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Bioshock 1 Remastered had a bug that was annoying enough that I quit playing - there's a part where you lose your weapons temporarily, and it gave them all back in the wrong order, so the numbers to activate them were all wrong.
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# ? Feb 1, 2024 03:59 |
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# ? May 30, 2024 14:54 |
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Barudak posted:Chaingun is the super pistol, chainsaw is the super fist, super shotgun is the super shotgun, bfg is the super plasma gun, where is my goddamn super rocket The rocket launcher is already the ideal, can't make a super of something already perfect. Grenade launchers and guided missiles are fun alternatives though.
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# ? Feb 1, 2024 05:02 |
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The Bioshock remasters are a technical mess and IIRC it's not particularly difficult to run the originals with minimal issues. The only hiccup might be whether or not you have access to Minerva's Den in original Bioshock 2, I *think* they just ended up giving it away to everyone after GFWL finally bit the dust, but I'm not 100%. Obviously the remaster just has it by default.
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# ? Feb 1, 2024 05:51 |
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site posted:I'm playing eternal right now and honestly having the ss on a different key sucks so he's right Eh Kinda disagree with this if only because the game is so switch heavy with weapons you don't want to grab the wrong one in a frenzy. Maybe they could do the ultrakill thing where you can prioritize weapons, that'd work. The basic shotgun I basically only use as a grenade launcher 90% of the time. I did think the chaingun seemed kinda pointless but I didn't play nm so maybe it's got a lot more utility there.
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# ? Feb 1, 2024 09:18 |
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John Murdoch posted:The Bioshock remasters are a technical mess and IIRC it's not particularly difficult to run the originals with minimal issues. The only hiccup might be whether or not you have access to Minerva's Den in original Bioshock 2, I *think* they just ended up giving it away to everyone after GFWL finally bit the dust, but I'm not 100%. Obviously the remaster just has it by default. I replayed Bioshock 1 and had no issues, I don't know if they got patched but they run fairly well. There's always the physical console releases that are pretty straightforward.
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# ? Feb 1, 2024 09:33 |
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The Remasters are great on console
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# ? Feb 1, 2024 09:38 |
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Forgot to mention that I replayed Bioshock 1 remastered from the GOG release. It should be the same as the steam one minus the DRM, I don't know if they slapped some fixes.
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# ? Feb 1, 2024 09:39 |
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Deathmatch in the updated Q2 holds up well. it's weird hearing high quality voice chat in it. Related note: the game has a bug that can occur with bluetooth headsets that prevents all sound playback unless you disable your mic device in windows. Not great.
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# ? Feb 1, 2024 11:47 |
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Everything you wanted to know about half life's tau cannon but were afraid to ask https://www.youtube.com/watch?v=xmv_4XxzeFs
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# ? Feb 1, 2024 12:39 |
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RE: BioShock Appreciate the help!
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# ? Feb 1, 2024 12:53 |
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The problem with BioShock in my opinion is the game really drops off in quality past the halfway point and becomes either stupidly easy or a huge slog, depending on whether you figured out that the wrench is the best (but most boring) weapon. BioShock 2, on the other hand, starts boring but gets better, and the DLC is the absolute peak of the series.
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# ? Feb 1, 2024 13:51 |
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yeah upon replay i think Bioshock 2 is the better game by far. it's just more fun to have the plasmids/guns combo
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# ? Feb 1, 2024 13:56 |
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BioShock 2 being the better game is the closest I come to being one of those "SEE, I WAS RIGHT ALL ALONG" bores. It was always the better game. BioShock does have the narrative twist and the initial impact of Rapture, but I wonder how much that first games narrative hooks really hold up for anyone who had already played System Shock 2 anyway (at the time, I hadn't).
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# ? Feb 1, 2024 14:29 |
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I got the bioshock infinite for free from steam I think and man alive that game was dull
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# ? Feb 1, 2024 14:34 |
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Milo and POTUS posted:I got the bioshock infinite for free from steam I think and man alive that game was dull I did enjoy the one goon in the thread who didn't realize Booker and Comstock were the same guy even after beating the game. Infinite starts off insanely strong which makes the quality of the rest of the game even worse by comparison.
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# ? Feb 1, 2024 14:39 |
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Well, now that some people are talking of Bioshock, I guess I could put the video of the new 'Bioshock' https://www.youtube.com/watch?v=T5_r-un--bA
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# ? Feb 1, 2024 14:41 |
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Can Ken Levine just retire again, without dismantling the dev studio this time please.
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# ? Feb 1, 2024 14:49 |
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It's really funny he moved on to make smaller narrative games and just developed another *shock.
