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Infidelicious posted:Laser weapons in general should get like 2 heatsinks, having 5-6 just flattens their mechanics and niche.
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# ? Mar 20, 2024 08:02 |
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# ? May 27, 2024 22:08 |
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Infidelicious posted:Scythe/Dagger really need to get damage that ramps up either linearly or on some kind of bell curve - they're just not interesting mechanically, and have no room to grow skill with since they are just guns with awful DPS that don't run out of ammo. E: I never played all that much of HD1 and reinstalling confirmed that the switch to 3D really does make it much more interesting. Mordja fucked around with this message at 08:19 on Mar 20, 2024 |
# ? Mar 20, 2024 08:16 |
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Infidelicious posted:The Lib Pen has a niche right now, but it's really niche - it's legitimately good vs. brood commanders and hive guards in a way no other primary is; but it could probably stand to get some more damage to be worth using vs. bots. Slugger can one shot brood commanders and two shot hive guardians, plus it staggers them. As for grenades, I always take stuns on bots because I have the AC for everything else, and I take impacts on bugs because I can't give up the laser dog, so I need them for spitters. Grenade pistol would probably be an always take on bugs if they release it.
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# ? Mar 20, 2024 08:16 |
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Eediot Jedi posted:Honestly I think it's in a really good place. The inaccuracy, spin up time and no medium armour pen does a lot to keep it honest. The spare heatsinks are there for prolonged fights, or if you get back to back to back patrols, and they get more important as you climb up in difficulty. It's not like other guns where you obviously have to reload because you're out of bullets, to keep doing damage. With the sickle you're making choices about when to cash in your heatsinks to keep your damage output up. Echoing this. It's great having the flexibility to just burn a heatsink or just be selective/disciplined about your aim and rate of fire, which the Sickle enables well, even on the move. I think the Sickle's a great direct upgrade to a regular Liberator and an alterative to the class-leading Breaker, even post-nerf. Infidelicious posted:The Lib Pen has a niche right now, but it's really niche - it's legitimately good vs. brood commanders and hive guards in a way no other primary is; but it could probably stand to get some more damage to be worth using vs. bots. Big agree here on increasing damage output against bots. Its medium pen is crippled by its lack of higher DPS compared to the regular Liberator. I wasn't rewarded for aimed fire against bots with the Lib Pen anymore than I was using the regular Liberator. I found myself ending up just using the regular Liberator, the Breaker and the Sickle against the bots more because they were simply better. It sucks, because I really wanted to like the Lib Pen too.
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# ? Mar 20, 2024 08:21 |
Your Brain on Hugs posted:Slugger can one shot brood commanders and two shot hive guardians, plus it staggers them. Where the hell do you aim to one shot a brood commander
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# ? Mar 20, 2024 08:23 |
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the best thing about the sickle is it effectively reloads itself without you having to do anything so no more partial mag anxiety
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# ? Mar 20, 2024 08:32 |
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Sickle feels like having a Stalwart primary. It's really good and pairs well with the strong single-target damage support guns.
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# ? Mar 20, 2024 08:40 |
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I don't know how people can say the sickle is low damage, it can pop two brood commander heads before even getting much heat built up, I don't think the basic liberator can do that before having to reload, you can spray crowds of hunters without worry of running out of ammo and just swap to your support or pistol or stratagems for like 5 seconds and do it all over after it cools down, or just ignore the cooldown and reload one of your many unnecessary extra mags.
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# ? Mar 20, 2024 08:44 |
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Ra Ra Rasputin posted:I don't know how people can say the sickle is low damage, it can pop two brood commander heads before even getting much heat built up, I don't think the basic liberator can do that before having to reload, you can spray crowds of hunters without worry of running out of ammo and just swap to your support or pistol or stratagems for like 5 seconds and do it all over after it cools down, or just ignore the cooldown and reload one of your many unnecessary extra mags. The Sickle and the Scythe are two different weapons, and when people say the laser gun is a piece of poo poo with awful dps they're talking about the Scythe.
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# ? Mar 20, 2024 08:46 |
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GruntyThrst posted:Where the hell do you aim to one shot a brood commander It doesn't happen every time, but more often than not if you hit the right spot on the head it'll take it clean off, the brood commander will keep coming at you for a bit, but you can easily sidestep it and start shooting other stuff and it'll die in a few seconds.
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# ? Mar 20, 2024 10:09 |
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GruntyThrst posted:Where the hell do you aim to one shot a brood commander head with autocannon then watch it fart for more bugs while headless
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# ? Mar 20, 2024 10:38 |
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Anyone been getting more crashes than usual? I had no issues before, but played a bit and had 2 in a row.
