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Enemy detection is screwy in the other direction too - I've had big gunfights with a bunch of enemies and then turned around and realized that there were 3 or 4 more standing right over there at a POI, in plain sight, who still don't notice me until I take a few more steps towards them. Or snuck up behind a bot and blasted him in the back of the head, with his buddy standing 10 feet away not reacting at all.
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# ? Mar 11, 2024 23:54 |
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# ? May 27, 2024 19:46 |
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Orbital laser is op. Never misses, tracks to the big poo poo, fast cookdown.Toss it behind ya, it murders bugs trying to follow you. Toss it in front of ya and that bug nest is gone. Far more useful than any sentry.
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# ? Mar 11, 2024 23:57 |
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fast? it'd be a stretch to call orbital laser's cooldown average, and it'd requires ignoring eagles
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# ? Mar 11, 2024 23:58 |
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LazyMaybe posted:fast? it'd be a stretch to call orbital laser's cooldown average, and it'd requires ignoring eagles Autocannon, Eagle Airstrike, Orbital Laser, 110s, perfect loadout
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# ? Mar 12, 2024 00:00 |
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magiccarpet posted:Orbital laser is op. Never misses, tracks to the big poo poo, fast cookdown.Toss it behind ya, it murders bugs trying to follow you. Toss it in front of ya and that bug nest is gone. Far more useful than any sentry. I have been having glorious luck with the EMP mortars, and also some real moments sprinting past an entire cluster gently caress of fat spitters piling up in a ditch waiting for the shock effects to end so they can start chasing my "lost my cannon a mile away" rear end returning to the team. Flamethrower users seem to enjoy not having to worry about their targets leaping at them while they BBQ. I'm too in love with my autocannon to do more with the new flamethrower than burn myself to death a few times and go back to AC town. Honestly I am expecting the illuminate or whatever to be very specifically anti-autocannon built from all the doomsaying about how they are mother fuckers
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# ? Mar 12, 2024 00:01 |
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BeAuMaN posted:From Helldivers 2, here's a video with all the parody ads that play in the destroyer: I don't see the strong economy one in here with the line going through the bug, killing it. That one is my favorite.
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# ? Mar 12, 2024 00:03 |
Methylethylaldehyde posted:Vs. some newbie or a laser drone picking a fight and getting your team stuck in again. I used to think the same thing but it turned out I was wrong. Laser drones don't shoot until you draw aggro. You can sneak up on things and it does not fire, even in range, until you get spotted and draw aggro. It's pretty easy to test this for yourself.
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# ? Mar 12, 2024 00:06 |
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Diff 4. Everything went to poo poo after I blew myself up with the mech. The person with 10 rare samples died they are matadoring the Charger while I grab the samples. The shuttle has 3 seconds left to depart and I'm making it in. Rank 7 Olivertwist turns and shotguns me in the face. 1 sample extracted.
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# ? Mar 12, 2024 00:13 |
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Me, a genius: *opens minimap* *closes minimap* Oh, that's not a bug. The reason I can't see my stratagems menu is because I'm playing with the minimap wide loving open.
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# ? Mar 12, 2024 00:13 |
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Aeble posted:This game is so loving hard, man. Just trying to learn to shoot bugs and even evade them, but they're just on you, 24/7. Goddamn. If you can do haz5 well, you will adapt in barely four days to this poo poo, trust me. The hardest thing imo... is teamwork. Because the map are usually open 500mx500m (?) maps, and there are primary, secondary and bonus objectives, people disperse easily, each wanting to go for different objectives. In DRG people also could separate but still it was easier to maintain coherence, because the tunnel restrict more the player movement.
