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Where's Mimi?Randalor posted:... she's an old woman who's biggest strength is being able to get people to get along and
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# ? Mar 21, 2024 21:28 |
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# ? May 10, 2024 00:08 |
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She gave the Order a decent bit of trouble, though that was with Sunny's help. She also seems to have a bit of inferiority complex when dealing with big bads, though.
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# ? Mar 21, 2024 21:36 |
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Gwyneth Palpate posted:So is Serini just gonna stand there for the entire encounter or something? What is she even doing? AnoHito posted:Serini is practicing the legendary, age-old rogue technique of "getting other people to do your job for you." She has become quite good at it over the years.
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# ? Mar 21, 2024 22:37 |
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sebmojo posted:Healing potion i presume, she looks p hosed up Health potions are red, you silly goose.
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# ? Mar 21, 2024 23:09 |
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oobey posted:*Watches a child go down to a single melee attack.* That child has like 20 hit dice
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# ? Mar 21, 2024 23:12 |
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Gwyneth Palpate posted:So is Serini just gonna stand there for the entire encounter or something? What is she even doing? Serini's main means of contributing is by digging through an immensely deep bag of magical consumables accumulated from a lifetime of adventuring to find the perfect silver bullet - emphasis on magical consumables. She could plink with one crossbow bolt a turn (or hell, even three) for modest Sneak Attack damage, but with an anti-magic field in play, she's got pretty thin odds piercing its immense Natural Armor without any extraneous magical help - and that's assuming it doesn't randomly have a non-magical source of Fortification to just no-sell Sneak Attacks regardless. In other words, the best case is pretty bad, and the worst case is basically hopeless.
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# ? Mar 21, 2024 23:42 |
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mmkay posted:Health potions are red, you silly goose. Could it be a potion of heroism? https://www.giantitp.com/comics/oots0421.html
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# ? Mar 22, 2024 00:27 |
isasphere posted:Could it be a potion of heroism? https://www.giantitp.com/comics/oots0421.html Oh that definitely looks like it, and a good callback too.
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# ? Mar 22, 2024 01:05 |
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The cats absolutely love the grass btw. I didnt expect it to grow so long so fast, but one of them especially loves laying in it in the sun and idly chewing whatever stalk his nearest his mouth. Its been a real hit, if you have cats I recommend it. He is finally leaving the other plants alone, as well!
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# ? Mar 22, 2024 03:33 |
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GlyphGryph posted:The cats absolutely love the grass btw. I didnt expect it to grow so long so fast, but one of them especially loves laying in it in the sun and idly chewing whatever stalk his nearest his mouth. Its been a real hit, if you have cats I recommend it. He is finally leaving the other plants alone, as well! Okay Belkar, let's go see the Cleric now
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# ? Mar 22, 2024 03:38 |
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GlyphGryph posted:I didnt expect it to grow so long... Yeah, that's OOTS for you. GlyphGryph posted:...so fast... Oh, well, now you've lost me.
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# ? Mar 22, 2024 03:52 |
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poo poo that was supposed to be in the gardening thread. I was wondering where it went when I checked the thread and it was gone. The post in this thread was supposed to he asking again how anti magic fields work in relation to obstructions, whoops
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# ? Mar 22, 2024 03:53 |
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GlyphGryph posted:poo poo that was supposed to be in the gardening thread. I was wondering where it went when I checked the thread and it was gone. I want to imagine now that the people at the gardening thread are confused but determined to decipher how anti magic works with growing and caring for plants.
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# ? Mar 22, 2024 04:07 |
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isasphere posted:I want to imagine now that the people at the gardening thread are confused but determined to decipher how anti magic works with growing and caring for plants. I think the real question is "how does anti-magic fields affect unicorn poop as a fertilizer?"
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# ? Mar 22, 2024 11:20 |
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Gwyneth Palpate posted:So is Serini just gonna stand there for the entire encounter or something? What is she even doing? I'd guess she's reactivating the stasis field, now that Calder doesn't have Sunny's anti-magic on it anymore.
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# ? Mar 22, 2024 11:42 |
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Otherkinsey Scale posted:I'd guess she's reactivating the stasis field, now that Calder doesn't have Sunny's anti-magic on it anymore. Calder's body hitting the floor wrecked the stasis field, I think. In #1299 in the first panel there are cracks all over the floor, across the circle.
