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Speaking of seasons (sorry, Cycles), are they going to introduce temporary mechanics to differentiate them like PoE does with Leagues?
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# ? Mar 6, 2024 21:21 |
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# ? Jun 5, 2024 04:36 |
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A Moose posted:Why does the game re-roll every map when you leave it? It would be nice to town portal back, sell some stuff, and come back to the same map you left. It's to encourage you to stop selling poo poo because that is a waste of time.
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# ? Mar 6, 2024 21:26 |
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Salvor_Hardin posted:Speaking of seasons (sorry, Cycles), are they going to introduce temporary mechanics to differentiate them like PoE does with Leagues? they said the first 2 cycles were going to be base game stuff, then after that, they'll swap to seasonally exclusive mechanics, which they may roll into the base game
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# ? Mar 6, 2024 21:28 |
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As someone playing the bugged warlock build, I wish they would fix it. I don't have any self-control, so while this build is 1000% better than literally anything else there is no reason for me to try out any alts, which means I'm unlikely to play for more than another week or two this cycle. It's clearly a bug. The values don't match the tooltip. It's not even a grey area.
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# ? Mar 6, 2024 21:53 |
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Zereth posted:We used to start in I think the Imperial era. :shrug We did like, two zones, found an epoch shard, and went to the ruined era. (I believe the E stands for Empire - we start near the end of the divine era with mutual destruction of the gods in the war and the ascension of the undead emperor)
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# ? Mar 6, 2024 22:01 |
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Salvor_Hardin posted:Totally. I'm a 10 year PoE vet and nothing in the genre has ever held a candle (Sorry Grim Dawn) but this has real potential. grim dawn owns but yeah this is the only game I can currently see becoming a meaningful contender to POE. I wouldn't actually write grim dawn devs off because there's a ton of good design in that game, but idk it's got a lot farther to go
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# ? Mar 6, 2024 22:06 |
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To be fair, PoE does regularly fix bugs mid-league, both the kind that make a great build broken and also the ones that make a lovely build barely functional. Both Healing Hands and Warlock would still be extremely strong even without the bugs anyway.
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# ? Mar 6, 2024 22:14 |
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Wuxi posted:To be fair, PoE does regularly fix bugs mid-league, both the kind that make a great build broken and also the ones that make a lovely build barely functional. Is Healing Hands even bugged? My understanding is that it's simply overtuned, but doesn't have an actual defect associated with it where it's doing something unintended.
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# ? Mar 6, 2024 22:19 |
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The Locator posted:Is Healing Hands even bugged? My understanding is that it's simply overtuned, but doesn't have an actual defect associated with it where it's doing something unintended. The ward gain is not supposed to scale with Healing Power at all
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# ? Mar 6, 2024 22:27 |
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So they nerfed selling arena keys for gold too? I hadn't really done that yet, but making gold for stash tabs isn't exactly great, especially on a warlock where you're way ahead of where the gold is dropping.
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# ? Mar 6, 2024 22:43 |
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The Locator posted:Is Healing Hands even bugged? My understanding is that it's simply overtuned, but doesn't have an actual defect associated with it where it's doing something unintended. I think the issue with Profane Veil is that it's fallen neatly in that grey area between "overtuned but working as intended, leave it be and rebalance later" and "buggy, fix it now" where a design team full of former ARPG players with complex PTSD from a million forum arguments just like this over mid cycle nerfs in other games hasn't quite decided they can justify nerfing it yet
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# ? Mar 6, 2024 22:49 |
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fknlo posted:So they nerfed selling arena keys for gold too? I hadn't really done that yet, but making gold for stash tabs isn't exactly great, especially on a warlock where you're way ahead of where the gold is dropping. I'm fully offline so i just played about with my saves to give me lots of gold, paid enough real life money to PoE for stash tabs... this time i'm getting what i want.
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# ? Mar 6, 2024 22:52 |
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What is their strategy for money. Are they going to have a micro shop ?
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# ? Mar 6, 2024 22:54 |
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Yeah they're selling cosmetics to those who can play online
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# ? Mar 6, 2024 22:55 |
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gnoma posted:In today's patch notes (https://forum.lastepoch.com/t/last-epoch-patch-1-0-2-notes/66953) EHG gave their stance on fixing bugs mid-season: colon reddit colon is pretty accurate
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# ? Mar 6, 2024 22:56 |
For Monoliths, is it more efficient to rush towards their objectives and then bounce out or to maximize the stability gains by killing trash mobs? I assume the former, but I've only just started clearing them.