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# ? Feb 1, 2024 14:53 |
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Bumhead posted:BioShock 2 being the better game is the closest I come to being one of those "SEE, I WAS RIGHT ALL ALONG" bores. It was always the better game. Lol, I played Shock 2 about 6 months ahead of Bioshock. I really liked the game overall but did have a bit of a "wait, really, it's the same twist??" reaction. Though the "would you kindly" thing did still feel impactful from an agency perspective - I don't recall a game making that kind of thematic statement before it, and it overshadowed the lame twist for me.
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# ? Feb 1, 2024 14:59 |
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Milo and POTUS posted:I got the bioshock infinite for free from steam I think and man alive that game was dull I’ve played - and occasionally defended - some stinkers through the years, but if I got through the entirety of Unreal II more than a decade before Civvie turned it into a sad meme yet couldn’t get more than a third of the way through Infinite, then There Were Problems. edit: Yyyyyep, Judas is Bioshock all over again, innit Hasturtium fucked around with this message at 15:22 on Feb 1, 2024 |
# ? Feb 1, 2024 15:06 |
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Groovelord Neato posted:It's really funny he moved on to make smaller narrative games and just developed another *shock.
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# ? Feb 1, 2024 15:10 |
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The Kins posted:He moved on (torching his entire company and firing everyone in the process) to write a movie script for a remake of Logan's Run that never got produced. Now he's back in The Videogame Slums because mortgages still need paying. I didn't know that hilarious bit but I did recall him claiming he was moving on to making smaller narrative games when he destroyed what used to be Irrational. shoeberto posted:Lol, I played Shock 2 about 6 months ahead of Bioshock. I really liked the game overall but did have a bit of a "wait, really, it's the same twist??" reaction. Though the "would you kindly" thing did still feel impactful from an agency perspective - I don't recall a game making that kind of thematic statement before it, and it overshadowed the lame twist for me. "Would you kindly" is legitimately great but it is funny it's followed up immediately by the System Shock 2 twist again.
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# ? Feb 1, 2024 15:26 |
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It's not even a good post-kindly twist. SS2's big reveal was... well, a big reveal. I had hopes, going into that room. Dashed hopes. Bioshock's post-kindly reveal was a big bunch of "if you say so, sure whatever". Like, one of these characters was a faceless voice who just barked orders at you without any characterisation, while the other was a lore character buried so deep in the text logs that the player might need reminding who they where. I can't even loving recall what the conversation was like, while in SS2 I'm sure you can still hear her voice mocking you with "The Polito lifeform..."
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# ? Feb 1, 2024 15:40 |
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Groovelord Neato posted:
I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work!
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# ? Feb 1, 2024 16:25 |
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Turin Turambar posted:I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work! I mean, for the time it was at least unique for a story to be that self-aware. Again, I don't know of anything that had gotten that meta up to that point.
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# ? Feb 1, 2024 16:29 |
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It was a good twist, the mistake was the game continuing for several hours after that
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# ? Feb 1, 2024 16:32 |
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turbo overkill progress update: https://www.youtube.com/watch?v=mz5ODQCueP8 gently caress yeah!! Convex fucked around with this message at 16:54 on Feb 1, 2024 |
# ? Feb 1, 2024 16:41 |
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shoeberto posted:I mean, for the time it was at least unique for a story to be that self-aware. Again, I don't know of anything that had gotten that meta up to that point. Marathon Infinity. Eat the path! Really all the Marathons, to which you could probably add SS2, and even Halo 1. All of which at some point trade on the irony of a shooter protagonist (& therefore player) slaughtering hordes of enemies for no reason much better than “a morally questionable computer told me my innate bloodlust was ok” haveblue posted:the mistake was the game This. Bioshlock
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# ? Feb 1, 2024 16:44 |
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bioshock infinite is one of the worst pieces of poo poo ever, i have absolutely no idea how i liked that game when it came out. trying it again now and it's absolute poopoo
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# ? Feb 1, 2024 16:50 |
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skasion posted:Marathon Infinity. Eat the path! Durandal has an entire monologue on the subject in Marathon 1: Habe Quiddam posted:Strive for your next breath. Believe that with it you can do more than with the last one. Use your breath to power your capacities: capacity to kill, to maim, to destroy.
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# ? Feb 1, 2024 16:51 |
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Ken Levine isn't a good game designer or storyteller and never has been and I will stand by this until the end of my days. The best thing to come out of Bioshock was that we got Bioshock 2 out of the deal.
