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https://twitter.com/riotgames/status/1749568564162625923?t=YoQXpRbmFuJiAl-zQiMoAQ&s=19 530 people, 11% of their force
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# ? Jan 23, 2024 00:19 |
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# ? Jun 12, 2024 07:32 |
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Waffleman_ posted:https://twitter.com/riotgames/status/1749568564162625923?t=YoQXpRbmFuJiAl-zQiMoAQ&s=19 they're also putting an end to riot forge, their IP outsourcing experiment, and shrinking legends of runeterra's scope so that they'll be focusing on the PVE component over PVP support (which will probably mean fewer new decks and balance updates)
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# ? Jan 23, 2024 00:25 |
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Have they even added anything for PvE in Legends in years? I was under the impression the single player stuff was long since dead in the water, they haven't even bothered populating the rewards for a big chunk of the monthly quests for god knows how long, they are literally empty, and they haven't finished a single character campaign since it launched.
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# ? Jan 23, 2024 00:29 |
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GlyphGryph posted:Have they even added anything for PvE in Legends in years? I was under the impression the single player stuff was long since dead in the water, they haven't even bothered populating the rewards for a big chunk of the monthly quests for god knows how long, they are literally empty, and they haven't finished a single character campaign since it launched. couldn't tell you with any certainty since it's out of my wheelhouse, but everything they've been saying there and in other videos is that their primary focus is supporting Path of Champions as best they can, with the unstated part being that they can no longer afford to maintain development of new decks due to a lack of interest it bigtime sucks since LoR was a phenomenally produced product that had a ton of inspired redesigns of some of the OG league champs, so having it go into semi-maintenance mode feels like a big loss
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# ? Jan 23, 2024 00:31 |
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Did it never take off?
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# ? Jan 23, 2024 00:33 |
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GlyphGryph posted:Have they even added anything for PvE in Legends in years? I was under the impression the single player stuff was long since dead in the water, they haven't even bothered populating the rewards for a big chunk of the monthly quests for god knows how long, they are literally empty, and they haven't finished a single character campaign since it launched.
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# ? Jan 23, 2024 00:34 |
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Rinkles posted:Did it never take off? no, sadly; even on launch, it had middling twitch numbers that fell off a cliff into irrelevance, and all the tournaments i'd see pop up in my youtube feed generally had <100 viewers i've been told secondhand that it was a fairly well-designed card game with a remarkably fair MTX model, but it was diving into an oversaturated market where sunk costs are high, so i'm not surprised it withered on the vine
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# ? Jan 23, 2024 00:35 |
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https://twitter.com/RAWRLABGames/status/1749543805366202841
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# ? Jan 23, 2024 00:37 |
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re:runeterra the pvp never took off, the pve was the thing that kept drawing peoples attention and was the only reason I ever cared about the game much, and it was a similar story for a lot of other people I knew who tried it. so it was kind baffling when they announced "we can't figure out how to monetize this, so we're ending development to focus on pvp!" last year. better to have a game you can't figure out how to monetize yet than a game that nobody plays, imo! I guess they've realized this too.
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# ? Jan 23, 2024 00:39 |
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I downloaded hearthstone a couple weeks ago on a whim and its crazy how many abandoned modes are in there that came and went until they stumbled into battlegrounds' popularity. rear end card game that they desperately tried to spin off into something else for years vs incredibly good card game that also very quickly zeroed in on a fun single player mode. too bad they cant win for losing
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# ? Jan 23, 2024 00:51 |
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homeless snail posted:runeterra? it has a huge elaborate roguelike deckbuilder mode thats far and away the most popular thing about that game for awhile now. Yeah, I knew that - but it's also cobbled together of a bunch of half finished bits and pieces and "Coming Soon" screens, and it's been like that since it released so I'd just assumed they'd abandoned the single player to focus on the multiplayer a long time ago. The only new thing they actually added I can remember was a mode that randomly combined the half-finished stuff into "new missions". I love the game, but the fact they never managed to finish even a single character's campaign was incredibly disappointing.
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# ? Jan 23, 2024 01:00 |
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i assume PoC got a big ol' bump post-arcane when people were searching for non-PVP league content, and that got them to dump more money into it after it had some success
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# ? Jan 23, 2024 01:02 |
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Reposting a substack from I someone I think used to post here, about the AI panic around Palworld: https://www.garbageday.email/p/pokmon-guns-ai-art-hysteria
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# ? Jan 23, 2024 01:07 |
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Vermain posted:i assume PoC got a big ol' bump post-arcane when people were searching for non-PVP league content, and that got them to dump more money into it after it had some success
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# ? Jan 23, 2024 01:13 |
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I thought those smaller Riot Forge games were pretty good. And it was nice seeing smaller teams get a chance with a bigger IP. But, they didn't make ALL the money so of course they gotta go.
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# ? Jan 23, 2024 01:15 |
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Elden Lord Godfrey posted:Reposting a substack from I someone I think used to post here, about the AI panic around Palworld: quote:You wake up on a map that is pretty much identical to The Legend of Zelda: Breath of the Wild or a cartoony Elden Ring okay, cmon guy, you can't just say something like this randomly. Do you mean to tell me that Palworld has an impeccably-designed overworld map full of secrets and dungeons and hidden adventures comparable to literally the two best open world games in recent memory? Does it really?
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# ? Jan 23, 2024 01:22 |
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it does. hate to see it
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# ? Jan 23, 2024 01:24 |
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there IS a giant tree off in the distance...
