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so B,C,D cares just not do anything? Probably not as beefy as Gepards shields of course, but them being stackable as a skill can work.
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# ? Feb 11, 2024 18:28 |
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# ? May 26, 2024 19:58 |
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He is a gambler. Makes me want to put him on a team with SW and QQ for maximum randomness.
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# ? Feb 11, 2024 18:28 |
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hes a tank...
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# ? Feb 11, 2024 18:29 |
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GateOfD posted:so B,C,D cares just not do anything? Probably not as beefy as Gepards shields of course, but them being stackable as a skill can work.
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# ? Feb 11, 2024 18:30 |
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The main problem I see is that he needs to use his skill a lot to keep up the shields. Unless they're just gigantically huge by default, I guess.
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# ? Feb 11, 2024 18:32 |
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They do scale with DEF but yeah. I kinda prefer his old kit, where his shields would automatically refresh in the right circumstances which would have made him very SP positive, now he seems potentially SP negative. But right now, I'm annoyed that leaks for updated kits exist for Gallagher and Aventurine but not Acheron, what the hell leakers.
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# ? Feb 11, 2024 18:38 |
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im kinda curious how builds for him will shake out. belobog of the ancients seems like an obvious 2 piece since he probably wants the effect hit rate for his crit damage taken debuff, but i feel like you could build him with wastelander instead of purity palace as a 4 piece? Which might make his shields weaker than Gepard's.
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# ? Feb 11, 2024 18:39 |
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At the very least with him wanting def and ehr, Gepard's LC should be REALLY good on him.
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# ? Feb 11, 2024 18:40 |
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a full on follow-up team seems like he be able to generate coins pretty fast
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# ? Feb 11, 2024 18:41 |
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oh wait i forgot his passives, lol trace 1: increase crit rate based on def trace 2: increase effect res of allies with his shield on them trace 3: after he performs a coin attack he refreshes allies shields the wording on his trace 3 is slightly weird but it seems like he doesnt give allies who dont have a shield already any shield, which would make him SP hungry, yeah. Seems like his gameplan is to give everyone shields and then stack it up so it doesnt fall off? and if youre curious, his eidolons E1: gives allies with B or A cards crit dmg boost (A gets more than B) E2: Increases amount of attacks he does with coin attack and gives him a def buff when he uses it. E4: After he basic attacks he does an extra attack that does damage based on how big his allies' shields are. E6: Increased damage based on how many allies have a shield. No word on his lightcone yet.
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# ? Feb 11, 2024 18:42 |
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and since it got mentioned, Gallagher Fire Abundance Basic: Deals fire dmg based on his attack. Enhanced: Deals fire dmg based on his attack and reduces the enemy's attack. Skill: Heals all allies based on his HP. Ult: Deals fire dmg to all enemies and inflicts them with Mark, as well as enhancing his next basic attack. Marks increase the break DMG enemies take. When enemies with Mark are attacked, Gallagher is healed. Trace 1: Increase healing power based on Gallagher's break effect. Trace 2: Get a bit of energy when entering battle. Trace 3: When enemies with Mark are hit by Gallagher's enhanced basic, heal all allies. E1: After using his ult, his action is advanced by 100%. E2: Enemies with mark take further break dmg based on how many debuffs they have. E4: Mark lasts longer. E6: Increase Gallagher's Break Effect. he seems like a healer that's meant for Ruan Mei teams, ig?
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# ? Feb 11, 2024 18:48 |
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Eimi posted:The fact that she directly quotes Yae Sakura has me like Like I loved the Raven/Mei dynamic during that period as buddy detectives/agents and Star Rail duplicates that for me I'd be down with it
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# ? Feb 11, 2024 18:59 |
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john adventure is going to be really strong unless his numbers are just straight garbage. between ratio and topaz he'll be able to trigger a lot of FUAs and assuming all of his attacks are def based + the def to crit trace is 50%, he gets a lot of value out of def + crit damage stacking.
