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Section Z
Oct 1, 2008

Wait, this is the Moon.
How did I even get here?

Pillbug

Ra Ra Rasputin posted:

One thing they should probably do is cut down on super credits appearing in trivial missions and increase super credits appearing in the hardest difficulties instead of req's and rare materials.

I imagine lots of people launching/quitting out of solo trivial missions to farm SC is both gonna strain the server and mess with their revenue stream.

I think a big part of that might not be "Efficient farming" and more the fact high difficulties devalue the increase in PoI by making sure a bunch of them are just rubble where the cargo container used to be. sometimes there will be samples, but I have never seen currency.

I helped some random player with a lower level mission and got more super credits than my last several Suicidal runs where people tried to check most of the map, just because the path was "more rubble, more rubble, still more rubble" so much. While the medium or whatever was 'Wow, actual loving loot!"

Even if in theory you can(?) get the same amount of credits on high level difficulty, that is probably only true if top level 120% completion teams and not "We have to limp home after only clearing 3/4 of the map, which is still twice as much map as lower difficulty" While missing one or two PoI on medium is better odds of what you checked out being worth the time to check out.

Maybe don't have players feel like it is a waste of their time to check half the PoI on the map on high difficulty, if you don't want them to grind lower difficulty before the costume they want leaves the rotation.

Section Z fucked around with this message at 22:38 on Mar 9, 2024

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Bland
Aug 31, 2008


Winner Of The TRP I dont actually remember the contest im pretty high right now here's your venkys tag


Bussamove posted:

Weird spawn-ins seem to be a thing right now. I was looting around in a PoI for samples while my team was a short distance away, and when I turned around a patrol had appeared between us when there hadn’t been a single red dot on the map five seconds ago.

I had a bug patrol pop into existence about 10 feet away from me just as I was interacting with the extraction device. I foolishly tried to back out and kill the patrol before they could reinforce but naturally they reinforced immediately anyway before I could get them all and it started a failure cascade that led to us failing to extract. Been seeing a lot of people telling similar stories since the patch so I guess they must have actually hosed with the spawn settings pretty egregiously.

Steve Yun
Aug 7, 2003
I'm a parasitic landlord that needs to get a job instead of stealing worker's money. Make sure to remind me when I post.
Soiled Meat
https://www.tiktok.com/embed/7344355621594074410

Jakabite
Jul 31, 2010
I got stuck under a charger’s corpse today. That is all.

Worf
Sep 12, 2017

If only Seth would love me like I love him!

Jakabite posted:

I got stuck under a charger’s corpse today. That is all.

This happened to me because one charger knocked me into the others corpse, My only viable strategy was to begin releasing all of my grenades

turn off the TV
Aug 4, 2010

moderately annoying

Play posted:

But yeah, it's still not the best weapon and should've been buffed more. That being said, it's absolutely amazing for choke points and breaches, and at the very least it CAN kill up to three Chargers at once if you're agile enough and aim correctly. You can also kill a charger in well less than a canister if you aim properly. More relevant than ammunition, you can take them out in only two of their charging attacks. I would prefer further buffs but I've come to enjoy it with bugs, a good complement to the rest of my tools which are longer range.

i have killed three chargers with one flamethrower canister before. i'm pretty sure that it's going to be nerfed if anything because it can kill chargers in at most five seconds if you score 100% hits on one of the legs.

Captain Oblivious
Oct 12, 2007

I'm not like other posters

turn off the TV posted:

i have killed three chargers with one flamethrower canister before. i'm pretty sure that it's going to be nerfed if anything because it can kill chargers in at most five seconds if you score 100% hits on one of the legs.

Why would it be nerfed? It pretty much fits their description of what they consider to be a good weapon perfectly. Really good at its role, not omnipurpose.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

How much of the flamethrower effectiveness is due to the charger leg armor desync issues? I wonder if thats ever going to be patched and what effect it will have. Im way too autocannon pilled to swap support weapons now so I think I will wait for a patch or 2 for the dust to clear.

TheDeadlyShoe
Feb 14, 2014

None. P sure the flamethrower just goes thru armor

Triarii
Jun 14, 2003

Yeah I've had plenty of cases where I kill them before they even get a chance to start a charge, so I don't think that's related.

turn off the TV
Aug 4, 2010

moderately annoying

Captain Oblivious posted:

Why would it be nerfed? It pretty much fits their description of what they consider to be a good weapon perfectly. Really good at its role, not omnipurpose.

i can't see the intended role of the flamethrower effectively being a precision anti armor weapon that can situationally clear groups of enemies effectively.

JonBolds
Feb 6, 2015


The flamethrower is an anti-personnel weapon. The Charger is just a very large personnel.

The flamethrower is otherwise not very good at fighting armored enemies people are just extremely fixated on chargers—for obvious reasons, of course.

Internet Explorer
Jun 1, 2005





Play posted:

You can't use the friend codes in the social tab? Whats the issue exactly, haven't heard about this.

It's very buggy/broken right now and has been for like the past week.

