(Thread IKs:
Nuns with Guns)
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Remember this lol
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# ? Feb 2, 2024 16:41 |
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# ? Jun 4, 2024 16:56 |
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Alaois posted:https://www.youtube.com/watch?v=dG4nMylLuyY Welcome back, Parapug.
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# ? Feb 2, 2024 16:48 |
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It's also true in real life! The American military is a global force of evil.
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# ? Feb 2, 2024 17:36 |
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Vincent Van Goatse posted:My position is that any game designer who thinks "quit the game" is a valid story-telling device should also be prepared to refund the purchase price of the game. Metal Gear Solid 3 excepted. Are Nier and Undertale safe or are they double dead
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# ? Feb 2, 2024 17:54 |
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mycot posted:Are Nier and Undertale safe or are they double dead I mean, Undertale at least offered the pacifist route so you can play through it without being the baddie and where everyone gets a happy ending.
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# ? Feb 2, 2024 17:59 |
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Randalor posted:I mean, Undertale at least offered the pacifist route so you can play through it without being the baddie and where everyone gets a happy ending. You'll be surprised how heated people got at launch over the game "forcing" them to kill everyone because there was content behind it.
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# ? Feb 2, 2024 18:03 |
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mycot posted:You'll be surprised how heated people got at launch over the game "forcing" them to kill everyone because there was content behind it. "If I don't explore every nook and cranny to 100% the game I have wasted my money."
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# ? Feb 2, 2024 18:10 |
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mycot posted:Are Nier and Undertale safe or are they double dead mycot posted:You'll be surprised how heated people got at launch over the game "forcing" them to kill everyone because there was content behind it. I think Undertale does the whole "shame the player for their bad choices" shtick better than anything else I've played specifically because you have to go out of your way to get on the bad route and once you're there most of it is a boring slog. The the whole meta-commentary of "wow you're a loving psycho who'd do anything to squeeze a little extra content out of a video game huh" actually manages to land because not only are you doing really bad things in the game, but it's probably a boring as gently caress grind outside the game as well. You're actively choosing to make everybody miserable - including yourself - because you wanna get dunked on by Sans Undertale.
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# ? Feb 2, 2024 19:14 |
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Vincent Van Goatse posted:My position is that any game designer who thinks "quit the game" is a valid story-telling device should also be prepared to refund the purchase price of the game. Metal Gear Solid 3 excepted. I think everyone should be allowed and encouraged to say 'gently caress this' and leave. If you're 40 minutes into a movie and you're uninterested, you should leave. Your only option isn't to stick it out like you're at a job you hate, you can go somewhere else and find something else you enjoy. If you're not trapped in a space with something like a subway train and some musical entertainment is just doing their thing there, you should exercise your freedom to just not deal with it if you don't want to. Yeah it sucks that you have to pay to find out that you hate it afterwards but that's life. Did everyone perfectly divinate the degree that they'd hate Rise of Skywalker before going in and seeing it themselves?
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# ? Feb 2, 2024 20:28 |
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Sardonik posted:For the interested, I dropped my quarterly big video today on the wild dystopias of Stargate SG1 Good video and was a nice trip down nostalgia lane. If you wanted more Dystopia fodder, this video reminded me of Sliders. Another great TV sci-fi, "planet/dimension of the week" show. Though Sliders' whole thing was each new dimension was a dystopia to escape so the core group could Slide again to try and get home. My favorite was the "All Drugs are not only legal but mandatory" world. Where taking some sci-fi equivalent to narcan was the only real "high" to chase for the underground counter culture. I should go back through that show some day.
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# ? Feb 2, 2024 20:46 |
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RareAcumen posted:I think everyone should be allowed and encouraged to say 'gently caress this' and leave. If you're 40 minutes into a movie and you're uninterested, you should leave. Your only option isn't to stick it out like you're at a job you hate, you can go somewhere else and find something else you enjoy. If you're not trapped in a space with something like a subway train and some musical entertainment is just doing their thing there, you should exercise your freedom to just not deal with it if you don't want to. There's a difference between choosing to stop consuming a piece of media because you do not like it, vs the media itself actively calling you a piece of poo poo for choosing not to stop. That said it's funny SpecOps got so much discourse when it really didn't do anything all that special. Like the CoD games were already war crimes simulators and had wonderful scenes of stuff like the SAS brutally torturing and then extra-judiciously killing a foreign head of state, Soap and Roach shooting up a favela, No Russian, Price heroically firing off nukes, etc. All SpecOps did was actually be self-aware that the things it's genre of game asks the player to do were kinda hosed up, and that in turn it was kinda hosed up these are the kinds of things you the player consider entertaining.
