loving with a dozen+ farseers could likely lead to literally every Craftworld going scorched earth on Commorragh and every Drukhari they can find pentyne fucked around with this message at 01:35 on Jan 13, 2024 |
# ? Jan 13, 2024 01:33 |
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the encounter design in this game is legit great. where were these guys during the pathfinder games
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# ? Jan 13, 2024 01:38 |
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Preechr posted:Did you not take Silent Running 1 and 2?
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# ? Jan 13, 2024 03:42 |
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I found for high difficulty ship combat you don't actually want to be close to enemies you just want to be dumping torpedos and running away forever. The ship combat started fun but turned to real poo poo by the end.
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# ? Jan 13, 2024 04:15 |
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What are some of the best hidden contracts and colony-drama rewards people have found? I really like the torpedoes from the Janus event chain when you let the eldarlands spread.
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# ? Jan 13, 2024 04:22 |
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Can't find the answer to this but the big bad deldar homunculus won't let me get back Heinrix even after winning the first arena fight. Did I lose him for good or will he escape some how and meet back on my ship if I get out of this city?
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# ? Jan 13, 2024 05:12 |
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AndyElusive posted:Can't find the answer to this but the big bad deldar homunculus won't let me get back Heinrix even after winning the first arena fight. Did I lose him for good or will he escape some how and meet back on my ship if I get out of this city? I had an issue getting Cassia, I just had to revert to an earlier save and got her back as expected.
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# ? Jan 13, 2024 05:21 |
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I've found silent running perks some of the best. With heavy hitting lancers and some warping around you can take out a ship or two before they get a turn.
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# ? Jan 13, 2024 06:58 |
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AndyElusive posted:Can't find the answer to this but the big bad deldar homunculus won't let me get back Heinrix even after winning the first arena fight. Did I lose him for good or will he escape some how and meet back on my ship if I get out of this city? I got psykers after the 2nd arena fight
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# ? Jan 13, 2024 08:26 |
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Dandywalken posted:
I had a LOT of success with my plasma gun on my main character soldier/arch-militant AndyElusive posted:Can't find the answer to this but the big bad deldar homunculus won't let me get back Heinrix even after winning the first arena fight. Did I lose him for good or will he escape some how and meet back on my ship if I get out of this city? You'll get him back don't worry, just at the end of the sequence of it all I had the same issue with Cassia since I had her and him and you only get to take one of them Taear fucked around with this message at 09:11 on Jan 13, 2024 |
# ? Jan 13, 2024 09:05 |
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Taear posted:You'll get him back don't worry, just at the end of the sequence of it all I had the same issue and never saw him again, not even mentioned by anybody ever.
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# ? Jan 13, 2024 09:59 |
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How does coop work in this? Is the same as BG3 where all player characters technically count as an interchangeable MC and the game is constantly getting confused about who is who?
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# ? Jan 13, 2024 11:56 |
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A couple of my friends were going to play the whole thing co-op but apparently only the host gets to be the main character and the ‘guest’ player just mostly stands around doing nothing
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# ? Jan 13, 2024 11:58 |
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The Lone Badger posted:What are some of the best hidden contracts and colony-drama rewards people have found? I really like the torpedoes from the Janus event chain when you let the eldarlands spread. If you elect the nice guy option to be the new head priest on Foulstone (Lord Tychon iirc), he doesn't appear to give you any benefits but you unlock a contract that gives you 5000 rep with all vendors at no cost. Its very nice.
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# ? Jan 13, 2024 12:02 |
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History Comes Inside! posted:A couple of my friends were going to play the whole thing co-op but apparently only the host gets to be the main character and the ‘guest’ player just mostly stands around doing nothing Good to know. Honestly, if I'm going to play through that game again in coop then I'd much prefer that method. BG3's coop just makes it impractical to keep track of the story.
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# ? Jan 13, 2024 12:03 |
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Jack Trades posted:Good to know. Yea I hate the Larian method where everyone's like their own contained story and it keeps sequence breaking, legit it's part of what I don't like about the games
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# ? Jan 13, 2024 14:08 |
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Taear posted:Yea I hate the Larian method where everyone's like their own contained story and it keeps sequence breaking, legit it's part of what I don't like about the games I have a BG3 coop campaign running right now and it keeps constantly switching between all 3 players in cutscenes and such, which creates a feeling like we aren't playing 3 different characters but rather one character that has an extreme case of Tyler Durden-ing going on. I think I'd much rather have one guy be the MC every time at this point.
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# ? Jan 13, 2024 14:16 |
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Fellblade posted:I had the same issue and never saw him again, not even mentioned by anybody ever. I had to go physically break him out of his cage thing.