Ghislaine of YOSPOS
Apr 19, 2020

I can’t handle bringing the autocannon against bugs. it feels so useless when a charger is in the mix. for closing holes I’ve maxed out the eagle so I get 3 air strikes and 2 500kgs on a 2ish minute cooldown along with my grenades. i roll up, airstrike the christ out of the nest, EAT anything big and my guard dog rover takes care of anything small. call in the EAT before you airstrike and you’ll have 3 rockets to deal with anything that survives the ordnance. once you’re out of poo poo you run away, call in another set of eats, your guard dog carves everything up behind you that you don’t need an eat for. in a couple minutes you’re useful again. i love the autocannon against bots tho.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
If the flavor text in the orders really does mean bigger bot spawns across all planets and all difficulties that definitely needs to be made clear somewhere else, like the Effects.

bandaid.friend
Apr 25, 2017

:obama:My first car was a stick:obama:

Section Z posted:

"Gamers"™ complained they were too easy. Devs were on the case ASAP.

I was on team "But you can't even get any good samples per run?"

It also felt like the same sort of person really mad about "Farmers" were often the ones angry about "Low level idiots in difficulties they don't belong in", not understanding the monster they created.

ah those darn gamers, complaining the mission you could reliably afk in high difficulties was too easy. those foolish developers, who didn't want to make a game you played afk to make a number go higher, tricked by the gamers

Black Noise
Jan 23, 2008

WHAT UP

Here is my no research non reading the whole thread rear end opinion for armor balance after using the grenade launcher and supply pack. Fortification lets you rocket jump and you take less damage the heavier the armor. :colbert:

Next we will discuss sticky bombs.

Worf
Sep 12, 2017

If only Seth would love me like I love him!

bandaid.friend posted:

ah those darn gamers, complaining the mission you could reliably afk in high difficulties was too easy. those foolish developers, who didn't want to make a game you played afk to make a number go higher, tricked by the gamers

yes but my fragile sense of self worth isnt slightly inflated if i cant trivially kill the biggest things on the biggest number and i am DIS PLEASED abt this

deep dish peat moss
Jul 27, 2006

LazyMaybe posted:

it is loving unbelievable how hard it is to get randoms to press the double buttons for bunkers with you.

I was trying to get (nearby!) players to come over to one just now.
typed in chat "buttons here", no response. then "bunker here", still nothing.
pinged the spot multiple times, no reaction.
reinforce someone right next to it to ensure they see it, completely ignored.
turn on my mic to say "hey, buttons here, could someone come over", nada.

these guys just hate multiple chances at supercred drops I guess. situational awareness -100

If you tag through the door you can tag what's inside and find out whether it's supplies or medals/credits/requisition. I've found people are much more willing to come open them when you can tell them it's the latter, iirc you even announce it with a voice line when tagging them.

KirbyKhan
Mar 20, 2009



Soiled Meat
I like when there's like 2 nests kinda closish together because I'll throw my 380 Artillery barrage at it while the team does the other one.

RoyalScion
May 16, 2009
Auto cannon is fine against chargers, dodge and shoot them in the butt as long as you’re not being swarmed, otherwise run away. It closes bug holes without needing grenades, kills all the bile shitters, and lets you blow up spores and towers from far away.

5 shots in the butt blows it off and then they bleed to death shortly

Black Noise
Jan 23, 2008

WHAT UP

Closing bug holes do you have to be looking right at it like you’re doing a trench run? Trying to grenade over the covering has never worked.

Jerkface
May 21, 2001

HOW DOES IT FEEL TO BE DEAD, MOTHERFUCKER?

RoyalScion posted:

Auto cannon is fine against chargers, dodge and shoot them in the butt as long as you’re not being swarmed, otherwise run away. It closes bug holes without needing grenades, kills all the bile shitters, and lets you blow up spores and towers from far away.

5 shots in the butt blows it off and then they bleed to death shortly

you can set the AC to full auto to rip butts up faster too

Triarii
Jun 14, 2003

RoyalScion posted:

Auto cannon is fine against chargers, dodge and shoot them in the butt as long as you’re not being swarmed, otherwise run away. It closes bug holes without needing grenades, kills all the bile shitters, and lets you blow up spores and towers from far away.

5 shots in the butt blows it off and then they bleed to death shortly

fyi if you can spot a spore tower, you can destroy it with anything. I've shot one to death with a couple of mags of the machine pistol from halfway across the map.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



so atm i think my least fav enemy type is just the jetpack bots who land right in front of you and if you shoot them the backpack careens toward you and explodes in your face, makes me livid

Play
Apr 25, 2006

Strong stroll for a mangy stray

turn off the TV posted:

i have killed three chargers with one flamethrower canister before. i'm pretty sure that it's going to be nerfed if anything because it can kill chargers in at most five seconds if you score 100% hits on one of the legs.

Yeah but that's not always the case, and I'm not sure what's different. It SEEMS like I'm aiming exactly the same way, sometimes it kills them super quick and other times it takes way longer. Very curious why, unless I'm just unknowingly missing the correct spot.

