|
I thought RE8 was a huge bummer coming from RE2R and RE4R. I finished it but didn't enjoy it nearly as much as I hoped I would after really falling in love with RE4R last year.
|
# ? Feb 18, 2024 17:22 |
|
|
# ? May 25, 2024 08:32 |
Hwurmp posted:
A toaster oven can bake!
|
|
# ? Feb 18, 2024 17:37 |
|
Twice baked bread. Baked pop tarts.
|
# ? Feb 18, 2024 17:39 |
|
Squiggle posted:A toaster oven can bake!
|
# ? Feb 18, 2024 17:42 |
|
Hwurmp posted:
The one that gets me is this: Snakes are not slimy!
|
# ? Feb 18, 2024 17:48 |
|
I really thought the AC games were building to a modern day AC with the first main dude with all the bleed through stuff and him getting more skilled, but no, that never materialized
|
# ? Feb 18, 2024 17:54 |
|
The biggest obstacle seems to be that every 3-5 years there's some big shakeup that causes them to take whatever half-baked modern plot they have going and dump it in favor of a new one. The metaplot also worked better as an idea back when the games were yearly 30 hour games, rather than more spaced out 100+ hour games. Though also maybe an obvious weakness, having only played Odyssey I have no loving clue what Layla's deal is and nothing she did in ACO was compelling enough to want to see more. John Murdoch fucked around with this message at 18:10 on Feb 18, 2024 |
# ? Feb 18, 2024 18:08 |
|
Chas McGill posted:I enjoyed the new RE games, but Ethan is a massive weak point. I genuinely wonder what the thinking was in making the protagonist such a characterless nonentity. Perhaps they ran focus groups and 'Ethan' is the average of the demographics they're trying to hit. i think he's hilarious but not really because of his character, just because he's a huge loser who gets owned by everyone but he's a human wile e coyote. like this: D.Fuzzbot posted:Nothing a little is too good. he gets his loving hand chopped off and splashes some kombucha on the severed stump and reattaches it no problem. i didn't play 7 though so idk what he's like there.
|
# ? Feb 18, 2024 18:13 |
|
A toaster can't bake! Snakes aren't slimy! What nonsense are you nerds spouting next, that bats aren't bugs?
|
# ? Feb 18, 2024 18:15 |
|
For Assassin's Creed talk, all I really want right now is the next game because it takes place in Japan. Assuming UBISoft hasn't changed plans (I really hope not), but that is suppose to be the next setting now that Mirage is out.
|
# ? Feb 18, 2024 18:17 |
|
Snackmar posted:The one that gets me is this: Classic “I know exactly what the text was in Japanese before they made it English” translation there. Same with baking - I’ve been asked to bake stuff in a frying pan before!
|
# ? Feb 18, 2024 18:18 |
|
Chas McGill posted:I enjoyed the new RE games, but Ethan is a massive weak point. I genuinely wonder what the thinking was in making the protagonist such a characterless nonentity. Perhaps they ran focus groups and 'Ethan' is the average of the demographics they're trying to hit. I think that may have been the original intention, as a reaction to RE6's negative reception, part of going 'back to the roots' of RE and modernizing it as an FPS. If Ethan is played in first person, the player isn't necessarily going to bond with the character in the same way... or that may be how Capcom's designers thought about it. It appears that at some point it turned into a running joke among the devs, however, as they steadfastly refuse to fully show his face anywhere in both games. Mirrors don't work and all photos of him are obscured somehow. Even in RE8's Rose DLC the two of them meet but every shot is framed so that you never get a good look at him: Ethan's too far away from the camera and blurry, you only see his side or a sharp downwards shot at his head, Rose's arms obscure his face. They even make fun of it in their dialogue. Honestly, I kinda respect them for doing it like this, as it has somewhat ironically become his main character trait and it at least makes him memorable, though maybe not for the reasons fans wanted.
|
# ? Feb 18, 2024 18:19 |
|
Foul Fowl posted:is too good. he gets his loving hand chopped off and splashes some kombucha on the severed stump and reattaches it no problem. And if you played RE8 then not sure why it doesn't make sense why he's able to do that :P JadaX fucked around with this message at 18:21 on Feb 18, 2024 |
# ? Feb 18, 2024 18:19 |
|
All this Resident Evil talk just makes me sad that nobody is ever going to make a game with a combat system like RE6. It was cool and unique.
|
# ? Feb 18, 2024 18:23 |
|
i'm currently playing it, just got to moreau (he's also pretty funny, calling ethan a dumbass) but i'm assuming ethan ate some kinda gizmo mold parasite or whatever in the last game. i kinda don't want to know, the game's really good if you just treat it as a surreal black comedy with some good action and fun gameplay.
