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Thermos posted:I was concerned about those things too, but it ended up being very useable. I literally just turned our 12 year old 1080p tv on it’s side, put a piece of plexiglass over top and plugged it in. With a modern 4K display it could potentially look very nice. Plexiglass is a cool idea. I went to a paid game where the DM brought a tv and just laid it on the table every game. Let people play right on the screen. Seemed likely to lead to scratches to me, but I guess he didn't care. He was charging $10 per player per session (now $25) so a cheap TV from walmart was paid for pretty quick.
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# ? Mar 2, 2024 18:53 |
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# ? Jun 5, 2024 08:19 |
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My DM has a flat screen setup on an elevated base to make room for dice trays on the table. The base also has built in power and USB outlets for charging phones, tables or laptops. To top this off he rigged two old Wii controllers to work as IR trackers, allowing us to click and drag tokens on the screen or ping locations on the map where we want the dm to put markers for spell effects and such. Shits wild.
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# ? Mar 2, 2024 19:18 |
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I run a projector on a stand with a mirror reflecting it onto a white projector fabric on the table, its pretty dope
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# ? Mar 2, 2024 19:41 |
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We shine it on the wall behind the DM.
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# ? Mar 2, 2024 19:56 |
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Elendil004 posted:Man folks weren't kidding when they said Cragmaw Cave is a TPK factory. I got drat close and they still have 2 rooms to go. Fingers crossed, you got this buddy! Deteriorata posted:We shine it on the wall behind the DM. Don't the minis fall off?
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# ? Mar 2, 2024 20:31 |
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Outrail posted:Fingers crossed, you got this buddy! We nail them into the wall.
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# ? Mar 2, 2024 20:33 |
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Clever
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# ? Mar 2, 2024 20:34 |
Deteriorata posted:We nail them into the wall. The DM?!
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# ? Mar 2, 2024 22:23 |
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If we're sharing tables, this is a dining table I got for free off marketplace housing a 55" tv with a dead pixel line that was otherwise going to the charity shop. Cut and routed a hole so it sits flush with the table, and taped a big piece of perspex over the top so it doesn't scratch.
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# ? Mar 3, 2024 04:03 |
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I have an idea for a puzzle encounter. "Before you lies a gargantuan mechanical dragon, one that can tell you with absolute certainty that any spell scroll it consumes will cast or will continue to chant forever... In order to safely proceed from this room you must prove that the dragon doesn't actually exist."
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# ? Mar 3, 2024 04:43 |
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Raenir Salazar posted:I have an idea for a puzzle encounter. Artificer solution: blah blah blah halting problem Wizard solution: given that we can see the dragon, the only way it could exist is if there is illusion magic creating the image, or some sort of enchantment based domination effect compelling us to see what isn’t there. Cast dispel magic or antimagic field. Barbarian solution: smash dragon so it no longer exists
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# ? Mar 3, 2024 10:15 |
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And this is why barbarians are the best
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# ? Mar 3, 2024 15:38 |
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Other solution: Cast enchantment magic on whole party 'the dragon doesn't exist'.
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# ? Mar 3, 2024 15:54 |
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Raenir Salazar posted:I have an idea for a puzzle encounter. Modify memory, duh
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# ? Mar 3, 2024 16:22 |
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These are great because unless there's a compsci student among the players no one knows the main solution.
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# ? Mar 3, 2024 17:01 |
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Toss in an invisibility scroll.
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# ? Mar 3, 2024 17:46 |
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Raenir Salazar posted:These are great because unless there's a compsci student among the players no one knows the main solution. what is it? I thought this was a Roko's basilisk riff.
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# ? Mar 3, 2024 17:48 |
imagine dungeons posted:Toss in an invisibility scroll. Etherealness.
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# ? Mar 3, 2024 18:08 |
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I jump into the bottomless pit next to it.
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# ? Mar 3, 2024 18:30 |
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Empty Sandwich posted:what is it? Like they said, this is a computer science problem. "Is there a general algorithm for deciding if a program will stop running or if it will get stuck in an infinite loop indefinitely?" The answer, to provide a small hint before spelling it out below, relies on the infinite perversity of the human spirit (in the non-sexual sense). A bigger hint would be to think about that delightful logic bomb "This sentence is false." Imagine that there was such an algorithm. If there was, then we could make a computer program that uses that algorithm when given any other program and output "Yes" meaning it halts or "No" meaning it doesn't. Well, it'll probably actually output "1" meaning "Yes" meaning it halts or "0" meaning "No" meaning it doesn't but that's not important. What is important is that, having this computer program (let's call it "f"), we can now write another computer program called "uck_you", which calls "f", gives it its source code, and then uses the output to decide whether or not to trap itself in an infinite loop. If f says that the program halts, our devilish little program refuses to do so. If f says that the program doesn't halt, our little buddy immediately stops in its tracks. The program f cannot possibly decide whether or not "uck_you" stops because the little bastard is looking over its shoulder. The halting problem is related to Gödel's incompleteness theorem (the weaker one) and as such has a lot of potential consequences for logic, mathematics, and perhaps even the very study of the human mind - but no one can seem to agree on what they are, which is kind of appropriate.