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# ? Feb 2, 2024 21:01 |
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Catgirl Al Capone posted:there should be an ending in Spec Ops where all the characters you've met in the game including the dead ones all get together to give Walker a surprise party and sing that they declare him the King of Limbo this
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# ? Feb 2, 2024 21:02 |
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The Dark Souls series, Bloodborne, and Elden Ring all bake the "your options are to progress or give up" into the conceits of the game and it's fine. Maybe people get distracted by the fact that those all come with a few endings that are ambiguous levels of "well, this might be a good outcome?" to argue over eternally? And Shadow of the Colossus is good. I don't know if it's The One True Art Game it's gotten pushed as every time it's ported or remade, but worth playing at least. Maybe it helps that the conceit there is more like "you're watching a tragic ancient myth play out" without making some commentary on the military industrial complex or modern day colonialism.
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# ? Feb 2, 2024 21:17 |
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Annointed posted:https://www.tumblr.com/pleasetiemyshoe/740992115034750976/how-i-know-lily-molestedraped-me-in-my-sleep-she?source=blog_view_login_wall holy gently caress. who could have know, oh wait she wrote pony fanfiction out and out endorcing this poo poo and saying how cool and good it was. Bar Crow posted:The military sent the first wave of psychos. The military sent the second wave to deal with the first wave who end up making everything worse. The third wave are not the good guys. i believe its. the military sends in walker to provide aid to the city, they try to leave and poo poo goes bad, he basicaly goes full martial law and leaves standing order then eats a gun, he keeps broadcasts and that radio guy running things sorta. civil war somewhere in there. CIA comes to clean house because its bad look for america and probably some idea of "just end the horror show" they back rebels who are probably all loving workers/slaves who survieved. military not knowing this send walker and co into check if life is there and then leave.
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# ? Feb 2, 2024 21:23 |
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Whoolighams posted:the entire Far Cry series from 2 on has been "oh did you think you were the hero you stupid gently caress? you lovely little gently caress??" there's a part in 5 where you're running through a hypnosis hallucination and it ends with an unagressive ally and when I first played I stopped shooting because I thought "ah, they were trying to trick me, the reticule is green so I'm sure I just need to let the time run out to really win the objective." nope, you have to kill him then characters get mad at you for it. weird thing is with far cry 6 is you and the rebels are straight up the good guys fighting against Not batistas facist son who won on right wing populism and then turned into an even bigger dickhead. there is no twist about "hur lol he was the good guy" he is a broken piece of poo poo and the rebels while having some mixed goals are all unified.
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# ? Feb 2, 2024 21:26 |
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Crain posted:Good video and was a nice trip down nostalgia lane.
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# ? Feb 2, 2024 21:29 |
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egg tats posted:yeah a mistake I people see make with spec ops the line pretty often is that they've only played it years after the fact and don't consider the time it came out. the modern military shooter where you need to commit warcrimes in the service of america was one of, if not the, most popular types of video games. Spec ops is just the one that looks at the player and says "hey this is all super hosed up. you should probably pause before you do a warcrime." The third mistake is not remembering what the game actually says quote:LoadingScreenTips_097=The US military does not condone the killing of unarmed combatants. But this isn't real, so why should you care?
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# ? Feb 2, 2024 21:31 |
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mycot posted:Are Nier and Undertale safe or are they double dead Nier always sticks in my head because before I ever played it al I heard was "lol Father Nier killed everyone," like he's the unambiguous villain of the piece. It's really not that simple. The Shades are attempting to bodyjack a bunch of innocent people, their goal is explicitly evil and wrong. Based on what the other Yonah says, this is definitely not jus timmoral, it's painful and terrifying for the one possessed. So they're hardly innocent in all this. Plus, nobody ever tries to explain anything to Father Nier. The Twins only say something when it is far, far too late, and they also leave out vital information like the sterility and inevitable death of the Replicants from that disease. It's a case of misunderstanding, not just genocidal disregard or whatever.