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# ? Mar 12, 2024 00:13 |
LazyMaybe posted:fast? it'd be a stretch to call orbital laser's cooldown average, and it'd requires ignoring eagles isn't it 5 minutes? I can dump like 4 eagle strikes and rearm before the laser is recharged, and you only get 3 lasers per mission
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# ? Mar 12, 2024 00:15 |
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The number of people treating this game like its Metal Gear Solid is some what surprising
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# ? Mar 12, 2024 00:15 |
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My only real complaint with this game is that when you lose, you lose in sort of a low-intensity crap way where the last player tries to stay alive to call in one more, then they try to stay alive to call in one more....you can spend 5+ minutes spectating between deaths if you're unlucky and everyone becomes a scaredy-cat. If the Reinforcements hit zero they should bring everybody back, no more respawns, and you have 5 minutes to finish your objectives. Now that's intense!
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# ? Mar 12, 2024 00:16 |
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Triarii posted:Enemy detection is screwy in the other direction too - I've had big gunfights with a bunch of enemies and then turned around and realized that there were 3 or 4 more standing right over there at a POI, in plain sight, who still don't notice me until I take a few more steps towards them. Or snuck up behind a bot and blasted him in the back of the head, with his buddy standing 10 feet away not reacting at all. I think that one is intended in a weird way. until they've been aggroed, I think only enemies that are part of a patrol have the ability to hear things and all of the POI guard enemies won't react to you shooting nearby. it's consistently been that way for me since launch so I guess the idea is that fights aren't supposed to draw in POI guards.
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# ? Mar 12, 2024 00:24 |
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Au Revoir Shosanna posted:i set up a voice attack profile so whenever i want a 500kg bomb i simply yell UP RIGHT DOWN DOWN DOWN All my profiles are Democratic announcements, "Capitalism is my friend!", gas bomb "Reaganomics wasn't that bad!", 500k " My insurance will cover that!" Orbital rail strike
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# ? Mar 12, 2024 00:29 |
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RandomBlue posted:I don't see the strong economy one in here with the line going through the bug, killing it. That one is my favorite. quote:Don't let your family get murdered. Spend your extra cash... TODAY! Also like the voice ad/announcement about needing to fill out the application form for having a child. afaik they added more voice ads recently. At least I don't recall certain ones being in this video. BeAuMaN fucked around with this message at 00:33 on Mar 12, 2024 |
# ? Mar 12, 2024 00:29 |
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Waffle House posted:Has anyone had their stratagem menu just disappear? If so, were you able to get it back in any way? Was your map up per chance? That's happened to me a couple times
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# ? Mar 12, 2024 00:32 |
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Chad Sexington posted:Was your map up per chance? That's happened to me a couple times Waffle House posted:Me, a genius: e: It totally was, yes. I was a huge dumbass. Extremely smart man. Waffle House fucked around with this message at 00:37 on Mar 12, 2024 |
# ? Mar 12, 2024 00:34 |
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Griz posted:isn't it 5 minutes? I can dump like 4 eagle strikes and rearm before the laser is recharged, and you only get 3 lasers per mission So it's both slow and limited uses, in exchange for being very general use. And for the record, lots of people seem to be taking it to kill bile titans with, but it's pretty strictly inferior against them compared to the orbital rail considering that you spend the whole laser slowly burning one down instead of instantly blasting off most of its HP with one shot that only has a 3.5 minute base cooldown instead.
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# ? Mar 12, 2024 00:34 |
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ZeusCannon posted:The number of people treating this game like its Metal Gear Solid is some what surprising It’s surprising in the sense that before I was aware of how the game worked, I would not have guessed that’s what this game is. But now that I’ve had it for a couple of weeks, I think it’s a logical extension of the amount of mobs and time to kill+ not only are you not gaining anything by killing random packs, technically, you’re losing because your time bonus will go down lol It’s too easy to get bogged down in fights that mean nothing, so what am I going to do blow my cool downs and then be useless when I get to a base I have to clear? or avoid a trash fight that will not only not benefit me, but cost me.
