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Jerkface posted:Its absolutely not unreasonable? The only thing having a known group does is give you preknowledge of the skillset of your teammates, but nothing about a PUG means they have to be unskilled or uncoordinated once playing. I play/played a lot of Darktide and its absolutely possible to challenge the highest challenge tier of that game with a PUG. As long as the population running the difficulty is sufficiently skilled. i don't need to win 100% of the time but getting neener neener'd I cant do helldive because I don't have time to coordinate friends is bad imo you know you can play with goons, right? we are scum, but we also can coordinate if the situation calls for it
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# ? Mar 6, 2024 23:44 |
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# ? May 25, 2024 15:20 |
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Bussamove posted:Can you actually juke a patrol/breach hole that’s spotted you so they drop aggro? I’m coming from the Vermintide/Darktide side of things where if they’re coming at you it’s a fight no matter what, I’m still getting used to how things work in regards to the AI here. Yes! they will investigate/shoot at your last known position but it is possible to get away from enemies and have them stop following you. on higher difficulties once you’re done with the objective in your current area, it’s often preferable to get out of dodge instead of getting stuck in a forever fight because more patrols can wander toward your noise and call in further breaches/drops endlessly.
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# ? Mar 6, 2024 23:47 |
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Au Revoir Shosanna posted:Agreed but imo it's often more fun to shoot the obstacle instead of running away from it. To be fair there is a whole narrative in the game around you being a nameless, faceless, brainwashed grunt shot out of a literally cannon to go die for the extremely patriotic cause of keeping the oil supply flowing. However we do that, either by killing everything that moves or by sneaking there unseen is all fair game. Personally I'm happy that kill stats don't factor in to rewards, means the decision of whether to fight or not is purely on what we as a player want out of the experience.
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# ? Mar 6, 2024 23:48 |
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LuiCypher posted:Fair point. It's fine for people to figure out what they enjoy about the game and double down on the difficulty/modes that offer that. Edit: I have been known to do a Difficulty 4-5 mission from time to time when I really feel like I want to shoot many things with a machine gun and not have to worry too much about managing big targets. Playing on 8/9 gets rid of the useless people for the most part. On 7 you get those people who are desperate for super rares but can’t contribute beyond setting off alarms or throwing away reinforcements. BitBasher posted:It's not a viable strategy, and you should stop doing it. No one should be doing it. A single EAT or RR shot straight to the chargers leg strips off the armor so it can be killed by less than a mag of primary weapons fire. Like a half a mag from the breaker yesterday but I'm not sure post patch because I've been at work. All of this is true Risky Bisquick fucked around with this message at 23:54 on Mar 6, 2024 |
# ? Mar 6, 2024 23:51 |
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Holy poo poo the meteor storms are gorgeous, had one happening on extract and it was so cinematic. Looking up and seeing all the twinkling blue dots at first was a great moment. e: have the devs talked about the change from 5 star to 3 star mission rating? seems a bit strange
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# ? Mar 6, 2024 23:54 |
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Risky Bisquick posted:Playing on 8/9 gets rid of the useless people for the most part. On 7 you get those people who are desperate for super rares but can’t contribute beyond setting off alarms or throwing away reinforcements.
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# ? Mar 6, 2024 23:55 |
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I feel like 90% of the "but that isn't how I want to play the game" posts should just get this reply:Arrowhead Game Studios Official Motto posted:"A game for everyone is a game for no one." Perhaps this game isn't "for" you, friend. Alternatively, nobody ever said you have to play on the hardest difficulty, it's not an MMO. We do 9s with my regular group, but when my friends are offline and I'm going to play with randoms I find 7 feels pretty decent.
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# ? Mar 6, 2024 23:55 |
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erata prime is a nice looking planet... ...for me to spread democracy on GaylordButts posted:Alternatively, nobody ever said you have to play on the hardest difficulty, it's not an MMO. We do 9s with my regular group, but when my friends are offline and I'm going to play with randoms I find 7 feels pretty decent. yea this is what i dont get. ppl kinda acting entitled to be able to do the hardest content in a game with zero coordination or forethought. just turn it down a little and get mostly the same rewards imo. weird to see people act all pro-gamery but ultimately their issue is "game too hard" lmao
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# ? Mar 6, 2024 23:55 |
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i just did a lvl9 with randoms no voice coms and it was fine. all the complaints about the nerfs seem really overblown. the mission was even glitched so only one door had the scientists actually go to the shuttle, the other door theyd come out then walk a few feet and just stand around. everyone got out with all the super samples and half of the common/rares. we did miss 2 optionals but i blame having to take twice as long to evac the scientists.
