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Wanted to build some warp talons but wasn't excited about using the squatty old raptor models for such a cool unit, so I made my own that I'm starting to paint now. Comparison of a current-gen raptor model vs one of these:
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# ? Mar 29, 2024 04:28 |
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# ? May 16, 2024 18:20 |
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RangerScum posted:Wanted to build some warp talons but wasn't excited about using the squatty old raptor models for such a cool unit, so I made my own that I'm starting to paint now.
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# ? Mar 29, 2024 04:44 |
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i love the amount of motion in the raptor models, they're genuinely one of my favorite kits in a line that has some really outstanding trooper kits.
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# ? Mar 29, 2024 04:49 |
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Cease to Hope posted:i love the amount of motion in the raptor models, they're genuinely one of my favorite kits in a line that has some really outstanding trooper kits.
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# ? Mar 29, 2024 04:58 |
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RangerScum posted:Wanted to build some warp talons but wasn't excited about using the squatty old raptor models for such a cool unit, so I made my own that I'm starting to paint now. Amazing! Can you go through where each of the parts come from for your version?
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# ? Mar 29, 2024 13:51 |
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Thinking how wierd it is that you don't really use guardians for anything in an eldar list except generating dice in the backfield, and a lot of people don't even bring them for that. How many other factions don't really use their battleline troops at all? Mostly just familiar with necrons which can turn their battleline into real tough meatwalls so they're pretty common.
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# ? Mar 29, 2024 14:24 |
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Sharkopath posted:Thinking how wierd it is that you don't really use guardians for anything in an eldar list except generating dice in the backfield, and a lot of people don't even bring them for that. Space marines, see them bringing 1 squad of intercessors max for sticky objectives
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# ? Mar 29, 2024 14:47 |
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They're kind of expensive for a battleline. From a guard point of view battleline is a cheap utility thing that glues your officers together, or turns your transport into a flamer firing plaform with a scout move.
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# ? Mar 29, 2024 14:50 |
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Battleline has been one of the enduring sore spots of 10th Edition. They tend to have poor synergy options, so their value really comes down to stats / cost (which generally compare poorly with the alternatives). To my mind, they would have been wise to have each of the Index Detachments focused on making Battleline-heavy armies competitive, while the Codex Detachments varied things up.
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# ? Mar 29, 2024 15:05 |
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Sharkopath posted:Thinking how wierd it is that you don't really use guardians for anything in an eldar list except generating dice in the backfield, and a lot of people don't even bring them for that. I guess it is at least lore appropriate as Guardians are the craftworld emptying out its citizenry to provide backing for the actual warriors.
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# ? Mar 29, 2024 15:06 |
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I always beat my head against Hormagaunts and Termagants with Tyranids. Moderately useful in just having a big pile of bodies on the field but they're still expensive for what you get with them and it probably costs me effectiveness on the table. Current meta with Tyranids seems to be a swarm of gargoyles and grabbing as many objective points as you can before you get wiped off the table. Power creep is real and First Codex Syndrome is hurting.
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# ? Mar 29, 2024 15:08 |
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I take a 5 man squad of Legionaries now that chosen went up in cost, put them into a rhino with a plasma gun and a Balefire Time and you got a makeshift tank with some half decent shooting with the flexibility of disembarking/splitting up as needed .
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# ? Mar 29, 2024 15:49 |
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I watched an interview with one of the old GW designers. They said something that really resonated with me. Specifically that modern 40k is a wargame as designed by boardgamers, whereas old 40k was designed by wargamers. That really gets at what I find off about the game now. It really does feel like we each have a hand of action cards, and that I'm trying to position my units to get all the correct adjacency bonuses, and get that sweet game winning combo. The problem is that there are way too many units/special rules/strategems for that IMO. I play Battlelore with my partner, I think there are a lot of similarities there with 40k, but also some big differences. The game is played on a grid, with activation by cards, but otherwise is all about positioning your units to get the most of their bonuses, and using your limited action cards at the best possible (most surprising) moment. That game has 4 teams, each with a handful of different units, and something like 30 action cards. It took a little while, but we learned everything and know what to expect. I can also pop open the box and look at the cards/units anytime I want. I can't do that with 40k, there is just way too much to know, and most of it is in books I don't own, nor do I want to memorize 20-something codexs. I have to rely on the person trying to beat me to give me a proper heads up. This just never works IMO. There is a huge tension in that you need to inform your opponent of all the nasty surprises and traps you need to pull off to win. Being a good sport, and fun person to play against runs in direct conflict with winning the game. Being a bad sport gives you an edge over your opponent in a very meaningful way. Sorry to be negative, watching that interview was such an "Ah Ha!" moment for me.
