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Inspector Gesicht
Oct 26, 2012

500 Zeus a body.


muscles like this! posted:

Wasn't there an issue with 2 where if you didn't have a ME1 save killing Wrex was the default choice?

The issue was where Conrad Verner claims you pulled a gun in his face back in 1, regardless of your choice there. In 3 he apologizes for the error and says he was under stress at the time.

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haveblue
Aug 15, 2005



Toilet Rascal
The spoiler thing is true, you have to import a save descended from an ME1 run where you did the opposite

It’s probably like that because the opposite is significantly harder to achieve

Aphrodite
Jun 27, 2006

Inspector Gesicht posted:

The issue was where Conrad Verner claims you pulled a gun in his face back in 1, regardless of your choice there. In 3 he apologizes for the error and says he was under stress at the time.

And when they did the Legendary edition, they didn't fix the bug in 2 because then it would make no sense in 3 and they didn't have an alternate scene to replace the apology with.

Suleman
Sep 4, 2011

Solenna posted:

That sounds amazing :allears:
Unfortunately, on the higher difficulties, your charge + shotgun combo is just shy of reaching the breakpoint where you can kill certain tough enemies. So you might charge in, empty your shotgun, and be staring right into the face of a very angry big boy (and his friends). It's still obviously a viable class to play, but requires some thought and care.
Lower difficulties, though? Like a knife through butter.

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.


Time to dust off the Batarian Hatesurfing video:
https://www.youtube.com/watch?v=3eTaCRQNH6g

TontoCorazon
Aug 18, 2007


tribbledirigible posted:

Time to dust off the Batarian Hatesurfing video:
https://www.youtube.com/watch?v=3eTaCRQNH6g

Lol

John Murdoch
May 19, 2009

I can tune a fish.
ME3 multi was good but I do feel like people gloss over some of its rough edges. Namely the grind needed to unlock/level up poo poo (unless you just hacked in credits) and the netcode leading to a lot of Banshees lag grabbing you and insta-killing you with no recourse. :argh:

The Lone Badger
Sep 24, 2007

Suleman posted:

Unfortunately, on the higher difficulties, your charge + shotgun combo is just shy of reaching the breakpoint where you can kill certain tough enemies. So you might charge in, empty your shotgun, and be staring right into the face of a very angry big boy (and his friends).

Couldn't you finish him off with a Nova?

Aphrodite
Jun 27, 2006

John Murdoch posted:

the netcode leading to a lot of Banshees lag grabbing you and insta-killing you with no recourse. :argh:

This was always funny and therefore a pro.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
Picked up Death Must Die which is a fun Vampire Survivors like with an emphasis on equipment like an RPG, so you’re constantly swapping out your armor and items when new and better ones drop.

At first I was worried that item management was gonna be a huge pain since the game had 5 characters and loot can be dropped for any character, but the games UI makes it a breeze.

When you finish a run and return to the lobby you can easily switch between each characters inventory. Comparing item stats is also pretty easy. I was worried each run would end in 15 minutes of item management when it can be less than 5.

mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem
While walking around Last Light Inn in Baldur's Gate 3 I get the notification (in the same place as the combat notifs) "His Majesty gained Condition: Sleeping"

His Majesty is a housecat

John Murdoch
May 19, 2009

I can tune a fish.

moosecow333 posted:

Picked up Death Must Die which is a fun Vampire Survivors like with an emphasis on equipment like an RPG, so you’re constantly swapping out your armor and items when new and better ones drop.

At first I was worried that item management was gonna be a huge pain since the game had 5 characters and loot can be dropped for any character, but the games UI makes it a breeze.

When you finish a run and return to the lobby you can easily switch between each characters inventory. Comparing item stats is also pretty easy. I was worried each run would end in 15 minutes of item management when it can be less than 5.

I do find it funny that as VS-alikes try to innovate and grow more complex they're essentially just slowly rebuilding the ARPG genre from the ground up. I don't actually mind though, because I've had a bone to pick with said genre for years. :v:

bawk
Mar 31, 2013

mycot posted:

While walking around Last Light Inn in Baldur's Gate 3 I get the notification (in the same place as the combat notifs) "His Majesty gained Condition: Sleeping"

His Majesty is a housecat

He's also a hairless cat. Which was a bug. In Big Postgame Patch #3, they added in a bugfix note that they fixed it. The very, very next update was Bugfix #8, where Larian immediately reverted him back to a hairless cat.



