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Is there any expectation that ray tracing performance will improve for RDNA3?
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# ? Jan 15, 2024 19:44 |
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# ? Jun 10, 2024 04:50 |
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If you mean RDNA4 (next-gen radeon), then there's very little that's been said about it. Pretty much every expectation and rumor/"leak" about RDNA3 turned out to be wrong (aside from the SkyJuice specs leak), so I don't intend on trusting anything anyone says about RDNA4 anyway. Both Sony and Microsoft (and all of their devs) are begging AMD for better RT support though, so I have to imagine that they'll put more effort into that at some point.
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# ? Jan 15, 2024 19:55 |
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Dr. Video Games 0031 posted:If you mean RDNA4 (next-gen radeon), then there's very little that's been said about it. Pretty much every expectation and rumor/"leak" about RDNA3 turned out to be wrong (aside from the SkyJuice specs leak), so I don't intend on trusting anything anyone says about RDNA4 anyway. Both Sony and Microsoft (and all of their devs) are begging AMD for better RT support though, so I have to imagine that they'll put more effort into that at some point. I mean RDNA3. I remember someone saying something a while ago that made it seem like there was potential for better RT performance through drivers or something that AMD hadn’t been able to figure out. I don’t know if I misunderstood or if it was just not true. Bought an AMD gpu thinking RT wasn’t important to me but now that I’ve been using it in CP2077, I really like it.
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# ? Jan 15, 2024 20:00 |
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that might have been me AMD currently implements a relatively large chunk of the raytracing stack in software, and anything that's software could potentially see improvements from driver updates, but not much has happened there whether due to lack of resources or just because they already squeezed out everything they could early on
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# ? Jan 15, 2024 20:12 |
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dkj posted:I mean RDNA3. I remember someone saying something a while ago that made it seem like there was potential for better RT performance through drivers or something that AMD hadn’t been able to figure out. Oh, that's definitely not happening. There was some talk from the leakers who were dead wrong about RDNA3's performance that maybe there's a driver-level issue that can be ironed out holding back performance, but that's been pretty much debunked. The RDNA3 GPUs are staying as they are.
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# ? Jan 15, 2024 20:13 |
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repiv posted:that might have been me Dr. Video Games 0031 posted:Oh, that's definitely not happening. There was some talk from the leakers who were dead wrong about RDNA3's performance that maybe there's a driver-level issue that can be ironed out holding back performance, but that's been pretty much debunked. The RDNA3 GPUs are staying as they are. Disappointing, but thank you
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# ? Jan 15, 2024 20:30 |
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Mods, please change thread title to AMD: Disappointing, but thank you.
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# ? Jan 15, 2024 20:40 |
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AMD needs to pull a rabbit out of the hat basically. I'm frankly astonished they haven't really answered 3 entire generations of RTX GPUs. AMD really should have done something properly by now. Their currently raytracing performance is truly abysmal and lacking in any real seriousness or effort.
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# ? Jan 15, 2024 20:48 |
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If you have an RDNA3 card and don't want it, there's probably a large market of people who do, so it's not the worst outcome in the world if you want to trade up. I've been telling people that RT isn't there yet for five years, and I'll have no need for another three the way things are going. We are still at the point where it primarily appears in a few extremely high budget games (Remedy, CDPR) and some niche games from overseas that punch above their weight for production (Bright Memory Infinite a few years ago, Black Myth Wukong this year.)
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# ? Jan 15, 2024 21:42 |
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Zedsdeadbaby posted:AMD needs to pull a rabbit out of the hat basically. I'm frankly astonished they haven't really answered 3 entire generations of RTX GPUs. AMD really should have done something properly by now. Their currently raytracing performance is truly abysmal and lacking in any real seriousness or effort. I'm really curious to see what they're going to do next console generation. Microsoft and Sony are already chomping at the bit to advertise RT with this gen, even if it's kind of meh compared to a good PC, and it's just the kind of buzz word that the public at large will jump at regardless of how much tech nerds might insist that more FPS with raster is better.
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# ? Jan 15, 2024 21:47 |
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its personal preference based on the games you play and the like, but for me, RT performance is absolutely relevant to my GPU purchasing decisions already and has been for a while
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# ? Jan 15, 2024 21:52 |
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Considering the power usage and cost the AMD APUs in consoles have been pretty solid! I would guess next generation will be that much better, but it doesn't need to be hugely groundbreaking. I think AMD is basically happy just drafting behind NVidia in GPU because it's not the focus on the company. Don't make any big bets and you won't lose any big bets. Cash in on the high margins and just sorta hang around.
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# ? Jan 15, 2024 21:53 |
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They are also pretty much the only game in town for the handheld PC market which isn’t huge it’s still moving millions of units.