BitBasher
Jun 6, 2004

You've got to know the rules before you can break 'em. Otherwise, it's no fun.


Ghislaine of YOSPOS posted:

I can’t handle bringing the autocannon against bugs. it feels so useless when a charger is in the mix. for closing holes I’ve maxed out the eagle so I get 3 air strikes and 2 500kgs on a 2ish minute cooldown along with my grenades. i roll up, airstrike the christ out of the nest, EAT anything big and my guard dog rover takes care of anything small. call in the EAT before you airstrike and you’ll have 3 rockets to deal with anything that survives the ordnance. once you’re out of poo poo you run away, call in another set of eats, your guard dog carves everything up behind you that you don’t need an eat for. in a couple minutes you’re useful again. i love the autocannon against bots tho.

AC does full damage to the Charger's fleshy butt and the sacs of either of the spitters. 4 or so shots to a chargers bulb and it dies. The AC is amazing for keeping any of the the spitters dead if you have any on your mission.

nexus6
Sep 2, 2011

If only you could see what I've seen with your eyes

Bussamove posted:

I’ve also noticed dropships not exploding when I down one. More often than not today it’ll just despawn and the bots drop anyway, which means I still have a drop to deal with and now I’m also down the EAT on my back.

I destroyed a dropship with my mech. It just disappeared and a new, wrecked one spawned in at ground level, flew across the ground behind me destroying my mech in the process, and stopped where the original one should have fallen.

Hats Wouldnt Fly
Feb 9, 2010

.
Redfont is my hero.

BeanpolePeckerwood posted:

so atm i think my least fav enemy type is just the jetpack bots who land right in front of you and if you shoot them the backpack careens toward you and explodes in your face, makes me livid

Cap them in the knee like they owe you money.

Bussamove
Feb 25, 2006

BitBasher posted:

AC does full damage to the Charger's fleshy butt and the sacs of either of the spitters. 4 or so shots to a chargers bulb and it dies. The AC is amazing for keeping any of the the spitters dead if you have any on your mission.

I've been running the EAT a lot recently but I do love the autocannon for a good all-round support weapon. My only complaint is it can't take down dropships but if it could I would literally use nothing else.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Hats Wouldnt Fly posted:

Cap them in the knee like they owe you money.

Yeah I mean I know, but in the heat of the moment and all...

Scrub-Niggurath
Nov 27, 2007

nexus6 posted:

I destroyed a dropship with my mech. It just disappeared and a new, wrecked one spawned in at ground level, flew across the ground behind me destroying my mech in the process, and stopped where the original one should have fallen.

sounds like socialism to me

toasterwarrior
Nov 11, 2011
What option do I have against those eye of Sauron towers the bots have? Just 500kg bombs or orbital precision? I noticed standard airstrikes don't work

Legit Businessman
Sep 2, 2007


Black Noise posted:

Closing bug holes do you have to be looking right at it like you’re doing a trench run? Trying to grenade over the covering has never worked.

Trying to close bug holes from the back isn't possible, but it it were, you'd need to arc the grenade in a very high arc to do so.

johnny park
Sep 15, 2009

toasterwarrior posted:

What option do I have against those eye of Sauron towers the bots have? Just 500kg bombs or orbital precision? I noticed standard airstrikes don't work

The only conventional stratagem I've seen kill them is the orbital laser. Otherwise the consensus seems to be stealth hellbomb. Easier said than done though, those things are like 75% of my group's wipes on bot missions

Turin Turambar
Jun 5, 2011



I will be the first one to say it: if they nerfed the Breaker, the Shield and the Railgun, I don't see how they won't nerf the Mech, because at least against Terminids is SO GOOD.

Eediot Jedi
Dec 25, 2007

This is where I begin to speculate what being a
man of my word costs me

RoyalScion posted:

Auto cannon is fine against chargers, dodge and shoot them in the butt as long as you’re not being swarmed, otherwise run away. It closes bug holes without needing grenades, kills all the bile shitters, and lets you blow up spores and towers from far away.

5 shots in the butt blows it off and then they bleed to death shortly

That is an extremely big ask at the moment. Having no way to stop a charger, or at least visibly damage it before it causes people to scatter, is really painful.

Legit Businessman
Sep 2, 2007


toasterwarrior posted:

What option do I have against those eye of Sauron towers the bots have? Just 500kg bombs or orbital precision? I noticed standard airstrikes don't work

500kg works, but you have to get the laser very close. It apparently has enough of a vertical blast radius to catch the eye.

Fresh Shesh Besh
May 15, 2013

toasterwarrior posted:

What option do I have against those eye of Sauron towers the bots have? Just 500kg bombs or orbital precision? I noticed standard airstrikes don't work

The game always gives you a hellbomb call-in when your standing in the objective area. The 380mm HE barrage will do it too, but I still don't recommend bringing it.

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turn off the TV
Aug 4, 2010

moderately annoying

imo it would be good if they gave the mech a melee attack that you could use by pressing the melee button instead of what it currently has

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