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# ? Mar 22, 2024 13:14 |
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GlyphGryph posted:The post in this thread was supposed to he asking again how anti magic fields work in relation to obstructions, whoops No one seems to be addressing this question directly, so I decided to take a stab at it myself. Disclaimer: The last time I DMed a game was well over a decade ago. d20srd.org posted:Antimagic Field d20srd.org posted:Spell Descriptions (Area) d20srd.org posted:Combat Modifiers (Total Cover) If you can't see your target, the Antimagic Field won't affect them.
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# ? Mar 22, 2024 13:30 |
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So if bloodfeast was eaten, he wouldnt turn back into an allosaurus even if the ray came back (according to the rules, obviously the comic will do whatever is coolest)
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# ? Mar 22, 2024 14:56 |
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Guys I hope Sunny is ok.
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# ? Mar 22, 2024 15:01 |
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Obstructions blocking an anti-magic field sounds kinda odd because wouldn't that mean you can just wear your magic items under your clothes and they be unaffected?
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# ? Mar 22, 2024 15:33 |
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Jimbone Tallshanks posted:Obstructions blocking an anti-magic field sounds kinda odd because wouldn't that mean you can just wear your magic items under your clothes and they be unaffected? No because covering your skin in clothes doesn't prevent you from being burned by a fireball either. It's intended to mean actual cover.
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# ? Mar 22, 2024 15:37 |
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Sunny's anti-magic ray appears to be working through creatures even if they are blocking her field of view. It's hard to gauge angles in a stick figure comic, but in strip #1298 Calder and Bloodfeast are wrasslin right between Sunny and V, and V's flight spell is still disabled. By that same token, it should work on creatures swallowed by other, larger creatures. (Plus, visually, if the ray only worked on what Sunny can see, anyone in her field of view should be casting anti-anti-magic shadows as they partially block her view of the walls and floors)
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# ? Mar 22, 2024 15:49 |
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Concealment is not cover.
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# ? Mar 22, 2024 16:07 |
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Zulily Zoetrope posted:Sunny's anti-magic ray appears to be working through creatures even if they are blocking her field of view. It's hard to gauge angles in a stick figure comic, but in strip #1298 Calder and Bloodfeast are wrasslin right between Sunny and V, and V's flight spell is still disabled. By that same token, it should work on creatures swallowed by other, larger creatures. A stupid fact laid out somewhere in the 3.5 rules is that creatures and objects are fundamentally different things as far as magic goes. If you cover a delayed blast fireball bead with a delicate champagne flute, it will contain it entirely, with no damage. If an ogre jumps on top of it to cover it with its body, it will still hit every creature in its radius (and take full damage) If that sounds stupid, it is, and the rules outlining that say that DMs may want to overlook that rule when players do something fun.
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# ? Mar 22, 2024 17:29 |
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ikanreed posted:A stupid fact laid out somewhere in the 3.5 rules is that creatures and objects are fundamentally different things as far as magic goes. I would reveal that their Ogre friend was a sentient champagne flute the whole time
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# ? Mar 22, 2024 17:36 |
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oh now we want volume instead of area
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# ? Mar 22, 2024 21:04 |
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oobey posted:No one seems to be addressing this question directly, so I decided to take a stab at it myself. Disclaimer: The last time I DMed a game was well over a decade ago. Cup Runneth Over posted:Concealment is not cover. That's your answer. If you can poke a stick through it it's not cover. Hiding behind bushes wouldn't protect you from an anti magic shell, nor would ducking behind a paper screen, even though in both cases you might be 100% obscured from view. It has to be something substantial, and a good rule of thumb is that something roughly human sized and well motivated couldn't just push or crash through it.
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# ? Mar 24, 2024 02:04 |
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Can a human sized thing push or crash through a dragon?
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# ? Mar 24, 2024 02:09 |
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pseudorandom name posted:Can a human sized thing push or crash through a dragon? The Order is trying to do that very thing right now.
