(Thread IKs:
MokBa)
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Playing with the minimap/UI enabled, shameful
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# ? Jan 27, 2024 03:52 |
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# ? Jun 4, 2024 11:56 |
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Jimbone Tallshanks posted:It's set on the grand plateau but I forget exactly what kicks it off I think you have to talk to the bargainer statue at the great mine underground first, then go to that little temple on the Great Plateau
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# ? Jan 27, 2024 04:06 |
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SweetMercifulCrap! posted:I can't believe I made it 100 hours into the game before realizing that the UI compass map changes to reflect whatever map you last looked at on the Purah Pad. This makes exploring the depths considerably less of a slog because it's a little easier to see what isn't scalable or if there's an easier passage since the depths mirror the surface. You of course have to have the surface map unlocked too. Yeah, super useful. At a certain point it becomes almost necessary to figure out how to access some of the areas.
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# ? Jan 27, 2024 05:14 |
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I remember when I first name that happen I thought my hand was glitched and was panicking "How do I get it to show the right compass!? I can't reset, I will lose the dupe glitch!"
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# ? Jan 27, 2024 05:24 |
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Akratic Method posted:I think you have to talk to the bargainer statue at the great mine underground first, then go to that little temple on the Great Plateau Other way round I think - go visit the Temple of Time to get things started.
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# ? Jan 27, 2024 10:23 |
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Holy crap. Started playing this morning, checked the Adventure Log, and I've already done it, so apparently it didn't bug out for me I don't know how many things I have left to do (Side Quests/Side Adventures) until it's time to just go to the finish line. I've really liked this game though
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# ? Jan 27, 2024 14:34 |
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Docjowles posted:Yeah that quest kinda blows. And it sticks out like a sore thumb in a game that is generally so polished. It's a shame because it feels like the type of quest that I would have liked to have seen more of. Having to bring stuff from the overworld to the Depths was a cool idea.
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# ? Jan 27, 2024 16:27 |
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The quest mechanics were kind of clunky but the quest itself was pretty cool and exciting, it was one of those moments of pure discovery and "I have no idea what's going to happen!" that I think TotK somewhat lacked in comparison to BotW. It was kind of underwhelming that you awaken the weird dead god and he's just a vendor though lol.
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# ? Jan 27, 2024 17:15 |
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Most disappointing end to a quest is absolutely the gerudo one. I'm guessing the 8th hero to have helped but didn't get credit was ganondorf? it's been a while since I played and by the time I got to the last part of the quest I was kind of done with the whole thing.
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# ? Jan 28, 2024 00:32 |
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Houle posted:Most disappointing end to a quest is absolutely the gerudo one.
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# ? Jan 28, 2024 04:31 |
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I finally beat the game. It was fun, had a good time and I'm kind of bummed it's over Please shower me with praise.
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# ? Jan 28, 2024 05:37 |
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Houle posted:Most disappointing end to a quest is absolutely the gerudo one. My assumption was a foreign voe, maybe a Link but it doesn't really matter and could've been anyone. Given that his existence was covered up simply for being male, but was still held in honor by those that knew, and they felt like poo poo that their traditions necessitated secrecy. Whereas if the hero in question was Ganondorf I would expect the story to instead have been "He was formerly publicly honored while he was king, and then memoryholed in disgrace after being ousted for his evilness."
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# ? Jan 28, 2024 05:59 |
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Sab0921 posted:I finally beat the game. It was fun, had a good time and I'm kind of bummed it's over
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# ? Jan 28, 2024 06:00 |
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Sab0921 posted:I finally beat the game. It was fun, had a good time and I'm kind of bummed it's over A great game always leaves you with a bittersweet feeling that it's over. Hope you enjoyed it and that those memories stay with you! It and BOTW will remain one of the best 1-2 punches from original to sequel ever.
