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SniperWoreConverse
Mar 20, 2010



Gun Saliva
Shouldn't nurses also be able to do research that seems at least a little related

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QuarkJets
Sep 8, 2008

Flesh Forge posted:

it's kind of tynan's fault that shooting specialist and production specialist are SO INSANELY loving BUSTED that literally nothing can compare to them unless it is similarly beyond the pale in raw mechanical power

come on that's not fair, Melee Specialist has a really cool icon, way cooler than the other specialists

SniperWoreConverse
Mar 20, 2010



Gun Saliva
Cooking and plant cutting also seems pretty sane to me yeah

hopeandjoy
Nov 28, 2014



as a irl nurse i can confirm that i am only able to doctor, clean, haul, and flip switches.

please help me im starving to death.

Danaru
Jun 5, 2012

何 ??
I was gonna make a joke about just pausing your needs, but a lot of the nurses I work with still get stuck working eight hours of overtime per night without any notice even this long after covid, and I made myself sad :(

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Flesh Forge posted:

it's kind of tynan's fault that shooting specialist and production specialist are SO INSANELY loving BUSTED that literally nothing can compare to them unless it is similarly beyond the pale in raw mechanical power

The other vanilla specialists aren't remotely as good as shooting/production but most of the others are still pretty good. If I'm not min-maxing an ideology I'll never complain about being able to make someone Drillarms McHyperminer or have a farmer that can zoom through replanting a giant field of psychoid, since those are both high uptime professions that can be scaled indefinitely(more farmland/more drills). Animal specialists are great in animal heavy colonies but suffer from being attached to some garbage-rear end memes that I hate.

Leal
Oct 2, 2009


Kestral
Nov 24, 2000

Forum Veteran
Better Nurses is what you're looking for if you want to use that meme. It essentially adds the Medical Specialist role on to Nurse. They still can't do most work, including violence, but they get strong bonuses to tend quality, operation speed, and surgery chance, give a positive moodlet to the patient after tending, and have a couple of good activated abilities. It puts them about in line with other specialist roles, possibly a bit underpowered since you probably don't need the things they do most of the time. Then again, if you're doing the kind of run where your people get torn up all the time, or you're doing things like joining the battles of allied factions and saving all their poor downed pawns, having a Medical Specialist who can hit a button and stop losing Rest, Recreation, and Hunger for 12 hours is pretty rad.

Kitfox88
Aug 21, 2007

Anybody lose their glasses?

QuarkJets posted:

Nurses can only do Doctor and Dumb Labor? Why does Vanilla Expanded always have to make the dumbest possible choice

This is why I then grabbed a mod that disables job restrictions on positions :viggo:

QuarkJets
Sep 8, 2008

Danaru posted:

Here's a bonus, a medical specialist added by the same meme:



Like is the nurse supposed to be a leadership role? None of this is worth overspecializing one of your pawns to the point of near uselessness



E: okay I know I'm getting weird about this but I had to know:



That is such a comically terrible ability I cannot think of a single scenario I've been in where that would help what were they cooking

The Nurse ability can be replicated by having a pawn carry 1 simple meal and 1 bump of yayo lol

e: Actually the yayo-nurse is better because yayo also makes the pawn move faster and provides a huge mood bonus

QuarkJets fucked around with this message at 23:19 on Jan 13, 2024

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Yeah there are so many better things they could have done with the Nurse role, lol

Also I don't know what the hell kind of orbital mechanics we have in this system but these eclipses are by far the greatest threat to my wellbeing and prosperity, I gotta transition away from solar I guess but :gonk:

Complications
Jun 19, 2014

Ms Adequate posted:

Yeah there are so many better things they could have done with the Nurse role, lol

Also I don't know what the hell kind of orbital mechanics we have in this system but these eclipses are by far the greatest threat to my wellbeing and prosperity, I gotta transition away from solar I guess but :gonk:

Thankfully, one of Rimworld's hardworking fan artists wrote a completely plausible (TM) comic explaining how this works. Here.