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# ? Feb 1, 2024 16:53 |
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A sequel to the Romero-Carmack stream from a couple months back - tonight John 'n' Tom will be discussing Id's origins to mark the studio's 33rd birthday. https://twitter.com/romero/status/1753086640430403853
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# ? Feb 1, 2024 17:20 |
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I found Infinite to be a total slog starting about halfway through the game. nice obelisk idiot posted:Deathmatch in the updated Q2 holds up well. it's weird hearing high quality voice chat in it. This is more of a windows thing then specific game, and has to do with Windows & bluetooth codecs and all that stuff. It's a mess. I use a pair of wh-1000xm4 Sony Bluetooth headphones for gaming on my PC most of the time (along with a wireless modmic if I hop on discord with friends) and I also had to disable the mic on the headset in Windows settings to get the sound to work properly. The bluetooth nature of the headset means there's a slight delay in audio, but I get used to it pretty quickly.
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# ? Feb 1, 2024 17:26 |
I hate the plot from Bioshock. I spit on it. The kill them/save them scenario with the little sisters was lame and contrived; I kill them out of spite. I wish I could have destroyed more of them.
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# ? Feb 1, 2024 17:53 |
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Quantum of Phallus posted:bioshock infinite is one of the worst pieces of poo poo ever, i have absolutely no idea how i liked that game when it came out. trying it again now and it's absolute poopoo BioShock Infinite and Battlefield 3 stand out as being the two games that looked a generational leap over consoles at that time. I remember being in absolute awe at how good Infinite looked on PC, at a time when everyone was really ready to move on from the PS3 and 360. At the time that must have been enough because the one time I’ve tried to return to it since I thought it was pap.
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# ? Feb 1, 2024 18:25 |
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Bumhead posted:BioShock Infinite and Battlefield 3 stand out as being the two games that looked a generational leap over consoles at that time. I remember being in absolute awe at how good Infinite looked on PC, at a time when everyone was really ready to move on from the PS3 and 360. https://www.youtube.com/watch?v=whvgVdTcJfM
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# ? Feb 1, 2024 18:36 |
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Sharing a revelation that I was just given:Alkydere posted:I think the cool sound is actually the sound of each of the steel plates being impacted/vibrating as they're hit in close succession. Which is even cooler in a way. It's the loving Quake2 railgun sound effect. It's based on reality.
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# ? Feb 1, 2024 18:42 |
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Turin Turambar posted:I always rolled my eyes a bit to the whole 'would you kindly' twist gimmick, at least in the thematic aspects that some people love. Oh wow, you, the player, seemed to have agency but you really did not! wowzers! not so subtle comment on how videogames work! It seems cheap but the set up is showing the player that they don’t have to do whatever the game tells them. The real secret ending happens later when you get to the little sister escort mission, close the game, and then watch the end on YouTube. So subtle you might not catch it if you don’t already know.
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# ? Feb 1, 2024 19:46 |
I actually really enjoy Bioshock Infinite's gameplay. The rails are a great way to mix up what would otherwise be very static combat and most of the powers are fun to use. Beaten it three times, even getting the cheevo for beating it on the highest difficulty without shopping for consumables. The story, however, can gently caress right off, as can the DLCs.
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# ? Feb 1, 2024 19:59 |
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# ? May 30, 2024 14:54 |
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Serephina posted:It's not even a good post-kindly twist. SS2's big reveal was... well, a big reveal. I had hopes, going into that room. Dashed hopes. Bioshock's post-kindly reveal was a big bunch of "if you say so, sure whatever". Like, one of these characters was a faceless voice who just barked orders at you without any characterisation, while the other was a lore character buried so deep in the text logs that the player might need reminding who they where. You know, I actually have almost the exact opposite view, in SS2 the character who's bossing you around at the start is just some bossy lady who it then turns out was actually some robot lady from the last game, we get no real sense of Dr Polito as a persona that Shodan is falsely inhabiting, and accordingly I didn't have much if any emotional connection to the character that made it a shocking reveal, It was more kind of, 'oh, ok'. I know you can find some of her audio logs of Polito beforehand that make her seem a little more human but its not really enough to make it clear that something was afoot, honestly Shodan's presence in SS2 is a lot less impactful overall than in the first game. In contrast, Atlas does a lot more to sweet talk you in Bioshock and even gives you a cock and bull story about a wife and kid to get you on side, I think his boggy Irish accent was a good idea to make the player drop their suspicions more, and simultaneously the game does a lot to build up Fontaine and his effects on Rapture and how much of a nemesis he became for Andrew Ryan. The biggest mistake imo for the Bioshock Atlas/Fontaine twist was having it literally a couple of minutes after the 'Would you kindly...' one, but then I guess when the cat was out of the bag its not really something that Fontaine would keep going.
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# ? Feb 1, 2024 20:39 |