|
I think what might trip people up is from Mission 54 - https://www.youtube.com/watch?v=wbXa6K-bnbg&t=25s Quick transcript -- Snail fighting 621 Snail: <sigh> So much for your education. What a wasted effort that was -- yet another idiotic call by my superiors. Snail: Still clinging on are you? Old augmentation at its worst. All you know is to chase your master's prize. He was just as bad, you know. Recalcitrant to the last. So if you don't specifically know about the factory, you would just logically conclude Walter's re-education went the distance. Although even if you know about the Factory, you can possibly conclude either way (like I said, I think he did get chopped). But I think this is the only definitive line about Walter that I remember in the whole late game that doesn't come from Walter himself in his fight. Anyway that's all I got. I don't really care about AI themes in this game but I did care about what happened to various characters. Rascyc fucked around with this message at 18:50 on Feb 13, 2024 |
# ? Feb 13, 2024 18:48 |
|
|
# ? Jun 9, 2024 08:11 |
|
The HAL core does say it has very little room for a pilot. Which would suggest that Walter is just a torso strapped in. I just never understood why Arcubus would send him off in a highly experimental AC in the first place.
|
# ? Feb 13, 2024 19:11 |
|
Strawberry Panda posted:Why are you so antagonistic to someone spending time to extrapolate on the plot? Apologies, I was a bit tense over something unrelated and I see my lack of enthusiasm over picking apart someone else's unpacking of the plot came off as overly aggressive. Getting to the core of it, I do agree Walter was possibly a torso hooked into the HAL, but the important part is more the Factory is where they send cases that are resistant to brainwashing + have useful combat skills, and how do you control someone for whom brainwashing isn't working? Since neural implants (augmentation surgery) are the go-to for improving pilot performance, my read is he's got the two-for-one with his brain scrambled by cyberware that also involves coral, else he wouldn't be able to pick up Ayre's signal otherwise. How much of his other bits he's still got attached is open to speculation, but we know the HAL can be piloted without necessarily being a brain in a jar, and similarly that brains in jars isn't specifically what they do at the Factory - that's just one project they're experimenting with.
|
# ? Feb 13, 2024 20:51 |
|
Conspiratiorist posted:Apologies, I was a bit tense over something unrelated and I see my lack of enthusiasm over picking apart someone else's unpacking of the plot came off as overly aggressive. It's all good. Wanted to read your take and you provided it now. Thank you!
|
# ? Feb 13, 2024 21:16 |
|
has anybody ever tried putting an octopus in an octopus mech?
|
# ? Feb 13, 2024 22:42 |
|
nopants posted:has anybody ever tried putting an octopus in an octopus mech? https://fzero.fandom.com/wiki/Octoman this guy pilots a high speed race car, a mech would probably be relatively simple
|
# ? Feb 13, 2024 22:46 |
|
nopants posted:has anybody ever tried putting an octopus in an octopus mech? What do you think is piloting the Sea(C) Spider? Coral weapons built like Robotnik trapping critters (and giving them coral augmentation).
|
# ? Feb 13, 2024 22:54 |
|
This game prompted me to watch some gundam series and all these takes are well worn tropes in the series it seems, so my mind was loving blown.
|
# ? Feb 14, 2024 02:45 |
|
Watch VOTOMS imo. Bonus Pilebunker.
|
# ? Feb 14, 2024 03:02 |
|
Everybody's just a brain in a jar, that's why you never see a person outside their mech.
|
# ? Feb 14, 2024 04:30 |
|
Muscle Tracer posted:Everybody's just a brain in a jar, that's why you never see a person outside their mech. The human condition...
|
# ? Feb 14, 2024 04:35 |
|
Pictured, the protagonist of Armored Core VI:
|
# ? Feb 14, 2024 14:44 |
|
Alexander is basically a fantasy-setting AC piloted by meat when you think about it.