And everybody who complained was 100% correct, His Majesty works so much better as a hairless cat. :allears:




In Non-BG3 talk, I picked up Prince of Persia: The Lost Crown and it's so goddamn good. I just got the Bow, which slightly opens up some more possibilities when exploring around the world, but it's so refreshing to have a Metroidvania game that 1. Immediately has movement which feels good, without needing to gather a few movement upgrades first, and 2. Gives you the ability to screenshot a room + keep that screenshot in-game, instead of just through the Steam overlay (or w/e the epic/ubisoft equivalent is)

You just start the game with a sliding dash, sprint, and a wall-jump. No collectibles. No slow, weak-feeling openings areas. You start out doing wall-jumps and parrying horses/boars, and you get stronger from there. More games need to understand the importance of being able to wall-jump and parry animals.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


John Murdoch posted:

I do find it funny that as VS-alikes try to innovate and grow more complex they're essentially just slowly rebuilding the ARPG genre from the ground up. I don't actually mind though, because I've had a bone to pick with said genre for years. :v:

It really just skips the boring parts of Diablo and gets right to the fun parts

Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



The VS genre is genius because it condenses all the fun of a good ARPG - getting levels and getting loot - into like 15 to 30 minute runs depending on the game. You don't have to spend hours on a character to hit max level and then grind for five times as long to get a unique you need for your build; just start a new run and you're leveling up like it's being made illegal.

Also I always liked the Mako, but I'm one of those weird people who thinks ME1 was the best one

ilmucche
Mar 16, 2016

moosecow333 posted:

When you finish a run and return to the lobby you can easily switch between each characters inventory. Comparing item stats is also pretty easy. I was worried each run would end in 15 minutes of item management when it can be less than 5.

How do you do this because I had to switch to each character then go to the merchant

don longjohns
Mar 2, 2012

Ms Adequate posted:

The VS genre is genius because it condenses all the fun of a good ARPG - getting levels and getting loot - into like 15 to 30 minute runs depending on the game. You don't have to spend hours on a character to hit max level and then grind for five times as long to get a unique you need for your build; just start a new run and you're leveling up like it's being made illegal.

Also I always liked the Mako, but I'm one of those weird people who thinks ME1 was the best one

I loved the Mako. Hated ME2, never bothered with 3.

"Launching probe" replacing the Mako sucked.

Nameless Pete
May 8, 2007

Get a load of those...
Counterpoint: EDI's annoyed sigh if you repeatedly probe Uranus because she doesn't think it's funny.

Suleman
Sep 4, 2011

The Lone Badger posted:

Couldn't you finish him off with a Nova?

I was specifically talking about ME2 here, Nova was introduced in ME3. I'm thinking this combo being so risky is part of why they implemented Nova.

Morpheus
Apr 18, 2008

My favourite little monsters
I chose Vanguard for Mass Effect 2 and it was one of the worst decisions I made. I'm playing on a high difficulty level and all charge does is get you killed.

Sally
Jan 9, 2007


Don't post Small Dash!
yay ME2 Vanguard is way riskier. cant be as cavalier as you can in ME3 and MEA. the charge still rules but you need to be more conservative and make sure do it where you can quickly retreat.

^^^
i did a Veteran run of the whole triology as Vanguard and worst experience was ME1 by far. ME2 was far more doable but not the relative walk in the park 3 was. it just plays way differently so if you are expecting ME3-Vanguard playstyle youll get hosed up.

moosecow333
Mar 15, 2007

Super-Duper Supermen!

ilmucche posted:

How do you do this because I had to switch to each character then go to the merchant

It’s the colored circles at the top of your inventory. If I recall right you can even swap around while in the merchant view.

Opopanax
Aug 8, 2007

I HEX YE!!!


Infiltrater is the way to go on Insanity, but it's certainly not as fun as vanguard

ilmucche
Mar 16, 2016

moosecow333 posted:

It’s the colored circles at the top of your inventory. If I recall right you can even swap around while in the merchant view.

Cool thanks, it was driving me crazy having to switch characters to manage that

Vic
Nov 26, 2009

malae fidei cum XI_XXVI_MMIX
Shooty soldier was the most fun because all three games were balanced around it.

The Lone Badger
Sep 24, 2007

Opopanax posted:

Infiltrater is the way to go on Insanity, but it's certainly not as fun as vanguard

In ME1 infiltrator has the highest DPS of any class. I never felt much purpose to them in 2 and 3.

Opopanax
Aug 8, 2007

I HEX YE!!!


Cloak-shoot-repeat. It's mainly just an easier class

Kitfox88
Aug 21, 2007

Anybody lose their glasses?
I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that.