Doltos
Dec 28, 2005

🤌🤌🤌

Flesh Forge posted:

it's kind of tynan's fault that shooting specialist and production specialist are SO INSANELY loving BUSTED that literally nothing can compare to them unless it is similarly beyond the pale in raw mechanical power

I don't think Tynan's bothered to balance the game ever other than the dirt cleanliness nerf. His main roll after making the framework for modders is to polish the mods and release them as 30 dollar DLCs

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Doltos posted:

I don't think Tynan's bothered to balance the game ever other than the dirt cleanliness nerf. His main roll after making the framework for modders is to polish the mods and release them as 30 dollar DLCs

He mostly tried to balance things by adding new raid types that counter hard turtle strategies but seems to have relaxed a bit after Ideology. Didn't stop him from nerfing the poo poo out of turrets though.

Piell
Sep 3, 2006

Grey Worm's Ken doll-like groin throbbed with the anticipatory pleasure that only a slightly warm and moist piece of lemoncake could offer


Young Orc
3000 hours seems like the right amount of time to finally try to build my first spaceship and get off this planet

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Complications posted:

Thankfully, one of Rimworld's hardworking fan artists wrote a completely plausible (TM) comic explaining how this works. Here.

Lol okay yeah that's gotta be the case. drat I actually remember a mod from years ago which assigned planets a random number of moons and they dictated eclipses, was pretty cool.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

isndl posted:

He mostly tried to balance things by adding new raid types that counter hard turtle strategies but seems to have relaxed a bit after Ideology. Didn't stop him from nerfing the poo poo out of turrets though.

The vanilla turret nerfs honestly annoyed the hell out of me, because turrets are expensive to build and maintain and add a nontrivial amount of wealth but mini turrets are now functionally useless for any purpose, autocannons are middling, and uranium slugs are okay but insanely expensive to build and run. It didn't really get rid of turtling strategies, it just pushed you into doing gamey poo poo like burn corridors and roof traps instead.

Dreamsicle
Oct 16, 2013

Ms Adequate posted:

Lol okay yeah that's gotta be the case. drat I actually remember a mod from years ago which assigned planets a random number of moons and they dictated eclipses, was pretty cool.

Was it Rimnauts? There's a sequel to that which received an update a couple of months ago

QuarkJets
Sep 8, 2008

Piell posted:

3000 hours seems like the right amount of time to finally try to build my first spaceship and get off this planet


Oh, word? When did they add that option *goes back to farming corn*

Asimo
Sep 23, 2007


Kitfox88 posted:

This is why I then grabbed a mod that disables job restrictions on positions :viggo:
This is the way to go, especially if you're using one of the weirder memes. Unbalanced? Eh, maybe. But it's so much less goddamn hassle and you're only allowed so many different types of specialists so at least different colonies will be broken in different ways.

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG
:qq: no no no no

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Dreamsicle posted:

Was it Rimnauts? There's a sequel to that which received an update a couple of months ago

I don't think it was, IIRC the mod I'm thinking of didn't actually have them as objects or anything in game, it just named a few moons and preassigned dates for eclipses to occur.

But I didn't realize there was a new Rimnauts, big "Oh poo poo" energy, thank you for telling me! What's one more mod...

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG
:qq: NO NO NO NO NO

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Randy out here determined to kill Flesh Forge's soul

Inexplicable Humblebrag
Sep 20, 2003

the yttakin knew the risks

Leal
Oct 2, 2009
That is the worst. Little bastards are harder to hit.

Cage Kicker
Feb 20, 2009

End of the fiscal year, bitch.
MP's got time to order pens for year year, hooah?


SKILCRAFT KREW Reppin' Quality Blind Made



Lipstick Apathy
Unleash the boomalopes

Dunno-Lars
Apr 7, 2011
:norway:

:iiam:



Do colonists get a mood debuff for using psychic shock lances on children? Cause that could solve that.

moot the hopple
Apr 26, 2008

dyslexic Bowie clone

isndl posted:

He mostly tried to balance things by adding new raid types that counter hard turtle strategies but seems to have relaxed a bit after Ideology. Didn't stop him from nerfing the poo poo out of turrets though.