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# ? Feb 2, 2024 21:45 |
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Piell posted:The US military does not condone the killing of unarmed combatants. But this isn't real, so why should you care? I really like this one e: also all the lines are clearly aimed at Walker, not at the player, except maybe this one? Though Walker *is* having an interesting relationship with reality at that point
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# ? Feb 2, 2024 22:00 |
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RareAcumen posted:Yeah it sucks that you have to pay to find out that you hate it afterwards but that's life. Did everyone perfectly divinate the degree that they'd hate Rise of Skywalker before going in and seeing it themselves?
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# ? Feb 2, 2024 22:09 |
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Nuns with Guns posted:The Dark Souls series, Bloodborne, and Elden Ring all bake the "your options are to progress or give up" into the conceits of the game and it's fine. Maybe people get distracted by the fact that those all come with a few endings that are ambiguous levels of "well, this might be a good outcome?" to argue over eternally? Joke answer: nobody understands the plots to those games so it doesn't register that they're doing hosed up poo poo like killing babies and dogs because they want to unlock a door. OFF is an indie rpg that is mostly remembered for being a Tumblr sensation I think but it actually goes for something similar. It's so surreal and random that it might take a while to realize what the main character is doing even though it's technically not hidden from the player
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# ? Feb 2, 2024 22:13 |
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Kim Justice posted:I do think that, certainly when it comes to games of that generation, Spec Ops: The Line does handle choice very well, particularly in that one moment near the end. Big spoiler obviously: yeah this is the part of spec ops that always sticks with me because of how subtle it is compared to the white phosphorous (and even for that scene i forgive the “forced” choice or w/e as a direct critique of the MW bombing levels) imo the one thing spec ops hosed up was removing the ending where walker cuts their losses and leaves before he reaches the point of no return also the multiplayer existing at all but lmao publishers
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# ? Feb 2, 2024 22:16 |
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Sydin posted:There's a difference between choosing to stop consuming a piece of media because you do not like it, vs the media itself actively calling you a piece of poo poo for choosing not to stop. Piell posted:The third mistake is not remembering what the game actually says Maybe I'm engaging with media incorrectly but I have a really hard time imprinting myself onto a character that's already defined. And prefer to play games designed that way rather than let you create one. I haven't played Spec Ops but I have played Black Ops 1 and I don't feel like I'm a war criminal for having done so. Nor being a serial murder for any of the reckless destruction in Hulk: Ultimate Destruction or Saints Row 4 as I snap people in half for health pickups. This is all just entertainment as far as I'm concerned. I don't feel like I'm ever being judged when I'm watching someone yell at my character, I more struggle to just pick the evil options in a game. That's my personal hang up.
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# ? Feb 2, 2024 22:19 |
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I think a lot of the time when games get meta with it they're not actually actively condeming video game players as hateful bastards for playing their video game or whatever but more hoping for you to play along with and mull over whatever their weird video game ideas are while understanding that the devs don't actually hate you for the act of giving them money.
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# ? Feb 2, 2024 23:00 |
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the worst criminals depicted in spec ops the line are shown in the credits. dogshit game
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# ? Feb 2, 2024 23:23 |
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the call of duty mission people say its a response to is better criticism of the us military and it was accidental
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# ? Feb 2, 2024 23:24 |
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mycot posted:OFF is an indie rpg that is mostly remembered for being a Tumblr sensation I think but it actually goes for something similar. It's so surreal and random that it might take a while to realize what the main character is doing even though it's technically not hidden from the player OFF also suffers from a handful of mistranslations from the original French that confuse the main character's actions a bit.
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# ? Feb 2, 2024 23:26 |
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OFF has a better translation now, but it was pretty bad initially.
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# ? Feb 2, 2024 23:27 |
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SyntheticPolygon posted:the devs don't actually hate you for the act of giving them money. Except if the dev is Jonathan Blow and you are Soulja Boy.
