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Arist posted:Oh my god, the Tonberry roomba-slash-humidifier in Chapter I wish you could see the other rooms.
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# ? Mar 4, 2024 19:32 |
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# ? May 29, 2024 22:05 |
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Frankston posted:Lmao why is the Colosseum in Golden Saucer such an absurd difficulty jump over any fight up till now? I can't even beat the first round of the first fight because all the enemies just insta-gib me as soon as the fight starts. I got super gibbed the first time, then I went back in and remembered Cloud has a melee counter attack stance and took it out super easily
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# ? Mar 4, 2024 19:36 |
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No Mods No Masters posted:They really leaned in on yuffie being an obnoxious teenager, but I feel like her saving grace is she is pretty strong+fun to play as Yuffie is my favorite character in combat. She feels so great to play.
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# ? Mar 4, 2024 19:36 |
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Do I need to be doing all of this side content as it's fed to me or can I move on and come back towards the end of the game?
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# ? Mar 4, 2024 19:37 |
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How do you do Biological Intel: Head Case without wanting to die IRL? It's boggling my mind that they would ask you to do this objective against these enemies, especially when you can't stop your party from attacking the relatively frail other enemies that you're not supposed to kill. I don't like to be a "did nobody test this?!?!?!" kind of guy but seriously, how does anyone attempt this fight and have a response other than "kill me"?
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# ? Mar 4, 2024 19:40 |
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runaway dog posted:Do I need to be doing all of this side content as it's fed to me or can I move on and come back towards the end of the game? You can come back and do it later if you want, though anything that gives you a weapon is probably worth doing just because weapons add to the fun of each character. In case you're wondering/spoiler free list. "The Pursuit of Perfection" Odd Job Desert Rush Mako Research Simulator Trials/Lament of the Damned. Odd Job Run Wild Glide De Chocobo/The Bonds of Trust Odd Job Chocograss Collection/Esoteric Secrets of the Elders Odd Job
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# ? Mar 4, 2024 19:42 |
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Fedule posted:How do you do Biological Intel: Head Case without wanting to die IRL? It's boggling my mind that they would ask you to do this objective against these enemies, especially when you can't stop your party from attacking the relatively frail other enemies that you're not supposed to kill. I don't like to be a "did nobody test this?!?!?!" kind of guy but seriously, how does anyone attempt this fight and have a response other than "kill me"? A few things: You don't need to bring a full party. I had the most luck going in with two characters rather than three, but I've also done it just by doing hit and run with one. Synergy Attacks that let you focus enemies together are very good since they prevent allies from attacking. Yuffie is almost a must deploy. She can reliably dodge most attacks and if you do mess up and get hit by a stun you can Blindside out of the stun and avoid the self destruct. Building ATB for Synergy Abilities and using single-target Synergy Abilities are optimal. Elemental-Thunder on armor makes your life a lot easier. If you get stunned and you're not Yuffie with Blindside up, just restart. The two things you have to keep alive are vulnerable to Sleep, so if you go in solo/2-person you can basically just write them out of the fight. If you have any Auto-Weapon Ability or Auto-Unique Action matera, make sure to dump them before you go in so your AI allies don't decide to go full ham on an enemy. ImpAtom fucked around with this message at 19:52 on Mar 4, 2024 |
# ? Mar 4, 2024 19:47 |
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Rand Brittain posted:Finished the Costa del Sol chapter. Theyre mainly worried about the collateral damage to the people at Costa del Sol, not the morality of killing Hojo. Aerith feeling guilty for hating Hojo is just good characterization? It’s not the game passing down judgement and saying she’s wrong for hating Hojo, you even get the option to tell her it’s okay to have those thoughts and it rewards you with relationship points. It’s just that Aerith is scared of how dark her thoughts get when he’s involved. It’s a pretty realistic victim response. Augus fucked around with this message at 19:57 on Mar 4, 2024 |
# ? Mar 4, 2024 19:49 |
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Are some of the minigames ever revisited later? I've encountered at least a few that are cool but seemingly only occur once (so far the dolphin one, Red's soccer one, and the frog one come to mind, and it also seems like a bit of a waste to only have the Fort Condor stuff only show up in one chapter). I'm kinda curious which of Aerith/Tifa ends up being the "default" Saucer date if you do all the side quests and answer dialogue "correctly." I've just been answering dialogue as I see fit, but I get the impression those two probably end up highest unless you deliberately try and get them lower. Tifa is currently leading the pack (which is good since I'm aiming for her over Aerith). I read that you can view the other dates from chapter select if you have high enough affinity, though? That's good if so.
