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jokes posted:I don't know why but this game is really good looking and I don't know what the gently caress other games are doing. the fog effects, the planets, the way these stupid aliens/robots move look amazing Hellmire is an Experience
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# ? Mar 4, 2024 17:43 |
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# ? May 23, 2024 21:10 |
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My very first kill was a teammate, and I average 2-3 TKs a match. It's hard to be a disappointment in this game, even harder when your teammates are goons.
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# ? Mar 4, 2024 17:44 |
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Dinosaurs! posted:Does the explosive liberator become useful at higher difficulties? I have enough credits for the premium warbond but nothing in it has really tipped me over the edge from "wait to see what the next one is." The gun looks great and it'd be cool if doing full damage to chargers and spewers made it a good choice, but I feel like you have much better support weapon options by the time you're dealing with heavies in quantities that outpace strategem cooldowns. right now, not really. everything not the breaker, defender, or liberator just feels anemic and like it lacks oomph.
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# ? Mar 4, 2024 17:45 |
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The only way to be a bad player is I offer you a hug or a fist bump and you leave me hanging.
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# ? Mar 4, 2024 17:46 |
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Shorter jump pack cooldown plz
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# ? Mar 4, 2024 17:47 |
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Dinosaurs! posted:Does the explosive liberator become useful at higher difficulties? I have enough credits for the premium warbond but nothing in it has really tipped me over the edge from "wait to see what the next one is." The gun looks great and it'd be cool if doing full damage to chargers and spewers made it a good choice, but I feel like you have much better support weapon options by the time you're dealing with heavies in quantities that outpace strategem cooldowns. It's fine against bots if you can reliably hit weakpoints but the Breaker is really just the better choice all around unfortunately.
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# ? Mar 4, 2024 17:48 |
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Floppychop posted:Holy the hell the scorcher is complete trash. The damage is middling, and the splash damage is a non factor on enemies. However if a hunter leaps in your face the splash will absolutely kill you. most explosive weapons land in this area where they won’t do appreciable damage to more than 1 enemy at a time but will still instakill you if you use them on a bug that’s in your face. I would rather the autocannon had a splash range of 0 just so I could use it on close stalkers safely. Riatsala posted:I'm level 11 and haven't gotten a good AT support weapon yet. Should I get an autocannon or recoilless rifle first? Get the autocannon, the recoilless is painful to load by yourself but if you try to squad load it the interaction can bug out and refuse to work while the autocannon is perfectly usable loading it yourself. the recoilless is only good at one thing except it’s also not very good at actually killing the enemies it’s meant to counter in 1-2 shots unlike the first game, and while the autocannon needs more precision/effort on heavy armor than the recoilless, it’s also good for a whole lot more than just those enemies. it’s useful on hive guards, brood commanders, closing bug holes/destroying factories, all the bigger bots, and it can kill tanks and laser cannon towers with a few shots to the vents.
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# ? Mar 4, 2024 17:52 |
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Owl Inspector posted:Get the autocannon, the recoilless is painful to load by yourself but if you try to squad load it the interaction can bug out and refuse to work while the autocannon is perfectly usable loading it yourself. the recoilless is only good at one thing except it’s also not very good at actually killing the enemies it’s meant to counter in 1-2 shots unlike the first game, and while the autocannon needs more precision/effort on heavy armor than the recoilless, it’s also good for a whole lot more than just those enemies. it’s useful on hive guards, brood commanders, closing bug holes/destroying factories, all the bigger bots, and it can kill tanks and laser cannon towers with a few shots to the vents. I was reloading my friend's RR the other night and man it's hilarious when your arms bug out and suddenly you're walking around with your arms bunched together and facing your left side because you were standing on a rock when trying to load or something like that.
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# ? Mar 4, 2024 17:56 |
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The only single use for the explosive weapons is them dealing full damage to squishy bug bits which is rarely a situation where it's a good idea to do this in the first place. It really should just have an effect to reduce armor over time or something when focusing on it then it could be more useful as a support weapon.
