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FISHMANPET
Mar 3, 2007

Sweet 'N Sour
Can't
Melt
Steel Beams

zoux posted:

Something I've wondered, if you were just a Starfleet rando, and you're doing some corridor walking, looking at your padd on your way to mess with some EPS conduits or whatever, and the ship your on transitions into warp drive. What does that feel like? In Emergence, the Enterprise goes into warp unexpectedly and Picard and Riker kind of rock back a little, but I'm trying to think of other instances where the transition from normal to warp space is shown (besides TMP).

In Enterprise when Mayweather goes back to his family's cargo ship, the captain makes an announcement that they're going to work so everybody can grab something to hold onto because they don't have dampeners or anything.

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Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!
Why do they even have a transporter chief
That's one of the jobs that the computer could (and does) easily do

zoux
Apr 28, 2006

I'm a people person! I take the coordinates from the computer and use them to transport the people!

dr_rat
Jun 4, 2001

Admiralty Flag posted:

Oh, apropos of nothing, I've heard you have an away mission coming up.

Yeah about that... turns out I'm er allergic to transporters. Just gonna be talking shuttles from now on. Yep.

Taear posted:

Why do they even have a transporter chief
That's one of the jobs that the computer could (and does) easily do

Yeah sure let the computer go evil and transport people randomly all of the place. Nope manual transporting makes sense. Also a bunch of stuff with transporting is probably automated if you think how complicated the process must be. Transporter chief probably just does a quick check everything looks pretty okay than presses the "do the transport thing" button.

Honestly the lack of automation of basically everything on ships makes more sense if you just assume the Federation has had far to many problems with rogue AI causing mischief.

dr_rat fucked around with this message at 18:14 on Feb 12, 2024

F_Shit_Fitzgerald
Feb 2, 2017



Taear posted:

Why do they even have a transporter chief
That's one of the jobs that the computer could (and does) easily do

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

dr_rat posted:

Yeah sure let the computer go evil and transport people randomly all of the place. Nope manual transporting makes sense. Also a bunch of stuff with transporting is probably automated if you think how complicated the process must be. Transporter chief probably just does a quick check everything looks pretty okay than presses the "do the transport thing" button.

Honestly the lack of automation of basically everything on ships makes more sense if you just assume the Federation has had far to many problems with rogue AI causing mischief.

I mean it could do that anyway, the computer transports people all the time

The_Doctor
Mar 29, 2007

"The entire history of this incarnation is one of temporal orbits, retcons, paradoxes, parallel time lines, reiterations, and divergences. How anyone can make head or tail of all this chaos, I don't know."
That rapidly becomes a ‘why send people into space at all?’ argument. Why do we need him when the computer can do it? Why have a pilot when the computer could do it? Why have a science crew when the computer could just scan things? Etc

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



Why have a computer if the computer can do it?

davidspackage
May 16, 2007

Nap Ghost

The_Doctor posted:

That rapidly becomes a ‘why send people into space at all?’ argument. Why do we need him when the computer can do it? Why have a pilot when the computer could do it? Why have a science crew when the computer could just scan things? Etc

Look just send a bunch of Datas *lowers sunglasses and starts up Vulcan Sluts XXII*

*for the MXXVIIth time*

The_Doctor
Mar 29, 2007

"The entire history of this incarnation is one of temporal orbits, retcons, paradoxes, parallel time lines, reiterations, and divergences. How anyone can make head or tail of all this chaos, I don't know."
Starfleet via Wall-E and the ship passengers. Yeah, they’re on the ship, but the computer does everything.

zoux
Apr 28, 2006

Crusher: "It's all perfectly logical to you, isn't it? The two of us roaming about the galaxy in the flagship of the Federation. No crew at all."
Picard: "Yes"

Boxturret
Oct 3, 2013

Don't ask me about Sonic the Hedgehog diaper fetish
Its so romanitic.

dr_rat
Jun 4, 2001

zoux posted:

Crusher: "It's all perfectly logical to you, isn't it? The two of us roaming about the galaxy in the flagship of the Federation. No crew at all."
Picard: "Yes"

If only she hadn't started hallucinating the ship had all those extra un-needed crew again after those few seconds of clarity.