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# ? Feb 11, 2024 19:04 |
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Also, Aventurine being SP negative isn't that bad with the ideal team. Silver Wolf and Topaz are both great SP positive allies, so only Ratio and Aventurine need to use skills.
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# ? Feb 11, 2024 19:18 |
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Bad Video Games posted:Also, Aventurine being SP negative isn't that bad with the ideal team. Silver Wolf and Topaz are both great SP positive allies, so only Ratio and Aventurine need to use skills.
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# ? Feb 11, 2024 19:45 |
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JT Jag posted:The fact that Aventurine (in his current leaked form) is capable of inflicting two debuffs, Ratio can inflict one, and Topaz can inflict two (with her lightcone) means Ratio follow up teams might not even need Silver Wolf anymore. Very true. Even without Topaz's lightcone, it could work fine. You would need a sp neutral support like Tingyun/Hanya/Sparkle. Bronya could work, in the same sense she can work with DanIL and Quinque. But it'd be difficult and finicky.
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# ? Feb 11, 2024 19:48 |
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Bad Video Games posted:Very true. Even without Topaz's lightcone, it could work fine. You would need a sp neutral support like Tingyun/Hanya/Sparkle. Bronya could work, in the same sense she can work with DanIL and Quinque. But it'd be difficult and finicky.
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# ? Feb 11, 2024 19:49 |
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Ratio/Adventurine/Topaz/Ruan Mei sounds like the most insufferable team ever and I love it
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# ? Feb 11, 2024 19:52 |
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Excelzior posted:Ratio/Adventurine/Topaz/Ruan Mei sounds like the most insufferable team ever and I love it
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# ? Feb 11, 2024 20:17 |
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aventurine working well with ratio and topaz is cute. in general this game is pretty good at making connected characters work decently together. though sadly the landaus dont have any real synergy
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# ? Feb 11, 2024 20:19 |
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Stellaron Hunters have very little synergy. Edit: Actually, I would say that almost all connected characters have no synergy whatsoever. And whenever they do it's almost always because one of them is just an amazing supporter that has synergy with everything. Clarste fucked around with this message at 20:23 on Feb 11, 2024 |
# ? Feb 11, 2024 20:21 |
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What the game is better at is creating synergies within elements, imo. Imaginary, fire and to a lesser extent quantum are all top follow up attack elements. The best thunder and wind units, and some Fire as well, all really take advantage of their DoT breaks.
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# ? Feb 11, 2024 20:27 |
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Clarste posted:Stellaron Hunters have very little synergy. eh they dont have any direct synergy but you can run kafka/blade/wolf together and it works just because of how their SP costs shake out.
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# ? Feb 11, 2024 20:32 |
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Which is basically to say that Blade is very SP efficient and fits into almost any team.
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# ? Feb 11, 2024 20:45 |
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if i have 60 tickets saved now, surely i’ll have enough for e2s1. surely i won’t get scammed the entire time on both banners always bet on aventurine
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# ? Feb 11, 2024 21:13 |
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I gotta say, as someone who hasn't invested in any sort of DoT team, my Jing Yuan has never been more valuable than it is in Penacony. Tons of Lightning weakness, and him/Ruan Mei/Tingyun/Luocha is obliterating stuff.
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# ? Feb 11, 2024 21:19 |
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JT Jag posted:I gotta say, as someone who hasn't invested in any sort of DoT team, my Jing Yuan has never been more valuable than it is in Penacony. Tons of Lightning weakness, and him/Ruan Mei/Tingyun/Luocha is obliterating stuff. I am incredibly sad I lost the 50/50 on Black Swan, because there's no way I'm going to magic up 90 pulls before she's gone. And also it got me E1 Clara, which is one of the more useless E1s in the game. Because Kafka/Sampo has been cleaning up in Penacony. And Kafka/Black Swan/Sampo would be hilarious.
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# ? Feb 11, 2024 21:22 |
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What? Clara E1 is really good.
