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Servers seem fine for me rn. Transitions seem fast(ish)
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# ? Feb 25, 2024 03:39 |
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# ? May 30, 2024 11:21 |
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Failboattootoot posted:I also rolled a falcon rogue today and had the same experience., minus the LE-61. It starts to feel so much better once you get explosive trap. The little ping sounds when you use it tickle the neurons. Also it kills the poo poo out of things. Although, still not as easy-breezy as my warlock. Its p funny to load into an instance with boss half-dead and still in grace period. Falconer seems way too powerful A lot of fun tho
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# ? Feb 25, 2024 03:42 |
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Dramatika posted:They were a goon who worked at EHG for a while in a technical design role , who seemed to be managed out of the company in a pretty lovely way. And who got permabanned from the forums for being a psycho.
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# ? Feb 25, 2024 03:49 |
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Dr Kool-AIDS posted:And who got permabanned from the forums for being a psycho. yeah but by fluffdaddy
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# ? Feb 25, 2024 03:52 |
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It's weird that Monoliths seem to have solved all loading screen issues forever by simply rewriting the instance you're in instead of transporting you to a new one, and also that they don't just do this everywhere else in the game for a smoother experience that wouldn't be affected by server problems. Like what is the downside to using the Forbidden Monolith Tech?
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# ? Feb 25, 2024 04:01 |
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Tiny Timbs posted:What do the integers next to the affix and suffix slots in the Forge screen mean? Not the Tier numbers. In addition to what Dallan already said (it is the number of shards you have on-hand), it always consumes exactly 1 shard to attempt an upgrade, so if you are adding a single affix to an empty slot and upgrade all the way to T5, it will require 5 shards, assuming no criticals get you a free tier.
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# ? Feb 25, 2024 04:09 |
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Dramatika posted:They were a goon who worked at EHG for a while in a technical design role , who seemed to be managed out of the company in a pretty lovely way. elen was completely falling apart around that time so who knows the full story there
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# ? Feb 25, 2024 04:11 |
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Dramatika posted:They were a goon who worked at EHG for a while in a technical design role , who seemed to be managed out of the company in a pretty lovely way. Their telling of the story rang a lot of "oh this is an extremely personal issue about job performance" bells so I was kind of surprised it got a "gently caress EHG forever" reaction from some folks.
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# ? Feb 25, 2024 05:19 |
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So I was playing on Steam Deck fully offline and had a series of crashes for some reason (after it ran smoothly for 2 or 3 days with no issues.) After the most recent crash, my level 40 offline warlock is just flat gone. Rebooting, changing the form of Proton I'm using (and going back again), going online and then offline again, verifying files, turning Steam Cloud off and on again. Nada. Anyone have any knowledge of how to potentially restore a save that's been lost -- on Steam Deck specifically? Because losing those 15 or so hours I put into the character is really chuffing my desire to go back to LE until they support SD. If they do at all. :/ (sucks because Warlock was ridiculously fun.)
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# ? Feb 25, 2024 05:31 |
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Is there a way from outside a specific monolith to tell what your stability progress on it was? Sometimes I forget what monolith I was doing when I log in and I'm not seeing a way on the world map to tell which one I was on without warping to each one and clicking on the thing to go into it to check.
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# ? Feb 25, 2024 05:31 |
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Can someone explain to me why uncapped res is less important here than in Path of Exile? I don't understand the difference in the math e: found this explainer https://www.reddit.com/r/LastEpoch/comments/11koq36/clarity_on_resistances/ "Monsters penetrate 1 resistance per area level, up to a cap of 75%." Jinnigan fucked around with this message at 06:46 on Feb 25, 2024 |
# ? Feb 25, 2024 06:25 |
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Jinnigan posted:Can someone explain to me why uncapped res is less important here than in Path of Exile? I don't understand the difference in the math Each zone level reduces res by 1% up to a cap of 75%, so the actual resistance range for end game is more like -75% to 0% (and I expect lower levels are balanced assuming 0% too). Each point of res is worth about 1/5th of what it is in Grim Dawn or Diablo 1/2 where the cap is actually 80% as a result. I assume PoE has something similar. It's a pretty good solution. It means thinking that going ±1% resistance means ±1% damage taken is true or close to it, rather than an enormous underestimate. E: well I'm slow.
