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muscles like this! posted:Wasn't there an issue with 2 where if you didn't have a ME1 save killing Wrex was the default choice? The issue was where Conrad Verner claims you pulled a gun in his face back in 1, regardless of your choice there. In 3 he apologizes for the error and says he was under stress at the time.
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# ? Jan 20, 2024 19:35 |
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# ? May 18, 2024 21:24 |
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The spoiler thing is true, you have to import a save descended from an ME1 run where you did the opposite It’s probably like that because the opposite is significantly harder to achieve
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# ? Jan 20, 2024 20:24 |
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Inspector Gesicht posted:The issue was where Conrad Verner claims you pulled a gun in his face back in 1, regardless of your choice there. In 3 he apologizes for the error and says he was under stress at the time. And when they did the Legendary edition, they didn't fix the bug in 2 because then it would make no sense in 3 and they didn't have an alternate scene to replace the apology with.
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# ? Jan 20, 2024 20:44 |
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Solenna posted:That sounds amazing Lower difficulties, though? Like a knife through butter.
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# ? Jan 20, 2024 22:14 |
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Time to dust off the Batarian Hatesurfing video: https://www.youtube.com/watch?v=3eTaCRQNH6g
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# ? Jan 20, 2024 23:27 |
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tribbledirigible posted:Time to dust off the Batarian Hatesurfing video: Lol
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# ? Jan 20, 2024 23:34 |
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ME3 multi was good but I do feel like people gloss over some of its rough edges. Namely the grind needed to unlock/level up poo poo (unless you just hacked in credits) and the netcode leading to a lot of Banshees lag grabbing you and insta-killing you with no recourse.
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# ? Jan 21, 2024 00:14 |
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Suleman posted:Unfortunately, on the higher difficulties, your charge + shotgun combo is just shy of reaching the breakpoint where you can kill certain tough enemies. So you might charge in, empty your shotgun, and be staring right into the face of a very angry big boy (and his friends). Couldn't you finish him off with a Nova?
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# ? Jan 21, 2024 00:29 |
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John Murdoch posted:the netcode leading to a lot of Banshees lag grabbing you and insta-killing you with no recourse. This was always funny and therefore a pro.
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# ? Jan 21, 2024 01:11 |
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Picked up Death Must Die which is a fun Vampire Survivors like with an emphasis on equipment like an RPG, so you’re constantly swapping out your armor and items when new and better ones drop. At first I was worried that item management was gonna be a huge pain since the game had 5 characters and loot can be dropped for any character, but the games UI makes it a breeze. When you finish a run and return to the lobby you can easily switch between each characters inventory. Comparing item stats is also pretty easy. I was worried each run would end in 15 minutes of item management when it can be less than 5.
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# ? Jan 21, 2024 01:40 |
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While walking around Last Light Inn in Baldur's Gate 3 I get the notification (in the same place as the combat notifs) "His Majesty gained Condition: Sleeping" His Majesty is a housecat
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# ? Jan 21, 2024 01:49 |
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moosecow333 posted:Picked up Death Must Die which is a fun Vampire Survivors like with an emphasis on equipment like an RPG, so you’re constantly swapping out your armor and items when new and better ones drop. I do find it funny that as VS-alikes try to innovate and grow more complex they're essentially just slowly rebuilding the ARPG genre from the ground up. I don't actually mind though, because I've had a bone to pick with said genre for years.
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# ? Jan 21, 2024 01:58 |
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mycot posted:While walking around Last Light Inn in Baldur's Gate 3 I get the notification (in the same place as the combat notifs) "His Majesty gained Condition: Sleeping" He's also a hairless cat. Which was a bug. In Big Postgame Patch #3, they added in a bugfix note that they fixed it. The very, very next update was Bugfix #8, where Larian immediately reverted him back to a hairless cat. And everybody who complained was 100% correct, His Majesty works so much better as a hairless cat. In Non-BG3 talk, I picked up Prince of Persia: The Lost Crown and it's so goddamn good. I just got the Bow, which slightly opens up some more possibilities when exploring around the world, but it's so refreshing to have a Metroidvania game that 1. Immediately has movement which feels good, without needing to gather a few movement upgrades first, and 2. Gives you the ability to screenshot a room + keep that screenshot in-game, instead of just through the Steam overlay (or w/e the epic/ubisoft equivalent is) You just start the game with a sliding dash, sprint, and a wall-jump. No collectibles. No slow, weak-feeling openings areas. You start out doing wall-jumps and parrying horses/boars, and you get stronger from there. More games need to understand the importance of being able to wall-jump and parry animals.