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# ? Mar 6, 2024 22:56 |
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What exactly is the warlock bug?
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# ? Mar 6, 2024 22:59 |
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Fruits of the sea posted:What exactly is the warlock bug? Profane Veil's Vampiric Pool is supposed to absorb 4% of killed minion health as ward (per tool tip), but it's doing 40% instead, allowing warlocks to generate 100k+ ward with two key presses on a very short cooldown. It's clearly a bug and I honestly don't understand why they are being so hardheaded about fixing it. I get they don't want to set a midleague nerf precedent, but bug fixes aren't nerfs. Even PoE understands that difference.
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# ? Mar 6, 2024 23:13 |
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euphronius posted:What is their strategy for money. Are they going to have a micro shop ? If you mean in-game money. It's just gold, not attached to any MTX. It's used for buying stash tabs and gambling on chests in the Lightless Arbor dungeon after the boss. If you mean real money, just a cash shop for cosmetics and only cosmetics which EHG is committed to. Shop has been active since before they went 1.0 and you could even buy support packs similar to how POE does it.
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# ? Mar 6, 2024 23:14 |
I guess I’m just weird but I really can’t imagine a situation in which I’d “feel bad” for a meta/arguably bugged build I don’t want to play being “better” than one I do. It’s a strange notion to even consider.
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# ? Mar 6, 2024 23:15 |
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I don't play a Warlock and don't give a poo poo that some of them are OP right now. If the game lasts long enough then Everyone Will Get a Turn eventually and I wouldn't want any theoretical future hilariously broken build to be stopped by the fun police, that's some D4 Dev mindset.
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# ? Mar 6, 2024 23:21 |
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Vulpes posted:As someone playing the bugged warlock build, I wish they would fix it. I don't have any self-control, so while this build is 1000% better than literally anything else there is no reason for me to try out any alts, which means I'm unlikely to play for more than another week or two this cycle. Which build is this, just curious, no reason...
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# ? Mar 6, 2024 23:25 |
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Anno posted:I guess I’m just weird but I really can’t imagine a situation in which I’d “feel bad” for a meta/arguably bugged build I don’t want to play being “better” than one I do. It’s a strange notion to even consider. I like optimizing and I also want my gameplay to flow well. I would prefer to not have to choose between an ability that's synergistic and integrates well into my build or one that's really designed for a different build but is numerically very overpowered. Having poor tuning incentivizing me to take ill-fitting abilities because they have good numbers is not fun to me, and makes me feel sour no matter what option I ultimately go with. You can of course argue that's a me problem and you're not wrong, but it is also the developer's job to try to make sure that the fun choices and the good choices are aligned. "One of the responsibilities of designers is to protect the player from themselves" and all that.
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# ? Mar 6, 2024 23:40 |
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Rakeris posted:Which build is this, just curious, no reason... You can do it on pretty much any warlock build. Put points in Vampiric Pool on the Profane Veil skill tree, take Bone Prison on the Bone Curse skill tree. Summon the bone prisons, eat them with Profane Veil, enjoy a shitload of ward
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# ? Mar 6, 2024 23:41 |
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The dumb thing is that the torment warlock would still be S-tier even after the bug fix, 10k+ ward on command is still loving great. So nobody is gonna get dumpstered.
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# ? Mar 6, 2024 23:50 |
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i have two (2) minion health rolls on my gear at level 85 and im making so much ward (~80k) that the display overflows and starts over from 0. the ward is still there - it just goes to 64k, then starts counting from 0. that's clearly too much ward and it should be fixed.
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# ? Mar 7, 2024 00:11 |
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Hey I've been playing this game (it's cool, team necro) and I've been desperately trying not to look stuff up and just play as I find it BUT... ...I just found this dungeon called the Lightless Arbor that I couldn't get in at level 20 and then at level 25 something dropped a key for it. Will that dungeon scale to my level or if I use my key am I going to go in and find a bunch of stuff too high level for me to kill?
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# ? Mar 7, 2024 00:15 |
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My Warlock is level 98 and doing ~300 corruption easily without abusing the Profane Veil ward bug at all, it is really only relevant for people pushing extremely high levels of arena or whatever (which is literally like 20 people out of 200k+). I've killed the Black Sun monolith boss 8 times on empowered monoliths so far and still haven't seen the crit multi blessing which is what I'm trying to get. I've seen the other 12 blessings at least 3 times each and that single one hasn't shown up which is really frustrating considering the time investment just to get it. At 200+ corruption you get to choose between 5 blessings after killing the boss so I have been very unlucky but I'd still like to see the system changed somehow to remove this extreme amount of RNG.