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# ? Jan 23, 2024 01:29 |
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Paying2Lurk posted:I thought those smaller Riot Forge games were pretty good. And it was nice seeing smaller teams get a chance with a bigger IP. But, they didn't make ALL the money so of course they gotta go. i'm not entirely sure what the structure was like, but after giving it some thought and reading other comments, i think it's likely that riot was giving them the funding and helping to provide its VA talent at bare minimum, so it was less a case of old WotC-esque "just check in with us if you've got any story/art questions" brand management and more a "make a game for us in your bespoke style" thing, and that doesn't seem to be financially feasible in the given climate definitely a big loss for me though, since i thought everything they put out under the label was of excellent quality. they've still got that bandle city stardewalike that's coming out pretty soon, so at least they get a nice sendoff
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# ? Jan 23, 2024 02:01 |
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My dumb question... Where did the 2023 GOTY thread go? I got pulled away for other things and didn't get a chance to finish reading it. Now I can't find it for some reason.
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# ? Jan 23, 2024 02:06 |
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Phenotype posted:okay, cmon guy, you can't just say something like this randomly. Do you mean to tell me that Palworld has an impeccably-designed overworld map full of secrets and dungeons and hidden adventures comparable to literally the two best open world games in recent memory? Does it really? It does.
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# ? Jan 23, 2024 02:07 |
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The Grey posted:My dumb question... Where did the 2023 GOTY thread go? I got pulled away for other things and didn't get a chance to finish reading it. Now I can't find it for some reason. https://forums.somethingawful.com/showthread.php?threadid=4048665
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# ? Jan 23, 2024 02:07 |
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Thanks!
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# ? Jan 23, 2024 02:08 |
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homeless snail posted:I downloaded hearthstone a couple weeks ago on a whim and its crazy how many abandoned modes are in there that came and went until they stumbled into battlegrounds' popularity. rear end card game that they desperately tried to spin off into something else for years vs incredibly good card game that also very quickly zeroed in on a fun single player mode. too bad they cant win for losing Yet another epic w for Yu-Gi-Oh! Master Duel.
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# ? Jan 23, 2024 02:09 |
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Phenotype posted:okay, cmon guy, you can't just say something like this randomly. Do you mean to tell me that Palworld has an impeccably-designed overworld map full of secrets and dungeons and hidden adventures comparable to literally the two best open world games in recent memory? Does it really? Yeah it's really good actually, I'm surprised too
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# ? Jan 23, 2024 02:15 |
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Feels Villeneuve posted:Yet another epic w for Yu-Gi-Oh! Master Duel.
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# ? Jan 23, 2024 02:18 |
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you can't always judge a book by its cover, like i was completely convinced last year that lies of P would be an epic stinker after the "all puppets are bastards" thing but it turned out to be one of the year's best games and one of the best iterations of its genre
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# ? Jan 23, 2024 02:18 |
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I will continue judging books by their covers because, I got enough books already
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# ? Jan 23, 2024 02:21 |
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homeless snail posted:they loving killed cross duel. gently caress this gay planet Dark Souls archetype in tcg soon...
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# ? Jan 23, 2024 02:24 |
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I miss fantasy novels having poorly drawn scenes from the novels, or random scenes entirely invented by the illustrator out of lack of interest. There's a lot of either Ai art or just fancy design work now that makes everything look the same.
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# ? Jan 23, 2024 02:25 |
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I like novels with embossed covers!
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# ? Jan 23, 2024 02:27 |
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pop-up books ftw
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# ? Jan 23, 2024 02:29 |
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Gaius Marius posted:I miss fantasy novels having poorly drawn scenes from the novels, or random scenes entirely invented by the illustrator out of lack of interest. There's a lot of either Ai art or just fancy design work now that makes everything look the same. my pet favorite is the style of cover like the old discworld novels with kirby's art where the goal seems to be "how much poo poo can i cram into this postcard-size drawing"
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# ? Jan 23, 2024 02:30 |
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Vermain posted:my pet favorite is the style of cover like the old discworld novels with kirby's art where the goal seems to be "how much poo poo can i cram into this postcard-size drawing" I feel better about that kind of art now that we've seen what minimalism has done to cover art. It does make it feel like a CYOA book though.
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# ? Jan 23, 2024 02:36 |
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I like when a book gets an exclusive cover for the Japanese edition
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# ? Jan 23, 2024 02:38 |
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know youre in for some poo poo when you see <下>
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# ? Jan 23, 2024 02:39 |
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HopperUK posted:Yeah it's really good actually, I'm surprised too Okay I can't figure out if people are being sarcastic anymore. Does it really have a well-designed open world with secrets everywhere? I skipped it cause I thought it was just another survival thing with pokemon attached with a janky overly-big map full of cheap textures.
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# ? Jan 23, 2024 02:41 |
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Yeah, from what it looks like, they released Light of the Jedi and Into the Dark in two volumes each in Japan for whatever reason
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# ? Jan 23, 2024 02:41 |
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Phenotype posted:Okay I can't figure out if people are being sarcastic anymore. Does it really have a well-designed open world with secrets everywhere? I skipped it cause I thought it was just another survival thing with pokemon attached with a janky overly-big map full of cheap textures. I haven't played enough to know if there are 'secrets everywhere' but the world looks good to me, very pretty and varied. If you pop into the dedicated thread there'll be people who are further along who can tell you more.
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# ? Jan 23, 2024 02:50 |
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# ? Jun 12, 2024 07:32 |
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ac6 rules balteus was such a fun fight. too bad i only got to fight it once
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# ? Jan 23, 2024 03:03 |