|
# ? Feb 14, 2024 16:52 |
|
Tuxedo Catfish posted:Pictured, the protagonist of Armored Core VI: Truth.
|
# ? Feb 14, 2024 17:01 |
|
Muscle Tracer posted:Everybody's just a brain in a jar, that's why you never see a person outside their mech. 621 being outside of their mech is just Walter scooting the brainjar around on a wheelchair. Credit where it's due, Walter still takes his hounds out for walkies.
|
# ? Feb 15, 2024 23:29 |
|
I just got to the NG++ STRIDER mission and lol, what is this poo poo?
|
# ? Feb 16, 2024 17:45 |
|
AlternateNu posted:I just got to the NG++ STRIDER mission and lol, what is this poo poo? A stern request to use explosives
|
# ? Feb 16, 2024 17:48 |
|
Captain Foo posted:A stern request to use explosives Ha, I guess it makes sense that coral machines don't like flamethrowers or explosions.
|
# ? Feb 16, 2024 17:54 |
|
AlternateNu posted:I just got to the NG++ STRIDER mission and lol, what is this poo poo? lol yeah. Good times.
|
# ? Feb 16, 2024 18:11 |
|
AlternateNu posted:I just got to the NG++ STRIDER mission and lol, what is this poo poo? It's the Catacombs from Dark Souls!
|
# ? Feb 16, 2024 19:54 |
|
AlternateNu posted:I just got to the NG++ STRIDER mission and lol, what is this poo poo? The real Armored Souls starts here.
|
# ? Feb 16, 2024 19:54 |
|
Strawberry Panda posted:It's the Catacombs from Dark Souls! … oh my god it really is.
|
# ? Feb 16, 2024 20:23 |
|
I like this game but I’ve been playing a super light jumpy twink and not googling anything (though I did converge on some of the cheesier builds on my own) and the difficulty spike on Baltaeus Arquebus had me questioning if I’d made it that far without actually learning to play.
|
# ? Feb 16, 2024 21:55 |
|
General Battuta posted:I like this game but I’ve been playing a super light jumpy twink and not googling anything (though I did converge on some of the cheesier builds on my own) and the difficulty spike on Baltaeus Arquebus had me questioning if I’d made it that far without actually learning to play. My first trip through the game was that path and I had a harder time fighting it than anything else in the entite game lol.
|
# ? Feb 16, 2024 22:40 |
|
GodFish posted:My first trip through the game was that path and I had a harder time fighting it than anything else in the entite game lol. I came back to fight it postgame, and it still took me, like, eight tries. He's a persistent one.
|
# ? Feb 16, 2024 22:45 |
|
General Battuta posted:I like this game but I’ve been playing a super light jumpy twink and not googling anything (though I did converge on some of the cheesier builds on my own) and the difficulty spike on Baltaeus Arquebus had me questioning if I’d made it that far without actually learning to play. It's one of the fun (read: challenging) bosses so yeah. The game is overall fairly shy about pushing the player relative to what the mechanics allow, so it's easy to coast through without learning proper EN management, movement tech, or handling DPS/facetime uptime for their loadout. Wish the stage was faster to replay like FoR final boss.
|
# ? Feb 16, 2024 23:40 |
|
GodFish posted:My first trip through the game was that path and I had a harder time fighting it than anything else in the entite game lol.
|
# ? Feb 17, 2024 00:04 |
|
General Battuta posted:I like this game but I’ve been playing a super light jumpy twink and not googling anything (though I did converge on some of the cheesier builds on my own) and the difficulty spike on Baltaeus Arquebus had me questioning if I’d made it that far without actually learning to play. That fight is where I learned the power of charged pile bunker.