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# ? Jan 15, 2024 22:04 |
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Cygni posted:its personal preference based on the games you play and the like, but for me, RT performance is absolutely relevant to my GPU purchasing decisions already and has been for a while WoW. And FF14 which has some of the worst AA and SSAO you've ever seen. I think the most technically demanding game I hope to play within the next year is FF16, and that makes the PS5 sputter and cough without using any RT. It might be copium for owning the worst value card in the entire 30x0 generation (3070ti) but Fortnite is the only place where I said "huh nice shadow" and then turned it off because I don't buy high framerate monitors to struggle to keep 60. Craptacular! fucked around with this message at 22:17 on Jan 15, 2024 |
# ? Jan 15, 2024 22:15 |
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Comfy Fleece Sweater posted:Running Furmark for 15 minutes is probably fine to test a GPU, right? No problems detected in device, runs great Not fully, I think? My GPU has some kind of VRAM overheating issue that shows up in a select few games but not in Furmark.
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# ? Jan 15, 2024 22:24 |
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Furmark will eventually tell you if your GPU cooling is good enough and possibly if your PSU supplies enough power, but if you want to test your GPU/system stability you need something more realistic with variable loads (I think Witcher 3 and Cyberpunk might do these days?), and for longer.
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# ? Jan 15, 2024 22:28 |
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Craptacular! posted:WoW. And FF14 which has some of the worst AA and SSAO you've ever seen. I think the most technically demanding game I hope to play within the next year is FF16, and that makes the PS5 sputter and cough without using any RT. It might be copium for owning the worst value card in the entire 30x0 generation (3070ti) but Fortnite is the only place where I said "huh nice shadow" and then turned it off because I don't buy high framerate monitors to struggle to keep 60. FF14 is my most played PC game by a massive margin, and as you said it barely knows what AA and SSAO are. Interested to see what the graphics update does, but I'm not expecting truly massive changes to the way the game looks, or at least the necessary hardware to run it. FF16 is a different story, and I'll be interested to see how it runs on my computer. If my 7900 XTX has trouble with it I'll be both impressed and incredibly pissed.
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# ? Jan 15, 2024 22:31 |
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MarcusSA posted:They are also pretty much the only game in town for the handheld PC market which isn’t huge it’s still moving millions of units. There's a bunch of the Aya and other brand ones using Intel iGPUs, and have been for a while. Edit: none of these have more than a tiny fraction of how many handheld gaming machines Nvidia sells though, clearly.
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# ? Jan 15, 2024 22:40 |
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Rumor is the PS5 Pro will have dedicated hardware for RT and Upscaling like Nvidia / Intel has for what it's worth. Of course the rumor could be bullshit.
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# ? Jan 15, 2024 22:48 |
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MarcusSA posted:They are also pretty much the only game in town for the handheld PC market which isn’t huge it’s still moving millions of units. Not true, MSI is dropping their own handheld with Arc integrated graphics soon that seems to perform similarly to the 780M
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# ? Jan 15, 2024 22:50 |
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Flowing Thot posted:Rumor is the PS5 Pro will have dedicated hardware for RT and Upscaling like Nvidia / Intel has for what it's worth. Of course the rumor could be bullshit. My uncle who works at Nintendo told me this is true.
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# ? Jan 15, 2024 22:53 |
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Craptacular! posted:WoW. And FF14 yeah, ive never played more than 15 minutes of wow or a final fantasy game. also i generally dont play multiplayer games that arent ARPGs. but i put 150+ hours into cyberpunk and played some amount of 20+ other games with some level of RT in the last few years (Control, SoTR, Forza Horizon 5, BF5, Requiem Plague Tale, Mechwarrior 5, CoD, Dead Space, DOOM Eternal, F1, Jedi Survivor, RE Remakes, Guardians of the Galaxy, Hitman, Halo... uh... others im forgetting im sure) so yeah, likely depends on the games you play, but i value RT performance fairly heavily Cygni fucked around with this message at 22:56 on Jan 15, 2024 |
# ? Jan 15, 2024 22:54 |
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Branch Nvidian posted:My uncle who works at Nintendo told me this is true. Why would your Nintendo uncle know about Playstation I think you might be unserious about this.
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# ? Jan 15, 2024 22:55 |
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speaking of uncles at nintendo lol at gameshark "leaking" the switch 2 release window and being taken seriously their whole schtick is making unlicensed products why the hell would they have any insider knowledge also they are rebranding to "AI shark" because of course they are
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# ? Jan 15, 2024 22:57 |
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I'm honestly amazed that gameshark even still exists. Like, who have they been marketing and selling stuff to since the N64 went out of production?