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# ? Mar 6, 2024 23:56 |
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ran into this on a hard mission today
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# ? Mar 6, 2024 23:57 |
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When I'm on my way in in a reinforcement pod I want a marker on the screen to show me where my body is.
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# ? Mar 6, 2024 23:57 |
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Jerkface posted:Because I am good at video games and I like to be able to challenge the hardest difficulties but I am also old and have responsibilities and can't always coordinate friends to play games? There's quickplay in this game, I would like it if I could quickplay on the hardest difficulties and have a reasonable chance at victory. I don't think thats unreasonable. Asking that the hardest allowed difficulty in a 4 player coop game be the difficulty you can solo carry at is absolutely, 100% unreasonable, like... extremely so. It is the single least reasonable take I've heard all year. This literally gets you nothing except the knowledge that no one else is allowed to play more difficulty levels than you, at the cost of those people not being able to play the difficulty levels they enjoy. How can you possibly think that demanding other players not be allowed to have the fun they want to make you feel better at the game is reasonable? GlyphGryph fucked around with this message at 00:00 on Mar 7, 2024 |
# ? Mar 6, 2024 23:57 |
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ninjewtsu posted:ran into this on a hard mission today whatever that ugly poo poo is, is exactly why super earth invented freedom Phanatic posted:When I'm on my way in in a reinforcement pod I want a marker on the screen to show me where my body is. yea this would be pretty legit. it even fits in with the lore i read on one of the in game gear piece reviews of it being shipped with the former wearers sweat still in it (very efficient use of equipment/recycling)
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# ? Mar 6, 2024 23:58 |
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Phanatic posted:When I'm on my way in in a reinforcement pod I want a marker on the screen to show me where my body is. Would love this
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# ? Mar 6, 2024 23:58 |
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GaylordButts posted:I feel like 90% of the "but that isn't how I want to play the game" posts should just get this reply: 5-7 is definitely a sweet spot for me to just play and enjoy. Hard enough its a challenge and enough spawns/variety to keep it fresh. 8-9 are typically only when I'm really feeling like sweating it out and anything under 5 is chill gaming time watching things explode. They all have a purpose really.
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# ? Mar 6, 2024 23:58 |
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Ciaphas posted:how valuable are the unlocks gated behind super rares? i'm reasonably certain that that difficulty level is unachievable for me (assuming I wanted to play into the stealth meta, which i don't anyway ) Honestly they can be pretty good, the extra eagle for 500kg is a game changer. Steering your hellpod is metal as hell and you should want to get the improved steering. Difficulty 7 isn’t much different than 6, it’s just less mediums and more heavies. The same thing I mentioned applies, 7 is a mixed bag of people, some are waay out of their element and it shows
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# ? Mar 6, 2024 23:58 |
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Ciaphas posted:how valuable are the unlocks gated behind super rares? i'm reasonably certain that that difficulty level is unachievable for me (assuming I wanted to play into the stealth meta, which i don't anyway ) the only one thats really good is the hanger upgrade that gives you an extra eagle strike before rearm. none of them are necessary. also if you host the game you can run 7s and just grab the samples, do the main objective and extract. anyone who joins you wont be able to do anything about it.
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# ? Mar 7, 2024 00:02 |
Ciaphas posted:how valuable are the unlocks gated behind super rares? i'm reasonably certain that that difficulty level is unachievable for me (assuming I wanted to play into the stealth meta, which i don't anyway ) Going from 2 airstrikes and 1 500kg on 20 second refreshes with a 2:30 eagle rearm timer when it's all used to 3 airstrikes and 2 500kg on a 10 second timer with a 2:00 eagle rearm timer is a substantial improvement. Same with the ability to steer the pod probably more than twice as much when you are dropping to reinforce makes it a good deal easier to land that pod on the enemies of democracy. They can make a real difference.
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# ? Mar 7, 2024 00:03 |
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Dandywalken posted:Would love this My friends will mark my stuff about half the time when I die, may as well make it a feature!
