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BrewingTea posted:Maybe I'm just dumb, but if there's another level that opens up once you run around Eyrie of Crows like Good Will Hunting memorizing every tile, "There's a 4-lane jungle gym T&L Z-wall" blah blah blah Yyyyyep. I can barely remember where generators/basements are and I certainly can't remember totem placements, learning tiles is just right out.
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# ? Mar 11, 2024 20:15 |
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# ? May 26, 2024 14:16 |
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Why would you need to memorize generator placement you can just see them through walls??? oh right.
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# ? Mar 11, 2024 20:25 |
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Relyssa posted:Yyyyyep. I can barely remember where generators/basements are and I certainly can't remember totem placements, learning tiles is just right out. Don't worry, it gets better! Narrator - It in fact does not get better
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# ? Mar 11, 2024 20:28 |
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Killer tunnels someone out immediately (and I mean hard tunnel, we did everything we could to get his attention and he was laser focused on this person), takes what feels like an eternity to kill the rest of us, has the audacity to say 'ez' in postgame chat. gently caress you, person I just went against.
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# ? Mar 12, 2024 00:05 |
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Yesterday I went against a Bubba with Knockout who got a 4k without ever hooking anyone. I hate Knockout so much. It's only ever used by lovely people like this.
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# ? Mar 12, 2024 01:02 |
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I was thinking about whoever said they were going to use Distortion to counter all the killers using Territorial Imperative tomorrow and realized.... It really doesn't matter if the killer can't see your aura since they'll know someone's in the basement from the perk lighting up anyway
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# ? Mar 12, 2024 01:50 |
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It will at least warn the survivor that the killer is running it, and hide their scratch marks when they get out of there.
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# ? Mar 12, 2024 02:07 |
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DeathChicken posted:Same reason I can't be arsed to learn Blight when it requires memorizing which tiles on every map will bounce you and which tiles are glitched to send you flying off like Team Rocket I just play Wesker on inside map (I get Racoon City a lot surprisingly) and steal a kill in the endgame with NOED
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# ? Mar 12, 2024 03:18 |
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Medullah posted:I was thinking about whoever said they were going to use Distortion to counter all the killers using Territorial Imperative tomorrow and realized.... It really doesn't matter if the killer can't see your aura since they'll know someone's in the basement from the perk lighting up anyway That's a point I hadn't considered. Distortion will at least give a heads up that they'll be going in that direction.
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# ? Mar 12, 2024 09:13 |
First game of the night, p20 skull merchant hard tunnelling me and waiting out BT. didn't even wait about, I just left. Every night this week I've gone up against a skull merchant, it seems she's back in rotation and with one exception, they're ALL playing mean. with the ways game are going atm, I might be pivotting to killer for a bit, let's see how the next few games go. e: game 2, billy e2: cheryl killing herself to 2nd phase, then off hook runs to the killer tithin fucked around with this message at 10:11 on Mar 12, 2024 |
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# ? Mar 12, 2024 10:06 |
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Having a think on what perks I'll be running when Sable releases. I'll absolutely be running SiS, will experiment with Wicked, but I'm very torn on the invocation. I exclusively play solo queue when I play survivor, but also it could be good in a few situations? If you're already on death hook and are not the best at looping/stalling it could be a good hail mary play. I dunno. What do you guys think about these perks? Relyssa fucked around with this message at 13:42 on Mar 12, 2024 |
# ? Mar 12, 2024 13:38 |
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It might not be a good move to use the invocation right away, territorial aside it might make the killers first patrol stop the basement.
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# ? Mar 12, 2024 13:45 |
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Comfortador posted:It might not be a good move to use the invocation right away, territorial aside it might make the killers first patrol stop the basement. Oh for sure. I'm not too concerned with things right after release as that will be a chaotic mess for a while. I meant after things have settled down and I look to experiment with builds again. I'm still not the best at looping so being able to basically sacrifice myself for bnp on the remaining gens could be useful. Also I definitely would not use the invocation right at the start of the game. No mither with none of the upsides does not sound very enticing to me.
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# ? Mar 12, 2024 13:51 |
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Relyssa posted:Also I definitely would not use the invocation right at the start of the game. No mither with none of the upsides does not sound very enticing to me. Simply run both Invocation and No Mither
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# ? Mar 12, 2024 14:21 |
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Pyrolocutus posted:Simply run both Invocation and No Mither I'm honestly kinda tempted, not gonna lie. Invocation/No Mither/Resilience/free slot maybe distortion? windows or an exhaustion perk i guess It wouldn't be very good but it would be hilarious if it worked.