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# ? Mar 3, 2024 18:57 |
Ok but how do the characters know that
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# ? Mar 3, 2024 18:58 |
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Hieronymous Alloy posted:Ok but how do the characters know that I dunno; I'm not the one who said it should be a D&D puzzle.
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# ? Mar 3, 2024 19:05 |
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Even if you figure it out you've gotta be like "Ooog the Barbarian, with his 9 int and 7 wis, has channeled into his future descendants undefined destiny and, faintly parting both time and space, has grasped that this machine creates a paradoxical outcome and thus cannot exist in this realm, the realm of commonly occurring miracles and unexplainable mysticism. Ooog smugly passes through the machine seemingly without a thought."
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# ? Mar 3, 2024 19:13 |
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I guess the in universe answer would be something like “imagine a spell scroll with the following spell: Turing’s Paradoxical Prestidigitation, casting time: 1 reaction, when a mechanical dragon declares this scroll chants forever; or infinite if a mechanical dragon declares this spell can be cast”
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# ? Mar 3, 2024 19:18 |
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Bogan Krkic posted:If we're sharing tables, this is a dining table I got for free off marketplace housing a 55" tv with a dead pixel line that was otherwise going to the charity shop. Cut and routed a hole so it sits flush with the table, and taped a big piece of perspex over the top so it doesn't scratch. This is freakin' cool. Thank you for posting it!
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# ? Mar 3, 2024 21:14 |
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Ravenson posted:Like they said, this is a computer science problem. "Is there a general algorithm for deciding if a program will stop running or if it will get stuck in an infinite loop indefinitely?" ty bc I don't know the source, I got stuck on the grammar here Raenir Salazar posted:
and thought it meant "continue to cast/chant forever [both of which mean the same thing]" but I wouldn't have gotten it regardless
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# ? Mar 3, 2024 21:27 |
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So, I want to see if I got this: would putting in a scroll of silence break the machine as well? In that it's constantly trying to cast the silence spell on itself, which inherently fails because of the silence spell it cast on itself?
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# ? Mar 3, 2024 23:55 |
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pseudosavior posted:So, I want to see if I got this: would putting in a scroll of silence break the machine as well? The dragon doesn't cast the spell, just tells you a property of the spell, so no.
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# ? Mar 4, 2024 00:01 |
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The way I sorta imagine it is, imagine you have a Spell Scroll, usually depending on the edition of D&D requires an Arcana check to use. My thinking is that to a regular non-wizard it just looks like gibberish; so the Statue can either tell you that the Scroll can be Cast, or it cannot be cast in that reading the spell scroll/chanting/doing the "casting" will continue forever.
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# ? Mar 4, 2024 01:20 |
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Raenir Salazar posted:The way I sorta imagine it is, imagine you have a Spell Scroll, usually depending on the edition of D&D requires an Arcana check to use. My thinking is that to a regular non-wizard it just looks like gibberish; so the Statue can either tell you that the Scroll can be Cast, or it cannot be cast in that reading the spell scroll/chanting/doing the "casting" will continue forever. I wouldn't like, actually recommend using this unless it's purely as a joke and there's a few people in your group who do computer science and would get a laugh out of the reference. It seems to require a lot of assumptions on how spell scrolls work that I don't think reflect how spellcasting from scrolls has ever worked in any edition. In 1st-3rd editon you first had to decipher a spell before you could use it, in AD&D you had to decipher it with Read Magic, in 3rd edition you could additionally decipher it with a Spellcraft check (I think it was DC:20 + spell level?), but that went away in 5th edition (and I never played a huge amount of 4th edition but I don't remember that really having scrolls much at all). In any case, in all editions, as long as you know what the spell scroll is you can cast it if you're of the right class and right level, and you make a spellcasting ability check or an equivalent to check if the spell fails/mishaps if it's higher level than you can cast. If you try to cast a spell that you literally can't (e.g. you're a fighter), well, you just don't--nothing about getting stuck in an infinite loop. I don't think there's any time where attempting to cast a spell from a scroll could leave you chanting forever, and unless this is some pre-established house rule at your table or something it's likely just going to leave your players confused, I think. Reveilled fucked around with this message at 01:51 on Mar 4, 2024 |
