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FishBowlRobot posted:Is solo leveling a Corruptor hard or am I just bad? I had the same issues on my psi/cold corruptor until 22 when I got IOs slotted then it became somewhat easier. He's still wildly fragile but the missing got a lot better.
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# ? Jan 19, 2024 03:05 |
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# ? May 25, 2024 10:05 |
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Galaga Galaxian posted:But really, Corruptor or Defender? They both seem so similar. (which makes sense I guess, given they were original Hero/Villain versions of eachother). They have very similar performance at the end of the day. I generally play Defender but it really matters very little, or not at all in a practical sense. FishBowlRobot posted:Is solo leveling a Corruptor hard or am I just bad? the game in general is doodoo solo for pretty much all characters although it becomes reasonable for practically all melee types, less for ranged, although sentinels are fine since they all have CC protection as part of their tools for every power combo. you *can* play corruptor or defender solo if you *really* want to but they really are not made for this. that power combo is among the less fun options (no self CC protection) but not the worst. dominator/controller can reasonably solo due to strong CC powers available from the start but they are never super fast at killing stuff compared to practically anything else. the big exception is masterminds, they are almost made for soloing and tend to give you a much better experience at it. e: if you're playing a support AT like defender, corruptor, or controller you will do so much better in a team it's just a dramatically different (better) experience. you don't need to have a bunch of expensive poo poo slotted to play on a team either, you'll be fine. Flesh Forge fucked around with this message at 03:12 on Jan 19, 2024 |
# ? Jan 19, 2024 03:10 |
melee ATs, masterminds, sentinels, and blasters do fine soloing. i stick to teams on everything else.
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# ? Jan 19, 2024 03:21 |
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Jazerus posted:melee ATs, masterminds, sentinels, and blasters do fine soloing. i stick to teams on everything else. *Any* class can solo. However, beginners shouldn't try to solo with a defender, controller, dominator, or low level mastermind.
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# ? Jan 19, 2024 05:16 |
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yeah you can, it's just a lot more dangerous and/or slower with the pure ranged/support classes. it does get better later though, granted.
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# ? Jan 19, 2024 05:37 |
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Flesh Forge posted:let players decide that, if they want to look stupid or weird So on the one hand, it's probable that the HC team is a little overly conservative when it comes to avoiding minor clipping. But on the other hand, in the realm of just giving everyone everything, pieces need to be individually rigged per body type to not look completely broken and atrocious. In fact, that's probably another reason why Paragon originally kept making gender-locked stuff, because making one male/huge outfit and one female outfit was less work than making everything in triplicate. I think most players assume it's like how you can already get some clipping if you layer a ton of stuff together and/or do certain emotes in bulkier looks. But in reality bad clipping is more like female character's tits sticking straight through chest plates (okay admittedly maybe some folks wouldn't mind that either) or gloves disappearing inside Huge hands entirely or your character ending up with random see-through holes in their body where stuff doesn't line up properly. To me that's a pretty fair line to not want to cross. I do also find your example kinda funny because the concept of separate hats and hair isn't even a thing, and has been one of the most annoying limitations of the costume creator since day 1.
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# ? Jan 19, 2024 06:45 |
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I'm actually very familiar with the work required in this context and I can tell you with complete certainty that the time/labor for fitting hats/hair between genders for this type of model is small enough that it could not have been a factor, and the difficulty of refitting a hat/hair is low enough that I am certain it could be made to look OK with minimal effort. It might be more difficult today just depending on the import tools they've gotten working (although if they've gotten stuff like sunglasses in and fitting properly it sounds like that's not a problem any more) but when the game was live, that was a plain old managerial decision I am very sure.
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# ? Jan 19, 2024 07:10 |
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LordSaturn posted:sorry about that, I had no idea who you were or why you were demanding that I talk to you, given that you were DMing me and not talking in any channel. the global channel is "goonsquad" and I don't have my notes on how to join the channel or transmit to it I totally was talking in the goonsquad channel, no one was saying anything so I was DMing folks trying to drum up some conversation. The way you blocked me was funny, but I was mad in the moment, ngl.