|
# ? Feb 18, 2024 18:29 |
|
Hwurmp posted:
What game is this?
|
# ? Feb 18, 2024 18:39 |
|
RandomBlue posted:What game is this? Logiart Grimoire it's picross but you take your solved picrosses & mash them together for new picrosses, like a god game
|
# ? Feb 18, 2024 18:43 |
|
I love Logiart Grimoire but it was obvious from the first version they released they should have hired an editor with English as their native language to go over all the text. Not just change things based on user feedback, even if it is in early access. There was a puzzle for a rhinoceros that originally had a hint where I imagine they couldn't come up with "protusion" so they used this odd, archaic word to talk about the horn.
|
# ? Feb 18, 2024 18:50 |
|
JadaX posted:I mean there's a reason for this - RE8 takes place after RE7 soooo.... Knowing the reason doesn't make it any less funny. It repairs his jacket too in RE8
|
# ? Feb 18, 2024 19:12 |
|
Foul Fowl posted:i'm currently playing it, just got to moreau (he's also pretty funny, calling ethan a dumbass) but i'm assuming ethan ate some kinda gizmo mold parasite or whatever in the last game. i kinda don't want to know, the game's really good if you just treat it as a surreal black comedy with some good action and fun gameplay. It all gets explained but you probably should have played 7 first, partly because it's great and easily the scariest RE game and partly because it sets up a lot of what's going on with Ethan. Your questions are explicitly answered in 8 near the end, but the answers also inform things from 7. Because Ethan really goes through some poo poo. I think the faceless aspect is partly because Capcom likely is unable to have a main character go through so much poo poo while also looking like a standard Capcom roided out kpop star.
|
# ? Feb 18, 2024 19:17 |
|
I mean if anything I really like the Ethan arc. Was a little annoyed in RE7 beginning, but then RE8 enjoyed it. I don't think he's meant to be a long-term protagonist of the REverse, I think maybe Rose will be along with the other usuals. His story to me seems like Capcom just fleshing out the universe a bit - and it works.
|
# ? Feb 18, 2024 19:46 |
|
With the facelessness and the emphasis on the first person POV/VR mode I got the impression that Ethan wasn't supposed to be a real character in 7 but the way he acts is so (unintentionally?) bizarre he kinda developed a distinct personality as The Most Hapless Man in the World.
|
# ? Feb 18, 2024 19:50 |
|
Ethans a weak protagonist but he has a real “gently caress this poo poo” attitude in parts of 8 that cracked me up
|
# ? Feb 18, 2024 19:52 |
|
mycot posted:With the facelessness and the emphasis on the first person POV/VR mode I got the impression that Ethan wasn't supposed to be a real character in 7 but the way he acts is so (unintentionally?) bizarre he kinda developed a distinct personality as The Most Hapless Man in the World. This has been way more entertaining to me than any character they could have intentionally made.
|
# ? Feb 18, 2024 19:53 |
|
I remember this moment early in 7 where he gives this cop some speech to get him to give him his gun. And the cop looks him dead in the eyes and hands him a lovely knife.
|
# ? Feb 18, 2024 19:55 |
|
Chas McGill posted:I enjoyed the new RE games, but Ethan is a massive weak point. I genuinely wonder what the thinking was in making the protagonist such a characterless nonentity. Perhaps they ran focus groups and 'Ethan' is the average of the demographics they're trying to hit. Ethan is the product of a 4 hour, executive level brainstorm session titled “this horny fan fiction about our characters is out of control despite making it clear none of them gently caress. How do we stop it?”
|
# ? Feb 18, 2024 19:58 |
|
Bumhead posted:Ethan is the product of a 4 hour, executive level brainstorm session titled “this horny fan fiction about our characters is out of control despite making it clear none of them gently caress. How do we stop it?” and immediately afterwards, they greenlit Lady D
|
# ? Feb 18, 2024 20:01 |
|
Bumhead posted:Ethan is the product of a 4 hour, executive level brainstorm session titled “this horny fan fiction about our characters is out of control despite making it clear none of them gently caress. How do we stop it?” "Let's add an 8 foot woman with a 2 ton dump truck."
|
# ? Feb 18, 2024 20:02 |
|
That was obviously a correct decision so thank god they’ve got some folks who know what they’re doing
|
# ? Feb 18, 2024 20:07 |
|
John Murdoch posted:The biggest obstacle seems to be that every 3-5 years there's some big shakeup that causes them to take whatever half-baked modern plot they have going and dump it in favor of a new one.
|
# ? Feb 18, 2024 20:21 |
|
I just like a stabby climby.