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# ? Mar 24, 2024 15:09 |
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Raenir Salazar posted:Guys I hope Sunny is ok. I can't believe Sunny is loving dead
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# ? Mar 24, 2024 15:15 |
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pseudorandom name posted:Can a human sized thing push or crash through a dragon? Anything can crash through everything if it's going fast enough, at least in real physics. Does any media (even vaguely) related to D&D handle near-lightspeed matter?
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# ? Mar 24, 2024 19:32 |
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Has the peasant railgun came up in this thread before?
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# ? Mar 24, 2024 20:21 |
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Gun Jam posted:Has the peasant railgun came up in this thread before? Yes, probably several times, but I mentioned it a month and a half ago https://forums.somethingawful.com/showthread.php?noseen=0&threadid=2300198&pagenumber=1397&perpage=40#post537704410
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# ? Mar 24, 2024 20:42 |
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I was thinking more of an independently moving piece of lightspeed matter rather than something getting peasant railgunned, but it does fit my question's criteria so the fault is entirely mine.
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# ? Mar 25, 2024 07:26 |
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The 3.5 ruleset is pretty terrible at handling real-world hypotheticals. This is a system where it is functionally impossible to Spot the moon due to distance penalties. “Velocity” as a property isn’t modeled at all, let alone how other would convert to things like damage numbers.
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# ? Mar 27, 2024 06:21 |
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blastron posted:The 3.5 ruleset is pretty terrible at handling real-world hypotheticals. This is a system where it is functionally impossible to Spot the moon due to distance penalties. “Velocity” as a property isn’t modeled at all, let alone how other would convert to things like damage numbers. I find these jokes puzzling. You can't fault a dungeon crawling tabletop game system for failing at modeling celestial objects, or any kind of physics phenomenon that isn't relevant to "four guys fight at most a dozen other creatures in close-range combat". Much more relevant is how utterly inflexible 3.5/Pathfinder is at letting characters try any physical action that isn't specifically baked into their character class. Want to surprise swing a chandelier into the dastardly villain and knock him down with your momentum? Unless you specifically took the Dashing Rogue prestige class or the Attack from Swinging Ceiling-Mounted Object feat, it's gonna be strictly worse than just walking at a brisk pace towards the villain and calmly attacking him. Want to swim underwater at night, grab the dozing dock guard by their ankle and drag them into the water? The grapple rules forbid that in eighteen different ways. Now, obviously any DM worth his salt will just make up something sensible on the spot. But that leads to ask if it's really useful to have all those fiddly rules about distance modifiers or size bonuses in the first place, when they become hindrances as soon as the players want to do anything that isn't "I walk up to Enemy A and use this one feat/spell/item".
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# ? Mar 27, 2024 09:32 |
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blastron posted:The 3.5 ruleset is pretty terrible at handling real-world hypotheticals. This is a system where it is functionally impossible to Spot the moon due to distance penalties. “Velocity” as a property isn’t modeled at all, let alone how other would convert to things like damage numbers. Wait, which RPG models velocity?
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# ? Mar 27, 2024 11:41 |
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I'm sure there's some hard science sci-fi RPGs that require you to keep track of velocity and momentum for your vehicles. Can't think of any offhand, but it does seem like the sort of thing that would be easier to simulate in a space setting.
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# ? Mar 27, 2024 12:12 |
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ZearothK posted:Wait, which RPG models velocity? Gurps tried. It isn't rules you'd want to use but they exist
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# ? Mar 27, 2024 12:47 |
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# ? May 10, 2024 00:08 |
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ZearothK posted:Wait, which RPG models velocity? Doesn't Cyberpunk or Shadowrun do something like it for modeling grenades exploding in a small enclosed space? blastron posted:The 3.5 ruleset is pretty terrible at handling real-world hypotheticals. This is a system where it is functionally impossible to Spot the moon due to distance penalties. “Velocity” as a property isn’t modeled at all, let alone how other would convert to things like damage numbers. I suppose this is true, but D&D, even 3.5e, I don't think was ever meant to do so. Spotting the Moon is just something you can do, but noticing that a particular black spot is missing from the moon (because an ancient evil has awakened) or the secondary red moon is closer than before, these are things worth rolling skill checks for; but you probably wouldn't apply distance penalty for it, but environmental factors like is it a clear sky etc.
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# ? Mar 27, 2024 15:04 |