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Awesome! posted:i think people mentioned using this to powerlevel in arenas, so thats dead. Hate to see it...
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# ? Mar 20, 2024 18:48 |
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# ? May 30, 2024 12:57 |
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I would like to complain that arenas take too long in Empowered Monoliths, and are boring. If I see an arena tileset I go out of my way to avoid it, but sometimes it cannot be helped!
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# ? Mar 20, 2024 18:49 |
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exquisite tea posted:I would like to complain that arenas take too long in Empowered Monoliths, and are boring. If I see an arena tileset I go out of my way to avoid it, but sometimes it cannot be helped! Yea the mob/wave spawn speed should be like 2-3x what it currently is. It's entirely too slow.
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# ? Mar 20, 2024 18:50 |
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Or it should at least somewhat scale up with how fast you kill each wave, that would be cool. I hope they fix whatever makes the wraithlord forget to attack and just go drifting across the screen. Teleporting it usually fixes it so it's just kind of annoying. Sometimes item tooltips will go off screen when looking at stuff in the stash too, so I kinda hope they fix that soon.
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# ? Mar 20, 2024 19:08 |
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a lot of people on reddit have been complaining about the arena echoes but i dont really mind them. increasing spawn rates based on kill speed would probably be good though.
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# ? Mar 20, 2024 19:17 |
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Awesome! posted:a lot of people on reddit have been complaining Arenas are fine, not all builds explode 2345678 mobs per second
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# ? Mar 20, 2024 19:22 |
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Lpzie posted:Hate to see it... Agreed. What fraction of players have actually used this tactic? 1% maybe? Spending any time on this at this point in the game is just...why? Who's getting hurt by this existing?
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# ? Mar 20, 2024 19:32 |
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Watching the D4 Campfire Stream, they're nicking ideas from LE and i'm getting: "We've got Last Epoch at home" vibes. They we're supposed to be the chosen one! edit: just sharing a Twitch post: L4st Dpoch Just Another Lurker fucked around with this message at 19:56 on Mar 20, 2024 |
# ? Mar 20, 2024 19:43 |
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Does Last Epoch happen to have a Unique or something that would make your Ballistae copy another skill you used, or anything like that? That was my favorite item to build around in Diablo 3.
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# ? Mar 20, 2024 19:46 |
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King Cocoa Butter posted:Agreed. What fraction of players have actually used this tactic? 1% maybe? Spending any time on this at this point in the game is just...why? Who's getting hurt by this existing? rmt powerlevelers?
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# ? Mar 20, 2024 20:19 |
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zoux posted:Right now the bug I most want fixed are the sticky glyph tooltips that block your entire crafting screen until you mouse back over the glyph that and just being able to disable tooltips period, or put them on a hotkey etc
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# ? Mar 20, 2024 20:42 |
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Jack Trades posted:Does Last Epoch happen to have a Unique or something that would make your Ballistae copy another skill you used, or anything like that? That was my favorite item to build around in Diablo 3. I'm not super familiar with Rogue but at the very least they have shadow skills that pop up shadows that will copy various skills you use, and there are tons of skill proc items/skill nodes/passives/etc as well so there's probably something you can figure out using that class. Afaik one of the power builds is a dagger Marksman that throws traps all over that copy your exploding arrow ability and blow up everything
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# ? Mar 20, 2024 20:48 |
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t7 ward as missing hp affix now sells for 20 million MINIMUM.. lmao...
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# ? Mar 20, 2024 23:26 |
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i found one like 2 weeks ago and have just been sitting on it until i get some 2lp frostbite shackles
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# ? Mar 20, 2024 23:34 |
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So are there more viable warlock builds than Torment/Bleed that rely on fissure? It's just a really long turret.
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# ? Mar 20, 2024 23:49 |
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You can have chaos bolts coming out of it auto casting other skills
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# ? Mar 20, 2024 23:55 |
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I've been struggling to get into another build after starting falconer. I tried sentinel and beast master and barely got them in the teens before bailing in the campaign. I started a necro today and I'm in the 20s so I guess I found a winner for me. Going to try this one more blind and do my own build. But I still am not sure on how to scale damage and defense (capping res and crit avoidance I think?) the best yet. That's probably my biggest struggle, not knowing what to shoot for after scaling minion damage (pet build). It seems most minions don't scale with int so just getting minion damage has been what I'm doing so far and they're still hitting pretty hard. Is there anything in game that will help show actual DPS so I can get a better idea on these things? I don't know if the skill DPS is accurate and takes everything into account since it seems the character sheet doesn't always show everything either. I don't know what to trust. Suburban Dad fucked around with this message at 00:15 on Mar 21, 2024 |
# ? Mar 21, 2024 00:09 |
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Every time I die to another one of those giants that lob things from forever away in Soulfire Bastion I die a little inside. One time I took a wrong turn and spent 30 minutes in one of the sections because I followed a long twisty maze path that went into a dead end. If I had taken a left instead of a right 20 minutes before that, I'd have been done by then. edit: these motherfuckers throw bombs too? I'm level 51 I should be able to sleepwalk through this level 45 dungeon. Alts are the loving worst just let me through. I think part of the problem is that this character is a druid and all the primalist masteries feel half-baked. A Moose fucked around with this message at 00:53 on Mar 21, 2024 |
# ? Mar 21, 2024 00:12 |
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We did it!
