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VictualSquid posted:Isn't crime already "cast cards that your opponent owns"? Or is that a niche naming? No, that's not an official name, and the archetype is generally called "theft"
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# ? Feb 24, 2024 15:58 |
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# ? May 29, 2024 10:06 |
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generatrix posted:Wasn't that already how it worked? Didn't planeswalkers shrink on Segovia then pop back to normal size when they leave? How would you be able to tell if everything scales proportionally? Or do you mean just their bodies, not everything else they brought with themselves.
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# ? Feb 24, 2024 16:03 |
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The whole Segovia thing is because of one card, Segovian Leviathan which looks huge but is only a 3/3. So the official story is you shrink when you go there but if you bring anything away/summon it to a different plane it stays small.
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# ? Feb 24, 2024 16:21 |
CatstropheWaitress posted:Feel like we should take bets on when the Pokemon UB drops If nothing else we are overdue for a yellow bordered Poke homecoming Secret Lair treatment for some creatures that are already Pokemonesque.
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# ? Feb 24, 2024 16:51 |
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I doubt the pokemon company wants to deal with wotc again.
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# ? Feb 24, 2024 16:56 |
Don't need their approval or involvement at all unless they actually depict Pokemon, which isn't what I'd want from a wink wink "remember when we invented that other game" Secret Lair anyway. I don't actually want Pokemon or any other IP to be in magic directly. You make a plane where all the animals can talk funny and jazz it up it all magic style.
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# ? Feb 24, 2024 17:07 |
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Khanstant posted:Don't need their approval or involvement at all unless they actually depict Pokemon, which isn't what I'd want from a wink wink "remember when we invented that other game" Secret Lair anyway. I don't actually want Pokemon or any other IP to be in magic directly. You make a plane where all the animals can talk funny and jazz it up it all magic style. Unfortunate that they didn't save the first instance of the "Land - Equipment" card type combination for this, really.
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# ? Feb 24, 2024 17:49 |
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I pulled off the Sultai graveyard stuff draft deck with chalk outline and insidious roots and, folks, its fun. The fact that the 1/3 mana fixing gargoyle is a core card makes mana real easy, just need to focus on the uncommon payoffs.
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# ? Feb 24, 2024 17:54 |
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Pinterest Mom posted:Unfortunate that they didn't save the first instance of the "Land - Equipment" card type combination for this, really. Peat Pot Artifact Land - Equipment Etb tapped T: add g Equipped creature has "T: add gg" Equip (2)
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# ? Feb 24, 2024 17:59 |
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Khanstant posted:If nothing else we are overdue for a yellow bordered Poke homecoming Secret Lair treatment for some creatures that are already Pokemonesque. I fail to see the advantage of making Pokemon trading cards for a game besides Pokemon Trading Card Game.
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# ? Feb 24, 2024 18:43 |
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Captain Invictus posted:and? I'm not talking about the introduction of the weatherlight. they got rid of that loophole six years ago to make it explicit that only planeswalkers could traverse the multiverse. then introduced omenpaths to nix that change five years later. Found this older post when browsing through the thread. MirVLight and the Rath Cycle were when I was into Magic and I rememver the Weatherlight fondly, even read some novelizations on Rath and Invasion. What did they do recently to remove its loophole? If I'm not mistaken, a whole plane had to be sacrificed in order to power its planeshifting ability, so it wasn't a "freebie" that just let others planeshift. On an alternate note, I really like the theme of Murders at Karlov Manor and am getting into MtgA now to try some of it out! MtG was made to be an in-person game and I don't like its online interface as much as Hearthstone but it's still fun and nostalgic.
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# ? Feb 24, 2024 18:51 |
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Orange Fluffy Sheep posted:I fail to see the advantage of making Pokemon trading cards for a game besides Pokemon Trading Card Game. they could put magic characters in Pokemon. I think Pokemon TCG has cards that depict humans
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# ? Feb 24, 2024 18:55 |
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kalel posted:they could put magic characters in Pokemon. I think Pokemon TCG has cards that depict humans It does, yeah. That's where they print the good stuff, like "Divination that doesn't cost any mana", or "One-sided Wheel of Fortune that doesn't cost any mana".
