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isk posted:This is as helpful as saying "just don't take damage! dummy!!" There's only two places that people throw airstrikes: buildings/nests that need to be destroyed and inside large swarms of enemies. At least that's my experience even playing with randoms in matchmaking If you're standing next to either one of those, you're in a bad position. Don't stand next to the buildings/spawners and don't let yourself get swarmed - you're in control of both of these things!
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# ? Feb 25, 2024 01:37 |
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# ? May 27, 2024 03:30 |
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Benagain posted:If you say "danger close!" over the coms as you huck the orbital strike you're legally not liable for whatever happens next
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# ? Feb 25, 2024 01:49 |
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Lol. Reminds me of a mission the other day where I was calling a clusterbomb on a bug breech and trying to chuck the beacon over my teammates head and it got stuck on their head. Somehow they managed to not die either.
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# ? Feb 25, 2024 01:53 |
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desperately trying to finish level 6 difficulty and twice now it has crashed during extract with 1 mission to complete out of the 3 this is loving infuriating i have wasted like 2.5 hours straight so yeah next team i join i aint doing poo poo during extract since both crashes were immediately after tossing a strategem during the countdown WoodrowSkillson fucked around with this message at 02:07 on Feb 25, 2024 |
# ? Feb 25, 2024 02:00 |
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Sometimes blowing up a few helldivers means getting 10+ kills with chargers and titans in the mix. Sacrifices must be made. And if you miss the titan you can just call in the most powerful weapon in the game to finish it off.
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# ? Feb 25, 2024 02:06 |
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Had an incredible few missions with randos tonight, once we got comfortable after the first one we split into teams of two and cleaned house on an operation. Clears comma, good laughs, helping each other out with mechanics and poo poo and plenty of clutch moments and hug emotes. Haven't had such a good experience with PUGs in any game before.
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# ? Feb 25, 2024 02:15 |
deep dish peat moss posted:You don't get medals that they got for missions they've already completed. But if the first mission gives 4, the second gives 6 and the third gives 8 and you join on mission 3, you get 8 from that mission. That depends on difficulty, you get more medals for higher difficulty missions. If you had been up in difficulty it would have been 5,7,9 and so on.
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# ? Feb 25, 2024 02:16 |
Benagain posted:If you say "danger close!" over the coms as you huck the orbital strike you're legally not liable for whatever happens next It's like saying "fore" in golf. If you get hit it's your own fault, everyone knows that, your honor. I think my biggest source of teamkills is undoubtedly the mortar sentry, but it's also pretty easy to misjudge the flight path of a bombing run at times.
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# ? Feb 25, 2024 02:34 |
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My biggest source of team kills is firing the AC into someone's back when they walk in front of me lol
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# ? Feb 25, 2024 02:37 |
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So the EAT, the Recoil-Less Rifle, and the Spear are the player carried strategems that can penetrate Heavy Armor, and the Autocannon Sentry and Rocket Sentry can as well, which of the Orbital and EAGLE stratagems can do so as well?
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# ? Feb 25, 2024 02:48 |
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Popli IX is now an Automaton defense planet and it has the same "This planet is actual, literal Hell" biome as Hellmire. You know, if you wanted to make fighting bots even more enjoyable.
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# ? Feb 25, 2024 02:55 |
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drrockso20 posted:So the EAT, the Recoil-Less Rifle, and the Spear are the player carried strategems that can penetrate Heavy Armor, and the Autocannon Sentry and Rocket Sentry can as well, which of the Orbital and EAGLE stratagems can do so as well? Railgun can as well, but the autocannon sentry cannot iirc. The orbital laser and the railcannon do as well. I'm willing to bet the 500kg does, but that's a guess.