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# ? Jan 21, 2024 02:39 |
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John Murdoch posted:I do find it funny that as VS-alikes try to innovate and grow more complex they're essentially just slowly rebuilding the ARPG genre from the ground up. I don't actually mind though, because I've had a bone to pick with said genre for years. It really just skips the boring parts of Diablo and gets right to the fun parts
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# ? Jan 21, 2024 04:37 |
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The VS genre is genius because it condenses all the fun of a good ARPG - getting levels and getting loot - into like 15 to 30 minute runs depending on the game. You don't have to spend hours on a character to hit max level and then grind for five times as long to get a unique you need for your build; just start a new run and you're leveling up like it's being made illegal. Also I always liked the Mako, but I'm one of those weird people who thinks ME1 was the best one
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# ? Jan 21, 2024 09:47 |
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moosecow333 posted:When you finish a run and return to the lobby you can easily switch between each characters inventory. Comparing item stats is also pretty easy. I was worried each run would end in 15 minutes of item management when it can be less than 5. How do you do this because I had to switch to each character then go to the merchant
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# ? Jan 21, 2024 09:51 |
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Ms Adequate posted:The VS genre is genius because it condenses all the fun of a good ARPG - getting levels and getting loot - into like 15 to 30 minute runs depending on the game. You don't have to spend hours on a character to hit max level and then grind for five times as long to get a unique you need for your build; just start a new run and you're leveling up like it's being made illegal. I loved the Mako. Hated ME2, never bothered with 3. "Launching probe" replacing the Mako sucked.
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# ? Jan 21, 2024 09:56 |
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Counterpoint: EDI's annoyed sigh if you repeatedly probe Uranus because she doesn't think it's funny.
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# ? Jan 21, 2024 10:19 |
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The Lone Badger posted:Couldn't you finish him off with a Nova? I was specifically talking about ME2 here, Nova was introduced in ME3. I'm thinking this combo being so risky is part of why they implemented Nova.
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# ? Jan 21, 2024 10:22 |
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I chose Vanguard for Mass Effect 2 and it was one of the worst decisions I made. I'm playing on a high difficulty level and all charge does is get you killed.
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# ? Jan 21, 2024 16:41 |
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yay ME2 Vanguard is way riskier. cant be as cavalier as you can in ME3 and MEA. the charge still rules but you need to be more conservative and make sure do it where you can quickly retreat. ^^^ i did a Veteran run of the whole triology as Vanguard and worst experience was ME1 by far. ME2 was far more doable but not the relative walk in the park 3 was. it just plays way differently so if you are expecting ME3-Vanguard playstyle youll get hosed up.
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# ? Jan 21, 2024 17:17 |
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ilmucche posted:How do you do this because I had to switch to each character then go to the merchant It’s the colored circles at the top of your inventory. If I recall right you can even swap around while in the merchant view.
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# ? Jan 21, 2024 18:41 |
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Infiltrater is the way to go on Insanity, but it's certainly not as fun as vanguard
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# ? Jan 21, 2024 18:49 |
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moosecow333 posted:It’s the colored circles at the top of your inventory. If I recall right you can even swap around while in the merchant view. Cool thanks, it was driving me crazy having to switch characters to manage that
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# ? Jan 21, 2024 19:35 |
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Shooty soldier was the most fun because all three games were balanced around it.
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# ? Jan 21, 2024 19:44 |
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Opopanax posted:Infiltrater is the way to go on Insanity, but it's certainly not as fun as vanguard In ME1 infiltrator has the highest DPS of any class. I never felt much purpose to them in 2 and 3.
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# ? Jan 22, 2024 05:05 |
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Cloak-shoot-repeat. It's mainly just an easier class
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# ? Jan 22, 2024 05:36 |
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I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that. The Paragon interrupt at the end of the Overlord dlc too, even though the entire situation had my soul shuddering.
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# ? Jan 22, 2024 10:12 |
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Kitfox88 posted:I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that. Alpha Protocol has an interesting twist on this too. So you're a superspy. James Bond, Jack Bauer, Jason Bourne, etc. You know the drill. One of the character backgrounds you can take at the start is 'recruit'. This is your first day on the job and you're way too green for this poo poo. You get less starting skill points and some dialogue options are changed to be more tremulous, but selecting these new options can give you extra skill points. Complete a game as a Recruit and you unlock the 'Veteran' background. You've been there, done that, and today is basically just a regular Wednesday to you. Extra starting skill points, dialog changes again. But when you come to some of the Important Moral Choice events you're badass enough to be able to say "gently caress that, I'm doing both."
