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Hakkesshu
Nov 4, 2009


2 is set quite a bit in the future and so there aren't really a ton of direct connections outside of the main story, but they do definitely pay tribute to Road to Gehenna in there. It's a very good DLC and I recommend you play it soon after beating normal Talos or you'll forget how anything in the game works.

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ultrachrist
Sep 27, 2008
I beat Pikmin 4! It was amazing!

In '23, I played Mario Wonder and thought it was just ok. While I liked Zelda, I didn't love it like many. I thought I was maybe getting old and Nintendo wasn't doing it anymore. But I loved Pikmin 4. I played it for 31 hours and found everything. I started on a plane trip but unlike other switch games, I kept at it at home instead of waiting on my next trip. There's a cute dog. Long underground tunnels. It's a little repetitive by the end since it's so big and pushing against the bounds of what pikmin can be without getting unnecessarily complicated.

SlothBear
Jan 25, 2009

Finished replaying Hellblade to get all the lorestones this time. My first playthrough was about two and a half years ago at this point I think.

I have to turn post processing as low as possible and sit far back from the screen to minimize motion sickness. I forgot to do that at first and oof, Blair Witch experience until I fixed that.

The puzzles were nowhere near as annoying as I remembered the second time around, in fact a lot of them were just fun. Maybe once you get the hang of how they work they're more manageable. Or maybe not just wanting to get through it all for the next story bit made them less annoying. Combat is still largely an afterthought. I honestly think the game would have been improved with a 'skip the fight' button, which is as much a diss to the combat as it is praise of everything else.

The voice acting, mocap, writing, atmosphere, all so drat good though. Hopefully the next one lowers some of the downsides and keeps the strengths.

Narzack
Sep 15, 2008
I finished Skyward Sword HD on the Switch, using the non-motion version of the controls, which makes it a lot better. However, and I am not happy to admit this, all-in-all, it was a disappointment. Zelda is my all-time favorite series, no question. But, drat, this one ended up at the bottom of the pile for me. It just turned into a chore, and about five, maybe ten hours too long.

There is only one populated area and a mere three gameplay areas, which means lots and lots of backtracking. The floating islands that surround the main area is not interesting and the loftwing traversal- the only way to get around the overworld- is dull, dull, dull. There are no interesting characters, save one, and so I couldn't name any of them right now. Also, you have to endure the Silent Realms FOUR bloody times. Awful. The music, apart from the Ballad of the Goddess isn't very memorable or interesting, either. The final act is a torturous slog, although the final boss battle and ending are really solid.

I never thought I'd come across a Zelda game that I didn't like and would never play again, but so it goes. Oh, yeah, and switching around and using items is clumsy and crappy.

RavenickSA
Jan 30, 2024
Recently beat Aliens Colonial Marines (playing Solo, on PC, on Normal difficulty) because I spent years wondering if was truly as bad as everyone said it was and because I love the movie Aliens so much. Even beat the DLC (Stasis Interrupted).

It's loving bad, like everyone said. While the AI has been fixed to where it isn't completely broken *most of the time*, it's still horrendous. Levels are repetitive and uninspired. The human enemies aren't fun at all to fight because it just feels like a lovely Call of Duty. No amount of trying to just enjoy it as a shooter with an Aliens-James Cameron paintjob will let you overlook that it sucks. And the story they tried to shoehorn in as CANON (?!) is worse than Wattpad fanfiction a middle schooler would write after watching any of the Alien films. Michael Biehn's voice acting is some of the most bored and terrible effort I've ever seen in any game. At least Lance Henriksen tries (although he also is used to lovely movies and appearances. I mean, he appeared in loving AVP!)

But yeah. Moving onto Alien: Isolation which is undeniably a much better and authentic experience. I saw that there's a mod that seems to completely overhaul the AI and pathfinding, but I really don't feel like that would do anything to make the experience any less poo poo.

Synthetic Hermit
Apr 4, 2012

mega survoltage!!!
Grimey Drawer

Narzack posted:

I finished Skyward Sword HD on the Switch, using the non-motion version of the controls, which makes it a lot better. However, and I am not happy to admit this, all-in-all, it was a disappointment. Zelda is my all-time favorite series, no question. But, drat, this one ended up at the bottom of the pile for me. It just turned into a chore, and about five, maybe ten hours too long.