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# ? Mar 29, 2024 17:23 |
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Virtual Russian posted:I watched an interview with one of the old GW designers. They said something that really resonated with me. Specifically that modern 40k is a wargame as designed by boardgamers, whereas old 40k was designed by wargamers. That really gets at what I find off about the game now. It really does feel like we each have a hand of action cards, and that I'm trying to position my units to get all the correct adjacency bonuses, and get that sweet game winning combo. The problem is that there are way too many units/special rules/strategems for that IMO. This kinda tracks. I first started reading the rules for 40k when stuff like armor facing was still a thing. My brain also remembers a need to draw line of sight from a vehicle's weapons but I might have made that up over the past 20 years. I don't necessarily think it's a bad thing, but there is a certain amount of rules bloat still involved. I think one of the things I'm most stressful about as I put together my first list is thinking about what I'm likely to face and how to answer it. I don't know what Chaos, Tau, Eldar, Daemons, and Nids all bring to the table that my Guardsmen need to have an answer for. Does the army I want to build actually answer the questions I have no idea are being asked? Which leads to me staring at index cards and being salty that there's currently only one IG detachment and feeling like ponyboy is so good that I need to include him even though I really don't want to because otherwise no one can give orders to things like superheavies or aircraft.
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# ? Mar 29, 2024 17:32 |
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It specifically refers to card games, or at least I think it was Rick Priestly that said it in one of the Filmdeg interviews. Which is why you have magic the gathering like "combos" between unit abilities and the people who like magic also enjoy the modern games-workshop games.
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# ? Mar 29, 2024 17:37 |
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Virtual Russian posted:
I don't think that's negative, it's a pretty insightful way to discuss what's going on in 40k today. Have you checked out 30k? It's basically an alternate evolution / refinement of the classic design.
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# ? Mar 29, 2024 17:37 |
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Warmachine posted:My brain also remembers a need to draw line of sight from a vehicle's weapons but I might have made that up over the past 20 years.
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# ? Mar 29, 2024 17:43 |
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Ashcans posted:I guess it is at least lore appropriate as Guardians are the craftworld emptying out its citizenry to provide backing for the actual warriors. True, just thinking it's a bit of a shame since the kit is so good. It'd be fun if their rules were good so you'd have a solid backbone of them supported by more elite troops instead of the other way around.
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# ? Mar 29, 2024 17:46 |
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Who keeps saying I should play 30K!? Show yourself!
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# ? Mar 29, 2024 17:51 |
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Tau Breachers are really good battle line and I need to pick up some more. Makes for a very thematic army, a bunch of shock troops in APCs, I can run a legit mechanized infantry company and it looks fluffy and isnt bad Overall I really like the Tau army i have been putting together. It doesnt feel too gamey. The units all do what they look like they should do
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# ? Mar 29, 2024 17:54 |
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Safety Factor posted:That was absolutely a thing and still is in 30k. It is very much intended to be a throwback game. Oh good, the dissonance I feel watching a battle report and seeing someone fire weapons on vehicles that are clearly occluded by terrain is real and legitimate.
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# ? Mar 29, 2024 17:54 |
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Warmachine posted:Oh good, the dissonance I feel watching a battle report and seeing someone fire weapons on vehicles that are clearly occluded by terrain is real and legitimate. Models can see through themselves, it's in the rules
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# ? Mar 29, 2024 17:58 |
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Lostconfused posted:Models can see through themselves, it's in the rules Casually clipping my side-sponsion heavy bolter through the chassis of my Leman Russ. I'm not saying any of this is bad, btw. I'm just saying it is FUNNY. edit: It also breaks my brain that my Valkyrie can fire its fixed-forward Lascannon at targets behind it, but according to aircraft rules it can only make up to a 90* turn after its min 20 move.
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# ? Mar 29, 2024 18:00 |
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Mercurius posted:Looks great. I still will never understand why they changed the jump pack design from the one yours has. Yeah, those packs are loving excellent looking, big and brutal
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# ? Mar 29, 2024 18:01 |
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Kaal posted:Battleline has been one of the enduring sore spots of 10th Edition. They tend to have poor synergy options, so their value really comes down to stats / cost (which generally compare poorly with the alternatives). To my mind, they would have been wise to have each of the Index Detachments focused on making Battleline-heavy armies competitive, while the Codex Detachments varied things up. I'd really like it if the basic battleline troops got really big buffs, I like the idea of having a core of infantry to build around and support but they're just so rarely any good.