# ? Mar 4, 2024 01:43 |
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Reveilled posted:I wouldn't like, actually recommend using this unless it's purely as a joke and there's a few people in your group who do computer science and would get a laugh out of the reference. It seems to require a lot of assumptions on how spell scrolls work that I don't think reflect how spellcasting from scrolls has ever worked in any edition. In 1st-3rd editon you first had to decipher a spell before you could use it, in AD&D you had to decipher it with Read Magic, in 3rd edition you could additionally decipher it with a Spellcraft check (I think it was DC:20 + spell level?), but that went away in 5th edition (and I never played a huge amount of 4th edition but I don't remember that really having scrolls much at all). In any case, in all editions, as long as you know what the spell scroll is you can cast it if you're of the right class and right level, and you make a spellcasting ability check or an equivalent to check if the spell fails/mishaps if it's higher level than you can cast. If you try to cast a spell that you literally can't (e.g. you're a fighter), well, you just don't--nothing about getting stuck in an infinite loop. Oh yeah, I was only thinking of it as a joke. But I did think of it in relation to another joke for a D&D Puzzle which was to turn all of the Leet Code coding exercises into D&D puzzles. But wasn't sure how to make it work; like maybe if there's like a small army of warforged gnomes who can receive a sequence of simple commands? As an example, "You enter into a gargantuan room, it is in the shape of a cube, there is the one entrance you came in from, and there is only one exit, to leave the room you must enter in a precise number. There is a button in the middle of a dais in front of the entrance which activates the warforged automatons. They will execute their commands in sequence in which the commands were recorded into their minds. (any infinite loops will cause all of the gnomes to immediately cease all commands, and no further commands will be executed until the button is pressed again) The commands can be any simple one sentence command in plain language, such as "go here", "remember the word 'coin'", "remember the number 5", "remember the number that a specific gnome happens to have, if any.", "name a gnome." When the button is pressed immediately 100,000 sparking gems will randomly appear within the room. There is also a silver strand forming a curved line that crosses across the room, forming a quarter of a circle within the confines of the room, the room as a reminder is a perfect cube; and half the diameter of the circle aligns with two of the walls perfectly with the center of the circle fixed to the southwest corner of the room to your left upon entering the room. Given that the formula for determining whether a gem is inside the quarter circle is defined by X*X + Y*Y <= 1, and that the probability that a gem is inside the circle is pi/4, if you successfully get the gnomes to produce a valid approximation of pi, the door will open." Raenir Salazar fucked around with this message at 03:28 on Mar 4, 2024 |
# ? Mar 4, 2024 03:26 |
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As you enter the room, the door slams shut behind you. Moments later an infinitely complex array of moving multicoloured gems and gossamer strands of connecting silver fragile appear in the room. Clearly this is the work of a deviously formidable intelect. You cannot escape until you solve the impossibly difficult puzzle with a DC 38 investigation or arcana check, or break it with a DC 2 strength check
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# ? Mar 4, 2024 04:46 |
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Closest I got to this bullshit was a scale puzzle where you had to use algebra to figure out the weights of different kinds of orbs
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# ? Mar 4, 2024 04:48 |
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homeless snail posted:Closest I got to this bullshit was a scale puzzle where you had to use algebra to figure out the weights of different kinds of orbs Tell me more
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# ? Mar 4, 2024 06:10 |
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Raenir Salazar posted:Tell me more At the end of it, you enter the master's chamber where he was crafting an alchemy golem that is severely out of balance, and the final test is the golem gets weaker the more precisely you can balance the alchemical equation. (and then it turns out the golem had killed the master because of math hubris or something, and the apprentice was too dumb to solve the lock on his chamber door)
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# ? Mar 4, 2024 13:30 |
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The door slams behind the PCs. On the wall is a vivid pink button. If they press the button, a rangy and haggard man appears and proves that he is Kirk Johnson. The door opens after 1 minute. If the PCs do nothing, the door opens after 1 minute.
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# ? Mar 4, 2024 14:32 |
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Press the button
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# ? Mar 4, 2024 16:49 |
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Empty Sandwich posted:The door slams behind the PCs. On the wall is a vivid pink button. If they press the button, a rangy and haggard man appears and proves that he is Kirk Johnson. The door opens after 1 minute. now that's what I call a magic ring
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# ? Mar 4, 2024 17:40 |
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I had a child's Tower of Hanoi puzzle and I whipped that out at one point to mess with some friends in a one-shot.
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# ? Mar 4, 2024 17:44 |
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# ? Jun 5, 2024 08:19 |
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Whatever you do don’t run a Lights Out puzzle or your players will be stuck for a while (in my experience)
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# ? Mar 4, 2024 17:47 |