There is only one populated area and a mere three gameplay areas, which means lots and lots of backtracking. The floating islands that surround the main area is not interesting and the loftwing traversal- the only way to get around the overworld- is dull, dull, dull. There are no interesting characters, save one, and so I couldn't name any of them right now. Also, you have to endure the Silent Realms FOUR bloody times. Awful. The music, apart from the Ballad of the Goddess isn't very memorable or interesting, either. The final act is a torturous slog, although the final boss battle and ending are really solid.

I never thought I'd come across a Zelda game that I didn't like and would never play again, but so it goes. Oh, yeah, and switching around and using items is clumsy and crappy.

Pretty much spot on. I do think there are several interesting characters, but only two I can easily name, Groose and Ghirahim. I love the shopkeeper who grins and sucks up to you, then droops when you walk away from his stall. Also the mother who pays Link to keep cleaning her house over and over just so she has some company. Skyloft in general is a pretty tight town...then it's kinda bland wastes everywhere else. Two of the dungeons are great (Sandship and Lanayru Mining Facility), but the rest are perfectly linear - the next step is always right in front of you, no real thinking. And only one great boss aside from Ghirahim, that being Koloktos. The others take giant weak spots to comical levels, presumably to compensate for loose motion controls.

At least you're lucky to have played the remaster that sped up Fi's expositions.

Narzack
Sep 15, 2008
I played about 10 or 15 hours of it when it first came out, but the motion controls were so terrible that I gave up.

testtubebaby
Apr 7, 2008

Where we're going,
we won't need eyes to see.


Official Theme Song of the thread…

https://youtu.be/N8xmyv_n1IU?si=ran6ROWEvaYxjmDz

databasic
Jan 8, 2024

Philippe posted:

Titanfall? It's like five hours long

I…I meant Team Fortress 2.

wow I am so old and out of touch

Captain Hygiene
Sep 17, 2007

You mess with the crabbo...



Gotta be careful with your TFs and your ACs

Hwurmp
May 20, 2005

I love Tace Frombat

databasic
Jan 8, 2024

Captain Hygiene posted:

Gotta be careful with your TFs and your ACs

A…Asheron’s Call? :ignorance:

credburn
Jun 22, 2016
A tangled skein of bad opinions, the hottest takes, and the the world's most misinformed nonsense. Do not engage with me, it's useless, and better yet, put me on ignore.

databasic posted:

A…Asheron’s Call? :ignorance:

That is the correct answer.

Jerusalem
May 20, 2004

Would you be my new best friends?

I just beat The Outer Wilds. It is an absolutely incredible experience, the kind of game I want to grab people by the shoulders and beg them to go play, but also one I don't want to tell them ANYTHING about because I wouldn't want to get in the way of them getting to experience everything for the first time. I played it in VR which was an absolutely fantastic experience, but the "standard" way of playing it would also be incredible because the writing, visuals and score are all top notch.

I seriously can't recommend it enough but also can't tell you anything about it, beyond that everybody you have heard raving about it over the last few years were completely in the right and it is a game you have to, you must, you GOTTA, play for yourself.

frytechnician
Jan 8, 2004

Happy to see me?

Jerusalem posted:

I just beat The Outer Wilds. It is an absolutely incredible experience, the kind of game I want to grab people by the shoulders and beg them to go play, but also one I don't want to tell them ANYTHING about because I wouldn't want to get in the way of them getting to experience everything for the first time. I played it in VR which was an absolutely fantastic experience, but the "standard" way of playing it would also be incredible because the writing, visuals and score are all top notch.

I seriously can't recommend it enough but also can't tell you anything about it, beyond that everybody you have heard raving about it over the last few years were completely in the right and it is a game you have to, you must, you GOTTA, play for yourself.

Yeah, Outer Wilds is straight up five stars. One of the greatest I've played and well deserving of all the praise it receives.

Good-Natured Filth
Jun 8, 2008

Do you think I've got the goods Bubblegum? Cuz I am INTO this stuff!

Jerusalem posted:

I just beat The Outer Wilds. It is an absolutely incredible experience, the kind of game I want to grab people by the shoulders and beg them to go play, but also one I don't want to tell them ANYTHING about because I wouldn't want to get in the way of them getting to experience everything for the first time. I played it in VR which was an absolutely fantastic experience, but the "standard" way of playing it would also be incredible because the writing, visuals and score are all top notch.

Loved the Outer Wilds as well. Though, playing in VR sounds like I'd be :barf: almost immediately.

NoEyedSquareGuy
Mar 16, 2009

Just because Liquor's dead, doesn't mean you can just roll this bitch all over town with "The Freedoms."