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# ? Jan 15, 2024 22:58 |
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Flowing Thot posted:Why would your Nintendo uncle know about Playstation I think you might be unserious about this. It’s called corporate espionage look if up
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# ? Jan 15, 2024 22:59 |
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Branch Nvidian posted:I'm honestly amazed that gameshark even still exists. Like, who have they been marketing and selling stuff to since the N64 went out of production? i don't think they have existed for a while, console security got too good for them to meaningfully make unlicensed products so someone has just held onto the brand as is about to relaunch it as... *vague AI gestures* they could jump on the XIM bandwagon i suppose, that's the closest thing to a cheat device you can make for modern consoles repiv fucked around with this message at 23:05 on Jan 15, 2024 |
# ? Jan 15, 2024 22:59 |
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change my name posted:Not true, MSI is dropping their own handheld with Arc integrated graphics soon that seems to perform similarly to the 780M Well that’s why I said pretty much! Also lol at the intel iGPU though
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# ? Jan 15, 2024 23:09 |
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repiv posted:speaking of uncles at nintendo lol at gameshark "leaking" the switch 2 release window and being taken seriously That was a weird case of internet telephone, where some dumb info being reported starts to spread, which people seemingly take to imply credibility and newsworthiness, which in turn leads to even more reposts.
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# ? Jan 15, 2024 23:45 |
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repiv posted:AMD currently implements a relatively large chunk of the raytracing stack in software, and anything that's software could potentially see improvements from driver updates I imagine they're doing something, given Sony and Microsoft's rumored demands for more RT in the next consoles.
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# ? Jan 15, 2024 23:58 |
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Given there's multiple reports out saying Microsoft is planning to release more of their games on PS5, I wouldn't hold my breath for a next gen Xbox console.
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# ? Jan 16, 2024 01:22 |
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the "oddest" rumor about xbox is them switching to arm for their next console but who knows
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# ? Jan 16, 2024 01:28 |
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Zedsdeadbaby posted:AMD needs to pull a rabbit out of the hat basically. I'm frankly astonished they haven't really answered 3 entire generations of RTX GPUs. AMD really should have done something properly by now. Their currently raytracing performance is truly abysmal and lacking in any real seriousness or effort. I'm not so sure anymore, have you looked at the raytracing games lately? It's still all about Cyberpunk, Control and Metro from 2019/20. Oh and Minecraft. Does it work ok on the Forza games? Maybe that Epic exclusive walking sim sequel? Real world changing stuff
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# ? Jan 16, 2024 01:40 |
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sauer kraut posted:Does it work ok on the Forza games? Its reflections only in Forza and Forza 8 still runs like poo poo on PC. But it also seems to have bombed so hard it left a crater. Also don't forget that Avatar game that Ubisoft said was designed to be a graphical benchmark for years to come, ignoring the part where to be a relevant benchmark people need to give a poo poo about the game.
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# ? Jan 16, 2024 01:50 |
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njsykora posted:Its reflections only in Forza and Forza 8 still runs like poo poo on PC. But it also seems to have bombed so hard it left a crater. This discussion is forgetting about Immortals of Aveum, the Unreal Engine 5-based game that used every possible feature, to such a degree that on current generation consoles it renders at sub-480p, specifically 768x436. It's also 60fps only, rather than aiming for 30fps at 720p.
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# ? Jan 16, 2024 02:08 |
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Cygni posted:yeah, ive never played more than 15 minutes of wow or a final fantasy game. also i generally dont play multiplayer games that arent ARPGs. but i put 150+ hours into cyberpunk and played some amount of 20+ other games with some level of RT in the last few years (Control, SoTR, Forza Horizon 5, BF5, Requiem Plague Tale, Mechwarrior 5, CoD, Dead Space, DOOM Eternal, F1, Jedi Survivor, RE Remakes, Guardians of the Galaxy, Hitman, Halo... uh... others im forgetting im sure) I feel like a big chunk of these are probably mostly played by people on console, so it's absolutely a case of the console space needing to improve it's RT, but on the desktop, it's probably still of insignificant demand.
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# ? Jan 16, 2024 02:49 |
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Twerk from Home posted:This discussion is forgetting about Immortals of Aveum, the Unreal Engine 5-based game that used every possible feature, to such a degree that on current generation consoles it renders at sub-480p, specifically 768x436. Don't worry, next generation AMD will have good AI hardware for up scaling, so games can run at sub-240p native.
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# ? Jan 16, 2024 02:52 |
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Canned Sunshine posted:I feel like a big chunk of these are probably mostly played by people on console, so it's absolutely a case of the console space needing to improve it's RT, but on the desktop, it's probably still of insignificant demand.
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# ? Jan 16, 2024 02:57 |
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Cygni posted:i def dont think there is "insignificant demand" for RT on PC I meant in a lot of the games you listed Edit: Like, the likes of Forza, Halo, etc., I'd be shocked if the PC playerbase was close to the console side, so while I don't doubt that most PC players want RT, I think you need to sell it/get it going on the console side to actually get developers to implement it properly. Otherwise, you get lovely implementations like WoW's, lol Edit 2: And I think HDR is a much, much bigger "overall benefit" to a game that RT, so if developers are time/cash-constrained, they should prioritize HDR by far. Canned Sunshine fucked around with this message at 03:06 on Jan 16, 2024 |
# ? Jan 16, 2024 02:59 |
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# ? Jun 10, 2024 04:50 |
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5090: Playing assetto corsa on settings that are so realistic that I die from the exhaust fumes collecting in my room as I drive.
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# ? Jan 16, 2024 03:25 |