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# ? Mar 4, 2024 19:53 |
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Ytlaya posted:Are some of the minigames ever revisited later? I've encountered at least a few that are cool but seemingly only occur once (so far the dolphin one, Red's soccer one, and the frog one come to mind, and it also seems like a bit of a waste to only have the Fort Condor stuff only show up in one chapter). Some come back, some don't, though a lot of them unlock a bonus Hard variation after you do the 'plot' stuff. As far as the 'default' goes, I'm pretty sure it is similar to the original in that Aerith is the easiest to trigger/the default, but 7R adds a few wrinkles there. ImpAtom fucked around with this message at 19:56 on Mar 4, 2024 |
# ? Mar 4, 2024 19:54 |
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Oh my god the chocobo glide controls are miserable Why would both sticks operate in unison rather than letting me have camera controls Why is there no feedback on when I’ve dived far enough to fly back up I do not enjoy this
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# ? Mar 4, 2024 19:54 |
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ImpAtom posted:Some come back, some don't, though a lot of them unlock a bonus Hard variation after you do the 'plot' stuff. I gotta know: is there ever another time when the story (main or side) requires you to play Fort Condor again after the one questline? Just so I can steel myself if so.
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# ? Mar 4, 2024 19:56 |
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Seph posted:Yeah agreed the last one is serious bullshit. I was about 2% away from killing the boss with 10 seconds to go and then he out of the blue casts some bullshit time stop spell so all my guys just sat there doing nothing until the clock ran out. I had to take a break after that cause I was so pissed. When I come back to it I will probably just turn the game to easy (from dynamic) just to clear it since it’s not even fun at this point. This happened to me, but the time stop wore off right before the end and I won with 0.08 seconds to spare. If I hadn't lucked out like that I'm not sure what I could have done. I tried planting ranged guys outside of the time stop, but he would kill them before they could attack.
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# ? Mar 4, 2024 19:56 |
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Harrow posted:I gotta know: is there ever another time when the story (main or side) requires you to play Fort Condor again after the one questline? Just so I can steel myself if so. Outside of the unlocked Hard mode, no. Ytlaya posted:This happened to me, but the time stop wore off right before the end and I won with 0.08 seconds to spare. Honestly my answer was that I saved Barret until Time Stop went up and deployed him as a finisher.
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# ? Mar 4, 2024 19:57 |
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ImpAtom posted:Outside of the unlocked Hard mode, no. I should try to finish the whole story on hardmode now that I have that unlocked.
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# ? Mar 4, 2024 19:58 |
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I beat the last map of fort condor by planting an elite vanguard down on the right side, let him get far enough up to plant a catapult on the bridge and then just sort of dog piled from there. It's race to kill the captain so I just let the left side more or less be and let my keeps handle it with maybe an odd enforcer to keep things held down a bit longer. Once the right keep is down or close enough I dropped some more catapults on the enemy side to launch rocks at the boss. Won with almost 30 seconds left on the clock. I don't know how much of this to call sheer luck though since actually hitting a formation of baddies with the catapults is fucky timing.
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# ? Mar 4, 2024 20:35 |
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I love how almost every post here is about a different minigame or activity.
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# ? Mar 4, 2024 20:53 |
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Bow wow wow Bow wow wow
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# ? Mar 4, 2024 20:55 |
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When I first get to Junon region there's a small area of side content with like 5-6 world intel objectives. The mission marker is then right to the north of all that. The rest of the open world is to the south. If I do the mission now, will I be locked out of the side content for a long while?
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# ? Mar 4, 2024 20:56 |
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ImpAtom posted:You can come back and do it later if you want, though anything that gives you a weapon is probably worth doing just because weapons add to the fun of each character. Thanks I'll keep a lookout for those.
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# ? Mar 4, 2024 20:57 |
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Megasabin posted:When I first get to Junon region there's a small area of side content with like 5-6 world intel objectives. The mission marker is then right to the north of all that. The rest of the open world is to the south. If I do the mission now, will I be locked out of the side content for a long while? You'll know for sure when you'll be locked out of later Junon stuff, the game even warns you.