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# ? Mar 12, 2024 00:39 |
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Turin Turambar posted:If you can do haz5 well, you will adapt in barely four days to this poo poo, trust me. Gonna be honest, watching some diff 9 streams and it's not uncommon to see solos do their thing and rack up stuff and loot from across the map. It really seemed to be about knowing the limits of your kit and pre planning appropriately. Yeah, stratagems have longer cool down times than it takes for you to be up to your neck again but it is possible to run and gun and kite until the next opportunity arises to clear. It just doesn't feel good and it can definitely feel hopeless but from what I witnessed, and then put into practice myself, is that you should consider diversifying your stratagems for specific scenarios, instead of opting to be " the turret guy" EAT's are a great example of being "in the heat of the moment" call ins , they sticky onto chargers (thank liberty!), and remember to try to focus one special at a time, especially chargers. Yes it gets harder when jumped on by hunters but if you have the right tools it gets just a hair easier, and always remember: "You didn't become a Helldiver because you thought it was gonna be easy, did you?" Edit: I will say they gotta fix spawns though, having mobs spawn in front of me 20m away is next level terrifying and not very democratic Amazing Member fucked around with this message at 00:43 on Mar 12, 2024 |
# ? Mar 12, 2024 00:39 |
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I think they meant fast calldown, not fast cooldown
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# ? Mar 12, 2024 00:41 |
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BeAuMaN posted:Go to 13:54 on the video. Also one of my favorite ads. At the end Ah thanks, I started watching that one but thought it was a different one.
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# ? Mar 12, 2024 00:44 |
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ZeusCannon posted:The number of people treating this game like its Metal Gear Solid is some what surprising It kicks rear end to be a commando IMHO
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# ? Mar 12, 2024 00:45 |
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Megaman's Jockstrap posted:If the Reinforcements hit zero they should bring everybody back, no more respawns, and you have 5 minutes to finish your objectives. Now that's intense! This would be amazing. Have the defender bark put something about inefficient use of super earth combat assets and this being the crews final chance to achieve the mission.
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# ? Mar 12, 2024 00:45 |
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Abroham Lincoln posted:It's because they can smell you Apparently the Democracy Officer has a personal spa on the Super Destroyer.
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# ? Mar 12, 2024 00:45 |
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PSA don't park a mech next to the extraction ship. Just lost super samples since the guy covering us in the mech got out, was slightly too slow in getting on the ramp and then the bugs blew up the mech and killed me and another guy that was holding the supers INSIDE THE PELICAN. Somehow the other 2 were just fine though.
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# ? Mar 12, 2024 01:02 |
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Amazing Member posted:Gonna be honest, watching some diff 9 streams and it's not uncommon to see solos do their thing and rack up stuff and loot from across the map. There's a cooldown between the drop ship / bug hole callins. A competent solo cowboy can wait for the other 3 to hit a call-in and can solo smoke an outpost and loot relatively unmolested. It's not a bad strategy, honestly.
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# ? Mar 12, 2024 01:11 |
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The Shame Boy posted:PSA don't park a mech next to the extraction ship. Just lost super samples since the guy covering us in the mech got out, was slightly too slow in getting on the ramp and then the bugs blew up the mech and killed me and another guy that was holding the supers INSIDE THE PELICAN. Somehow the other 2 were just fine though. you can totally die inside the pelican and it's nigh impossible for anyone to get your samples if you do i discovered this by doming my friend with a senator while he was sitting there, which in my defence i did not expect to work. he had samples that ended up wedged into the ship's model directly under where he was sitting and it took us like 5 minutes of diving into the side to clip in far enough to retrieve them
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# ? Mar 12, 2024 01:15 |
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Picked this up last night and my brother and I played about 4 hours. One thing I was wondering about, if you don't extract at the end of the mission, what happens? Do you keep fighting until the end, or is there a game over screen? And do you get any of the loot? Assuming other people survive, that is.