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# ? Feb 24, 2024 19:02 |
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Jolly Jumbuck posted:Found this older post when browsing through the thread. MirVLight and the Rath Cycle were when I was into Magic and I rememver the Weatherlight fondly, even read some novelizations on Rath and Invasion. What did they do recently to remove its loophole? If I'm not mistaken, a whole plane had to be sacrificed in order to power its planeshifting ability, so it wasn't a "freebie" that just let others planeshift. Dominaria is the plane that exists at the center of the multiverse, and all the various apocalypses that it suffered throughout its history had taken such a toll that by the time of the Time Spiral block, the plane itself was in danger collapsing, which would have also caused the rest of the multiverse to be destroyed. Large tears in the fabric of time and space were popping up around the plane, corresponding to locations where apocalyptic events had occurred, and Teferi realized that the only way to seal them was for a Planeswalker to give up their spark to do so. This event, referred to as the Mending, is what caused the change to Planeswalkers that reduced them from "immortal godlike entities capable of creating entire artificial planes on a whim" to "mortal beings who just happen to have the ability to travel between planes." Apparently something about this also changed the nature of planar travel such that only Planeswalkers could do it, and all other methods that didn't involve Planeswalking were rendered unusable.
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# ? Feb 24, 2024 19:17 |
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Orange Fluffy Sheep posted:I fail to see the advantage of making Pokemon trading cards for a game besides Pokemon Trading Card Game. It's fun and they would be sold for money
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# ? Feb 24, 2024 20:10 |
Orange Fluffy Sheep posted:I fail to see the advantage of making Pokemon trading cards for a game besides Pokemon Trading Card Game. Me too. I'm talking about a Secret Lair that would reprint MtG creatures with an alternate frame treatment. lovely mocks but the its essentially a gaudy border, worse art proportions, and a more subtle color texture that type goes directly over. obviously doesn't work with the darker modern green mtg texture sloppily copied all over from a corner sample. Khanstant fucked around with this message at 20:18 on Feb 24, 2024 |
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# ? Feb 24, 2024 20:16 |
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I think the Prof's heart is usually in the right place with his analysis. Nobody gives a solitary gently caress about the plot of Murders at Karlov Manner (what even is it? who died?), the setting and "magic characters but with funny hats" theme sucks rear end. It's fair to consider Murders at Karlov Manner with other releases that actually had a story people gave a poo poo about, some lore, and some thematic elements that made the game feel like it was at least self-consistent with the rest of the MTG universe. As an example, (ignoring all of the orientalist tropes) in the Tarkir block, the theme and story and art was cool and complex and interesting. So much so that someone could talk about the set's design, context, story, and art continuously for four hours and twenty minutes to dive into the detail. Is that even possible with MKM? Even more recent sets like Lost Caverns of Ixalan, The Brothers' War, or Kamigawa: Neon Dynasty are a thousand times more thematically interesting & rich. I hope the Prof keeps making videos that critique this garbage and I think he is an important voice for the community.
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# ? Feb 24, 2024 20:58 |
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Now do goblin lackey!
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# ? Feb 24, 2024 21:08 |
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I really wanted to like MKM's theme but it did kind of miss the mark. I think having Detective tribal mechanics kind of flies in the face of how detectives work in mystery stories, where there is usually just the one detective. If any others show up, they are usually rivals or obstacles for our plucky and clever hero. The set just frankly has too many detectives in it and not enough unhappy socialites and bitter butlers; individual cards feel like they tap into the theme, but as a whole it doesn't really get there. I actually like how the suspect mechanic plays, but it evokes a low-level street chase rather than revealing the killer to a group gathered in a parlor. I feel like we were promised Poirot and instead got COPS.
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# ? Feb 24, 2024 21:11 |
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We got Pinkertons are good from the people who hired Pinkertons
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# ? Feb 24, 2024 21:26 |
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1024x768 posted:Even more recent sets like Lost Caverns of Ixalan, The Brothers' War, or Kamigawa: Neon Dynasty are a thousand times more thematically interesting & rich. Do not post lies here. Except Neon Dynasty, that was cool.
