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I think Gutter Runners could come back later on, but not in the Launch Box. Shocked Nightrunners are sticking around.
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# ? Apr 5, 2024 02:41 |
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# ? Jun 1, 2024 09:52 |
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Talas posted:The results of the Stormcast Massacre of 2024: This is much easier to deal with even if some are coming back in new forms. Like I expect a new Thunderstrike Lord Celestant.
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# ? Apr 5, 2024 02:43 |
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Mors Rattus posted:Yeah, they’re much uglier than Dracolines. yeah its wild to get rid of the Dracolines and leave the Pug-Dragons in
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# ? Apr 5, 2024 03:05 |
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MonsterEnvy posted:This is much easier to deal with even if some are coming back in new forms. Like I expect a new Thunderstrike Lord Celestant. It wouldn’t surprise me if they bring back some of the more impactful units as remastered versions, but then I feel they’ll just be doubling down on outrage. “You told me I couldn’t play with my Sacrosancts, so I burned them all, and now you’re releasing ‘Sacrosancts but a little taller’?!”
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# ? Apr 5, 2024 04:01 |
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Hot take on the gutter runners: they forgot about night runners and they're both going away. We'll get new Eshin units in about a year as part of a GHB, and they'll be heavily influenced by the Total War units like death runners and triads, maybe Even the return of the Eshin wizard.
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# ? Apr 5, 2024 04:09 |
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I fully expect Sacrosanct units to return in the 5th edition launch box.
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# ? Apr 5, 2024 04:10 |
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Geisladisk posted:The only things not getting new models of the Skaven models announced as retired today are Gutter Runners, Censer Bearers, Rat swarms,.and giant rats. Everything else isn't being removed, just getting new models. This is according to leaks that have been 100% right so far, including with boc getting removed. I’d be interested in reading these - where are they posted?
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# ? Apr 5, 2024 05:06 |
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This was my local 2019 Armies on Parade entry for AoS. Most of these are now Legends. In 40k context, this is like the firstborn marines getting removed just on a much shorter timescale than anyone expected. The SCE range is huge and bloated to the point where it stopped making sense. There were multiple heroes and successive units that all filled the same role. A reduction was needed but this was entirely the fault of GW just pumping out releases. I know its weird to complain about your army constantly getting new units and army options all the time but most of them were ineffective or low power on the table. I collect what I enjoy but SCE was just too much. The sad thing about the Sancrosanct Chamber (AoS2.0) models is that they were never really any good at any point and now just get quietly put down. It still sucks but I had a ton of enjoyment from my SCE army through making and playing it. I am keeping the models because I put a lot of time into them and enjoy them! Will I stay collect/play SCE going forward? I do like the newer models and bought a bunch of the dragons without playing them much. It depends on whether the new edition is fun or not (the edition's poster faction seems to be the Hallowed Knights which is my faction). Just annoyed resignation really.
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# ? Apr 5, 2024 12:05 |
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https://www.warhammer-community.com/2024/04/05/the-anatomy-of-a-warscroll-in-the-new-edition-of-warhammer-age-of-sigmar/ Today's AoS update news is all about the new warscrolls and how they look and play.
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# ? Apr 5, 2024 15:12 |
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edit: beaten The very first thing on the Nagash one annoys me. They just get done telling you about the unversal symbols they'll use, then use a symbol that isn't listed, along with an effect that will impact something that isn't defined on the warscroll.
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# ? Apr 5, 2024 15:14 |
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https://www.warhammer-community.com/2024/04/05/the-anatomy-of-a-warscroll-in-the-new-edition-of-warhammer-age-of-sigmar/ New warscroll previews Ngl Liberators getting mortal wounds on sixes to hit is pretty nice, hope SCE are just a lot less pillowfisted this edition. I know they had some insanely damaging units but trying to kill anything with Liberators in 3rd was impossible. Edit:beaten
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# ? Apr 5, 2024 15:15 |
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wow they wiped out half of the stormcast range? that's crazy! I wonder if they have replacements set up because that looks like an enormous culling.
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# ? Apr 5, 2024 15:39 |
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It's about loving time that they rename wounds to health.
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# ? Apr 5, 2024 15:51 |
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To Wound is still in the weapon profile wtf, it's based literally on nothing, just lose it Also hmmm at wizard(9) in nagash's profile
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# ? Apr 5, 2024 16:22 |
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Wtf is "Power Level" in regards to stats? Is that a new term for Wizard Levels, cause that's the only number on his Warscroll that isn't explicitly named in the article, that I could understand changing in the middle of a game.
Desfore fucked around with this message at 17:07 on Apr 5, 2024 |
# ? Apr 5, 2024 17:04 |
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Desfore posted:Wtf is "Power Level" in regards to stats? Is that a new term for Wizard Levels, cause that's the only number on his Warscroll that isn't explicitly named in the article, that I could understand changing in the middle of a game. I assume it’s the new standardised version of both wizards and bracketing monsters. Blasmeister fucked around with this message at 17:26 on Apr 5, 2024 |
# ? Apr 5, 2024 17:22 |
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Why doesn't Nagash's Hand of Dust just work on a 4+? Having your opponent pick a hand seems needlessly complicated -- for what, a bit of interactivity?