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# ? Jan 28, 2024 07:20 |
Houle posted:Most disappointing end to a quest is absolutely the gerudo one. The Seven Heroines are a distorted oral history of the Imprisoning War, the Seven Heroines are the Seven Sages, with the Eight Heroine being Zelda as a time-loop-induced Extra Sage
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# ? Jan 28, 2024 13:52 |
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Captain Hygiene posted:A new 2D Zelda clone just dropped, Saga of the Moon Priestess. I haven't played much, but it's going for the GBC aesthetic pretty much to a fault, which I love: Hey, I've been digging this game over the weekend, thanks for giving it a shoutout! The starter weapon has a subtly large hit box, which feels best when taking out four tufts of grass/pots at once. Biggest complaints would be the lack of story progression as you complete dungeons, and that you have to walk yourself out of dungeons. I'm four dungeons in and it's clear the developer was proudest of its original puzzle idea: The mirror puzzles are way more complex/interesting than everything that precedes them. I'm sure the "teleport across gaps" tool will go similarly. Not sure if the inconspicuous duck is truly innocent or dealing
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# ? Jan 28, 2024 20:24 |
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It always comes back down to the imprisoning war doesn't it.
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# ? Jan 28, 2024 21:47 |
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Asterite34 posted:The Seven Heroines are a distorted oral history of the Imprisoning War, the Seven Heroines are the Seven Sages, with the Eight Heroine being Zelda as a time-loop-induced Extra Sage I'm not sure this is the case because the Mysterious Eight sidequest leads you to a place where the seven heroines themselves write down who the eight was some time after the events. Inscription from Gerudo Side Quest posted:
Unless that inscription was written in the first person by a third party, it's not related to the imprisoning war. Some bits later in the inscription imply it might even predate the TotK imprisoning war.
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# ? Jan 28, 2024 22:36 |
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Runcible Cat posted:Other way round I think - go visit the Temple of Time to get things started.
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# ? Jan 29, 2024 17:31 |
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No, that's the one.
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# ? Jan 29, 2024 17:40 |
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I finished the spirit temple and I’m wondering how I should leave and ultimately how to come back should I want to use either of these merchant robots down here. I think I took an elevator down to this area but I can’t seem to activate it to take me out. I’m sure I can teleport out. How do I get back down here later if I want to buy stuff?
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# ? Jan 31, 2024 14:07 |
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Wildtortilla posted:I finished the spirit temple and I’m wondering how I should leave and ultimately how to come back should I want to use either of these merchant robots down here. I think I took an elevator down to this area but I can’t seem to activate it to take me out. I’m sure I can teleport out. How do I get back down here later if I want to buy stuff? IIRC, you can take the elevator back in again, or just drop down the hole. I think it's just a hole now. You will have to warp out to leave, though.
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# ? Jan 31, 2024 14:47 |
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Murdstone posted:Don’t you talk to a statue after emptying the water at the ‘entrance’ of the plateau or am I thinking of a different quest? Yeah, the statue talks to you through the goddess statue to ask you to drain the pond. Though I daresay you can drain the pond randomly and start there knowing this game...
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# ? Jan 31, 2024 14:55 |
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You can, that's how I found that quest.
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# ? Jan 31, 2024 15:51 |
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Wildtortilla posted:I finished the spirit temple and I’m wondering how I should leave and ultimately how to come back should I want to use either of these merchant robots down here. I think I took an elevator down to this area but I can’t seem to activate it to take me out. I’m sure I can teleport out. How do I get back down here later if I want to buy stuff? iirc it wasn't difficult at all to get back to those merchants.
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# ? Jan 31, 2024 16:05 |
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Thanks everyone. I worked on that quest line for about 2 weeks with innumerable interruptions. Last night I finally finished it, went to leave the room, and was like "there's no exit how did I get here?" The Switch is sometimes too easy to pick up and play for it's own good.
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# ? Jan 31, 2024 16:49 |
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Yeah I was quite surprised when I unplugged that thing and saw a massive amount of water blast out at where Link and his horse were. I was honestly wondering if it was going to be a failure state.
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# ? Jan 31, 2024 23:41 |
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Great Sky Island Skip was discovered a couple weeks ago. It is actually way slower than speedrunning the game normally, but makes it possible to do a 0.0% run. https://youtu.be/Gu_zlst9T0w?si=Dao74-syqt9o8vlw Here's a guy explaining it.