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# ? Jan 19, 2024 07:43 |
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Flesh Forge posted:I'm actually very familiar with the work required in this context and I can tell you with complete certainty that the time/labor for fitting hats/hair between genders for this type of model is small enough that it could not have been a factor, and the difficulty of refitting a hat/hair is low enough that I am certain it could be made to look OK with minimal effort. It might be more difficult today just depending on the import tools they've gotten working (although if they've gotten stuff like sunglasses in and fitting properly it sounds like that's not a problem any more) but when the game was live, that was a plain old managerial decision I am very sure. I can't tell if I'm not following what you're talking about at this point or you're not following what I'm talking about. With the time/labor cost stuff I was referring mostly to complete costume sets and the overall decision making around costume packs and such, not arbitrary bits and pieces. Assuming it's a choice between 1 bespoke male/huge outfit and 1 bespoke female outfit vs. 2 shared outfits across all three body types, the latter is surely more work. Maybe not vastly more work, but if you're trying to cut corners it's one way to do it. That's...also a managerial decision. Hats/hair, I was just poking fun at the fact that under regular circumstances you'd never actually be able to complain about hat A not being compatible with hair X because you literally can't mix and match those two things together to begin with. The only way it would happen is if they let you combine the existing full hair styles directly with the existing hats...but uh, that's literally the exact sort of thing I'm talking about where the overwhelming majority of those pieces will not go together in a way that is usable or appealing to anyone, so HC wouldn't bother.
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# ? Jan 19, 2024 08:43 |
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I mean the correct and proper way to do it has always been to remove all of the baked-in "half hair" from all hat pieces and then create a new sub category within the Hats tab featuring properly coverted/tweaked/chopped down/whatever half hair pieces that can match to any hat. Which would be a giant pain in the rear end and incredibly unglamorous work despite fixing one of the oldest and most awkward quirks of the costume editor, probably yet another reason why Paragon never bothered giving it a shot. Either that or the people who might've been able to do it had already been shuffled over to that loving MOBA.
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# ? Jan 19, 2024 08:52 |
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Speaking of costume chat, has anyone came up with a good approximation of a farmer overalls? I remember trying back when the servers came back up, but couldn't find anything that had a suspender like shoulder bit that I could use.
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# ? Jan 19, 2024 08:59 |
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I was just thinking about the same thing the other day for some random figment of a character idea that never fully bloomed. Off the top of my head I think you'd need to rely on one of the chest detail pieces to get anything with shoulder straps.that would also layer over top other stuff, but they're all armor so it's gonna look weird no matter what. Edit: Taking a look, the Samurai Do color matched appropriately is probably the way to go. Don't you give Mikey no matches. John Murdoch fucked around with this message at 09:20 on Jan 19, 2024 |
# ? Jan 19, 2024 09:06 |
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Yes! The "Ni" style blends in enough to look more like a solid color.
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# ? Jan 19, 2024 09:31 |
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quote:="Abroham Lincoln" post="537256811"] 'Sexy' Jay? He was gross.
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# ? Jan 20, 2024 10:24 |
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Jazerus posted:melee ATs, masterminds, sentinels, and blasters do fine soloing. i stick to teams on everything else. The right Dominator and Controller sets are amazing for soloing.
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# ? Jan 20, 2024 10:26 |
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I rode to level cap solo doing standard mission as a Fire/Rad corrupter, the AoE debuff toggles for damage/res and defense/ToHit were awesome. The only trouble I ever had was absurdly over-leveled enemies at the end of some mission lines like AVs, and even then the debuffs usually gave me an actual chance against them that I wouldn't have had otherwise. It just took forever to burn down their ridiculous HP pools.
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# ? Jan 20, 2024 11:44 |
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Can I just say that although it came out before SSDs became affordable, and it probably has never been optimized for SSDs, running CoH on a Gen3 NVMe drive is fast Seriously, I think it took longer for me to sip my coffee than it did for me to go from selecting a character to being in Atlas Park. The load screen appeared and disappeared in the literal blink of an eye.
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# ? Jan 20, 2024 16:24 |
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https://forums.homecomingservers.com/topic/47740-patch-notes-for-january-19th-2024-issue-27-page-7-build-1/ Some big rear end patch notes, but let me cut right to the most important part
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# ? Jan 20, 2024 21:00 |
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Sydney Bottocks posted:Can I just say that although it came out before SSDs became affordable, and it probably has never been optimized for SSDs, running CoH on a Gen3 NVMe drive is fast I frequently get automatically named leader and have to pass the star back when doing queued stuff, because 95% of the time I'm in there first and even have a few seconds to acknowledge I'm temporarily solo.
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# ? Jan 20, 2024 21:43 |
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Also topically, looks like they're adding the heart glasses to male/huge in the new patch. Not sure how I feel about them adding new unlockable costume parts. Presumably swanky looking snake skin capes but only available if you have the Mongoose badge.
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# ? Jan 20, 2024 22:09 |
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Well that's new
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# ? Jan 20, 2024 23:04 |
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Abroham Lincoln posted:https://forums.homecomingservers.com/topic/47740-patch-notes-for-january-19th-2024-issue-27-page-7-build-1/ quote:New Epic / Ancillary Power Pools and Epic Balancing Pass Oh poo poo did they finally nerf Fortu- They... they buffed them!?!?