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# ? Mar 12, 2024 01:15 |
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cock hero flux posted:you can totally die inside the pelican and it's nigh impossible for anyone to get your samples if you do I figured you were basically totally immune to enemy attacks and bullets once you were in there but i guess you're not?!
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# ? Mar 12, 2024 01:16 |
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Leave posted:Picked this up last night and my brother and I played about 4 hours. One thing I was wondering about, if you don't extract at the end of the mission, what happens? Do you keep fighting until the end, or is there a game over screen? And do you get any of the loot? After the time limit you can't call in any stratagems or reinforcements so you basically just have to finish the mission/extract with what you have (there is a special evac shuttle if you go evac)
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# ? Mar 12, 2024 01:17 |
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The Shame Boy posted:After the time limit you can't call in any stratagems or reinforcements so you basically just have to finish the mission/extract with what you have (there is a special evac shuttle if you go evac) Oh, neat! A guy blew himself up with an airstrike before he was able to reach the Pelican, and the rest of us took off, kind of stunned. We had plenty of time and reinforcements left though, so could he have finished up himself?
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# ? Mar 12, 2024 01:20 |
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I don’t know if it’s a bug or intended, but I love how I’ll be aiming down sights at something while a pack of bugs will sneak up behind me and sit there quietly until I turn around.
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# ? Mar 12, 2024 01:23 |
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As soon as someone gets in the shuttle it starts a take off count down. If people holding samples don't get in the shuttle then no one gets those samples. If everyone dies but you completed the mission you still get most of the xp and rewards you would have otherwise, but still no samples because no one got on board the pelican back to ship.
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# ? Mar 12, 2024 01:23 |
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So lately I've been running around with the +radar and 30% reduce detection armor, radar booster, anti matter rifle, slugger, emp orbital, and supply pack. I'll probably swap around some stuff once new things release, but being able to lock stuff down with the emp and then dome them has been a riot. The slugger hits hard enough and staggers so I can run if I get swarmed, plus the ability to reload instead of waste ammo, the supplies give me the stims to stay alive, and the missile turret hits the big stuff so I can pop it from a distance or focus down something. It's been a really fun playstyle, but its not great for super hard stuff that has a billion mobs.
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# ? Mar 12, 2024 01:26 |
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LuiCypher posted:It's a satire/dig at any kind of authoritarian regime, which includes Soviet/Chinese communism (note: neither of these systems are truly Communist and are instead bastardizations of Communism, hence the use of the lowercase c for them). If you want me to make the parallel with Chinese communism even clearer, Deng Xiaoping's great innovation was introducing/espousing "capitalism with Chinese characteristics" which sounds an awful lot like the kind of "capitalism" being practiced by Super Earth. As a critique of Western Democracy though, I think it falls a bit short. nah
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# ? Mar 12, 2024 01:28 |
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Me and a buddy were doing an exterminate mission earlier and both got our mechs down near the end and went back to back like that bit in Matrix 3 while the 2 pubbies continued blasting and calling in air strikes. It was badass. There’s also nothing like being chased by a huge bug horde and seeing your friend on voice chat come over the hill in a mech. And just start absolutely ripping bullets and rockets right over your shoulder. This has to be the most cinematic non-“linear action/rpg game” ever right?
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# ? Mar 12, 2024 01:28 |
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Sgt. Cosgrove posted:First game handled this by just having "Here's the mech with autocannons, here's the one with flamethrowers, etc." which will work until they add way more mech-based weapons and then we have 8 different varieties of mechs possible to call down Would be cool if it was one strategem for calldown and you equipped your mech like you equip yourself before a mission.
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# ? Mar 12, 2024 01:32 |
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# ? May 27, 2024 19:46 |
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FunkyFjord posted:As soon as someone gets in the shuttle it starts a take off count down. If people holding samples don't get in the shuttle then no one gets those samples. Thank you! I'm glad it's not super punishing; that takes some stress off the end of a mission.
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# ? Mar 12, 2024 01:38 |