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# ? Mar 20, 2024 10:48 |
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Banjo Bones posted:Anyone been getting more crashes than usual? I had no issues before, but played a bit and had 2 in a row. Some nights I get no crashes at all and others just 2 a mission. It's gotta be a server or host thing right?
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# ? Mar 20, 2024 11:02 |
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Patch quote:🛠️ PATCH 1.000.103 ⚙️
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# ? Mar 20, 2024 11:06 |
Mate is having the absolute shits with this game right now. Other night he randomly dies at the drop, and ALL the samples fall through the floor. Tonight he gets kicked back to ship in the middle of the mission, and I've had the exact same thing happen. Bunch of random physics deaths, particularly to Bile Titan corpses plagued the run we were just on. Also why the gently caress is 'Close to pitch black visibility' an option for weather effects? Yeah nah, tonight was a poo poo night for Helldivin'
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# ? Mar 20, 2024 11:07 |
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quote:Stratagem beam might attach itself to an enemy but it will deploy to its original location.
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# ? Mar 20, 2024 11:19 |
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My Current go to is light scout armor and an autocannon plus backpack with whatever other weaponry I want to rock with. I've been taking to basically moving at a side angle to the rest of the divers and using the autocannon to pop bugs/bots from a distance while they don't notice me due to the other players making hilarious amounts of noise. Managed to knock out some heavy automaton defense bases by walking into their rear and shooting the vents while the towers were fixed on the three guys dropping lots and lots of boom up front.
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# ? Mar 20, 2024 11:24 |
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quote:Crash fixes for the following scenarios FINALLY!
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# ? Mar 20, 2024 11:56 |
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That's a point, how do you weild a grenade? I had it happen to me accidentally last night, my helldiver was just running around with one in his hand, and it worked like a normal weapon with RMB to aim and LMB to throw. I couldn't get it to stop until I changed weapons. I don't think it's just '4' otherwise I'd be doing it accidentally all the time. I mean, mostly so I can avoid doing it again, but it seems like it would be handy for clearing bug nests.
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# ? Mar 20, 2024 12:01 |
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GruntyThrst posted:Because I bought too much of the armor on the superstore
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# ? Mar 20, 2024 12:02 |
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I swear the autocannon sentry is much more powerful than the autocannon support weapon. It reliably takes down chargers and even manages to do significant damage to bile titans. It's a mainstay in my loadout against bugs.
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# ? Mar 20, 2024 12:10 |
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armpit_enjoyer posted:I swear the autocannon sentry is much more powerful than the autocannon support weapon. It reliably takes down chargers and even manages to do significant damage to bile titans. It's a mainstay in my loadout against bugs. That's because I believe it is a heavier autocannon than the one a player carries.
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# ? Mar 20, 2024 12:15 |
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Icedude posted:That's a point, how do you weild a grenade? I had it happen to me accidentally last night, my helldiver was just running around with one in his hand, and it worked like a normal weapon with RMB to aim and LMB to throw. I couldn't get it to stop until I changed weapons. I don't think it's just '4' otherwise I'd be doing it accidentally all the time. It is in fact just 4
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# ? Mar 20, 2024 12:26 |
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armpit_enjoyer posted:I swear the autocannon sentry is much more powerful than the autocannon support weapon. It reliably takes down chargers and even manages to do significant damage to bile titans. It's a mainstay in my loadout against bugs. It is, yeah. If it has space it does some serious work. It just can't really defend itself like the gatling can
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# ? Mar 20, 2024 12:27 |
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johnny park posted:It is in fact just 4 Huh. Weird how it hasn't happened to me before then
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# ? Mar 20, 2024 12:28 |
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Darox posted:The laser cannon has a weird niche vs bots as a bad autocannon that lets you use your backpack slot and could probably use another buff of some kind but yeah the scythe especially just feels so terrible. The only buff stuff like the laser cannon and stuff like the senator need is a crosshair/firing animation that lets me actually see what im shooting at. Idk what it is about the laser cannon but I can barely tell what im hitting once im firing it.
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# ? Mar 20, 2024 12:30 |
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anyone having crashes since the new patch? Just had our whole squad have a bunch in a row. Last one with 13 seconds to extraction while I was holding the super samples. Ugh
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# ? Mar 20, 2024 12:40 |
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How do I find more greens. Maps have 20+ and we manage to extract like with only 5. I have more than enough orange and pink samples. Where are all the greens located at, how to find them?