Jerusalem posted:

I just beat The Outer Wilds. It is an absolutely incredible experience, the kind of game I want to grab people by the shoulders and beg them to go play, but also one I don't want to tell them ANYTHING about because I wouldn't want to get in the way of them getting to experience everything for the first time. I played it in VR which was an absolutely fantastic experience, but the "standard" way of playing it would also be incredible because the writing, visuals and score are all top notch.

I seriously can't recommend it enough but also can't tell you anything about it, beyond that everybody you have heard raving about it over the last few years were completely in the right and it is a game you have to, you must, you GOTTA, play for yourself.

Kind of jealous you got to experience it in VR. Been tempted to give it a try but I don't think there're really much point, you can play Outer Wilds once and after that you're just sort of going back and looking at things for the sake of nostalgia or whatever without any real engagement.

Didn't specify in your post but be sure to play the DLC if you haven't already. More divisive than the base game but I think it managed to reach the same standard of quality and even exceed it in a few areas.

ullerrm
Dec 31, 2012

Oh, the network slogan is true -- "watch FOX and be damned for all eternity!"

Finished up Gravity Circuit this week. (Released late last year for PC and PS5?)

https://i.imgur.com/qvUHvTX.mp4https://i.imgur.com/FWjKGhl.mp4

It's a cute NES Megaman homage, but with mostly melee attacks and a grappling hook instead of blasters, so gameplay revolves around closing distance and stunlocking enemies with attacks, or throwing stunned enemies into other enemies. You can equip up to four special moves at a time (hit RB + while holding leftright/up/down/neutral to pick which one) for extra offense/defense/mobility, plus a couple of passive bonuses.

9 hours for 100% upgrades/abilities/lore entries/etc. on the first playthrough. A subsequent NG+ run was less than an hour.

Most importantly, there are robo-dogs that you can pet.

https://i.imgur.com/5XBYCRp.mp4

Good-Natured Filth
Jun 8, 2008

Do you think I've got the goods Bubblegum? Cuz I am INTO this stuff!

Celeste 64 is a blast. It's a free Nintendo 64 inspired platformer from the Celeste team. They said it was made in about a week, so it's not very fine-tuned and pretty short. But it was still really fun.

Good-Natured Filth fucked around with this message at 20:41 on Feb 3, 2024

Jossar
Apr 2, 2018

Current status: Angry about subs :argh:
I just "finished" Roots of Yggdrasil, a roguelike city-builder in the vein of ISLANDERS meets Against the Storm. Quotation marks are here because the game doesn't appear to be entirely finished due to being in early access, so unless I can find some other source that says I missed out the game's story ending as long as I'm willing to grind all the way to the end of the upgrade tree, I'm counting a victory on maximum difficulty settings as effectively having beaten the game for now.

It's very enjoyable for what it is, but it definitely needs those few more months in the wringer to work out the bugs and really feel complete.

Hwurmp
May 20, 2005

Finished the main story of Like a Dragon: Infinite Wealth yesterday.

Some of the substory writing in Honolulu was kind of weak and a couple of the songs were surprisingly bad, but IW is still a good Yakuza game which means it's top tier gaming. Once I've finished unlocking all the ultimate Sujimons and clearing the big dungeons it's back to Dondoko Island for me; I need to figure out where I can put all my garbage dumps to make room for the new porn shop

Shard
Jul 30, 2005

I just beat Rondo of Blood for the first time!

FutureCop
Jun 7, 2011

Have you heard of Fermat's principle?
I just beat Lucah Born of a Dream, this time for realsies with the true NG+ ending. Really cool game that combines stylish spectacle fighting with a surreal, dream-like narrative filled with weird and interesting vibes. The artstyle is very unique without compromising clarity of combat, and while the story is very cryptic and confusing at times, the emotional beats are clear and powerful.

If you're a fan of weird, stylish games like Nier Automata, I highly consider checking this out as it hits very similar beats: it even has the multiple endings and the poetic visual novel segments!

https://cdn.cloudflare.steamstatic.com/steam/apps/256726485/movie480.webm?t=1684299758

Lightningproof
Feb 23, 2011

It's me, I'm the loving weirdo who's starting with Final Fantasy 1, and I just finished it! Not only that, but I enjoyed it way more than I expected, so much so I got all the cheevos 'cos why not? Definitely a very archaic thing, but I got into a kind of zen state with the grinding, and enjoyed piecing together where I needed to go next from villagers and whatnot (referred to a guide a couple of times, though).

Just fired up 2 and experienced more plot in the first 10 minutes than I did in 10 hours of FF1. Enjoying this one and its weird Elder Scrolls-style levelling too so far.