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# ? Feb 4, 2024 02:50 |
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Dampe's Dungeon Maker was halfway onto a clever thing. Being able to create dungeons and beat them under certain restrictions would have been impactful if you didn't try it literally at the end of the game when maxed out. I think there's a rogue like randomizer potential in the concept, but it would be in a game twice as long.
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# ? Feb 4, 2024 03:38 |
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Inspector Gesicht posted:Dampe's Dungeon Maker was halfway onto a clever thing. Being able to create dungeons and beat them under certain restrictions would have been impactful if you didn't try it literally at the end of the game when maxed out. Yeah, it was a cool idea, but the restrictions placed on actually building the dungeons that they ask for made it super frustrating and just force you to abandon your design over and over.
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# ? Feb 6, 2024 01:18 |
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About how long does it take to complete the game once I jump down the chasm below the castle? I’d like to do it all in one sitting on my big tv but it’s hard to find uninterrupted time with kids.
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# ? Feb 6, 2024 02:11 |
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Wildtortilla posted:About how long does it take to complete the game once I jump down the chasm below the castle?
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# ? Feb 6, 2024 02:19 |
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That long? I would've guessed more like an hour, 90 minutes tops if you're not slowing down for everything. I could be remembering completely wrong, it's been a while now.
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# ? Feb 6, 2024 02:30 |
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If you’re hauling rear end it won’t even take that long, I was decidedly not hauling rear end and I think I cleared it in about 2-3 hours Do yourself a favor and break the Master Sword when you get to the jumping point in the chamber where the game started, then wait for it to recharge. You’ll go into the final confrontation with a fully charged Master Sword, but more importantly, you’ll get to let the final area’s breathtaking music wash over you for ten minutes.
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# ? Feb 6, 2024 02:30 |
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The Maroon Hawk posted:Do yourself a favor and break the Master Sword when you get to the jumping point in the chamber where the game started, then wait for it to recharge. You’ll go into the final confrontation with a fully charged Master Sword, but more importantly, you’ll get to let the final area’s breathtaking music wash over you for ten minutes. Pretty sure the Master Sword has infinite durability during at least the Ganondorf fight and very possibly the horde battle ahead of it.
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# ? Feb 6, 2024 06:34 |
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Regardless of whether or not that's true, definitely take the recommendation on the music.
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# ? Feb 6, 2024 06:44 |
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fatsleepycat posted:Pretty sure the Master Sword has infinite durability during at least the Ganondorf fight and very possibly the horde battle ahead of it. Look I'm just trying to get people to appreciate the music okay That was my real motivation for standing on the diving board for ten minutes Manoueverable posted:Regardless of whether or not that's true, definitely take the recommendation on the music. this guy gets it
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# ? Feb 6, 2024 06:45 |
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Thanks for the feedback everyone. I’m looking forward to the music. I remember hearing the Hyrule Castle themes in BOTW and being awestruck. Nothing in TOTK has delivered like that yet. Here’s hoping. I don’t know when I’m going to find 1.5-3 hours of uninterrupted gaming time, hahahahaha. But if the music is as good as you all say it is, maybe should be a handheld + headphones finale? I’m much more of a sucker for good music than I am for big screens.
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# ? Feb 6, 2024 14:00 |
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If you can find the uninterrupted gaming time to do it, do both - I played the finale docked with headphones in, highly recommend Now that you mention it, though - yes, definitely have headphones in for the last stretch. Without really being able to explain it, the last dungeon’s music is very well-suited to having headphones in.
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# ? Feb 6, 2024 15:03 |
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# ? Jun 4, 2024 11:56 |
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Another good idea is to place one of those travel medallion things at the “point of no return”. That way if you run out of time or find yourself wishing you had more food or whatever you can easily port away and then come back when you’re prepared. Specifically it’s pretty obvious but basically if you find yourself about to jump off a “diving board to hell” as another goon put it, that’s the spot.
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# ? Feb 6, 2024 17:42 |