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# ? Apr 5, 2024 17:54 |
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Muir posted:Why doesn't Nagash's Hand of Dust just work on a 4+? Having your opponent pick a hand seems needlessly complicated -- for what, a bit of interactivity? Learn a little basic sleight of hand and win every time.
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# ? Apr 5, 2024 18:13 |
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Mechanically basically the same but tense and psychologically entertaining. “What’s the most you ever lost on a coin toss?”, that sort of thing. Fitting for Nagash but wouldn’t necessarily want to see it everywhere.
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# ? Apr 5, 2024 18:29 |
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At least it's quick and easy to resolve. The real test will be what happens with Slaanesh, which ideally will be jettisoning temptation into the sun.
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# ? Apr 5, 2024 18:51 |
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Muir posted:Why doesn't Nagash's Hand of Dust just work on a 4+? Having your opponent pick a hand seems needlessly complicated -- for what, a bit of interactivity? it is fun
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# ? Apr 5, 2024 19:16 |
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I bought all of these dice and I want to use them
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# ? Apr 5, 2024 19:17 |
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Renaming wounds to health but then keeping health and damage the model taken as separate terms, what are you even doing? Was making things simpler not the point here? Also you'd think a critical bit of gameplay information like a ward save would get a big bar up top like in 40K instead of being hidden somewhere at the bottom among the keywords.
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# ? Apr 5, 2024 19:31 |
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Lostconfused posted:Renaming wounds to health but then keeping health and damage the model taken as separate terms, what are you even doing? Was making things simpler not the point here? I like the gameplay relevant keywords getting their own section.
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# ? Apr 5, 2024 20:00 |
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The Hand of Dust stinks of 1.0 rules and I'm very worried about that
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# ? Apr 5, 2024 20:35 |
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Business Gorillas posted:The Hand of Dust stinks of 1.0 rules and I'm very worried about that Isn't that the same rule he has right now? Looks like it on Wahapedia.
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# ? Apr 5, 2024 20:47 |
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Yeah it’s the same just no longer a spell
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# ? Apr 5, 2024 20:57 |
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Slightly different, it only kills heroes and monsters now, instead of any Model.
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# ? Apr 5, 2024 21:56 |
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Incoming USR for pretending to ride an invisible horse
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# ? Apr 5, 2024 21:56 |
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finishes snorting a line off the game table and high-fiving the Grey Seer model "Alright! Plus one to casting, lets go."
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# ? Apr 5, 2024 22:03 |
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Implying OBR players are not high as balls off bone dust all the time, smh.
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# ? Apr 5, 2024 22:07 |
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Lostconfused posted:Also you'd think a critical bit of gameplay information like a ward save would get a big bar up top like in 40K instead of being hidden somewhere at the bottom among the keywords.
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# ? Apr 5, 2024 22:58 |
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MonsterEnvy posted:I like the gameplay relevant keywords getting their own section. The gameplay relevant keywords and USRs getting their own section is good. But instead of being a teeny-tiny list at the bottom where the listbuilding keywords go, they really should be near the top and in some pretty legible print.
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# ? Apr 5, 2024 23:57 |
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AnEdgelord posted:https://www.warhammer-community.com/2024/04/05/the-anatomy-of-a-warscroll-in-the-new-edition-of-warhammer-age-of-sigmar/ That warscroll says the models have "a Warhammer" and no mention of shields. Is it just going to be up to the modeler to dual wield or shield up some guys or is "liberators with shields" going to be a different profile to reference?
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# ? Apr 6, 2024 08:30 |
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It's probably going to he a crunch down thing like with 10e. Liberators just have a "warhammer" weapon, and it doesn't matter what the model has on.
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# ? Apr 6, 2024 11:46 |
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which you already have with some 3rd ed units, like Blood Knights having no difference between lance and sword. But it does indicate that these special "1 in 5 may have" kinds of weapons will be sticking around as distinct profiles. Not that there's many of them though. Ossiarch troops have them, stormcast, I think some chaos units?
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# ? Apr 6, 2024 13:06 |
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They also may not be showing the full liberator weapons list there.
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# ? Apr 6, 2024 13:27 |
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that answers that edit: the profile we see already includes the 3+ save they would normally get for the shields too
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# ? Apr 6, 2024 16:19 |
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it would be very weird if they had weapon options that weren’t on the datasheet, seems to defeat the purpose. What you get is what you get.
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# ? Apr 6, 2024 16:31 |
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# ? Jun 1, 2024 09:52 |
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A pity they're to be dumping Liberators with sword and shield. Unless they're now named something different in another kit down the line.
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# ? Apr 6, 2024 16:36 |