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# ? Mar 12, 2024 14:32 |
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If you're going for comedy with your No Mither build, consider Plot Twist. Catch a Killer running Corrupt Intervention at the start of the match, hard counter it with Plot Twist + No Mither, then see if you can get a Killer to disconnect in the first minute of the game.
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# ? Mar 12, 2024 16:18 |
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Lonjon posted:If you're going for comedy with your No Mither build, consider Plot Twist. Catch a Killer running Corrupt Intervention at the start of the match, hard counter it with Plot Twist + No Mither, then see if you can get a Killer to disconnect in the first minute of the game. oh god yes i forgot about no mither + plot twist I think I might actually dedicate a build slot to no mither/plot twist/resilience/invocation now, just for when I really feel like memeing. i had someone pull off the no mither plot twist to turn off corrupt on me once and i couldn't even be upset about it, like well fuckin played my man pharmacy would also be pretty funny, just go around opening all the chests to spawn as many medkits as possible
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# ? Mar 12, 2024 16:29 |
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Adept Sable on the first try, let's fuckin go also somehow got Wicked value by running straight to shack and dying and getting hooked in basement anyway
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# ? Mar 12, 2024 18:10 |
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(previous stats post) More stat tracking! I've got some notes. These stats track from Chucky patch day (7.4.0) to the night before Unknown patch day. (7.5.3) Killer played on NA East, survivor split roughly evenly between East/West (West seemingly gets a lot more survivor bloodpoint incentives, so my Seattle-based friend tends to be party host) Maps: Withered Isle offerings were exceptionally high from survivors in the weeks following the PTB. Possibly the strongest indicator I've seen yet that the new map is more balanced than Garden of Joy. I never saw Coal Tower 1. Not once in 426 games across both roles did I ever see Coal Tower I, despite going to MacMillan Estate 40 times. I'm loving convinced they accidentally took it out. Survivor-favored map offerings (more than 3 uses+more than 3 uses higher than killers) are MacMillan, Coldwind, Crotus Prenn, Badham, Gideon for some reason, Ormond, Eyrie, Garden of Joy. But we already knew that. Nobody wanted to go to Lery's, Borgo, Toba, or Nostromo. Map offerings were seen in roughly 20% of my games. I used maybe one or two of those for an archive. Killers: Chucky was inescapable on release, and seemingly vanished completely. These stats track 3 months worth of games, and in the final month I saw a single Chucky. Literally no Freddy. Not a single one. Resident Evil continues to occupy the top slots, I think Wesker would be back on top if I took out the first month of data. Hillbilly jumped in popularity. This one's obvious but his previous pickrate from the 7.2 to 7.3 spreadsheet is 3 times/1.08%. Killers who jumped up last time because of reworks etc: Trapper's pickrate is back down to roughly where it was pre-buffs/naughty bear. Demo's is on par with the other hybrid M1/2 killers now that the return hype is over. Anti facecamp halved the number of Bubbas I see. Overall, aside from Freddy, there's a hell of a lot more M1 killers in here than there were in MFT meta. I do wonder what happened to Chucky though. they didn't change him so why did he fall off so hard? Looking through the version history for the killer page, I last saw Chucky on February 27th. Before that it was January 24th. He was a solid third of my games for 2 months and then completely disappeared.
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# ? Mar 12, 2024 18:41 |
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Twins are being killswitched, affecting no one but me
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# ? Mar 12, 2024 18:49 |
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The hard choice of deciding if I want to dump my 2mil into Unknown or Sable first...
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# ? Mar 12, 2024 18:55 |
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Pants Donkey posted:Twins are being killswitched, affecting no one but me Do we have any clue why yet?
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# ? Mar 12, 2024 19:05 |
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Relyssa posted:Do we have any clue why yet? For being The Twins.
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# ? Mar 12, 2024 19:12 |
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Relyssa posted:Do we have any clue why yet?
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# ? Mar 12, 2024 19:46 |
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FYI if you subscribe to their newsletter there's a 100k BP code in it if you scroll down a bit.
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# ? Mar 12, 2024 22:05 |
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Wicked gets to live in all of my survivor builds forever, or until they nerf it. Free unhook from basement is nice, 20 seconds of aura read when unhooked anywhere is really nice. Being absolutely certain when it's time to stop being healed under the hook and just hit da bricks is gonna be hard to give up.