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# ? Feb 24, 2024 21:34 |
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1024x768 posted:Nobody gives a solitary gently caress about the plot of Murders at Karlov Manner (what even is it? who died?), the setting and "magic characters but with funny hats" theme sucks rear end. It's fair to consider Murders at Karlov Manner with other releases that actually had a story people gave a poo poo about, some lore, and some thematic elements that made the game feel like it was at least self-consistent with the rest of the MTG universe. My daughter loved the stories, and so I read them as well. They were fun. First Zegana, then later Teysa were murdered. Various characters were being framed for the murder. My kids also want another big sweeping story like the phyrexian invasion, want to see more of the gatewatch characters, and are delighted by fox Jace. I conclude that there are some parts of the audience that aren't drawn the same story elements as me.
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# ? Feb 24, 2024 22:31 |
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I enjoyed the story they put on the website too but I don't think you can expect that level of engagement from your average goon
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# ? Feb 24, 2024 22:35 |
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I cared about as much for the MKM plot as I normally do, maybe a little more because the stakes were extremely clear and I knew exactly what payoff I was getting because Duh It's A Murder Mystery and frankly thought the theme was executed pretty well.
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# ? Feb 24, 2024 22:36 |
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i actually like how many detectives there are because explicitly another faction has risen post-phyrexian invasion because both war of the spark and the phyrexians have made a lot of ravnicans disillusioned with their guilds but also wanting to still work as a group to help the plane, so all the detectives are actually part of a twelfth faction called RAMI (Ravnican Agency of Magicological Investigation) that was a truth cult prior to the invasions but blew up into an actual "guild" in size. the reason there's so many of them is because they're all investigating their own thing, they aren't directly tied to the main story, its meant to represent them spread out across the entire plane investigating crimes without any guild bias. Proft is just one of the many detectives under their banner.
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# ? Feb 24, 2024 22:50 |
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I love mystery novels and (fictional) detectives/police stories and I loved the theme but didn't really interface with the actual story at all. IDK if they have a name for it, but I really like the sets that are themed around a concept instead of a plane. Crimson Vow for weddings, LCI for caves, etc. I wish they would have done what they did with Jurassic Park for LCI but for Terry Pratchett's Night Watch for MKM. Or The Wire I guess lol. fadam fucked around with this message at 22:55 on Feb 24, 2024 |
# ? Feb 24, 2024 22:50 |
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Was it possible to solve the mystery of mkm story, or did they intentionally withhold clues or aspects of the current world so only proft could do it
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# ? Feb 24, 2024 22:56 |
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FishFood posted:The set just frankly has too many detectives in it and not enough unhappy socialites and bitter butlers; individual cards feel like they tap into the theme, but as a whole it doesn't really get there. I actually like how the suspect mechanic plays, but it evokes a low-level street chase rather than revealing the killer to a group gathered in a parlor. I feel like we were promised Poirot and instead got COPS. Gameplay wise I appreciate this as it at least makes the 'detective matters' cards not always useless in draft. They aren't what you want to be drafting, but it's at least a deck you can win with. Otherwise tho entirely agree. I've been having fun with an attempted Assassins build and there just aren't that many assassins to choose from, particularly 1-2 drops. Just generally find myself nodding along with folks who said Innistrad/New Capenna would have made more sense for this particular story type.
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# ? Feb 24, 2024 22:57 |
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FishFood posted:I really wanted to like MKM's theme but it did kind of miss the mark. I think having Detective tribal mechanics kind of flies in the face of how detectives work in mystery stories, where there is usually just the one detective. If any others show up, they are usually rivals or obstacles for our plucky and clever hero. The many detectives were called out in the lore. Trostani had been murdering people for months and no one in the cities leadership cared until she murdered a guild leader. The other detectives are all trying to solve why all these random citizens were dying or disappearing.
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# ? Feb 24, 2024 23:03 |
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HootTheOwl posted:Was it possible to solve the mystery of mkm story, or did they intentionally withhold clues or aspects of the current world so only proft could do it "Has anyone considered that perhaps the culprit to the pollen based murder is the dryad?" is pretty drat solvable, IMO.