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# ? Mar 7, 2024 00:28 |
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All the dungeons have difficulty levels you can choose after putting a key in - the Lightless Arbor's lowest is level 20 so have it.
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# ? Mar 7, 2024 00:28 |
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Wuxi posted:The ward gain is not supposed to scale with Healing Power at all Ah, okay. So it would still generate ward, but not scale like it does. On the other hand that would allow all the increased healing effectiveness affixes to become more spell damage or more void damage instead, as it's a prefix shard, so the DPS side would skyrocket, while still retaining all the health and hybrid health suffixes. Seems like it would still be a solid and tanky build (well, at least the VK Autobomber build, not sure about other Sentinel builds).
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# ? Mar 7, 2024 00:33 |
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The math got figured out on experimental affixes and can be manipulated to an affix you want while crafting: https://www.youtube.com/watch?v=-L8sapH_tuY Edit: Link to the tool if you want to skip the vid: https://lastepoch.tunklab.com/insight 8-bit Miniboss fucked around with this message at 00:40 on Mar 7, 2024 |
# ? Mar 7, 2024 00:34 |
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Vulpes posted:The dumb thing is that the torment warlock would still be S-tier even after the bug fix, 10k+ ward on command is still loving great. So nobody is gonna get dumpstered. My Warlock has neither profane veil or bone whatever it is... It's a Chthonic fissure build and it generates plenty of ward to the point that at level 79 in the final level 90 monoliths it's still a cake walk. I'd probably be deep into the empowered monoliths now except that I got distracted by the VK Autobomber build that's already into empowered and still lower level than my warlock. Warlock is very strong without using this interesting 'feature'.
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# ? Mar 7, 2024 00:38 |
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How is the controller support in the latest patch? Ideally for me it would be like Diablo 4.
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# ? Mar 7, 2024 00:44 |
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fknlo posted:So they nerfed selling arena keys for gold too? I hadn't really done that yet, but making gold for stash tabs isn't exactly great, especially on a warlock where you're way ahead of where the gold is dropping. I have like 800,000 gold and no idea where it came from. I've never sold a single key and I have like 10 stash tabs. All I've done is level up two characters and run monoliths. Gold just piles up after awhile from normal play in my experience.
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# ? Mar 7, 2024 00:46 |
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It's mostly just from random gold on the ground that you automatically hoover up while clearing mobs, although some items (jewelry, weapons, affix shards) actually do vendor for a fair amount of gold. The monolith maps where you clear a gate tend to have some juicy gold drops at the end too. I'm at like 30 stash tabs and still have 2.5 mil gold although I could blow all of that in a single Lightless Arbor map if I felt like it.
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# ? Mar 7, 2024 00:52 |
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Traxis posted:You can do it on pretty much any warlock build. Put points in Vampiric Pool on the Profane Veil skill tree, take Bone Prison on the Bone Curse skill tree. Summon the bone prisons, eat them with Profane Veil, enjoy a shitload of ward Sweet, I'll play with that, thanks!
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# ? Mar 7, 2024 00:59 |
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if you simply just don't pick up poo poo to sell, you can clear like 50% faster and earn like 48% more gold in doing so
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# ? Mar 7, 2024 01:00 |
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What is the link to the broken warlock build?
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# ? Mar 7, 2024 01:01 |
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Lysandus posted:How is the controller support in the latest patch? Ideally for me it would be like Diablo 4. It's passable to bad depending on build. And then actually interacting with the UI is a nightmare. I play on controller then immediately switch to mouse when I have to interact with my inventory or skill pages etc. My favorite thing is you press A on controller to proceed down a level in a dungeon, but then you must click with mouse to press the proceed button. Pressing A again will give you "Door already in use" error.
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# ? Mar 7, 2024 01:02 |
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# ? Jun 5, 2024 04:36 |
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I don't pick up random junk but I'm always way ahead of dying things and therefore miss a lot of gold as a bleed warlock. Stash tabs get expensive quick too. They apparently said they'll lower the cost of them by 25% with the next patch to compensate.
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# ? Mar 7, 2024 01:03 |