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# ? Mar 12, 2024 23:24 |
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After many games tonight where someone d/c's on first down had a game that seemed to be going good until the killer just lost 3 gens started hard tunneling people one by one. RIP. e: they are so desperate for a 4k that they have a downed person who can be condemned but they won't finish the job because they'd rather spend 5mins looking for the only other person instead of taking their W. e2: after the condemed person bled out the final person was able to loop them for the whole timer (because they were trash) and they had the gall to do the killer t-bag on them during the death animation lol. Ibram Gaunt fucked around with this message at 23:35 on Mar 12, 2024 |
# ? Mar 12, 2024 23:26 |
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Ibram Gaunt posted:After many games tonight where someone d/c's on first down had a game that seemed to be going good until the killer just lost 3 gens started hard tunneling people one by one. RIP. Yeah that sounds about right for a killer. It's ridiculous, honestly.
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# ? Mar 12, 2024 23:40 |
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They need to fix tunneling, because tunneling is that powerful and no perk discourages it enough (and most still work just fine after you tunnel someone out). You can’t fault people for playing smart, and something like empowering survivors as their teammates die encourages people trying instead of inverse showdowns where the last two survivors avoid being caught to try for hatch.
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# ? Mar 13, 2024 03:06 |
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The only real 'fix' I could see to tunneling (besides fundamentally altering how the game works in regard to how survivors are eliminated) would be nerfing gen speeds, since a lot of tunneling boils down to "Killer engages in one chase, loses two gens and goes gently caress it I gotta run someone out now". And they'll never do that, probably justifiably as gens are already boring hold-a-button simulators
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# ? Mar 13, 2024 03:22 |
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I'm so goddamn sick of ultimate weapon. Other than calm spirit does being in a locker prevent you from screaming? I cannot figure out how to counter it...
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# ? Mar 13, 2024 04:02 |
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DeathChicken posted:The only real 'fix' I could see to tunneling (besides fundamentally altering how the game works in regard to how survivors are eliminated) would be nerfing gen speeds, since a lot of tunneling boils down to "Killer engages in one chase, loses two gens and goes gently caress it I gotta run someone out now". And they'll never do that, probably justifiably as gens are already boring hold-a-button simulators That would do nothing to prevent tunneling. It would just make killers have to be more honest that they're doing it because they're sweaty.
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# ? Mar 13, 2024 04:26 |
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The guy sounds like a jerk in victory but "he was down 3 gens so he started forcing kills" seems pretty natural. What other plays do you have with 2 gens left, 8 rotating hooks? Tunneling can never be vanquished unless there is a hard mechanical disabling put in, literally can't pick up somebody downed after recently hooked. At least their teammates would have to go over and pick them up, I suppose, but it'd really need some core game reworking.
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# ? Mar 13, 2024 05:17 |
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I'll say this again for the billionth time, unhooking should be pleading with the entity who then consumes the hooked survivor and respawns him randomly some where on the map. Boom. Tunneling solved. The killer can still tunnel if they find the unhooked survivor but good luck with that.
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# ? Mar 13, 2024 05:22 |
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It'd be nice if killers would stop pretending to let me out for the adept only to down and kill me in the exit gate.
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# ? Mar 13, 2024 05:45 |
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It's amazing how unfun and sweaty everything is now. Release day of a new killer and instead I get a Thanatophobia Legion, a Pig that forced head pops through lazy chase, a Billy who bled all four survivors out, and a Pinhead using Lethal Pursuer to trigger a chain hunt right away. Like, can't people just chill for a bit?
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# ? Mar 13, 2024 05:57 |
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I was doing insidious basement jumpscare bubba but I was deliberately letting the facecamp trigger and letting them out of the basement. Only other perk I took was Monitor so I could maybe just maybe stealth in there better.
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# ? Mar 13, 2024 06:28 |
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Man I cannot overstate how not worth it the invocation is...
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# ? Mar 13, 2024 07:24 |
Cannot understate how tryhard every killer is right now. Hard slugging at 4 gens for a 4k. Slinger with iri coin camping hooks juuuuuust outside the camping range Might be done with survivor for a bit.
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# ? Mar 13, 2024 08:59 |
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# ? May 26, 2024 14:16 |
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I really wish the anti-tunnel perks were worth a drat. Decisive is a joke, Off The Record is so easy to turn off if you just get hit immediately, etc.
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# ? Mar 13, 2024 10:30 |