Poor delusional Beverly :(

dr_rat
Jun 4, 2001

Boxturret posted:

Its so romanitic.

Picard just wanted her to get well again. :(

F_Shit_Fitzgerald
Feb 2, 2017



zoux posted:

Crusher: "It's all perfectly logical to you, isn't it? The two of us roaming about the galaxy in the flagship of the Federation. No crew at all."
Picard: "Yes"

That scene rocks. Beverly walks onto the bridge and Picard is just sitting there, hanging out alone.

Powered Descent
Jul 13, 2008

We haven't had that spirit here since 1969.

Sure, the computer can and does do normal transports. But if something goes wrong, I'd feel better if O'Brien or Kyle or whoever was already there to adjust the phase variance or cross-circuit to B or whatever the technobabble generator spits out.

Lemniscate Blue
Apr 21, 2006

Here we go again.
Y'all are on the verge of inventing the Culture again.

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



While the exact details are strongly shaped by the needs of a TV show, the idea of having a fairly generous quantity of crew on board in order to be capable of manual operations or damage control makes sense, and it fits Starfleet's ideological goals ("seek out new worlds and new civilizations") as well. It gives you mission options and flexibility. In principle you could just use automated probes from a few settled planets with subspace radio controls.

I expect for most of the other space faring species, they came to a similar conclusion if with different mission goals (I'm sure Klingon ships are always down for a little light piracy). Something like a bulk hauler on a known route might well only have a few people on board, and likely either bored or pursuing side projects of whatever kind.

F_Shit_Fitzgerald
Feb 2, 2017



Starfleet Engineers: Have the computer control the transporter. It can do all the work of a Transporter Chief much more efficiently!


The Computer:

zoux
Apr 28, 2006

What's the biggest threat in the AQ after the collapse of the RSE?

Boxturret
Oct 3, 2013

Don't ask me about Sonic the Hedgehog diaper fetish

zoux posted:

What's the biggest threat in the AQ after the collapse of the RSE?

picard(tv show)

SlothfulCobra
Mar 27, 2011

Star Trek ships were conceived as things that need a lot of tasks to be done to keep them running, but the tasks were never really elaborated, there's just a lot of people running around looking busy in the background. Later they end up having the computer control the ship for the sake of plot expedience without ever really considering any of the unelaborated tasks that need to be done or else the ship explodes and all hands die. They never go through any thinking of what it would mean for the running of the ship to be fully automated, and it's pretty clearly not the authorial intent for the twenty billion extras to be entirely extraneous.

Transporting is depicted as a complicated process with a lot of controls and sliders that a lot of things can go wrong with so they need a skilled technician at the helm.

zoux posted:

God I bet sleeping on your tiny space pillow under a molecule thick space blanket on a lavender space mattress in your lavish SF officer quarters on a ship at warp has got to be so restful.

I assume there's some fancy space technology that can do super soft pillows and mattresses in a much smaller volume. The Star Trek double deck bunk beds aren't very cramped by moden naval standards, which in the real world, they often stack them up in threes.

I was under the impression with TNG that just about everybody could get a full room if they wanted from the Enterprise being stupid huge and also a bunch of randos just bringing their families with them. And the rooms on the Enterprise are far more generous than most naval officer quarters.

Phy
Jun 27, 2008



Fun Shoe

F_Shit_Fitzgerald posted:

Starfleet Engineers: Have the computer control the transporter. It can do all the work of a Transporter Chief much more efficiently!

The Heisenberg Compensator has nothing to do with quantum uncertainty, it's named after Phil Heisenberg, the first man to step out of the transporter with 11.63 fingers on each hand

Railing Kill
Nov 14, 2008

You are the first crack in the sheer face of god. From you it will spread.

FlamingLiberal posted:

I like Equinox, even if a lot of it is ridiculous or over the top

Equinox pt. 1 ends in such a way that it could have ended somewhere cool. But instead of getting the Pegasus plot from BSG, we get Voyager get tripping all over itself in pt. 2 and ending up with a nonsensical Snidely Whiplash type villain and 30 minutes of plot crammed into 88 minutes. Most of the bad VOY two-parters are like that: decent setup, and terrible landing in pt. 2.

Powered Descent
Jul 13, 2008

We haven't had that spirit here since 1969.