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# ? Feb 25, 2024 06:57 |
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Wait, I've been shooting for 150% uncapped so that when they penetrate 75% of it, I'd still have 75%. I guess... that's not how it works?
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# ? Feb 25, 2024 07:12 |
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Not exactly, there's the resistance penetration which caps at 75% at level 75+ and then resistance shred effects. Overcapping still has value against effects that shred resistance though. It's been a while but I think 30 over cap is about the most you generally need to be protected from res shred effects unless you are eating every hit. But the game assumes 0 extra damage taken is the maximum point with no higher outside reduce damage effects
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# ? Feb 25, 2024 07:36 |
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Tell that to my 200% fire resistance.
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# ? Feb 25, 2024 07:43 |
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Dramatika posted:They were a goon who worked at EHG for a while in a technical design role , who seemed to be managed out of the company in a pretty lovely way. The management issues were with agile outside of her work doing much needed performance improvements. Clarste posted:Wait, I've been shooting for 150% uncapped so that when they penetrate 75% of it, I'd still have 75%. I guess... that's not how it works? It helps with resist shredding but I doubt you'd need that much.
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# ? Feb 25, 2024 07:45 |
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Valdent posted:Not exactly, there's the resistance penetration which caps at 75% at level 75+ and then resistance shred effects. Overcapping still has value against effects that shred resistance though. It's been a while but I think 30 over cap is about the most you generally need to be protected from res shred effects unless you are eating every hit. But the game assumes 0 extra damage taken is the maximum point with no higher outside reduce damage effects The Warlock class has some skills (at at least one skill) that scale damage (if specced for it) off of uncapped necrotic resistance. So there is one case where there is actually a reason to just keep stacking necrotic resistance, as a pure damage multiplier!
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# ? Feb 25, 2024 07:59 |
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Memnaelar posted:So I was playing on Steam Deck fully offline and had a series of crashes for some reason (after it ran smoothly for 2 or 3 days with no issues.) After the most recent crash, my level 40 offline warlock is just flat gone. the character files are saved as 1CHARACTERSLOT_BETA_# and there should be a .bak version of the file that you can delete the extension from in order to load it as a character.
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# ? Feb 25, 2024 08:54 |
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How did they gently caress up the zone transitions again?! It was playing smooth yesterday and now it takes 5 minutes every zone transition again!
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# ? Feb 25, 2024 09:00 |
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Coupla Questions: - Since the campaign just ends suddenly and is incomplete is there any reason (aside from level) for me not to just throw myself at monoliths? I like how the game feels but I'm not invested in the story currently and I'd rather follow it when it's finished. - Is there any way to reassign form skill buttons outside of swapping to that form and trying to rapidly change them before rage runs out? - Looking through the wearbear tree just getting invigoration for rage generation feels like enough to sustain bear form, should I even bother with all the other rage generation/preservation skills?
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# ? Feb 25, 2024 09:40 |
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Uhh...can someone tell me what's the idea behind this link specifically? Isn't it completely pointless?
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# ? Feb 25, 2024 10:24 |
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I hope they introduce some kind of UI scaling because my god if I play in a window - I like to play ARPGs in a window - I can't read the text at all. Some graphic option or other is making the game look a bit blurry. Not the UI, that is small but crisp - the actual gameplay. Anyone got any idea what I should change to fix that? There aren't all that many options exposed but I could fiddle around in the nvidia settings.
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# ? Feb 25, 2024 10:34 |
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I know Anti Aliasing being set to TAA was making everything seem blurry to me. Could try changing that to off or lower. E: I was also getting blurry post processing effects when I started playing, whenever I moved everything was crisp and when I stopped it made everything blurry. I don't actually know exactly how I fixed it but I both reset my nvidia settings and my monitor settings and it disappeared. D.Fuzzbot fucked around with this message at 10:45 on Feb 25, 2024 |
# ? Feb 25, 2024 10:38 |
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D.Fuzzbot posted:I know Anti Aliasing being set to TAA was making everything seem blurry to me. Could try changing that to off or lower Spectacular, I will try that, thank you so much
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# ? Feb 25, 2024 10:38 |
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HopperUK posted:I hope they introduce some kind of UI scaling because my god if I play in a window - I like to play ARPGs in a window - I can't read the text at all. Yeah, I wish this had UI scaling or a way to move certain elements around, like the minion indicators.