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# ? Feb 25, 2024 02:55 |
isk posted:Gave HD2 an honest bash. Super happy they seem to have stabilized the serverside issues, proud of their Discord mods insta-banning bigots, and I like the transparency of their leads. I just... I can't with all the teamkills. I know it's the tone of the game, I know respawns are generous, etc. etc. It's merely not my thing It can get a bit old. I, specifically, get tired of people being really careless with air strikes and the like. Like if we're all doing well and someone just decides to drop a one second timer bomb on our group (evacuation points seem to be big targets for this one), then runs away without even picking up the samples or whatnot it gets old, especially if they're the kind of selfish player that doesn't call in respawns. There's been like a trend I've noticed where one player will constantly kill everyone else the entire match, then the instant someone gets annoyed with it and either crushes them with a hellpod or deliberately teamkills them outside of combat out of frustration they'll just rage out and quit. Usually the mission goes smoothly after that.
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# ? Feb 25, 2024 02:59 |
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deep dish peat moss posted:There's only two places that people throw airstrikes: buildings/nests that need to be destroyed and inside large swarms of enemies. At least that's my experience even playing with randoms in matchmaking Buildings, yes. I avoid those! Swarms are contingent on the other folks pressing buttons enough to thin their portion of the herd. IME it's a common enough occurrence, then they panic and throw a beacon into a bad place (i.e. on a teammate). Or they're just chaotic and like blowing up whatever they can. This isn't to say it's everyone else's experience - it clearly is not! And that's alright. I'm glad a ton of folks are enjoying the core loop here Anyway, I didn't post to solicit advice (even if it's well-intended). Sometimes people have different experiences in the same game without doing anything wrong. And there's a higher chance of that when a) the individual missions are semi-random and b) the playerbase is large and varied isk fucked around with this message at 03:12 on Feb 25, 2024 |
# ? Feb 25, 2024 03:01 |
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Auto cannon sentries can definitely kill chargers through armor, they have more potent ammo than the man-portable ones.
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# ? Feb 25, 2024 03:07 |
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isk posted:Buildings, yes. I avoid those! Swarms are contingent on the other folks pressing buttons enough to thin their portion of the herd. IME it's a common enough occurrence, then they panic and throw a beacon into a bad place (i.e. on a teammate). Or they're just chaotic and like blowing up whatever they can. This isn't to say it's everyone else's experience - it clearly is not! And that's alright. I'm glad a ton of folks are enjoying the core loop here I know you're not soliciting advice so feel free to ignore this and play the game the way you want to play it (or don't play it), but what I mean is that if you're even in a position where you're counting on other people to thin the herd you're not positioning yourself well - this game is all about quick hit and run tactics, running away from things and breaking LoS, and just in general staying away from the enemies as much as possible. A swarm is an indication that you should not be where you are right now. The teams that try to fight the big swarms are the teams that fail, for more reasons than just friendly fire. You're guerilla operators, not supersoldiers. Just drop an orbital/eagle on them and run away. I think that in and of itself is sort of a strike against the game because I'd love for straight up firefights to be more viable, and the higher difficulties get pretty restrictive on how you can play while still succeeding - but if you're regularly getting hit by friendly fire it's because you're not playing the game the way it "wants" to be played. And it doesn't do a good job of explaining that to the player, which is why a lot of matchmaking teams I join on mid-level difficulties end up suffering in a meat grinder and killing each other with friendly fire while I'm running around on my own doing objectives with minimal resistance. deep dish peat moss fucked around with this message at 03:20 on Feb 25, 2024 |
# ? Feb 25, 2024 03:15 |
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Honestly it feels like the best thing to do, particularly on higher difficulties, is to split up. Not only does it let you cover more ground but it splits up the swarms and prevents the reinforcement cascade that inevitably ends in you being overrun. If someone triggers reinforcements, they just haul rear end, no problem.
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# ? Feb 25, 2024 03:21 |
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Shadowlyger posted:Honestly it feels like the best thing to do, particularly on higher difficulties, is to split up. Not only does it let you cover more ground but it splits up the swarms and prevents the reinforcement cascade that inevitably ends in you being overrun. If someone triggers reinforcements, they just haul rear end, no problem. it lends itself well to splitting into two two-person groups, both for the mentioned reason and because it allows you to cover twice as many objectives in the same amount of time. There aren't many objectives that are even particularly easier with four people there.