|
# ? Feb 18, 2024 20:32 |
|
I said come in! posted:For Assassin's Creed talk, all I really want right now is the next game because it takes place in Japan. Assuming UBISoft hasn't changed plans (I really hope not), but that is suppose to be the next setting now that Mirage is out. I really wanted them to do that back when the games were still good but I'm pretty lukewarm on it now.
|
# ? Feb 18, 2024 20:41 |
|
Everyone justifiably hates on Far Cry 5, but it did get me with the brain washing thing. I knew exactly what they were trying to do and I was totally prepared to stop before it turned "real", but instincts kicked in when I rounded that corner and I fired before I could think.
|
# ? Feb 18, 2024 20:48 |
|
ymgve posted:Everyone justifiably hates on Far Cry 5, but it did get me with the brain washing thing. I knew exactly what they were trying to do and I was totally prepared to stop before it turned "real", but instincts kicked in when I rounded that corner and I fired before I could think. "Ah ha," says the writer, "people like to shoot things in video games!" The people were awed by his wisdom.
|
# ? Feb 18, 2024 20:51 |
|
ymgve posted:Everyone justifiably hates on Far Cry 5, but it did get me with the brain washing thing. I knew exactly what they were trying to do and I was totally prepared to stop before it turned "real", but instincts kicked in when I rounded that corner and I fired before I could think. Most disappointing part of FC5 imo. Even if you catch on to what they're doing you can't change the outcome, if you hold off shooting him the game just waits there until you pull the trigger. Would have been a good chance for a divergent narrative point but there's only one way it can play out.
|
# ? Feb 18, 2024 21:49 |
|
ymgve posted:Everyone justifiably hates on Far Cry 5, but it did get me with the brain washing thing. I knew exactly what they were trying to do and I was totally prepared to stop before it turned "real", but instincts kicked in when I rounded that corner and I fired before I could think. That "twist" was so painfully predictable and then even if you did notice it the game still forced you to play along without giving you any other option, it was very dumb.
|
# ? Feb 18, 2024 22:16 |
|
I used to like the modern-day AC stuff quite a bit. Like, in the first game, you'd go be Altair for a while, then you'd come back and find somewhere for Desmond to apply the things he'd learned in the Animus in order to progress his escape. That was kinda neat even if Desmond was a whiny little poo poo. (Also I always sort of liked how any bugs or shortcomings in the game could be handwaved as the software for the Animus not being feature-complete.) Also, the Precursors thought Ezio's entire reason for being was to be Desmond's loving answering machine. I liked that! It made the Precursors and the overarching plot feel big and important, if someone as well-fleshed-out and competent as Ezio only existed to convey a thirty-second message to the future! But they really just hosed it to pieces, and fast. Ugh. So annoying now.
|
# ? Feb 18, 2024 23:01 |
|
I liked the resident evil 2 remake and thought it was captivating until the secret agent chick appears and then all the scary stuff is revealed to be government projects or something and it goes from pretty convincing horror to dumb sci-fi in short order. I think that’s why I liked RE7 a whole bunch. It remains tense and illusive the entire time, then it give you a fun kinetic action sequence near the end on the ship to shake things up. I need to finish RE8. The thing that really bugged me about that game was the overpowering vignette and FOV being so narrow. I wonder if they added in a slider to the PC version since then.
|
# ? Feb 18, 2024 23:41 |
|
In what was apparently a choice to not have this be a Next Fest Demo... Escape The Mad Empire is a party-based tactical RPG, dungeon-crawling roguelike, that operates on a real time with pause system and uh... Wait a minute. A lot of party-based RPGs these days have real time with pause combat, often involving environmental effects and even corruption mechanics. What exactly is the draw here? The standard argument, which I have made before, is that sometimes people just know what they like in a genre and want more of it. But on further inspection that doesn't seem to quite hold up for Escape The Mad Empire? I think this is meant for people who like the tactical gameplay in a lot of those RPGs but don't want it to be attached to a several-dozen hour long storyline. Which is weird, because most of the complaints I hear about those games are how by the time you're 50 hours in, the story remains interesting but with the exception of certain setpieces the combat has long outstayed its welcome - either becoming incredibly tedious or incredibly murderous. Escape The Mad Empire seems to do what it promises well, but I'm not sure how it's going to overcome that problem except by offering you less content. But maybe it really will deliver a tighter experience in smaller bites. EDIT: I saw comparisons to Aarklash: Legacy being floated around, if that means anything to people with more experience in this subsection of the genre? Jossar fucked around with this message at 00:27 on Feb 19, 2024 |
# ? Feb 19, 2024 00:12 |
|
|
# ? May 25, 2024 08:32 |
|
It's me, I'm the guy who likes rtwp RPG combat and character building but couldn't care less about the story. Gonna check this out
|
# ? Feb 19, 2024 00:15 |