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# ? Feb 25, 2024 11:04 |
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Any rogue players managed to make shurikens feel good? I keep finding uniques related to it, but I come out dissapointed every time
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# ? Feb 25, 2024 11:09 |
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Mikojan posted:Any rogue players managed to make shurikens feel good? I keep finding uniques related to it, but I come out dissapointed every time I'm still leveling but I'm using this (mostly to trigger falcon marks and refill mana) but it feels pretty alright. I wish I had some Shuriken stuff.
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# ? Feb 25, 2024 11:30 |
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My 5600x/3080 system is a little old now but it generally handles anything thrown at it. Not monoliths, though. I think literal slideshows move faster than my framerate when there's a hundred corpses piling up and all the effects going off.
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# ? Feb 25, 2024 11:39 |
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by putting lp uniques in rank 8 all together, you create something funny... i own a 3lp one :-)
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# ? Feb 25, 2024 11:52 |
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Not the same but it reminds me of Two Worlds where you improved your weapons by combining them, giving the impression you were smacking people with twenty swords taped together. Like that one Elden Ring sword that looks like you're hitting people with the Iron Throne.
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# ? Feb 25, 2024 11:55 |
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LE should have WASD movement. Do controller users move with the left stick? If so then I might fake a controller with the keyboard.
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# ? Feb 25, 2024 11:57 |
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EUW appears to have 21k+ queue atm As a temp fix to login, switch server to any other on login screen, exit the game then login without queue and change server in game settings and change zones
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# ? Feb 25, 2024 12:20 |
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what the gently caress is this game doing that the menu screen and even the pre-login screen have my graphics card going at 100% while in game it uses like 20%. that's even with fps limited
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# ? Feb 25, 2024 12:50 |
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Herstory Begins Now posted:what the gently caress is this game doing that the menu screen and even the pre-login screen have my graphics card going at 100% while in game it uses like 20%. that's even with fps limited If it's anything like previous games where this has been the case, it's the menu being lovingly rendered at thousands of fps because they forgot to limit there.
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# ? Feb 25, 2024 12:56 |
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Mailer posted:My 5600x/3080 system is a little old now but it generally handles anything thrown at it. Not monoliths, though. I think literal slideshows move faster than my framerate when there's a hundred corpses piling up and all the effects going off. That might not bode well for my 3700x/5700xt then.
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# ? Feb 25, 2024 13:00 |
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This runemaster mod seems pretty obscene lol. 30 lightning pen with my main damage skill and 144 ward per second basically free while I spam lightning blast, just a massive damage buff and I'm floating 1000 more ward than I was before I put it on, and it's only t4 so there's presumably room for improvement. Just Another Lurker posted:That might not bode well for my 3700x/5700xt then. I've got the same as you and it works well enough so you're probably good.
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# ? Feb 25, 2024 13:17 |
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Erulisse posted:EUW appears to have 21k+ queue atm 50k+ queue now, and it's not moving at all. Looks broken.
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# ? Feb 25, 2024 13:31 |
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I waited on the queue screen for 30 minutes and it didn't change at all. Pretty sure it's bugged somehow.
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# ? Feb 25, 2024 13:37 |
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I wanted to do a homebrew Lightning Blast build, found out that Disintegrate periodically triggers Lightning blast, and thought wow, that's so cool. I played like 10 levels until I found out that this does less damage than just hardcasting lightning blast, which is really disappointing, especially since Disintegrate shows a pretty high damage number. Does it not use your Lightning Blast levels or something, or is Disintegrate just bugged? Are there better ways to live out my chain lightning fantasy?
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# ? Feb 25, 2024 13:46 |
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# ? May 30, 2024 11:21 |
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Deformed Church posted:.. Good to know.
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# ? Feb 25, 2024 13:47 |