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# ? Mar 20, 2024 12:46 |
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Well, the Senator also needs a faster loving reload.
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# ? Mar 20, 2024 12:46 |
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Ihmemies posted:How do I find more greens. Maps have 20+ and we manage to extract like with only 5. I have more than enough orange and pink samples. Where are all the greens located at, how to find them? Check around PoIs, enemy bases and objectives. They're never just sitting in the middle of a field.
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# ? Mar 20, 2024 12:47 |
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Every game it bothers me. But Helldivers 2 is getting particularly exhausting with packing a patrol of 10 bots so dense it looks like 5 on the radar behind a boulder or unclimbable rock (okay fair use of cover to hide your numbers...) that most of them teleport on top of to have a high ground position, that also absorbs 80% of an impact grenade blast (or just bounces a normal grenade) as soon as it is go time. Six small rocket troopers at once is a big problem for a slugger, one weird trick to deal with your rocket devastators getting stunlocked 1v1 by patriots! (I expect it to get worse once I unlock the scorcher finally!) On that note, Ion storms are still miserable and reducing me to popping factories on principle with grenades even having 500 bombs ready (I lie to myself that nest/factory busting adds another 0.0000001% of liberty to missions) raverrn posted:Well, the Senator also needs a faster loving reload. But what if, hear me out. We instead make another gun worse at reloading? A gun incapable of firing through leaves in the creek doesn't have enough flaws, you see.
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# ? Mar 20, 2024 12:51 |
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Schwawa posted:anyone having crashes since the new patch? Just had our whole squad have a bunch in a row. Last one with 13 seconds to extraction while I was holding the super samples. Ugh Seeing people saying they're crashing pretty consistently with arc throwers now, but I've been arcing with no problems. e: lmao crashed using a blitzer immediately after posting. Eediot Jedi fucked around with this message at 12:58 on Mar 20, 2024 |
# ? Mar 20, 2024 12:56 |
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TheDeadlyShoe posted:The stun is actually really strong, and it can stun about any bug instantly. It makes more difference than you might think to just take that pressure off for a few seconds. You do want to pair them with something that can kill bug holes like autocannon or GL if you dont have total faith in your fellow helldivers. Haven't tried them against bots. Being able to chain them to stun lock chargers for as long as you have enough ammo is pretty badass. You can also use them to save turrets that are about to get destroyed by a charger or pack of bugs. In terms of just general wave clear you lose some utility from the blast radius but the number of small bugs that you can stun and kill during that stuns duration is way higher than the number of bugs you can kill with a grenade. Like previously mentioned you can stun to assist call ins, which is useful for more than just heavies too - if I see a team mate orbital a breach or large group or whatever I’ll just toss one in to help keep everything grouped.
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# ? Mar 20, 2024 12:56 |
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Ihmemies posted:How do I find more greens. Maps have 20+ and we manage to extract like with only 5. I have more than enough orange and pink samples. Where are all the greens located at, how to find them? Most "main POIs" (primaries, secondaries, bases) have 1-4 samples, mixed between common and rare. Smaller POIs will have 1-2, more often common. Once you kinda understand the layouts you know where to search, but in general search every major POI after you clear it and whatever minor POIs you can reasonably clear. You should come across at least 10-15 of each on average around the 5 or 6 difficulty, more on higher levels. E: common samples look like rectangular bento box containers in super earth facilities, weird round "mushrooms" in bug nests, and 6 packs in bot bases. Dyz fucked around with this message at 13:09 on Mar 20, 2024 |
# ? Mar 20, 2024 13:07 |
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Eediot Jedi posted:Seeing people saying they're crashing pretty consistently with arc throwers now, but I've been arcing with no problems. hmm me and a buddy were both running arc throwers so that could be it. Super annoying
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# ? Mar 20, 2024 13:16 |