|
# ? Feb 17, 2024 01:15 |
|
Alrighty. Finished my third playthrough. Guess I gotta go get hunter rank 15 and S all the missions now. Weeeeeeeee. Also, I'm guessing it was meant to be heavily implied that Iguazu and ALLMIND remember the previous playthroughs? Which at this point in Sci-Fi storytelling seems hackneyed and overused. >_> And doesn't really make sense within the context of the game, though there are probably a dozen other clues implying it. Like how the RLF leaders keep flip flopping on you. Really makes me wonder what happened to Rusty at the true end. He just kinda survives with no closure after you pretty much finish his job for him?
|
# ? Feb 17, 2024 04:39 |
|
Same thing happens to Rusty as to everyone else: he becomes an Evangelion
|
# ? Feb 17, 2024 04:56 |
|
AlternateNu posted:Also, I'm guessing it was meant to be heavily implied that Iguazu and ALLMIND remember the previous playthroughs? Nah, Iguazu is the dominant personality, but you're fighting an amalgamation of AI copies of multiple pilots, most of which Raven killed. That's what he means when he says you killed him and not just once.
|
# ? Feb 17, 2024 05:01 |
|
Conspiratiorist posted:Nah, Iguazu is the dominant personality, but you're fighting an amalgamation of AI copies of multiple pilots, most of which Raven killed. That's what he means when he says you killed him and not just once. That still doesn't really make sense unless we're claiming ALLMIND copied them at the time of death. And I want to say, in that playthrough, how many named pilots does Raven actually kill? Dolmayan, Flatwell, Snail, Iguazu, Pater, Chartreuse, King, Brute, Rummy, OG Raven, Maeterlinck, Hawkins, Swinburne, Red(maybe). That's like.......ok, that's about half.
|
# ? Feb 17, 2024 05:19 |
|
AlternateNu posted:That still doesn't really make sense unless we're claiming ALLMIND copied them at the time of death. And I want to say, in that playthrough, how many named pilots does Raven actually kill? Dolmayan, Flatwell, Snail, Iguazu, Pater, Chartreuse, King, Brute, Rummy, OG Raven, Maeterlinck, Hawkins, Swinburne, Red(maybe). That's like.......ok, that's about half. My impression is that Allmind is always there for all pilots, even when Raven is not.
|
# ? Feb 17, 2024 05:28 |
|
Here's a dumb question. If you weight control shed your weapons, does that dock you ammunition cost for whatever you haven't fired? Or does it only dock you for how much ammo you actually expend?
|
# ? Feb 19, 2024 14:31 |
|
AlternateNu posted:Here's a dumb question. If you weight control shed your weapons, does that dock you ammunition cost for whatever you haven't fired? Or does it only dock you for how much ammo you actually expend? I don't have an answer but that's a good question, actually. I've never used that feature because I don't understand how it fully works.
|
# ? Feb 19, 2024 18:12 |
|
I've never used it except for once just to see it in action, then I reset the level and never did again lol.
|
# ? Feb 20, 2024 01:08 |
|
AlternateNu posted:Here's a dumb question. If you weight control shed your weapons, does that dock you ammunition cost for whatever you haven't fired? Or does it only dock you for how much ammo you actually expend? It does not. You're only charged for ammo fired but not for any still unspent even if you purge the weapon.
|
# ? Feb 20, 2024 11:36 |
|
David Zaslav bullets
|
# ? Feb 20, 2024 14:24 |
|
PCA Salvaged Rubicon Research Institute Autonomous C-Weapon IA-69 (NICE WORM)
|
# ? Feb 21, 2024 02:33 |
|
|
# ? Jun 9, 2024 08:11 |
|
I got thinking about the cutscenes in the game and it's neat how the ACs move. They're a lot more rigid and despite having (mostly) humanoid shapes they're still clearly machines. And yet with those limited movements outside of combat the cutscenes still manage to instill a ton of character into the ACs. Raven turning around and glaring at you is done so well. Often in mecha shows it can feel like the mecha are a bit too humanoid in their movements. It's a nice change with ACs that helps them stand out
|
# ? Feb 21, 2024 02:47 |