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# ? Mar 29, 2024 18:02 |
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The old assault marine packs look better too. Imperium stuff should look bulky and stupid, new primaris models starting to look too sleek and futuristic.
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# ? Mar 29, 2024 18:03 |
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Safety Factor posted:That was absolutely a thing and still is in 30k. It is very much intended to be a throwback game. 40k is now essentially a MTG-style deck building experience that revolves around competitive content & supporting online meta discussion Much of the old-school wargamer / narrative / campaign content is now made for HH / LI / AT, with a focus on telling stories over constantly changing rules Kill Team & Necromunda also scratch the small scale skirmish itch in both of these different ways I'm told that systems like AOS, TOW, Warcry, WHU also exist Virtual Russian posted:watching that interview was such an "Ah Ha!" moment for me. For me it was the part where he said 40k was specifically intended not to have two armies with the same point values line up in a mirror match, but rather to be more 'realistic' encounters with fog of war, random events, and a DM to manage it all. That explains so much about how the early editions worked, and how those design concepts continued to persist for years afterward even as players demanded proper balance.
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# ? Mar 29, 2024 18:16 |
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Improbable Lobster posted:I'd really like it if the basic battleline troops got really big buffs, I like the idea of having a core of infantry to build around and support but they're just so rarely any good. As a Grey Knights player, Not that we have many options with all six of our units....
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# ? Mar 29, 2024 18:19 |
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30k sadly made dreadnoughts effectively monsters so nobody new will ever know the joys of the argument of "what are the firing arcs on an immobilized dreadnought?"
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# ? Mar 29, 2024 19:30 |
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(not) fondly remembering the days when dreadnoughts could turn sideways to snipe characters with their firing arcs
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# ? Mar 29, 2024 19:33 |
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I remember those days because walkers were just always strictly worse than Monstrous creatures. It was to the point that Dreadnoughts were a complete waste of points unless you were grey knights and could field a psifleman dread (double twin linked autocannon dread with psy ammo). They had to make the Dread knight a Monstrous Creatures just to make sure it didn't suck rear end and could actually fight a greater Daemon without embarrassing itself.
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# ? Mar 29, 2024 19:46 |
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It feels like a lot more of the storytelling components have been pushed into the campaign rules.
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# ? Mar 29, 2024 20:00 |
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Improbable Lobster posted:I'd really like it if the basic battleline troops got really big buffs, I like the idea of having a core of infantry to build around and support but they're just so rarely any good. Yeah agreed. They’re the iconic units of each faction - they should be worth taking. At the very least it seems like if the defining quality of Battleline is an ability to take six of them then they shouldn’t be so bad that you don’t want any of them.
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# ? Mar 29, 2024 20:25 |
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They just haven't found a role for basic infantry in this game. For a long while you just had to take three units, but everyone took minimum sized units and they were just a tax. This time they tried making them good at capping, but they're not good enough at that and don't do anything else well. They just need to fulfill some role that no other unit type can.
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# ? Mar 29, 2024 20:32 |
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Super Waffle posted:Amazing! Can you go through where each of the parts come from for your version? It's actually all 3d printed from a few different sets. The bodies are on cults3d as "Flying Vulture Bodies" The jetpacks are on cults3d as "Vulture Jetpacks" The helms are on cults3d as "Exalted Knights of the Haunt" The arms/claws are on MyMiniFactory as "Nocturnal Claws Set x5" The only thing on the mini/base that isn't 3d printed are the skulls in the base which are from the the GW skulls pack.
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# ? Mar 29, 2024 20:37 |
They sell a pack that's just skulls?
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# ? Mar 29, 2024 20:38 |
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Nessus posted:They sell a pack that's just skulls? You know it. https://www.warhammer.com/en-US/shop/Citadel-Skulls-2017
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# ? Mar 29, 2024 20:39 |
Why, that's barely a dime per skull!
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# ? Mar 29, 2024 20:47 |
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The box of skulls might seem silly, but it is actually very good.
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# ? Mar 29, 2024 20:51 |
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# ? May 16, 2024 18:20 |
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Nessus posted:They sell a pack that's just skulls? Yes
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# ? Mar 29, 2024 20:56 |