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# ? Feb 24, 2024 23:24 |
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you did have to draw the connection that the thing that was mind controlling the various assassins was pollen, though
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# ? Feb 24, 2024 23:39 |
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flatluigi posted:I enjoyed the story they put on the website too but I don't think you can expect that level of engagement from your average goon I don’t have time for that, too busy being told what to think by youtube guys.
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# ? Feb 24, 2024 23:44 |
Cops leaping to the easiest conclusion early and ignoring all else is a pretty classic and common way crimes just go forever unsolved.
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# ? Feb 25, 2024 00:31 |
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I actually enjoyed the reveal of trostani as the murderer because her reasoning made a ton of sense. "All these fuckers were collaborators to the invading machine body snatchers" is a pretty solid reason to start killing them.
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# ? Feb 25, 2024 00:31 |
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This set's story felt a lot more engaging than the last few sets IMO. Having a lot more focus on the cards and 10 story articles rather than 5, with a tight character focus on a couple groups really helped for me. Proft and Etrata were a great pair, Kaya worked well with Kellan, and the setting made it so that things are familiar enough that we don't need to spend a ton of time explaining groups and motivations. I super don't understand the "This should have been on New Capenna" calls at all. A return to a new, not terribly well received plane like 2-3 years later (returns have been faster, but that's wildly fast), using a world with very few established characters to bounce off of just doesn't follow for me at all. The fact that it's Zegana and Tesya who are murdered, characters who've had multiple cards for over the years, leaders of factions who we know from years of sets in Ravnica, along with the rest of the players (Aurelia, Trostani, Judith, Kaya) does a lot to make the mystery function.
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# ? Feb 25, 2024 00:43 |
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What other plane could you have the question "I wonder if Massacre Girl is the killer"
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# ? Feb 25, 2024 00:54 |
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CatstropheWaitress posted:Gameplay wise I appreciate this as it at least makes the 'detective matters' cards not always useless in draft. They aren't what you want to be drafting, but it's at least a deck you can win with. Yeah, "Detectives Matter" is a fine mechanic in a vacuum, and I think that draft archetype is pretty fun, it just doesn't match up very well with how detectives behave in the fiction the set is trying to emulate. I think I would have preferred for the tribal mechanic to be "rogues" or "citizens" or something to represent suspects and quirky characters, and then have Detectives be a smaller number of cards. As for the location, they could have set it anywhere. I think Ravnica is just fine; it's more evocative of American hard-boiled stuff than Agatha Christie country-house type mysteries, but that's a valid choice. Macdeo Lurjtux posted:The many detectives were called out in the lore. Trostani had been murdering people for months and no one in the cities leadership cared until she murdered a guild leader. The other detectives are all trying to solve why all these random citizens were dying or disappearing. It's not about how they write the lore (I hate that loving word), it's about what kind of fiction they're trying to evoke. The mystery genre is almost exclusively about following a single detective as they solve crimes with their wits, so having the detective archetype be all about getting as many detectives in play as possible doesn't really fit. Again, it feels more like COPS than Poirot. They can make up whatever they want to justify having a billion detectives in the set, I just think the decision to put all those detectives there in the first place was a mistake.
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# ? Feb 25, 2024 01:14 |
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FishFood posted:The mystery genre is almost exclusively about following a single detective as they solve crimes with their wits, good thing the story for the set was literally exactly that...?
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# ? Feb 25, 2024 01:15 |
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Mix. posted:good thing the story for the set was literally exactly that...? I'm talking about the cards themselves and how they evoke a story, not about the short stories they post on the website.
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# ? Feb 25, 2024 01:32 |
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# ? May 29, 2024 10:06 |
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Khanstant posted:Cops leaping to the easiest conclusion early and ignoring all else is a pretty classic and common way crimes just go forever unsolved. It's not quite part of the murder mystery genre, at least not as a protagonist, but it does feel very tonally in-keeping that Nelly and her entire deck has absolutely no way to find a murderer (and despite it being her job to do so, no cards based around solving a case), and only ways to accuse people presumably innocent people of being one. She is definitely a character in the inevitable true crime podcast that ensues. Cleretic fucked around with this message at 01:41 on Feb 25, 2024 |
# ? Feb 25, 2024 01:38 |