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# ? Mar 4, 2024 17:58 |
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Fishstick posted:Hellmire is an Experience my favorite is whatever the planet that looks like a moon -- the silvery/white floor with the bright white light. if they had an effect where dirt particles fell slowly it would be way, way cooler. or if the fog had glitter in it
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# ? Mar 4, 2024 18:00 |
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explosivo posted:I was reloading my friend's RR the other night and man it's hilarious when your arms bug out and suddenly you're walking around with your arms bunched together and facing your left side because you were standing on a rock when trying to load or something like that. Do: fix squad reload interaction bug Do not: fix squad reload naruto running https://i.imgur.com/T3aicEe.mp4
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# ? Mar 4, 2024 18:01 |
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Owl Inspector posted:Do: fix squad reload interaction bug Lmao
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# ? Mar 4, 2024 18:01 |
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I've learned that you simply cannot effectively rambo without a grenade launcher against the bugs. It and the Stalwart (at highest ROF naturally) are both supremely effective against bugs, but the grenade launcher can close holes which is important and it functions as a "oh poo poo" gun when you get caught unawares (this is also why you should rambo with fortified so you can do point-blank grenade launcher shots without dying).
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# ? Mar 4, 2024 18:02 |
I would pay good money for a sidearm single poo poo grenade launcher that can kill bug holes even if it only has like 4 ammo with a longer reload time each shot. I have problems closing bug holes because I run out of explosives, and there are no primaries or sidearms that can do that! Or let the scorcher close bug holes or something.
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# ? Mar 4, 2024 18:04 |
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BitBasher posted:I would pay good money for a sidearm single poo poo grenade launcher that can kill bug holes even if it only has like 4 ammo with a longer reload time each shot. There's an explosive crossbow getting added at some point and the pic made it look pretty small, I was hoping that'd be a sidearm option to do exactly this with. I guess it's likely going to be a strategem though.
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# ? Mar 4, 2024 18:07 |
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Riatsala posted:I'm level 11 and haven't gotten a good AT support weapon yet. Should I get an autocannon or recoilless rifle first? Autocannon is IMO the best support weapon in the game, even better than the railgun. RR is really only great on bot defense/scientist rescue where you're constantly getting dropships to shoot down, IMHO its not worth it otherwise
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# ? Mar 4, 2024 18:07 |
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I used orbital airburst strike on a bot house and it killed everyone lmao 😂 Yesterday was not my day tbh lol
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# ? Mar 4, 2024 18:09 |
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Owl Inspector posted:my latest experiment in "is this weapon as bad as they say?" is the counter sniper. answer: yes It's not as good vs bugs but it is very good at killing robots from very far away in a sneaky manner It feels real good to be in the stealth armor hiding in the bushes and snipe 4 scout pilots with 4 shots heated game moment fucked around with this message at 18:35 on Mar 4, 2024 |
# ? Mar 4, 2024 18:11 |
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I don't know how I can throw a stratagem that summons an airstrike and stay completely still and the bugs know exactly where the airstrike came from
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# ? Mar 4, 2024 18:12 |
CelticPredator posted:I used orbital airburst strike on a bot house and it killed everyone lmao 😂 Could be worse. For the first time yesterday I primed a 500kg and was about to throw it when a stalker rag dolled me from behind making me drop it. On the landing pad during extraction. Whoops. I was actually yelling at my TV in horror.
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# ? Mar 4, 2024 18:16 |
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jokes posted:I've learned that you simply cannot effectively rambo without a grenade launcher against the bugs. It and the Stalwart (at highest ROF naturally) are both supremely effective against bugs, but the grenade launcher can close holes which is important and it functions as a "oh poo poo" gun when you get caught unawares (this is also why you should rambo with fortified so you can do point-blank grenade launcher shots without dying). GL is another weapon Im always glad to see. Even higher difficukty, it hangs in there and has a solid role
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# ? Mar 4, 2024 18:17 |
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BitBasher posted:Could be worse. For the first time yesterday I primed a 500kg and was about to throw it when a stalker rag dolled me from behind making me drop it. On the landing pad during extraction. You can never have too much freedom
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# ? Mar 4, 2024 18:28 |
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GL is apparently a meta weapon for bugs because it closes holes and doesnt take a backpack slot.
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# ? Mar 4, 2024 18:29 |
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Autocannon also works for being a solo little freak, albeit not as easily as GL since it needs a more specific angle to destroy bug holes and bot factories. had a good match on malevelon creek 7 where I happened to get separated from the group and just rolled with it by myself, quietly hellbombing a detector tower from the side and then destroying several bases with banked autocannon shots into factories before slipping away from the bots searching for me Soloing the heavy bug nest is one thing I haven’t been brave enough to try because the holes are angled in a way where it’s hard to get them all from the outside and they don’t waste any time spawning bile titans + major swarms which can go bad fast Owl Inspector fucked around with this message at 18:34 on Mar 4, 2024 |
# ? Mar 4, 2024 18:32 |
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Hit lvl 12 no idea what I'm doing. Gave my friend a flame thrower so we could do the weekly objective. Dual Flame Throwers with the supply packs to constantly reload is stupid and my fans hate it. Someone wanted me to get a rover / guard dog and how dare you try and get me to meta so early into the game. Haven't done any of the automaton missions yet. I feel like you have a disadvantage using stratagems vs using a controller as opposed to aim being easier on KB/M. But I never tried controller for this so I don't know what the aiming experience is like.