Shard
Jul 30, 2005

Lightningproof posted:

It's me, I'm the loving weirdo who's starting with Final Fantasy 1, and I just finished it! Not only that, but I enjoyed it way more than I expected, so much so I got all the cheevos 'cos why not? Definitely a very archaic thing, but I got into a kind of zen state with the grinding, and enjoyed piecing together where I needed to go next from villagers and whatnot (referred to a guide a couple of times, though).

Just fired up 2 and experienced more plot in the first 10 minutes than I did in 10 hours of FF1. Enjoying this one and its weird Elder Scrolls-style levelling too so far.

My favorite part of Final Fantasy 1 is going to a dang space station and realizing that the game takes place in a post post apocalypse and is actually a sci-fi game!

Lightningproof
Feb 23, 2011

Shard posted:

My favorite part of Final Fantasy 1 is going to a dang space station and realizing that the game takes place in a post post apocalypse and is actually a sci-fi game!

I read that in some pre-Pixel Remaster version the Flying Fortress was even more overtly a space-age thing, which I very much liked. For what little story it has it tells it quite well, I think.

Was less keen on the 2ish hours I spent running up and down that one bridge to find the Warmech so I could get the 100% bestiary achievement, but let's be honest that's entirely my own fault.

Hogama
Sep 3, 2011

Shard posted:

My favorite part of Final Fantasy 1 is going to a dang space station and realizing that the game takes place in a post post apocalypse and is actually a sci-fi game!
Hey, it's also a a pre post post apocalypse. The past that Garland gets sent to is 2000 years before the rest of the game, but Tiamat only took over the Flying Fortress 400 years ago.

disposablewords
Sep 12, 2021

Far Cry 3, done. I can see why it was such a big deal for the series and crystallized everything around it - the gameplay was really fun, even if the writing was mostly just serviceable. For all that Vaas is the face of the game, though, I found him incredibly underwhelming as a character. He's exactly what he looks like, a screaming infantile psycho reject from a Mad Max casting call. I was hoping for at least a little charisma, but alas.

wizard2
Apr 4, 2022
Final Fantasy 1, simple as it is, managed to stuff in some amazing thematic poo poo for a console video game from 1987! Im a real big fan.

It's kind of like the Tolkien trick of the characters reaching the edge of the map and look out of bounds and speculate. Squaresoft knew effectively what they were doing by adding sudden disparate Sci-Fi environments with no easy answers.

credburn
Jun 22, 2016
A tangled skein of bad opinions, the hottest takes, and the the world's most misinformed nonsense. Do not engage with me, it's useless, and better yet, put me on ignore.

Lightningproof posted:

I read that in some pre-Pixel Remaster version the Flying Fortress was even more overtly a space-age thing, which I very much liked. For what little story it has it tells it quite well, I think.

Was less keen on the 2ish hours I spent running up and down that one bridge to find the Warmech so I could get the 100% bestiary achievement, but let's be honest that's entirely my own fault.

In the Dawn of Souls game, did they change the encounter rate for it? I encountered Warmech just by chance, and I remember thinking, isn't this the fucker people grind for?

Coffee Jones
Jul 4, 2004

16 bit? Back when we was kids we only got a single bit on Christmas, as a treat
And we had to share it!
Final Fantasy 1-5 is more or less the same team making the same game over and over, adding things as they go. So you get to see the evolution of the series with failed and successful experiments and their improvements in pixel art before overhauling it all for 6.

I can see how someone in japan who'd played all of them could say "It wasn't the same series once they moved to 7 and the story got big and weird, and the materia system is too drat fiddly"

They're grindy, but 70% of the time you can put Netflix or a Podcast on - they're fine mellow-out games.

I guess Dragon Quests are the same thing. Now I'm wondering if someone playing dragon quest in the 80's put their CRT TVs next to each other. One Famicom one turned to broadcast TV and played that way.

Coffee Jones fucked around with this message at 17:40 on Feb 6, 2024

blitzkreig.bmp
Aug 7, 2008

Rottin' and Rollin'

Coffee Jones posted:

Final Fantasy 1-5 is more or less the same team making the same game over and over, adding things as they go. So you get to see the evolution of the series with failed and successful experiments and their improvements in pixel art before overhauling it all for 6.

I can see how someone in japan who'd played all of them could say "It wasn't the same series once they moved to 7 and the story got big and weird, and the materia system is too drat fiddly"

They're grindy, but 70% of the time you can put Netflix or a Podcast on - they're fine mellow-out games.