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# ? Feb 25, 2024 03:26 |
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Legit Businessman posted:Railgun can as well, but the autocannon sentry cannot iirc. And yeah, like RoyalScion said the autocannon sentry actually does very well against armor, including titans. Heck, I even had it destroy a turret tower before. It's just that it's easily distracted by chaff so it tends to waste a lot of ammo. Exodee fucked around with this message at 03:41 on Feb 25, 2024 |
# ? Feb 25, 2024 03:37 |
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110s will rarely drop a charger. They leave it crippled though. Best thing to do if being chased is goad it into hitting a rock and drop the 110s on it, then blast the hell out of it.
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# ? Feb 25, 2024 03:42 |
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Honestly, I can't even recall the last time I was teamkilled that wasn't either me loving up or something that wasn't really anyone's fault (like someone getting knocked down while they were about to throw a strike or something)
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# ? Feb 25, 2024 03:45 |
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Honestly why I'm probably going to mostly stick with the 4-5 difficulty range, feels like the sweet spot of enabling horde clearing shenanigans while still having some challenging enemies so it's not a complete cakewalk I could see that changing up depending on future additions to our arsenal(especially once vehicles and mechs get added) or if I find a group to more consistently play with
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# ? Feb 25, 2024 03:48 |
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deep dish peat moss posted:advice Oh hit-and-run is how I've tried to play. The low ammo counts, stamina-based sprinting, and (aside from one exceptional item) lack of auto-regen/shields were obvious indicators. I also watched plenty of videos and read pages of posts (while filtering out the contradictory stuff) before hopping in. Even with all that, it frequently hasn't worked out for me with the folks I've encountered on any difficulty above Medium. Like, it's pretty hard to call Orbital/Eagle and run when teammates aren't doing the same, especially in the Kill ### Enemies missions that have tiny maps. LOS isn't viable when there's a separate cluster of enemies on the other side. etc. etc. Like, I'm not new to games, my reflexes aren't shot, etc. I'm usually pretty good at cracking the puzzle of whatever new game I play. I've just had bad luck here. My friends are currently playing other games, and I think I broadly missed the boat on the players who are both chill and situationally aware
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# ? Feb 25, 2024 03:50 |
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I bought it and honestly thought I would refund it, but I had to see it for myself since a half a million people are playing at a time, and it's a good game. I really love the presentation and the missions are actually really good. It's too bad this game is so much better than the actual Starship Troopers game since I liked the 16 player squads, but that was about it.
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# ? Feb 25, 2024 03:51 |
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GlyphGryph posted:Honestly, I can't even recall the last time I was teamkilled that wasn't either me loving up or something that wasn't really anyone's fault (like someone getting knocked down while they were about to throw a strike or something) Feels like every other game I've played today had some dipshit dropping stuff on the extract zone.
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# ? Feb 25, 2024 03:52 |
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Legit Businessman posted:Railgun can as well, but the autocannon sentry cannot iirc. AC sentry absolutely can. It'll shred a charger.
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# ? Feb 25, 2024 03:55 |
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the TKs that make me angey are people throwing eagles and orbitals on top of my sentries the second i call one down it happens so often and i just don't understand what possesses people to airstrike the funny blue light with no enemies around it
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# ? Feb 25, 2024 04:06 |
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game owns https://i.imgur.com/Hf1RIZj.mp4
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# ? Feb 25, 2024 04:08 |
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drrockso20 posted:Honestly why I'm probably going to mostly stick with the 4-5 difficulty range, feels like the sweet spot of enabling horde clearing shenanigans while still having some challenging enemies so it's not a complete cakewalk You'll be doing 7's before you know it (if for nothing else other than getting super science!).
