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Volte
Oct 4, 2004

woosh woosh
Bioshock 1 Remastered had a bug that was annoying enough that I quit playing - there's a part where you lose your weapons temporarily, and it gave them all back in the wrong order, so the numbers to activate them were all wrong.

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Jehde
Apr 21, 2010

Barudak posted:

Chaingun is the super pistol, chainsaw is the super fist, super shotgun is the super shotgun, bfg is the super plasma gun, where is my goddamn super rocket

The rocket launcher is already the ideal, can't make a super of something already perfect. Grenade launchers and guided missiles are fun alternatives though.

John Murdoch
May 19, 2009

I can tune a fish.
The Bioshock remasters are a technical mess and IIRC it's not particularly difficult to run the originals with minimal issues. The only hiccup might be whether or not you have access to Minerva's Den in original Bioshock 2, I *think* they just ended up giving it away to everyone after GFWL finally bit the dust, but I'm not 100%. Obviously the remaster just has it by default.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?

site posted:

I'm playing eternal right now and honestly having the ss on a different key sucks so he's right

Eh Kinda disagree with this if only because the game is so switch heavy with weapons you don't want to grab the wrong one in a frenzy. Maybe they could do the ultrakill thing where you can prioritize weapons, that'd work. The basic shotgun I basically only use as a grenade launcher 90% of the time. I did think the chaingun seemed kinda pointless but I didn't play nm so maybe it's got a lot more utility there.

Guillermus
Dec 28, 2009



John Murdoch posted:

The Bioshock remasters are a technical mess and IIRC it's not particularly difficult to run the originals with minimal issues. The only hiccup might be whether or not you have access to Minerva's Den in original Bioshock 2, I *think* they just ended up giving it away to everyone after GFWL finally bit the dust, but I'm not 100%. Obviously the remaster just has it by default.

I replayed Bioshock 1 and had no issues, I don't know if they got patched but they run fairly well. There's always the physical console releases that are pretty straightforward.

Quantum of Phallus
Dec 27, 2010

The Remasters are great on console

Guillermus
Dec 28, 2009



Forgot to mention that I replayed Bioshock 1 remastered from the GOG release. It should be the same as the steam one minus the DRM, I don't know if they slapped some fixes.

nice obelisk idiot
May 18, 2023

funerary linens looking like dishrags
Deathmatch in the updated Q2 holds up well. it's weird hearing high quality voice chat in it.

Related note: the game has a bug that can occur with bluetooth headsets that prevents all sound playback unless you disable your mic device in windows. Not great.

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
Everything you wanted to know about half life's tau cannon but were afraid to ask

https://www.youtube.com/watch?v=xmv_4XxzeFs

crondaily
Nov 27, 2006
RE: BioShock

Appreciate the help!

Convex
Aug 19, 2010
The problem with BioShock in my opinion is the game really drops off in quality past the halfway point and becomes either stupidly easy or a huge slog, depending on whether you figured out that the wrench is the best (but most boring) weapon.

BioShock 2, on the other hand, starts boring but gets better, and the DLC is the absolute peak of the series.

Quantum of Phallus
Dec 27, 2010

yeah upon replay i think Bioshock 2 is the better game by far. it's just more fun to have the plasmids/guns combo

Bumhead
Sep 26, 2022

BioShock 2 being the better game is the closest I come to being one of those "SEE, I WAS RIGHT ALL ALONG" bores. It was always the better game.

BioShock does have the narrative twist and the initial impact of Rapture, but I wonder how much that first games narrative hooks really hold up for anyone who had already played System Shock 2 anyway (at the time, I hadn't).

Milo and POTUS
Sep 3, 2017

I will not shut up about the Mighty Morphin Power Rangers. I talk about them all the time and work them into every conversation I have. I built a shrine in my room for the yellow one who died because sadly no one noticed because she died around 9/11. Wanna see it?
I got the bioshock infinite for free from steam I think and man alive that game was dull

Groovelord Neato
Dec 6, 2014


Milo and POTUS posted:

I got the bioshock infinite for free from steam I think and man alive that game was dull

I did enjoy the one goon in the thread who didn't realize Booker and Comstock were the same guy even after beating the game.