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# ? Mar 4, 2024 18:32 |
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# ? Mar 4, 2024 18:33 |
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isn't this the Frog Fractions guy?
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# ? Mar 4, 2024 18:43 |
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Really looking forward to the amazing daily orders again. Kill 9001 hulks with the Las-5 Scythe. Kill 40 teammates with the mortar sentry. Use some weapon you haven't even bothered to unlock and see how long you can go without a teammate laughing at you for bringing it.
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# ? Mar 4, 2024 18:44 |
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Hell yeah I want some fuckin medals
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# ? Mar 4, 2024 18:46 |
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Nanomashoes posted:isn't this the Frog Fractions guy? I have no idea. That was posted in the official Helldivers discord in the announcements channel
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# ? Mar 4, 2024 18:47 |
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Janissary Hop posted:Really looking forward to the amazing daily orders again. Kill 9001 hulks with the Las-5 Scythe. Kill 40 teammates with the mortar sentry. Use some weapon you haven't even bothered to unlock and see how long you can go without a teammate laughing at you for bringing it. One of these things is not like the others...
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# ? Mar 4, 2024 18:47 |
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SplitSoul posted:One of these is not like the others... I agree, they probably wouldn't be insane enough to require you to use the scythe to do anything.
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# ? Mar 4, 2024 18:48 |
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The arc thrower is much better vs bugs than I expected. Some of my teammates will die in accidental discharges, but that's a sacrifice I'm willing to make. Not sold on it against bots yet but for bugs all the collateral bug damage and constant absolute dps is just the bees knees.
Fishstick fucked around with this message at 19:09 on Mar 4, 2024 |
# ? Mar 4, 2024 19:05 |
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Does the level of liberation on a planet do anything. I am gonna say no cause I haven't noticed yet.
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# ? Mar 4, 2024 19:11 |
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I got the autocannon and am loving it, except for being a little disappointed it has no AP for chargers. Shoot em in the butt though. The only AC downside is you gotta have the ammo backpack so no shield one, sad. priznat fucked around with this message at 19:22 on Mar 4, 2024 |
# ? Mar 4, 2024 19:14 |
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Dyz posted:GL is apparently a meta weapon for bugs because it closes holes and doesnt take a backpack slot.
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# ? Mar 4, 2024 19:27 |
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I hit 20 and picked up the Spear and I am confused what its niche is. It wouldn't lock on if a big guy is too close, it misses AT-STs and it locks onto the middle of dropships. I swapped back to my recoilless and life was good again, but I'm still left wondering what the Spear gets you for being so temperamental.
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# ? Mar 4, 2024 19:29 |
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Does the grenade launcher break armor? Been running EAT with guard dog for the past couple of nights with good success. Might replace the EAT with the grenade launcher if it can break charger armor
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# ? Mar 4, 2024 19:34 |
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jokes posted:I've learned that you simply cannot effectively rambo without a grenade launcher against the bugs. It and the Stalwart (at highest ROF naturally) are both supremely effective against bugs, but the grenade launcher can close holes which is important and it functions as a "oh poo poo" gun when you get caught unawares (this is also why you should rambo with fortified so you can do point-blank grenade launcher shots without dying). The grenade launcher is amazing against bugs when you get spitters and pretty good regardless but I’d never try to rambo with it because chargers ruin your day. I’ll absolutely pick it if I have anti-armour (railgun) teammates I can stick to and rely on for charger killing though. tofes posted:Does the grenade launcher break armor? Been running EAT with guard dog for the past couple of nights with good success. Might replace the EAT with the grenade launcher if it can break charger armor Darox fucked around with this message at 19:38 on Mar 4, 2024 |
# ? Mar 4, 2024 19:35 |
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# ? May 23, 2024 21:10 |
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tofes posted:Does the grenade launcher break armor? Been running EAT with guard dog for the past couple of nights with good success. Might replace the EAT with the grenade launcher if it can break charger armor No, you pretty much have to aim for the ground around the legs/underneath the charger and hope for splash damage.
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# ? Mar 4, 2024 19:35 |