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# ? Mar 21, 2024 00:53 |
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Is there a way to make an attack always fire without moving? Like in PoE? I've noticed the Harvest ability tends to try and seek a guy out when I just want to AoE the space. e: For context, I play with a controller Salvor_Hardin fucked around with this message at 03:52 on Mar 21, 2024 |
# ? Mar 21, 2024 03:42 |
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hit this one on my first try and finally hit cold res on one of these fuckers. up to 13k ward
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# ? Mar 21, 2024 08:04 |
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Wow !!
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# ? Mar 21, 2024 08:34 |
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Is there a general equivalency between 1 Point of Mainstat = % Damage with the idea that stats are also more versatile than percentage modifiers?
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# ? Mar 21, 2024 08:49 |
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I think it's always 1 point = 4% increased damage. When you hold ALT over a skill (or subskill) it shows you what kind of attribute scaling it has and how much increased damage you're currently getting from attributes. Some skills scale with multiple attributes or have a single attribute scaling multiple things.
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# ? Mar 21, 2024 09:46 |
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Pretty good post-mortem by the devs on how and why the online services went to poo poo at launch: https://store.steampowered.com/news/app/899770/view/4115799931680641320?l=english Interesting if you like a glimpse into this kind of backend stuff.
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# ? Mar 21, 2024 16:51 |
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I'm not a dev so I don't know anything about the subject. But my friend who is a dev says it's clear they're amateurish on all their back end stuff. They were learning a lot of basics that people with a bit of experience would know already. Which given their initial company size, makes sense. Diablo's server slams prior to release were a a brilliant idea that they should have copied at the very least.
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# ? Mar 21, 2024 17:00 |
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I don’t know why they didn’t just buy more computers. More computers = better = I can play at launch. Sheesh.
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# ? Mar 21, 2024 17:07 |
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lol just put it on the cloud
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# ? Mar 21, 2024 17:11 |
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Kaysette posted:lol just put it on the cloud I don't want those servers up here, ruining the view, killing birds, etc
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# ? Mar 21, 2024 18:29 |
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it's their first game, their launch was fine for a company's first game. I can think of much larger companies with much shittier launches with smaller playerbases
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# ? Mar 21, 2024 18:55 |
Tbh I had I think two disconnects, a few of the zoning error and some very slow loads, and that’s really it. I kinda feel like I got away easy with this one because for me it was a great launch. Whatever was going wrong that day always seemed to be fixed by the time I finished dinner and sat down to play lol
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# ? Mar 21, 2024 18:59 |
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Tonetta posted:it's their first game, their launch was fine for a company's first game. I can think of much larger companies with much shittier launches with smaller playerbases I remember waiting a few days if not week+ trying to get into D3 with my group of friends during the Error 37 issue. I think I've had 3 disconnects? And luckily they haven't been in any major fight that screwed me up. Online play has been fine for me
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# ? Mar 21, 2024 19:14 |
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What impressed me the most, was that even when everything was on fire, I never crashed or disconnected once I was in the game. Transitions were awful but the zone servers itself ran almost flawlessly.
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# ? Mar 21, 2024 19:18 |
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I don't think it was a great launch but I played WoW for years and this would happen on patch and maintenance days all the time, and every time the player base would melt down and threaten class action lawsuits and the second the game was up everyone instantly forgot they were mad. As happened here.
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# ? Mar 21, 2024 19:20 |
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I was there for the opening of Ahn'Qiraj and Error 37, this barely registers.
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# ? Mar 21, 2024 19:23 |
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I'm not saying it went perfect or there wasn't problems (especially with the screen transition poo poo) but there was a whole offline mode that didn't have any of those problems. the screen transition thing was an issue online for a good while before 1.0 dropped so I was surprised they tackled it fairly quickly after. online, I think I crashed out one time and got back in pretty much immediately. I also skipped the first day after like 2 hours of trying but again, not many hyped up online games have a good day 1. hopefully, moving forward, they don't wait until literally the second of launch to release the patch though. who gives a gently caress what some offline players do for maybe an hour before online? everything else that went poorly on launch that could be repeated, probably won't though. e: I, too, was there for the early wow stuff. maybe living digitally in that time has adjusted me for Bad Things that might (will) happen on day 1's, but aside from just not having enough servers available for the community due to a miscalc or w/e, I think we've moved past this technological era in gaming. billion dollar companies should not have the sorts of issues that le had on launch, but I am okay with le to have those issues specifically because they're a small company who 5x'd their already fairly generous player count expectations. Tonetta fucked around with this message at 19:32 on Mar 21, 2024 |
# ? Mar 21, 2024 19:26 |
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exquisite tea posted:I was there for the opening of Ahn'Qiraj and Error 37, this barely registers. Unless it renders your computer unbootable by deleting a critical file, it's not that bad.
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# ? Mar 21, 2024 20:05 |
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Kalman posted:Unless it renders your computer unbootable by deleting a critical file, it's not that bad. Ahh, the good old days when i thought the only pain was getting ganked for my cargo.
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# ? Mar 21, 2024 20:13 |
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Kalman posted:Unless it renders your computer unbootable by deleting a critical file, it's not that bad.
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# ? Mar 21, 2024 20:14 |
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# ? May 30, 2024 12:57 |
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I played Sea of Thieves, some how that game is still going, and also still having massive problems. I wanted to play with a friend, but they went to go download the game, and surprise, you can't download it from the microsoft store until they unfuck it, sometime next week. Then we go to play again later, and there's an update. So I download the 108gb patch... and it fails. Turns out there was a message on their site saying they changed something on the backend, and you can no longer update that version of the game. You have to uninstall it and reinstall it to be able to patch again.
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# ? Mar 21, 2024 20:42 |