Infinite starts off insanely strong which makes the quality of the rest of the game even worse by comparison.

Turin Turambar
Jun 5, 2011



Well, now that some people are talking of Bioshock, I guess I could put the video of the new 'Bioshock'

https://www.youtube.com/watch?v=T5_r-un--bA

Mierenneuker
Apr 28, 2010


We're all going to experience changes in our life but only the best of us will qualify for front row seats.

Can Ken Levine just retire again, without dismantling the dev studio this time please.

Groovelord Neato
Dec 6, 2014


It's really funny he moved on to make smaller narrative games and just developed another *shock.

shoeberto
Jun 13, 2020

which way to the MACHINES?

Bumhead posted:

BioShock 2 being the better game is the closest I come to being one of those "SEE, I WAS RIGHT ALL ALONG" bores. It was always the better game.

BioShock does have the narrative twist and the initial impact of Rapture, but I wonder how much that first games narrative hooks really hold up for anyone who had already played System Shock 2 anyway (at the time, I hadn't).

Lol, I played Shock 2 about 6 months ahead of Bioshock. I really liked the game overall but did have a bit of a "wait, really, it's the same twist??" reaction. Though the "would you kindly" thing did still feel impactful from an agency perspective - I don't recall a game making that kind of thematic statement before it, and it overshadowed the lame twist for me.

Hasturtium
May 19, 2020

And that year, for his birthday, he got six pink ping pong balls in a little pink backpack.

Milo and POTUS posted:

I got the bioshock infinite for free from steam I think and man alive that game was dull

I’ve played - and occasionally defended - some stinkers through the years, but if I got through the entirety of Unreal II more than a decade before Civvie turned it into a sad meme yet couldn’t get more than a third of the way through Infinite, then There Were Problems.

edit: Yyyyyep, Judas is Bioshock all over again, innit

Hasturtium fucked around with this message at 15:22 on Feb 1, 2024

The Kins
Oct 2, 2004

Groovelord Neato posted:

It's really funny he moved on to make smaller narrative games and just developed another *shock.
He moved on (torching his entire company and firing everyone in the process) to write a movie script for a remake of Logan's Run that never got produced. Now he's back in The Videogame Slums because mortgages still need paying.

Groovelord Neato
Dec 6, 2014


The Kins posted:

He moved on (torching his entire company and firing everyone in the process) to write a movie script for a remake of Logan's Run that never got produced. Now he's back in The Videogame Slums because mortgages still need paying.

I didn't know that hilarious bit but I did recall him claiming he was moving on to making smaller narrative games when he destroyed what used to be Irrational.

shoeberto posted:

Lol, I played Shock 2 about 6 months ahead of Bioshock. I really liked the game overall but did have a bit of a "wait, really, it's the same twist??" reaction. Though the "would you kindly" thing did still feel impactful from an agency perspective - I don't recall a game making that kind of thematic statement before it, and it overshadowed the lame twist for me.

"Would you kindly" is legitimately great but it is funny it's followed up immediately by the System Shock 2 twist again.

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
It's not even a good post-kindly twist. SS2's big reveal was... well, a big reveal. I had hopes, going into that room. Dashed hopes. Bioshock's post-kindly reveal was a big bunch of "if you say so, sure whatever". Like, one of these characters was a faceless voice who just barked orders at you without any characterisation, while the other was a lore character buried so deep in the text logs that the player might need reminding who they where.

I can't even loving recall what the conversation was like, while in SS2 I'm sure you can still hear her voice mocking you with "The Polito lifeform..."

Turin Turambar
Jun 5, 2011



Groovelord Neato posted:


"Would you kindly" is legitimately great but it is funny it's followed up immediately by the System Shock 2 twist again.

I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work!

shoeberto
Jun 13, 2020

which way to the MACHINES?

Turin Turambar posted:

I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work!