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# ? Mar 7, 2024 00:05 |
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well that's lame, if i ever get good enough to do 7s it's a long, long ways away. sucks to be disadvantaged like that for being bad i guess getting carried is an option at least, if i can swallow what little personal pride i have lol
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# ? Mar 7, 2024 00:05 |
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quote:I also think gate keeping people who don't want to specifically voice chat group from the higher difficulties is lame. Don't worry, they aren't gatekeeping anything, anyone can try to play in public games. Some already do. It's all an entire difficulty gradient. 7 is harder than 6, 8 is harder than 7, 9 is harder than 8. Jerkface posted:Because I am good at video games and I like to be able to challenge the hardest difficulties but I am also old and have responsibilities and can't always coordinate friends to play games? There's quickplay in this game, I would like it if I could quickplay on the hardest difficulties and have a reasonable chance at victory. I don't think thats unreasonable. It is unreasonable. Because as good as you are at video games lol surely you can imagine how much better a team of four people like you, that they know each other and use voice comms would be in a coop shooter like this. And similarly to you wanting to 'be challenged', this hypothetical group also would like to be challenged and play a hard match. So said group need a higher difficulty level than you playing with pubbies. If you play at dif 9, then dif 9 cannot be the highest one because they need difficulty 11, in comparison. And that's only imagining a team at your skill level. If we go beyond that, it's unreasonable in another way: It is unreasonable because even if we go ahead and imagine there is no voice comms in the game and people somehow can't communicate with any third party tool, the post seems written with the assumption YOU should be able to play at the highest difficulty for the challenge, but at the same time said challenge shouldn't be high enough that you can't win. It's all written thinking you are somehow the pinnacle of gaming skills and there are no other set of people who is even better at video games than you, and said set of people also needs an appropriately challenging difficulty for them.
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# ? Mar 7, 2024 00:06 |
Ciaphas posted:well that's lame, if i ever get good enough to do 7s it's a long, long time out Counterpoint is they aren't as necessary on the earlier difficulty levels so it balances out.
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# ? Mar 7, 2024 00:06 |
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Ciaphas posted:well that's lame, if i ever get good enough to do 7s it's a long, long time out i cant do 7s but i can do four 2s
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# ? Mar 7, 2024 00:06 |
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Phanatic posted:When I'm on my way in in a reinforcement pod I want a marker on the screen to show me where my body is. So i've noticed there's a short window right when the camera starts to fly up to the incoming hellpod where you can ping stuff, which gives you a target to aim for, which is kind of nice. At least it lets me when I'm solo. However when you're solo it's basically programmed to drop you such that even assuming you get full control of your pod you can just barely steer enough to land almost back where you died. I haven't really tried doing the ping thing while in a group but it might work. Get your teammates to ping stuff though.
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# ? Mar 7, 2024 00:07 |
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BitBasher posted:Counterpoint is they aren't as necessary on the earlier difficulty levels so it balances out. like the eagle thing'd be nice but the hellpod thing is a real bummer
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# ? Mar 7, 2024 00:08 |
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Ciaphas posted:well that's lame, if i ever get good enough to do 7s it's a long, long ways away. sucks to be disadvantaged like that for being bad They don't really add much on difficulties less than 7 though, so you're not really missing out on much. (except the pod steering, which is just fun, if you do get some supers spend them on that, wish it didnt require supers so people could get it easier)
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# ? Mar 7, 2024 00:08 |
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Just play the objectives, don’t trigger unnecessary alarms, and tag elites / heavies when you see them. Are you low on ammo and out of strategems? Probably don’t aggro the heavy base with 4 heavies and and elite just hanging out while you’re solo. See a patrol 120 metres away while your walking to an objective? Maybe avoid shooting at it You’re now better than 50% of difficulty 7 players. You can’t kill chargers reliably? Not to worry , just duck dodge dip and dive. Stay close to that level 40+ guy on your team with a railgun, and clear the trash so he can bag that buck for you.
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# ? Mar 7, 2024 00:12 |
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Kly posted:all the complaints about the nerfs seem really overblown. no way that's impossible
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# ? Mar 7, 2024 00:12 |
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Ciaphas posted:well that's lame, if i ever get good enough to do 7s it's a long, long ways away. sucks to be disadvantaged like that for being bad
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# ? Mar 7, 2024 00:13 |
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trash co op game ruined my solo build and now im stuck playing with idiots and morons and no i dont have any friends, why do you ask
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# ? Mar 7, 2024 00:14 |
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Today I found out only one medium and at least two heavy armors with Fortified can survive point-blank splash damage from Scorcher accidents, albeit both barely. Weirdly, the B-24 Enforcer can't survive despite having higher than average armor rating and Fortified
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# ? Mar 7, 2024 00:14 |
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i would be zero% surprised if the values on certain armors etc were still wrong even if they changed the modifier itself on the character to be accurate
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# ? Mar 7, 2024 00:15 |
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This game desperately needs a battlecry button.