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# ? Jan 21, 2024 00:18 |
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Time to respec my Fortunata
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# ? Jan 21, 2024 00:26 |
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That is a crazy amount of updates and changes...
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# ? Jan 21, 2024 01:48 |
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That's a whole lot of neat stuff and fixes, but honestly aside from the new stuff for Villains to do I'm not that jazzed. I'll try the new Lady Grey but I feel like I may have to break out my Ill/Dark solo god to see the changes like I did with Aeon. Pick up teams do not stop to smell the roses. Also, this might be cute.
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# ? Jan 21, 2024 03:46 |
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quote:Mind Control/Telekinesis: going from one of the worst powers in the game to one of the best, whoa
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# ? Jan 21, 2024 04:16 |
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People were posting in the beta threads that the new TK also has a fun interaction if you Levitate the main target
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# ? Jan 21, 2024 04:19 |
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oh gently caress that is going to be POPULAR it doesn't make up for Mass Confusion being obsolete doodoo but that's such a great, fun change
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# ? Jan 21, 2024 04:27 |
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As someone playing on one of the smaller Homecoming servers is it worth it transferring to Excelsior for more TF groups? Indomitable is slow in the evenings and only one or two people seem to have regular public groups going.
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# ? Jan 21, 2024 05:48 |
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Excelsior LFG chat is like a nonstop barrage of groups in the evenings/primetime and that includes a lot of WST/Tinpex/occasional KM ITF. You can transfer 5 times every 3 days anyway so you may as well give it a shot and just transfer back if it's not worth it for you.
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# ? Jan 21, 2024 07:01 |
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Excelsior also has been very full since the big announcement hit. I've had no problem finding a group on Everlasting when I want one for the most part, but its no match for Excelsior.
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# ? Jan 21, 2024 07:40 |
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After starting up a few characters and playing them to level 4-6 (not a lot, I know) I finally settled on one I think I'm gonna concentrate on. A Fire Blast/Energy Aura Sentinel (the flames look pretty neat when colored bright blue/yellow). I feel like a need a better name than "(The) Stardiva" but drat are good, unclaimed names are hard, and I'm too proud/vain to do a slight spelling variation of an already claimed name. Not especially satisfied with the modern/"cinematic" outfit, but I'm about to hit level 10 so I figured I should knock out a few alt costumes while its still free. I mostly want to try to do classical Golden/Silverage aesthetics as the main look for my characters. Also drat is it hard to find boots for lady heroes that don't have obnoxiously high heels. Being able to fight in those must be a superpower in itself. [Edit] just got absolutely bodied by a guy named Frostfire and some nasty minions doing contact jobs in the Hollows. Is this perhaps meant to be done as a team? That was a lot of nooks. I think I’ve heard this guy’s name come up before but I figured it was an endgame Task Force where the guy comes back or something. Either way a good sign to go to bed… Galaga Galaxian fucked around with this message at 10:47 on Jan 21, 2024 |
# ? Jan 21, 2024 10:34 |
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Yeah, Frostfire is a character that the devs built up a little in Going Rogue, he became a hero and showed up in higher-level alignment-change missions. Can't remember offhand if there was more than that.
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# ? Jan 21, 2024 14:41 |
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Frostfire is well known because he dates back to very early CoH and I think was the first "Elite Boss" (the tier between "Boss" and "Archvillain") rank enemy? Running his arc in the Hollows used to be the standard trip you made in the early levels. He was originally designed to be done as a team although the general power creep over the years means that he is soloable depending on your AT/powersets.
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# ? Jan 21, 2024 14:57 |
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They adjusted things so that he downgrades to a 'regular' boss, but that mainly means he's got the same amount of HP as a boss mob of his level - he's still real dangerous because of holds and the ability to summon a fire imp or two.
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# ? Jan 21, 2024 15:33 |
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Flesh Forge posted:oh gently caress that is going to be POPULAR What happened to mass confuse? Used to be a good tool for me back on live
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# ? Jan 21, 2024 16:01 |
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I still have my City of Heroes TCG cards, I wonder if there's any kind of playerbase left for that anywhere...
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# ? Jan 21, 2024 16:05 |
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Twibbit posted:What happened to mass confuse? Used to be a good tool for me back on live I imagine it hasn't been changed, so it's more that it's another control on an already control-heavy set that's on a long recharge timer. Still useful solo, less so on teams because outgoing damage is now higher and faster (which sort of devalues control as a support in general).
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# ? Jan 21, 2024 16:33 |
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Also it's a T9 that plant gets basically a better version of by like lvl 12
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# ? Jan 21, 2024 16:51 |
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# ? May 25, 2024 10:05 |
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Also loads of people refused to use confuse powers because it would slightly reduce the XP you got. It was so marginal and confused is a good status, so idk.
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# ? Jan 21, 2024 18:38 |