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# ? Jan 13, 2024 14:36 |
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So last night I was doing a random encounter type thing in the void - a ship corrupted by chaos with a surviving magos and then a fight with a forge fiend when I ran into a truly bizarre bug. For some reason, for every turn, Pasqal had 22 AP. He also kept taking other people’s turns and when another character would get a turn they’d have 1-2 AP and went in seemingly random orders - Heinrix didn’t get to do anything the whole fight but Cassia went three or four times and Pasqal like six. I thought maybe it was some ~effect of chaos~ because I was super stoned last night doing it but in the cold light of day it feels like some kind of series of compounding technical errors
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# ? Jan 13, 2024 14:39 |
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Nephthys posted:If you elect the nice guy option to be the new head priest on Foulstone (Lord Tychon iirc), he doesn't appear to give you any benefits but you unlock a contract that gives you 5000 rep with all vendors at no cost. Its very nice. I ran into Foulstone for the first time last night and took the iconoclast option, which founded a colony that seems really useful. Got me wondering though, that wasn’t telegraphed at all, if I had chosen the other options would it have resulted in no colony? I love that this game gives the player the chance to miss something so seemingly relevant and useful
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# ? Jan 13, 2024 14:41 |
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Starting act 5. The first part of the act 4 final fight bugged and I wound op soloing the whole encounter with my MC using the biomancy staff. That sequence was pretty rad though. Something does happen with the biomancy staff and the refund biomancy AP and the refund AP with the warp being calm feats because sometimes I can spam that staff 4-5 times in a row. The staff spill over heal also brings dudes back to life, so that’s neat. Frog Act posted:So last night I was doing a random encounter type thing in the void - a ship corrupted by chaos with a surviving magos and then a fight with a forge fiend when I ran into a truly bizarre bug. For some reason, for every turn, Pasqal had 22 AP. He also kept taking other people’s turns and when another character would get a turn they’d have 1-2 AP and went in seemingly random orders - Heinrix didn’t get to do anything the whole fight but Cassia went three or four times and Pasqal like six. I thought maybe it was some ~effect of chaos~ because I was super stoned last night doing it but in the cold light of day it feels like some kind of series of compounding technical errors A not uncommon bug. Happened to a few folks in this thread including me. I think their reaction to being attacked sequence thing is bugged.
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# ? Jan 13, 2024 15:36 |
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Naramyth posted:Starting act 5. The first part of the act 4 final fight bugged and I wound op soloing the whole encounter with my MC using the biomancy staff. That sequence was pretty rad though. Oh good I was worried it was just me and something had gone terribly awry Balance in that ship was loving weird. I’ve won every fight in 1-2 tries so far on normal, but then the one before that with a few skulls, magi, sniper mooks, and four buffing heralds in the form of loudspeakers hosed me up. I just couldn’t get through the health the buffs added and couldn’t get all of them down in one turn before they buff (did get 3 eventually but the last buffed them). Spent an hour trying it before just using Toybox to kill them all and dropping the difficulty down to story…but then I got to the forgefiend fight which, AP bug aside, I just totally wiped the floor with, the fiend could barely deal any damage at all and Pasqal thunder hammered it in like three rounds. It’s so weird to go from people getting one shot by servitors and sniper crits on normal to being basically invulnerable just by dropping one difficulty tier. I’m assuming that was just the one encounter but I probably need to rebuild all my characters, I don’t really understand the class system as well as I should and probably am not using the various accumulating passives as effectively as I could
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# ? Jan 13, 2024 16:05 |
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Those two loudspeaker fights are probably this games swarm-battle. I.E Bullshit difficulty spike that makes no sense.
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# ? Jan 13, 2024 16:36 |
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babypolis posted:He mentions that the deldar really hosed up by capturing so many farseers and he was trying to tip back the scales Much obliged
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# ? Jan 13, 2024 17:06 |
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So if Uralon The Cruel is broken is it just better to ignore him? I'd prefer not waiting possibly ages for him to get fixed especially so close to the end
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# ? Jan 13, 2024 17:30 |
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pentyne posted:I think you need Marazhai in the party when confronting the Act 3 final boss, but there's a dialogue reveal about the whole situation that suggests abducting and loving with a dozen+ farseers could likely lead to literally every Craftworld going scorched earth on Commorragh and every Drukhari they can find Did everybody miss that farseers spending too long in Commoragh could cause a warp incursion? They mention dimensional stability is the one law that the Black Heart actually bothers to enforce. If anyone finds out what Yremeryss did Vect will come down on the whole spire and kill everyone. Nocturne is trying to protect the webway in a way that doesn't result in the Black Heart killing thousands of Eldar and several farseers. Much better to foist it all on a human and some drukhari patsies.
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# ? Jan 13, 2024 18:48 |
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I was in such a hurry to leave that place I may have forgot the finer details.
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# ? Jan 13, 2024 18:59 |
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Issaries posted:Those two loudspeaker fights are probably this games swarm-battle. Makes me feel better to know that those are all a general experience and not a sudden indicator that my builds are broken, at least
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# ? Jan 13, 2024 20:24 |
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Issaries posted:Those two loudspeaker fights are probably this games swarm-battle. I still steamrolled through them on Daring but they were a clear difficulty spike unlike which I haven't seen before or after. Even the boss of that "dungeon" was a chump.
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# ? Jan 13, 2024 20:28 |
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# ? Jun 8, 2024 07:46 |
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Yeah I also rolled those fights on daring. I had to reload once on that boss but then he bugged out and I 21AP melees him to death with my MC
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# ? Jan 13, 2024 20:34 |