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# ? Feb 2, 2024 23:28 |
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i also really never got the Undertale HEH... YOUD KILL ALL THESE PEOPLE... FOR MORE CONTENT...? thing. like yeah? its a fun boss fight. idk what you want me to do here man, sorry i liked the game granted i also dont think the dev really meant it that way and all and its mostly just people wanting to turn a video game into a morality test. i think toby just played a bunch of indie JP games that did similar things and wanted to do them too
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# ? Feb 2, 2024 23:29 |
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I can't believe The Last Blade 2 is judging me for finishing these fights using Supers so Hibiki turns evil
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# ? Feb 2, 2024 23:30 |
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yeah i feel like the undertale stuff conceptually works better as a nudge on the lines of “why are you, the player, doing this extremely tedious thing to squeeze out the last drops of content from this game you love” rather than any Morality level, but even that approach is kinda shooting itself in the foot by putting the two best and most challenging boss fights in the game on that route lmao
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# ? Feb 2, 2024 23:33 |
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dmboogie posted:yeah i feel like the undertale stuff conceptually works better as a nudge on the lines of “why are you, the player, doing this extremely tedious thing to squeeze out the last drops of content from this game you love” rather than any Morality level, but even that approach is kinda shooting itself in the foot by putting the two best and most challenging boss fights in the game on that route lmao and the best song.
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# ? Feb 2, 2024 23:36 |
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a much cooler execution of the same idea is the evil route of soul nomad where the final boss battle is against every single bad guy from the main game who have all become good because you were so evil by comparison that they kinda had to. like the guy who laughs about literally eating babies in the main game goes 'IS THIS THE POWER OF FRIENDSHIP...? IT FEELS... NICE...' its amazing and the game actually does something interesting there where the objective just reads 'defeat all enemies' like usual but it also says defeat condition: none. and if you lose the map you get an ending and credits anyway. you are the enemy cause youre so evil. and the ending you get for a loss is just you getting stuck in a soul gem thing and drifting off to sleep peacefully with the game talking about forgiveness and being born again and stuff. thats cool to me dmboogie posted:yeah i feel like the undertale stuff conceptually works better as a nudge on the lines of “why are you, the player, doing this extremely tedious thing to squeeze out the last drops of content from this game you love”
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# ? Feb 2, 2024 23:37 |
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the genocide route is a condemnation of you the player and anyone who plays it, thats why the games most iconic song that they use in all promo material for the game is exclusive to it, as well as all the games most iconic quotes. weve all played the thing youre bad for playing.
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# ? Feb 2, 2024 23:37 |
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dmboogie posted:yeah i feel like the undertale stuff conceptually works better as a nudge on the lines of “why are you, the player, doing this extremely tedious thing to squeeze out the last drops of content from this game you love” rather than any Morality level, but even that approach is kinda shooting itself in the foot by putting the two best and most challenging boss fights in the game on that route lmao I guess it works as it asks you how much tedious work you're willing to do to get to the 'good parts' of the game? Maybe? Honestly I think the Nier Automata 'You can just buy the achievements with money if you don't want to actually do any of that work' shopping cart test works the best. The easy way and the normal way are both available to you, you pick how you're feeling about it.
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# ? Feb 2, 2024 23:39 |
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like if instead of a cool boss fight the genocide route just dumped you in an endless room with 500 generic enemies and then when you got to the end this repeated and then you had to do this 1000 times and then the game ended id buy these arguments.
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# ? Feb 2, 2024 23:40 |
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Endorph posted:i also really never got the Undertale HEH... YOUD KILL ALL THESE PEOPLE... FOR MORE CONTENT...? thing. like yeah? its a fun boss fight. idk what you want me to do here man, sorry i liked the game yeah this is what Toby has basically said, that obviously doing the genocide route isn’t actually problematic it was just a great story. Which it was. thank you Mr fox
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# ? Feb 2, 2024 23:40 |
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Endorph posted:like if instead of a cool boss fight the genocide route just dumped you in an endless room with 500 generic enemies and then when you got to the end this repeated and then you had to do this 1000 times and then the game ended id buy these arguments. Undertale: Smash TV Mode
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# ? Feb 2, 2024 23:41 |
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# ? Jun 4, 2024 16:56 |
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I played Undertale without knowing there were strongly divergent kill everything/kill nothing routes so I ended up killing only a couple of opponents (the creepy woman who kidnaps you near the start and someone near the end). It meant that a lot of the meta stuff just didn't work and I didn't even know that you were strongly encouraged to replay the game. I mean I wouldn't have because I didn't enjoy it at all but still.
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# ? Feb 2, 2024 23:44 |