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# ? Mar 4, 2024 20:59 |
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The thing is I don't even like most of the poppy electronica but the thing is 1) it believes in itself so hard and that counts for a lot and 2) I will hard swerve into liking any track of any genre if it is variably mixed into a battle version that drops a sick beat over it. So my hands are tied here. Salmon theme best theme.
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# ? Mar 4, 2024 21:01 |
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…why does the sit-up mini game have jiggle physics
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# ? Mar 4, 2024 21:04 |
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Endymion FRS MK1 posted:…why does the sit-up mini game have jiggle physics Why would it not?
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# ? Mar 4, 2024 21:06 |
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Endymion FRS MK1 posted:…why does the sit-up mini game have jiggle physics because the rest of the game has them too?
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# ? Mar 4, 2024 21:11 |
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This theme song for Gus fucks
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# ? Mar 4, 2024 21:21 |
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I applaud SE's hiring policy of "will go too far" when it comes to the writing room. Holy poo poo the intro for golden saucer is so extra for no reason.
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# ? Mar 4, 2024 21:29 |
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Final Fantasy Rebirth: Cloud: Kupo?!
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# ? Mar 4, 2024 21:30 |
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Kosume Shezaki posted:I applaud SE's hiring policy of "will go too far" when it comes to the writing room. Holy poo poo the intro for golden saucer is so extra for no reason. They were well aware Dio needed to loving own and they succeeded. Fun fact: his Japanese voice actor: Also Donald Duck.
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# ? Mar 4, 2024 21:31 |
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Dio looking rejected when Cloud doesn't give him attention is perfect Also Dio bulge
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# ? Mar 4, 2024 21:33 |
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Kosume Shezaki posted:I applaud SE's hiring policy of "will go too far" when it comes to the writing room. Holy poo poo the intro for golden saucer is so extra for no reason. These are the moments where the game really shines. It's when its trying to be serious and stay on track with its overall plot that the writing kinda face plants.
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# ? Mar 4, 2024 21:34 |
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I love the running gag that moogles make characters virally say "Kupo" so much.
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# ? Mar 4, 2024 21:36 |
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Every time I look over while my partner is playing this game, they are either slowly pushing a crate, doing a stealth section where if you're seen you start over, or both at once.
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# ? Mar 4, 2024 21:39 |
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Reo posted:Every time I look over while my partner is playing this game, they are either slowly pushing a crate, doing a stealth section where if you're seen you start over, or both at once. you should pay more attention to your partner op
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# ? Mar 4, 2024 21:41 |
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Reo posted:Every time I look over while my partner is playing this game, they are either slowly pushing a crate, doing a stealth section where if you're seen you start over, or both at once. That's kind of an amazing coincidence considering a 100 hour game has 4 of those that are about 8 minutes each?
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# ? Mar 4, 2024 21:41 |
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Caidin posted:I beat the last map of fort condor by planting an elite vanguard down on the right side, let him get far enough up to plant a catapult on the bridge and then just sort of dog piled from there. It's race to kill the captain so I just let the left side more or less be and let my keeps handle it with maybe an odd enforcer to keep things held down a bit longer. Once the right keep is down or close enough I dropped some more catapults on the enemy side to launch rocks at the boss. Won with almost 30 seconds left on the clock. This is basically what I did, plus using a couple ballistas. I don’t really understand how the mini game actually works, because I tried the same tactic a few times in a row and the amount of damage my units could take before they died seemed weirdly random.
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# ? Mar 4, 2024 21:42 |
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Oxxidation posted:minigames are good actually I love them but I didn't need the remixes of animal soccer and pirate gallery.
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# ? Mar 4, 2024 21:44 |
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Crystal Lake Witch posted:This is basically what I did, plus using a couple ballistas. At the top right is the "rock paper scissors" graph that explains what unit counters what.
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# ? Mar 4, 2024 21:45 |
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SyntheticPolygon posted:I love them but I didn't need the remixes of animal soccer and pirate gallery. You are right, you didn't need them, but you are going to be grateful either way.
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# ? Mar 4, 2024 21:46 |
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# ? May 29, 2024 22:05 |
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the soccer minigame is really easy, you just need to know that pressing R2 twice lets dash faster
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# ? Mar 4, 2024 21:49 |