The Paragon interrupt at the end of the Overlord dlc too, even though the entire situation had my soul shuddering.

The Lone Badger
Sep 24, 2007

Kitfox88 posted:

I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that.

The Paragon interrupt at the end of the Overlord dlc too, even though the entire situation had my soul shuddering.

Alpha Protocol has an interesting twist on this too.
So you're a superspy. James Bond, Jack Bauer, Jason Bourne, etc. You know the drill.
One of the character backgrounds you can take at the start is 'recruit'. This is your first day on the job and you're way too green for this poo poo. You get less starting skill points and some dialogue options are changed to be more tremulous, but selecting these new options can give you extra skill points.
Complete a game as a Recruit and you unlock the 'Veteran' background. You've been there, done that, and today is basically just a regular Wednesday to you. Extra starting skill points, dialog changes again. But when you come to some of the Important Moral Choice events you're badass enough to be able to say "gently caress that, I'm doing both."

sebmojo
Oct 23, 2010


Legit Cyberpunk









don longjohns posted:

I loved the Mako. Hated ME2, never bothered with 3.

"Launching probe" replacing the Mako sucked.

I liked the scanner, which is a very unpopular opinion. That thunk noise was the poo poo

bitterandtwisted
Sep 4, 2006




It was all worth it for the Probing Uranus joke

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Kitfox88 posted:

I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that.

Fun fact, that and the similar moment for engineer Shepard in Citadel were, according to the developers, put in by the devs as a treat because engineer was consistently the least-played class in the series.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

bitterandtwisted posted:

It was all worth it for the Probing Uranus joke

It's a real gem just hearing the disappointment and resignation in EDI's voice as she accepts she's going to have say a butt joke.

https://www.youtube.com/watch?v=l6rtQ0-ez4g

"....Probing Uranus... :rolleyes:"

MadDogMike
Apr 9, 2008

Cute but fanged

Opopanax posted:

Melee as the Batarian Solider is some of the most fun I’ve had in a game. I’ll never forget the revving sound his fist makes before exploding the enemy

Krogans were awesome too with the headbutt melee attack. There was never an official RULE multiple players with Krogans had to spend the time between waves headbutting each other, but fortunately everyone seemed to realize it was the appropriate thing to do. Also, heavy attacking Cerberus snipers and hearing that dopplered “Ahhhh!!!…” scream as they flew away never stopped being hilarious :D.

EDIT - A reference to proper Krogan behavior for the uninitiated.

MadDogMike has a new favorite as of 21:38 on Jan 22, 2024

tribbledirigible
Jul 27, 2004
I finally beat the internet. The end boss was hard.

MadDogMike posted:

Krogans were awesome too with the headbutt melee attack. There was never an official RULE multiple players with Krogans had to spend the time between waves headbutting each other, but fortunately everyone seemed to realize it was the appropriate thing to do. Also, heavy attacking Cerberus snipers and hearing that dopplered “Ahhhh!!!…” scream as they flew away never stopped being hilarious :D.

And the Krogan were all so drat happy about it. Like I'm jealous of that level of job satisfaction.

Though the best class of Krogan was the last one- the Warlord with the metal as gently caress giant hammer. Nothing like outscoring your team with nothing but pure melee.

CJacobs
Apr 17, 2011

Reach for the moon!
I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time.

Edit: If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion.

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



CJacobs posted:

If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion.

I knew my tactic of wondering how bullet time worked in multiplayer but never getting around to looking it up on youtube would pay off eventually! :smugdog:

Seriously though, I've had Max Payne 3 in mind to replay lately, and that question did just pop into mind again the other day. That mooks mode sounds fun as hell, too.

moosecow333
Mar 15, 2007

Super-Duper Supermen!
One of the online Metal Gear Solids had a similar thing where one player was Snake and the rest were guards.

ilmucche
Mar 16, 2016

CJacobs posted:

I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time.

Edit: If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion.

The specialists mod for half life had some fun with that. Occasionally someone would use the slowmo power up, but if you were just outside the range of it occasionally you'd come around a corner and see two players moving super slow and get some easy headshots

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Dewgy
Nov 10, 2005

~🚚special delivery~📦

CJacobs posted:

I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time.

Edit: If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion.

I rarely get into MP games but god was it a blast to go get into free for all shenanigans as Fabiana Branco, the ill-fated damsel in distress of MP3.

Full on dolled up in a gold miniskirt headshotting dudes yelling “I’M FABA BRANCO, BITCH!!! :black101:

God that game needs a modern port. :allears:

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