I guess Dragon Quests are the same thing. Now I'm wondering if someone playing dragon quest in the 80's put their CRT TVs next to each other. One Famicom one turned to broadcast TV and played that way.

I remember hearing somewhere that DQ games were the only game that many people in Japan would play. It would be treated more as a wind down to the day than something to spend a lot of time on, maybe only playing 30 minutes per night before bed.

Punished Ape
Sep 17, 2021
Beat Xenoblade Chronicles 2. It was... ok. I preferred the first one and X. Don't know if I want to wait a while then start Torna or do something else.

lordfrikk
Mar 11, 2010

Oh, say it ain't fuckin' so,
you stupid fuck!

Punished Ape posted:

Beat Xenoblade Chronicles 2. It was... ok. I preferred the first one and X. Don't know if I want to wait a while then start Torna or do something else.

I couldn't even continue playing past a certain point, it just bored me to tears. Haven't played X but XB1 was a great game so I'm utterly confused now.

Punished Ape
Sep 17, 2021

lordfrikk posted:

I couldn't even continue playing past a certain point, it just bored me to tears. Haven't played X but XB1 was a great game so I'm utterly confused now.

Totally understandable, XB2 has a lot of issues. I think I mainly did it to get it out of my backlog, but it did pick up significantly towards the end (end being 60+ hours in)

ShakeZula
Jun 17, 2003

Nobody move and nobody gets hurt.

Just beat Avatar: Frontiers of Pandora

I've never seen the movies so I was basically coming into the world blind, but they seem to have done a really great job recreating the environment. Everything looks incredible, with distinct day/night looks and few different biomes. The traversal is fun too, though the map is gigantic and very obviously balanced around your flying mount. As big as the map is though it's jam-packed with stuff to do, whether it's resource gathering, hunting, or interacting with NPCs in camps or just scattered around the environment doing things. Generally speaking I had a good time exploring the world and moving through the story and side content.

There were some frustrating bits though. The main story itself never really grabbed me, and I wonder if that's mostly because I had no prior attachment to the source material. On a pure gameplay level there are probably too many collectibles, which is a rare thing for me to complain about, and your inventory space limitations aren't really robust enough to keep up with the sheer tonnage of resources you'll pick up along the way (even your stash has a 200-item limit, which I ran into toward the end of my run).

I'd say if you enjoy big open world games with beautiful environments it's worth checking out. If you're a fan of the Avatar movies then I think there's probably even more there for you to dig into, as I'm sure a lot of references went over my head.

H13
Nov 30, 2005

Fun Shoe
Sunday was bullshit hot weather in Melbourne, so I decided I'd play Leisure Suit Larry 1.

First of all: Who the gently caress beat this game without a walkthrough? There's almost no hints or suggestions as to what you're supposed to be doing. Most of the puzzles don't have any connection to each other which means that often when you do a thing to get a thing, even once achieving the thing, there's no real indication why you just did the thing.

Secondly: It's as tasteful as licking an ice-cream covered in tomato sauce. But it knew that and it leant into it and was gleefully horrible. It was kinda fun to play something that knew it was trash, didn't pretend it wasn't trash and in fact, seemed to take joy in being trash.

Finally: A touch problematic these days. A little bit.

Hwurmp
May 20, 2005

H13 posted:

First of all: Who the gently caress beat this game without a walkthrough? There's almost no hints or suggestions as to what you're supposed to be doing. Most of the puzzles don't have any connection to each other which means that often when you do a thing to get a thing, even once achieving the thing, there's no real indication why you just did the thing.

nobody

the main purpose of Sierra games was to funnel people towards the Sierra Hint Line at ninety-five cents per minute

Tortolia
Dec 29, 2005

Hindustan Electronics Employee of the Month, July 2008
Grimey Drawer

Hwurmp posted:

nobody

the main purpose of Sierra games was to funnel people towards the Sierra Hint Line at ninety-five cents per minute

Or buy the hint books, yeah. Sierra got better about it, eventually, but “something you had no reason to think about doing six hours ago just softlocked you” was pretty common.

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H13
Nov 30, 2005

Fun Shoe

Hwurmp posted:

nobody

the main purpose of Sierra games was to funnel people towards the Sierra Hint Line at ninety-five cents per minute

Well yeah but as a fan of Police Quest, Hero's Quest and Space Quest, LSL seems to be the worst by a fairly heavy margin. Those games generally gave you a hint as to what your goal was, so you knew what you were aiming at.

LSL just says: "You're trying to get laid lol. Here's a bar, good luck."

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