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# ? Jan 22, 2024 10:47 |
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don longjohns posted:I loved the Mako. Hated ME2, never bothered with 3. I liked the scanner, which is a very unpopular opinion. That thunk noise was the poo poo
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# ? Jan 22, 2024 11:27 |
It was all worth it for the Probing Uranus joke
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# ? Jan 22, 2024 12:00 |
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Kitfox88 posted:I do wish there were more moments akin to the one choice in the dlc where it's like DO YOU drat HUNDREDS TO DEATH BY SHUTTING DOWN LIFE SUPPORT OR LEAVE THESE DEFENSES FOR THE DUDE YOU'RE CHASING UP and if you're an engineer Shep basically just snorts and disables the defenses without affecting the life support at all because they're a tech head like that. Fun fact, that and the similar moment for engineer Shepard in Citadel were, according to the developers, put in by the devs as a treat because engineer was consistently the least-played class in the series.
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# ? Jan 22, 2024 13:18 |
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bitterandtwisted posted:It was all worth it for the Probing Uranus joke It's a real gem just hearing the disappointment and resignation in EDI's voice as she accepts she's going to have say a butt joke. https://www.youtube.com/watch?v=l6rtQ0-ez4g "....Probing Uranus... "
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# ? Jan 22, 2024 13:41 |
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Opopanax posted:Melee as the Batarian Solider is some of the most fun I’ve had in a game. I’ll never forget the revving sound his fist makes before exploding the enemy Krogans were awesome too with the headbutt melee attack. There was never an official RULE multiple players with Krogans had to spend the time between waves headbutting each other, but fortunately everyone seemed to realize it was the appropriate thing to do. Also, heavy attacking Cerberus snipers and hearing that dopplered “Ahhhh!!!…” scream as they flew away never stopped being hilarious . EDIT - A reference to proper Krogan behavior for the uninitiated. MadDogMike has a new favorite as of 21:38 on Jan 22, 2024 |
# ? Jan 22, 2024 18:30 |
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MadDogMike posted:Krogans were awesome too with the headbutt melee attack. There was never an official RULE multiple players with Krogans had to spend the time between waves headbutting each other, but fortunately everyone seemed to realize it was the appropriate thing to do. Also, heavy attacking Cerberus snipers and hearing that dopplered “Ahhhh!!!…” scream as they flew away never stopped being hilarious . And the Krogan were all so drat happy about it. Like I'm jealous of that level of job satisfaction. Though the best class of Krogan was the last one- the Warlord with the metal as gently caress giant hammer. Nothing like outscoring your team with nothing but pure melee.
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# ? Jan 22, 2024 18:57 |
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I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time. Edit: If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion.
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# ? Jan 22, 2024 20:09 |
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CJacobs posted:If a player did bullet time, anyone who could see them also would go into bullet time and you'd get a chain across the map of folks randomly going slow motion. I knew my tactic of wondering how bullet time worked in multiplayer but never getting around to looking it up on youtube would pay off eventually! Seriously though, I've had Max Payne 3 in mind to replay lately, and that question did just pop into mind again the other day. That mooks mode sounds fun as hell, too.
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# ? Jan 22, 2024 20:14 |
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One of the online Metal Gear Solids had a similar thing where one player was Snake and the rest were guards.
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# ? Jan 22, 2024 22:08 |
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CJacobs posted:I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time. The specialists mod for half life had some fun with that. Occasionally someone would use the slowmo power up, but if you were just outside the range of it occasionally you'd come around a corner and see two players moving super slow and get some easy headshots
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# ? Jan 22, 2024 22:48 |
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# ? May 18, 2024 21:24 |
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CJacobs posted:I have come so far around on tacked on multiplayer modes. Max Payne 3's multiplayer was insanely good. In addition to regular deathmatch as any character from Max Payne complete with new VA from the old actors, there were several additional modes. There was a whole mode where you play as a beefed up Max and Passos and 6 other real life players take the role of standard Max Payne mooks to whack them. Whoever takes them out gets to be Max next, most time as a Max wins. It was incredibly fun and certainly worth the development time. I rarely get into MP games but god was it a blast to go get into free for all shenanigans as Fabiana Branco, the ill-fated damsel in distress of MP3. Full on dolled up in a gold miniskirt headshotting dudes yelling “I’M FABA BRANCO, BITCH!!! ” God that game needs a modern port.
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# ? Jan 23, 2024 00:02 |