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# ? Feb 25, 2024 04:09 |
Basically every TK I've seen is someone loving up in a silly way on either end of the equation. Running into a danger zone after a stratagem is thrown, walking in front of someone who is actively shooting, misjudging throwing distance and landing an eagle bombing run on your team, etc.turn off the TV posted:the TKs that make me angey are people throwing eagles and orbitals on top of my sentries the second i call one down Some people actively hate sentries. A few games I've played I've noticed people killing mine in clearly intentional ways.
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# ? Feb 25, 2024 04:11 |
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oh THAT'S what those are for
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# ? Feb 25, 2024 04:12 |
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turn off the TV posted:the TKs that make me angey are people throwing eagles and orbitals on top of my sentries the second i call one down They probably decided ten second prior that it was a good spot to call in CAS. I do this every now and then and say soz in chat. Then again maybe the turret was too close if it's getting an air strike immediately.
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# ? Feb 25, 2024 04:13 |
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wilderthanmild posted:Basically every TK I've seen is someone loving up in a silly way on either end of the equation. Running into a danger zone after a stratagem is thrown, walking in front of someone who is actively shooting, misjudging throwing distance and landing an eagle bombing run on your team, etc. Sentries are probably the most consistent source of TK's. I can see why some people are salty about them, especially if your placement is dogshit. Never fight on the same plane as your turret (except for the mortar turret, who's rule is "don't fight in the same area as where the mortar is... Too late you've been blown up). But yeah, if you're complaining about the quality of your teammates, and aren't dropping with goons, you've brought this on yourself. I haven't seen any goon blow up a turret without good reason that gets explained in comms.
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# ? Feb 25, 2024 04:15 |
turn off the TV posted:the TKs that make me angey are people throwing eagles and orbitals on top of my sentries the second i call one down I like when I throw down my orbital beacon to kill the enemies coming towards our position, then another guy throws his eagle out further and wipes them all out faster, so now both our strategems are on cooldown. Then a charger hits us both in the back.
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# ? Feb 25, 2024 04:16 |
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Nuebot posted:I like when I throw down my orbital beacon to kill the enemies coming towards our position, then another guy throws his eagle out further and wipes them all out faster, so now both our strategems are on cooldown. Don't admire your airstrike, solider! Keep that head on a swivel!
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# ? Feb 25, 2024 04:19 |
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Nuebot posted:I like when I throw down my orbital beacon to kill the enemies coming towards our position, then another guy throws his eagle out further and wipes them all out faster, so now both our strategems are on cooldown. Nah, they have 3 more in the bag and can afford to throw them at every group of trash because then they can send their eagle back to rearm the 500kg or Bombing Run.
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# ? Feb 25, 2024 04:23 |
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magiccarpet posted:Grenade launcher has lots of ammo and doesn't require a backpack
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# ? Feb 25, 2024 04:30 |
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LazyMaybe posted:I've become extremely grenade launcher pilled lately. shreds groups and most armored enemies, does better damage to bile titans than most(still gotta use stratagems to effectively take them down, but it can finish them off after a rail strike or some orbital laser). Still wanna have people with railguns on the team to deal with chargers though. three grenades under a charger's belly should finish it
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# ? Feb 25, 2024 04:33 |
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LazyMaybe posted:I've become extremely grenade launcher pilled lately. shreds groups and most armored enemies, does better damage to bile titans than most(still gotta use stratagems to effectively take them down, but it can finish them off after a rail strike or some orbital laser). Still wanna have people with railguns on the team to deal with chargers though. It’s also great for closing bug tunnels.
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# ? Feb 25, 2024 04:33 |
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# ? May 27, 2024 03:30 |
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The main reason the gatling sentry teamkills so much is that it will happily keep shooting at nothing at all when it's done looking at one group of enemies and is sweeping toward the next, which makes a huge death cone unless you notice it happening and go prone in time. much like HD1 I think they're best placed on the other side of a solid rock where they have 200-300 degrees of vision but you have a safe area where you can trust it won't erase you from offscreen.
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# ? Feb 25, 2024 04:33 |