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# ? Feb 11, 2024 21:32 |
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Endorph posted:What? Clara E1 is really good. I guess it's fine, but most of her damage comes from FuAs and half the time a lot of people run her she's never using her skill. I guess it makes it more viable to use her skill in some situations but....sure would have been better to get literally any 5* I didn't have instead.
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# ? Feb 11, 2024 21:37 |
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You're cracked. Clara's e1 is insane. It turns her from a follow-up defender into an insane hypercarry. Especially if you have Bronya, but even if you don't. The reason people rarely use her skill is because when she does, she removes the Mark from enemies and loses a lot of damage. Her e1 means the Mark never goes away, so there's no longer a downside to using her skill.
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# ? Feb 11, 2024 21:40 |
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Clara E1 is good but requires some specific circumstances to shine. You won't get much value from it fighting random mobs or clearing calyxes, but in higher-level context where adds can survive long enough to get an attack in it can do obscene damage with the right support.
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# ? Feb 11, 2024 21:43 |
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Well, yeah. It's good specifically for endgame content like PF and MoC. It's whatever for the overworld and farming, but that's fine.
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# ? Feb 11, 2024 21:52 |
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Bad Video Games posted:You're cracked. Here's where her E1 becomes relevant: An enemy hits her, is hit by her skill, survives whatever the rest of the party does, and then reaches the next turn alive without having hit her again. If anything in that chain isn't true, her E1 doesn't even matter. Like if something hits her, is skilled, and hits her again before her next chance to skill....who cares about E1, she's just going to counter it again and reapply the mark. Functionally you've gained nothing. Conversely, if she just doesn't get hit in a turn. Her DPS and utility has gone up exactly 0% by having the E1. Bosses? I can't think of any that aren't going to be throwing out AoEs, but at least they survive long enough to maybe be relevant. Now you are just rating that Skill against anything else that can use that SP, but at least now you are actually getting to a place that might use it. So the value entirely relates to Mark uptime. I know that the thing I love about Clara is how often she's countering, so I can't imagine it would be low, but what it actually is? I guess I can honestly say I don't even know how often it truly applies. Like realistically in a given encounter how many extra upgraded skills am I getting out of that? The fact I need to start to start an Excel spreadsheet to figure out when something even applies kind of makes it lack the sex appeal of just getting "20% ATK" or a new buff or something, you know?
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# ? Feb 11, 2024 23:12 |
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Mulva posted:Here's where her E1 becomes relevant: Yes Clara's e1 is not going to be relevant if in your hypothetical about how it's never relevant it's never relevant. You may as well say that Ratio's eidolons aren't useful because Seele can kill something before he does.
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# ? Feb 11, 2024 23:23 |
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NachtSieger posted:Yes Clara's e1 is not going to be relevant if in your hypothetical about how it's never relevant it's never relevant. If that's what you took from all that I don't know why you bothered to respond. If you like you could just answer the very real question I asked: How much more uptime am I actually getting over a long fight?
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# ? Feb 11, 2024 23:48 |
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god BS/Kafka/Pela is so loving funny, even in standard SU yanqing takes one action and then eats 800k of dots and dies
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# ? Feb 11, 2024 23:51 |
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as he should,
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# ? Feb 12, 2024 00:35 |
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# ? Feb 12, 2024 00:42 |
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Endorph posted:and since it got mentioned, Gallagher "When enemies with Mark are attacked, Gallagher is healed" makes zero sense and I hope it's actually "when enemies with Mark are attacked, the attacker is healed. That's what his old leak said too.
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# ? Feb 12, 2024 01:36 |
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# ? May 26, 2024 19:58 |
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So that Aventurine kit leak fits with a 6 day old Reddit post that has a bit more detail including his LC: https://www.reddit.com/r/HonkaiStarRail_leaks/s/ONrJkHPAGs Aventurine's LC increases followup damage, and increases team crit dam when the LC user gains a shield.
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# ? Feb 12, 2024 01:49 |