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The Playstation site (https://www.playstation.com/en-us/games/helldivers-2/) has a fun bestiary of what we have so far (apart from the flying guys), with lovely in-world descriptions rich in lore, subtext, and absolutely zero propaganda. Because I don't want to do any work, I thought I'd type those out and drop the pictures here. Edit: some variants etc are missing, and the charger is the weird spikier guy, plus the Scavenger picture isn't right. Text is fun though! Clearly Sony have some sort of conniving bug interloper spreading misinformation... Terminids The ravenous Terminids are guided solely by an instinctive urge to reproduce, spread, and destroy Democracy. They are a fast-evolving plague, a shapeshifting infestation that threatens to devour and disenfranchise every single child on every single planet. Scavenger The brainless Scavenger is the lowliest of Terminids. Upon encountering an agent of Liberty, it emits a piercing scream that attracts nearby bugs in a reflexive attempt to destroy Freedom Warrior Warriors are the natural end result of a species optimised for mindless expansion. In controlled environments, they have eviscirated innocent baby cows in under a second. One can only imagine what they would do to innocent baby humans Hunter The pesky Hunters are known to dodge incoming fire with swift leaps. Scientists note that while this behaviour may appear intelligent, it is merely a base instinct, akin to a housefly avoiding an incoming swat Stalker A side effect of Terminid gene splicing research, Stalkers can camouflage themselves almost to the point of invisibility. But nothing can hide from the cleansing light of Freedom forever Bile Spewer Bile Spewers appeared following unavoidable spills of toxic chemicals on Terminid E-710 farms. The Bile Spewer's thorax is bloated with several metric tons of corrosive acid, which it vomits in revulsion upon encountering Democracy Bile Titan The largest known Terminid strain, a single Bile Titan can destroy an entire SEAF platoon on its own. Engagement is not recommended without the support of heavy duty Orbital Stratagems or a high personnel replacement budget Charger A rushing Charger is nearly impossible to stop, thanks to its meter-thick exoskeleton. Therefore the recommended response protocol to this situation is the prompt execution of a Rapid Lateral Movement (RLM) Brood Commander Directing its foul brethren with a mixture od pheromone-like spores and authoritarian shrieks, the bloodthirsty Brood Commander is a rare and deadly strain known for its undeniable hatred of the right to vote The Automaton Collective The Automatons are mindless, bloodthirsty robots, coded for nothing but murder and socialist violence. Their origins are a mystery, but their unthinking hatred of Freedom makes them a threat to all citizens of Super Earth. Trooper, Raider, Marauder Troopers are little more than guns with legs, base caricatures of consciousness fused to machine guns and rocket launchers. Unlike Super Earth, the bots seem to believe that strapping heavy weaponry to expendable cannon fodder is the solution to every problem Commissar A crude simulation of military leadership, the Commisssar is augmented with slightly faster processing and a crude command subroutine. The Commissar stays out of combat if possible, as despicably cowardly as it is unequivocally non-sentient Scout Strider The Scout Strider is a machine operated by a machine, a walking turret guided by the limited intelligence of an Automaton Trooper. Another fruitless attempt to ape true intelligence, in this case by exercising mastery over a machine even more primitive than themselves Beserker A primitive actualization of barabrity, the Berserker has CPUs in each chainsaw that are programmed to solve one problem: closing the space between saw and target as quickly as possible Devastator The ironclad Devastator seeks to crush opponents of the Automatons' totalitarian worldview with a diverse array of heinous weaponry: arm-cannons, arm-shields, arm-machineguns and arm-rocket-launchers. Variants: Armcannon (Base), MG/Heavy, Rocket Hulk As with all Automaton units, the plodding Hulk is brainlessly optimised to do nothing except deliver heavy firepower. If encountered, the recommended protocol for Helldivers is to immediately call in the largest orbital bombardment available. Variants: Autocannon/Rocket, Flame, Rocket Tank Shamelessly copied from Super Earth tank designs, the Automaton Tank is clearly inferior in such a multitude of aspects that it would be impractical to list them here. Variants: Heavy Cannon, Quad HMG Dropship Packed to the brim with robotic infantry, Dropships conduct rapid deployment of mindless, mechanized despotism Flint_Paper fucked around with this message at 16:40 on Mar 20, 2024 |
# ? Mar 20, 2024 13:35 |
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yeah, those are neat. should go in the OP. seems like there's some stuff missing tho
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# ? Mar 20, 2024 13:41 |
Encountered a nest of flying bugs in my last two missions Damage to helldiver wearing heavy armor with 1 swoop attack: about 1/10th of bar Damage to helldiver wearing heavy armor if you shoot them mid swoop and their ragdoll touches you: instant death Damage to mech when shot mid swoop and the ragdoll touches the mech: instant death
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# ? Mar 20, 2024 14:05 |
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BeanpolePeckerwood posted:yeah, those are neat. should go in the OP. seems like there's some stuff missing tho They don't really go into the Terminid Variants.
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# ? Mar 20, 2024 14:15 |
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# ? May 27, 2024 22:08 |
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BeanpolePeckerwood posted:yeah, those are neat. should go in the OP. seems like there's some stuff missing tho it has the wrong image for the scavenger and charger too
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# ? Mar 20, 2024 14:15 |