Railing Kill posted:

Most of the bad VOY two-parters are like that: decent setup, and terrible landing in pt. 2.

That's just two-parters in general -- it's unusual for part 2 to really live up to what part 1 promises. (The biggest exception to this rule I can think of is in TNG, Chain of Command, but there the first one is really just setup and all the meat of it is in part 2.)

zoux
Apr 28, 2006

BOBW kind of hosed the curve on two-parters. They were always chasing that "...fire!" dragon.

dr_rat
Jun 4, 2001

SlothfulCobra posted:

Star Trek ships were conceived as things that need a lot of tasks to be done to keep them running, but the tasks were never really elaborated, there's just a lot of people running around looking busy in the background. Later they end up having the computer control the ship for the sake of plot expedience without ever really considering any of the unelaborated tasks that need to be done or else the ship explodes and all hands die. They never go through any thinking of what it would mean for the running of the ship to be fully automated, and it's pretty clearly not the authorial intent for the twenty billion extras to be entirely extraneous.

Having like five people doing captaining/diplomacy captaining stuff, four in medical, and four in engineering, just so you can rotate them easy in shifts, and all the rest in research, should work if the ship was fully automated.

Having a lot of people in research makes sense if the ships are primarily for exploring. Oh and a bunch of people in security.

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!
It's just that with the Transporters they specifically get the computer to do a lot of it and don't really have a transporter chief in DS9.
Everything else we get reason for, but not that.

Just watched The Arsenal Of Freedom and remembered the war they mentioned there and how it's never bought up again

MikeJF
Dec 20, 2003




I always thought they should've made the majority of the people in the background in the corridors on TNG blueshirts. Just imply that due to automation the operational crew isn't that big, most of the staff is different types of mission specialists.

Nessus posted:

Something like a bulk hauler on a known route might well only have a few people on board, and likely either bored or pursuing side projects of whatever kind.

We see a bunch of fully automated cargo haulers in TOS, it seems like that's pretty common.

Jimbone Tallshanks
Dec 16, 2005

You can't pull rank on murder.

zoux posted:

I'm a people person! I take the coordinates from the computer and use them to transport the people!
/

Nessus
Dec 22, 2003

After a Speaker vote, you may be entitled to a valuable coupon or voucher!



MikeJF posted:

I always thought they should've made the majority of the people in the background in the corridors on TNG blueshirts. Just imply that due to automation the operational crew isn't that big, most of the staff is different types of mission specialists.

We see a bunch of fully automated cargo haulers in TOS, it seems like that's pretty common.
Now that seems risky if they're going interstellar distances

Boxturret
Oct 3, 2013

Don't ask me about Sonic the Hedgehog diaper fetish
That's what I quite like about the setting in TNG and DS9, they have this amazing technology but they're very involved in how it operates and if need be they can take apart and reassemble and fix things. They're not so reliant on it that they don't know how it works.

Seemlar
Jun 18, 2002

zoux posted:

What's the biggest threat in the AQ after the collapse of the RSE?

Probably what they went with in various forms, the banding together of the various independent neutral/unfriendly minor powers and or balkanization of the remaining major powers.

V-Men
Aug 15, 2001

Don't it make your dick bust concrete to be in the same room with two noble, selfless public servants.

Taear posted:

Why do they even have a transporter chief
That's one of the jobs that the computer could (and does) easily do

They're there in case something weird comes up and there's no protocol on how to handle it. Adjusting the confinement beam, permitting transport completion in case there's a hidden weapon, or screening Riker for STDs when he's on a mission to a species whom the Federation hasn't made first contact with.

Taear
Nov 26, 2004

Ask me about the shitty opinions I have about Paradox games!

V-Men posted:

They're there in case something weird comes up and there's no protocol on how to handle it. Adjusting the confinement beam, permitting transport completion in case there's a hidden weapon, or screening Riker for STDs when he's on a mission to a species whom the Federation hasn't made first contact with.

TNG series 1 wise the only time they seemed needed was when Tasha was beaming them off the freighter in Heart Of Honour. Although if she can do it as security chief it does sorta raise the question "why are there specialist transporter chiefs"

I was thinking today I wonder what the alt-universe TNG looks like where Eric Menyuk is Riker, Denise Crosby is Troi and Julia Nickson was Yar?
Would Nickson have left as well, like Crosby did? Would Crosby remain as Troi since she did at least have SOME function?