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# ? Mar 7, 2024 00:18 |
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i was able to finish a three man pub game on difficulty seven and our only somewhat collective anti armor options were my flamethrower and orbital railgun and an autocanon that i'm pretty sure wound up landing a hit on a charger one time. granted we did it in 42 minutes with zero reinforcements left and only i extracted but still. anyone should be able to do 7 ok if they bring stuff that can actually meaningfully contribute and they try to not dieSplitSoul posted:This game desperately needs a battlecry button. it's M1 but you have to hold it down
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# ? Mar 7, 2024 00:21 |
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Sam Sanskrit posted:I gotta say I am pretty glad the meta weapons got a lil nerf. I think them being meta was also causing people to underrate other options. I play exclusively at the high difficulties and got bored of the railgun and went back to the auto-cannon for fun and was kind of blown away by how well it did. Knowing it does extra damage to squishy bit definitely helped but also ricochets clearly do some amount of damage. In general I am trying to avoid them obviously but I have been surprised a few times at a charger unceremoniously ragdolling after I bounce a round off of his front claw. The breaker nerf I feel less good about (even though I usually use the smg) because I think too few primaries feel good right now. Turin Turambar posted:It's clear that players should have a weapon good for chaff and a AT weapon good against armored target. But I don't like how there are no good primary AT weapons, it means players will always pick the anti-chaff weapon as primary and the AT weapon as support. There are some anti-chaff support weapons like the Stalwart that this model of balance discourages picking. Personally, I've had a lot of success using the Stalwart and Scorcher against bugs, with the Stalwart as my primary and Scorcher armoured bugs and poking at charger butts if needed. Sometimes I'll slap in EATs if I feel we don't have enough AT admittedly, but that's just how it is.
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# ? Mar 7, 2024 00:23 |
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SplitSoul posted:This game desperately needs a battlecry button. its the 'hold down machine gun trigger' button
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# ? Mar 7, 2024 00:27 |
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GlyphGryph posted:If the mission is over... why does it matter? Before the mission is over sucks, but after... who cares? You get bonus medals by completing 2nd/3rd/4th missions within a campaign
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# ? Mar 7, 2024 00:27 |
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novaSphere posted:Today I found out only one medium and at least two heavy armors with Fortified can survive point-blank splash damage from Scorcher accidents, albeit both barely. Weirdly, the B-24 Enforcer can't survive despite having higher than average armor rating and Fortified
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# ? Mar 7, 2024 00:31 |
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GlyphGryph posted:Asking that the hardest allowed difficulty in a 4 player coop game be the difficulty you can solo carry at is absolutely, 100% unreasonable, like... extremely so. It is the single least reasonable take I've heard all year. I didn't say it should be solo carryable? I just don't think the game should be balanced around needing a dedicated group to beat. If I get grouped with skilled players we should be able to beat the hardest. Turin Turambar posted:Don't worry, they aren't gatekeeping anything, anyone can try to play in public games. Some already do. It's all an entire difficulty gradient. 7 is harder than 6, 8 is harder than 7, 9 is harder than 8. But I am the pinnacle of gaming skill? I just don't wanna talk to nerds on voice chat. I don't think dedicated grouping is such a huge population that the highest difficulty should be balanced around it. I don't care if 4 people dedicated gaming this are not super super challenged by the hardest difficulty. If they want they can handicap themselves to make the highest harder. I want this game to be challenging at a pickup level because thats how I play. Jerkface fucked around with this message at 00:37 on Mar 7, 2024 |
# ? Mar 7, 2024 00:32 |
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# ? May 25, 2024 15:20 |
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Insert name here posted:After initially hating it I became a Liberator Penetrator main in the past few weeks even before the (slight) Breaker nerfs so maybe I'm the one with terminal brain poisoning but I think people should try different guns for a while to see if it works for them I think most of the super-serious teams brought breakers, a bunch of armor-piercing weapons like railguns, and laser drones. Laser drones will kill a stupid amount of lil bugs for you.
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# ? Mar 7, 2024 00:34 |