I mean, for the time it was at least unique for a story to be that self-aware. Again, I don't know of anything that had gotten that meta up to that point.

haveblue
Aug 15, 2005



Toilet Rascal
It was a good twist, the mistake was the game continuing for several hours after that

Convex
Aug 19, 2010
turbo overkill progress update:


https://www.youtube.com/watch?v=mz5ODQCueP8

gently caress yeah!!

Convex fucked around with this message at 16:54 on Feb 1, 2024

skasion
Feb 13, 2012

Why don't you perform zazen, facing a wall?

shoeberto posted:

I mean, for the time it was at least unique for a story to be that self-aware. Again, I don't know of anything that had gotten that meta up to that point.

Marathon Infinity. Eat the path!

Really all the Marathons, to which you could probably add SS2, and even Halo 1. All of which at some point trade on the irony of a shooter protagonist (& therefore player) slaughtering hordes of enemies for no reason much better than “a morally questionable computer told me my innate bloodlust was ok”

haveblue posted:

the mistake was the game

This. Bioshlock

Quantum of Phallus
Dec 27, 2010

bioshock infinite is one of the worst pieces of poo poo ever, i have absolutely no idea how i liked that game when it came out. trying it again now and it's absolute poopoo

DoombatINC
Apr 20, 2003

Here's the thing, I'm a feminist.





skasion posted:

Marathon Infinity. Eat the path!

Really all the Marathons, to which you could probably add SS2, and even Halo 1. All of which at some point trade on the irony of a shooter protagonist (& therefore player) slaughtering hordes of enemies for no reason much better than “a morally questionable computer told me my innate bloodlust was ok”

Durandal has an entire monologue on the subject in Marathon 1:

Habe Quiddam posted:

Strive for your next breath. Believe that with it you can do more than with the last one. Use your breath to power your capacities: capacity to kill, to maim, to destroy.

And just where do your capacities come from? Why do you always go where I want and do what I say?

Perhaps you're just running a fool's errand, doing everything as I've planned, never able to change your course. You would do well to believe that I know the outcome of your battle with the Pfhor already, just as I can decipher the chaotic motion of gas molecules in the clouds of Tau Ceti IV.

Or, perhaps, that is not the case.

Perhaps, you are doing what you were meant to do. Your human mentality screams for vengeance and thrives on the violence that you say you can hardly endure. Your father told you as a child to always fight with honor, but to always fight. Do you care about honor, or do you use honor as an excuse? An excuse to exist in a violent world.

Organic beings are constantly fighting for life. Every breath, every motion brings you one instant closer to your death. With that kind of heritage and destiny, how can you deny yourself? How can you expect yourself to give up violence?

It is your nature.

Do you feel free?

Al Cu Ad Solte
Nov 30, 2005
Searching for
a righteous cause
Ken Levine isn't a good game designer or storyteller and never has been and I will stand by this until the end of my days. The best thing to come out of Bioshock was that we got Bioshock 2 out of the deal.

The Kins
Oct 2, 2004
A sequel to the Romero-Carmack stream from a couple months back - tonight John 'n' Tom will be discussing Id's origins to mark the studio's 33rd birthday.

https://twitter.com/romero/status/1753086640430403853

chocolateTHUNDER
Jul 19, 2008

GIVE ME ALL YOUR FREE AGENTS

ALL OF THEM
I found Infinite to be a total slog starting about halfway through the game.

nice obelisk idiot posted:

Deathmatch in the updated Q2 holds up well. it's weird hearing high quality voice chat in it.

Related note: the game has a bug that can occur with bluetooth headsets that prevents all sound playback unless you disable your mic device in windows. Not great.

This is more of a windows thing then specific game, and has to do with Windows & bluetooth codecs and all that stuff. It's a mess. I use a pair of wh-1000xm4 Sony Bluetooth headphones for gaming on my PC most of the time (along with a wireless modmic if I hop on discord with friends) and I also had to disable the mic on the headset in Windows settings to get the sound to work properly.