Gotta say the fact that Yar isn't actually replaced and Worf just takes that role does prove that Yar wasn't needed (or Worf wasn't needed)

Atlas Hugged
Mar 12, 2007


Put your arms around me,
fiddly digits, itchy britches
I love you all
Having finished Voyager, I have resumed Enterprise and am watching it in earnest. I'm pretty deep into season 1 and there's been nothing offensively bad about it so far. Figuring out what Malcom's favorite food was felt a bit "Saved by the Bell", but it's a minor complaint because as cheesy as it was, it was at least earnest.

The Ferengi episode was fun even if it kind of breaks canon (but seriously who gives a poo poo about that?). Jeffrey Combs has been great in his appearances so far and him playing a more Rom-like character for a change was neat.

Archer truly is the most boring, but at least he has a good boy with him at all times.

Railing Kill posted:

Equinox pt. 1 ends in such a way that it could have ended somewhere cool. But instead of getting the Pegasus plot from BSG, we get Voyager get tripping all over itself in pt. 2 and ending up with a nonsensical Snidely Whiplash type villain and 30 minutes of plot crammed into 88 minutes. Most of the bad VOY two-parters are like that: decent setup, and terrible landing in pt. 2.

This is the episode where my wife walked away from Voyager. She was getting super into it and part 1 was like a big event for her. Then part 2 sucked all of the wind out of the sails and she never watched another episode.

Fighting Trousers
May 17, 2011

Does this excite you, girl?

Atlas Hugged posted:

Having finished Voyager, I have resumed Enterprise and am watching it in earnest. I'm pretty deep into season 1 and there's been nothing offensively bad about it so far. Figuring out what Malcom's favorite food was felt a bit "Saved by the Bell", but it's a minor complaint because as cheesy as it was, it was at least earnest.

The Ferengi episode was fun even if it kind of breaks canon (but seriously who gives a poo poo about that?). Jeffrey Combs has been great in his appearances so far and him playing a more Rom-like character for a change was neat.

Archer truly is the most boring, but at least he has a good boy with him at all times.

I actually quite like the Ferengi episode, and I'm willing to forgive its ~canon breaking~ because they never call themselves Ferengi, so who's to say anybody 200 years in the future is playing attention to Jonathan Archer's one log entry about "Ran into some big eared pirates who were poo poo at piracy lol"?

Jimbone Tallshanks
Dec 16, 2005

You can't pull rank on murder.

The episode where Ethan Phillips plays a Ferengi, not to be confused with the time Neelix played a Ferengi.

FISHMANPET
Mar 3, 2007

Sweet 'N Sour
Can't
Melt
Steel Beams

Taear posted:

TNG series 1 wise the only time they seemed needed was when Tasha was beaming them off the freighter in Heart Of Honour. Although if she can do it as security chief it does sorta raise the question "why are there specialist transporter chiefs"

I was thinking today I wonder what the alt-universe TNG looks like where Eric Menyuk is Riker, Denise Crosby is Troi and Julia Nickson was Yar?
Would Nickson have left as well, like Crosby did? Would Crosby remain as Troi since she did at least have SOME function?

Gotta say the fact that Yar isn't actually replaced and Worf just takes that role does prove that Yar wasn't needed (or Worf wasn't needed)

Considering how perfectly Word and Geordi fit into their eventual roles, it really makes you scratch your head about why the hell they were even there in Season 1. What the heck was Worf supposed to be doing for 7 seasons as some random bridge command lieutenant while Yar was chief of security. What the heck was Geordi supposed to be doing for 7 seasons as a random bridge command lieutenant while we cycle through our 70th chief engineer.

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Sash!
Mar 16, 2001


Fighting Trousers posted:

I actually quite like the Ferengi episode, and I'm willing to forgive its ~canon breaking~ because they never call themselves Ferengi, so who's to say anybody 200 years in the future is playing attention to Jonathan Archer's one log entry about "Ran into some big eared pirates who were poo poo at piracy lol"?

I always take the Ferengi and such as basically UFO sightings.

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