I remember when centipedes termites got introduced and they tore off way bigger chunks out of your walls. I was surprised when they nerfed them in the player's favor for once.

moot the hopple fucked around with this message at 19:16 on Jan 14, 2024

Danaru
Jun 5, 2012

何 ??


Boy did I misread that at first

Mindless
Dec 7, 2001

WANTED: INFO on Mindless. Anything! Everything! Send to
Pillbug
Jingle bells, Goebles smells

Leal
Oct 2, 2009

Danaru posted:



Boy did I misread that at first

Ah this must be that "racist egg" that is implied to exist due to an "anti racist egg" existing

moot the hopple
Apr 26, 2008

dyslexic Bowie clone
If you had a time machine mod, would you go back in time and kill baby Hitter before he could hatch??

Lt. Lizard
Apr 28, 2013

moot the hopple posted:

If you had a time machine mod, would you go back in time and kill baby Hitter before he could hatch??

Trick question. First you have to determine what came first: Hitler, or the egg?

Danaru
Jun 5, 2012

何 ??


I have solved the Egg Hitler problem

Mzbundifund
Nov 5, 2011

I'm afraid so.
Are those bedrooms? Christ how big is your map?

Doltos
Dec 28, 2005

🤌🤌🤌

Kanos posted:

The vanilla turret nerfs honestly annoyed the hell out of me, because turrets are expensive to build and maintain and add a nontrivial amount of wealth but mini turrets are now functionally useless for any purpose, autocannons are middling, and uranium slugs are okay but insanely expensive to build and run. It didn't really get rid of turtling strategies, it just pushed you into doing gamey poo poo like burn corridors and roof traps instead.

It was a really bad nerf because the game lends itself to a turtle style due to combat being garbage. As long as a 0 combat pawn can beat a 10 combat pawn when both have equal weapons and armor then people will turtle, especially if they don't have enough pawns in their colony yet.

There's a lot of questionable balancing in the game. I dislike malaria/plague/flu because penoxicillan isn't the easiest thing to get right off the bat in a starting colony. It makes the debuff trivial with a large colony and devastating with a smaller one. There's also no trigger for either other than not taking your penoxicillan. There's so many mods to fix headaches like Common Sense and better hauling that it's insane Tynan hasn't taken an afternoon and fixed stuff yet.

Leal
Oct 2, 2009
As long as raids keep being like this



Turtling is pretty much a requirement. I'd love to actually do positioning and stuff out in the field, but when the enemy outnumbers you 10 to 1...

Flesh Forge
Jan 31, 2011

LET ME TELL YOU ABOUT MY DOG
yeah it very quickly gets very dumb unless you metagame wealth super hard.

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Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Ugh I'm getting the "ten jobs in ten ticks" bug, which I can normally fix by just changing work priorities or force-hauling something around or whatever, but this one has some of my idiot fucker morons all doing it because they're desperately trying to pack their inventories completely full of tea and iced coffee. I have no idea why, because nobody else is doing this, but there's nothing that I can see connecting the people who are or contrasting them with the people who aren't. Nothing to with chemical interest, where I got the pawn, their assigned jobs, or where the stuff is being stored; I tried shifting it over to another storeroom and they just went over there and did the same thing. I have solved it by simply excluding the offending pawns from the main storeroom entirely and keeping that stuff only in there, which is kind of inefficient but working okay atm.

I've run into the big before as implied, but I've never had it for them trying to just put stuff in their own inventory rather than taking something somewhere, and it's a huge pain in the rear end lol

e; Wait I found the common thread! It was totally unexpected, hence my complete confusion: They're all animal handlers. They're trying to load up on that poo poo so they can go do their taming/training jobs. :psyduck:

Ms Adequate fucked around with this message at 01:16 on Jan 15, 2024

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