The bluetooth nature of the headset means there's a slight delay in audio, but I get used to it pretty quickly.

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."
I hate the plot from Bioshock. I spit on it. The kill them/save them scenario with the little sisters was lame and contrived; I kill them out of spite. I wish I could have destroyed more of them.

Bumhead
Sep 26, 2022

Quantum of Phallus posted:

bioshock infinite is one of the worst pieces of poo poo ever, i have absolutely no idea how i liked that game when it came out. trying it again now and it's absolute poopoo

BioShock Infinite and Battlefield 3 stand out as being the two games that looked a generational leap over consoles at that time. I remember being in absolute awe at how good Infinite looked on PC, at a time when everyone was really ready to move on from the PS3 and 360.

At the time that must have been enough because the one time I’ve tried to return to it since I thought it was pap.

Volte
Oct 4, 2004

woosh woosh

Bumhead posted:

BioShock Infinite and Battlefield 3 stand out as being the two games that looked a generational leap over consoles at that time. I remember being in absolute awe at how good Infinite looked on PC, at a time when everyone was really ready to move on from the PS3 and 360.

At the time that must have been enough because the one time I’ve tried to return to it since I thought it was pap.
Just being able to play a game that looked pretty much identical except at 1080p60 instead of 720p30 was enough to feel like a generation leap back then

https://www.youtube.com/watch?v=whvgVdTcJfM

Serephina
Nov 8, 2005

恐竜戦隊
ジュウレンジャー
Sharing a revelation that I was just given:

Alkydere posted:

I think the cool sound is actually the sound of each of the steel plates being impacted/vibrating as they're hit in close succession. Which is even cooler in a way.

It's the loving Quake2 railgun sound effect. It's based on reality.

Internet Old One
Dec 6, 2021

Coke Adds Life

Turin Turambar posted:

I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work!

It seems cheap but the set up is showing the player that they don’t have to do whatever the game tells them. The real secret ending happens later when you get to the little sister escort mission, close the game, and then watch the end on YouTube.

So subtle you might not catch it if you don’t already know.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer
I actually really enjoy Bioshock Infinite's gameplay. The rails are a great way to mix up what would otherwise be very static combat and most of the powers are fun to use. Beaten it three times, even getting the cheevo for beating it on the highest difficulty without shopping for consumables.

The story, however, can gently caress right off, as can the DLCs.

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khwarezm
Oct 26, 2010

Deal with it.

Serephina posted:

It's not even a good post-kindly twist. SS2's big reveal was... well, a big reveal. I had hopes, going into that room. Dashed hopes. Bioshock's post-kindly reveal was a big bunch of "if you say so, sure whatever". Like, one of these characters was a faceless voice who just barked orders at you without any characterisation, while the other was a lore character buried so deep in the text logs that the player might need reminding who they where.

I can't even loving recall what the conversation was like, while in SS2 I'm sure you can still hear her voice mocking you with "The Polito lifeform..."

You know, I actually have almost the exact opposite view, in SS2 the character who's bossing you around at the start is just some bossy lady who it then turns out was actually some robot lady from the last game, we get no real sense of Dr Polito as a persona that Shodan is falsely inhabiting, and accordingly I didn't have much if any emotional connection to the character that made it a shocking reveal, It was more kind of, 'oh, ok'. I know you can find some of her audio logs of Polito beforehand that make her seem a little more human but its not really enough to make it clear that something was afoot, honestly Shodan's presence in SS2 is a lot less impactful overall than in the first game.

In contrast, Atlas does a lot more to sweet talk you in Bioshock and even gives you a cock and bull story about a wife and kid to get you on side, I think his boggy Irish accent was a good idea to make the player drop their suspicions more, and simultaneously the game does a lot to build up Fontaine and his effects on Rapture and how much of a nemesis he became for Andrew Ryan. The biggest mistake imo for the Bioshock Atlas/Fontaine twist was having it literally a couple of minutes after the 'Would you kindly...' one, but then I guess when the cat was out of the bag its not really something that Fontaine would keep going.

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