I never mucked with masterwork mods but they always seemed like an excellent mod pack. Demiurge4 posted:One of my favorite things to do in the game is set up a completely useless paper and book industry that's automated and has a little dude confined to a burrow that's got his workshop, bedroom and the tavern/library. Every day he presses paper and makes artisinal book binders and scroll rolls. It's a completely useless thing to do, it isn't even very valuable but it's so satisfying to see my library grow and attract visitors Oh I love having a big 'ole library with a bunch of otherwise "useless" scolars and scribes. I love watching them discuss the movement of the planets and forgetting to set a limit on my papermaking work orders and wondering why I have 100000 sheets and no quires/scrolls/etc. I love going through books and seeing dwarven personalities reflected on a bunch of books of lenses or, well, one's opinion on self control. A big difference is having 20 dwarves researching crankshafts doesn't really affect the other 180 dwarves doing the more basic tasks. Rimworld you get 1 out of your 10ish pawns researching and if the smart one dies everything grinds to a hault. Griddle of Love posted:I think any unlockable tech (outside of small side grades and upgrades like high boots) should be fundamentally confined to the level your dwarves operate on, rather than the level you the player operate on. Maybe they discover and teach each other methods of working faster, safer, or producing better results. Maybe it raises their skill ceilings or their moods. Maybe they invent a new instrument or a new verse structure or a new geometric shape. But if DF took pumps, windmills, steel, glass, dye, any of a hundred things that are available right now from the moment you embark, and put them behind a progress bar, it'd be a very sad state of affairs. (Or, more likely, another set of toggles lost in a myriad world-gen options). Yeah, if it has a gameplay affect that would be it. It might be fun to have a year 0 start where you do have to research steel/glass/etc and set up a bunch of forts feeding the mountainhome knowledge, BUT I wouldn't play that way every time. I loooove being able to go "oh sweet I have flux, lignite AND hematite on the surface" and being able to make steel before I even need it.
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# ? Apr 2, 2024 18:56 |
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# ? May 21, 2024 16:14 |
I always set up a huge library in my forts when I get the time. It's just fun to collect books! Plus there's usually some animal people scholars that are memorable to have around.
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# ? Apr 2, 2024 19:18 |
Yeah books rock, libraries rock. I agree that I wouldn't want to be shut out of anything that we already have access to but having research play a part in history and have some subtypes be gated behind civ progress, so that an average size civ might take 5 years to invent the high boot, 50 years to invent the full helm, etc.
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# ? Apr 3, 2024 13:56 |
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How many years to invent the werebeast inquisition?
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# ? Apr 3, 2024 20:14 |
Griddle of Love posted:How many years to invent the werebeast inquisition?
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# ? Apr 3, 2024 20:27 |
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Por que no los dos?
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# ? Apr 3, 2024 20:38 |
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toasterwarrior posted:Stranded: Alien Dawn Just wanted to say this is a blast and exactly what I wanted out of Rimworld. Thanks again.
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# ? Apr 4, 2024 02:31 |
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The Bible posted:Just wanted to say this is a blast and exactly what I wanted out of Rimworld. Thanks again. Hell yeah, glad you love it!
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# ? Apr 4, 2024 02:35 |
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My current civilization has tamed elephants, so my military readiness is largely dependent on Jumbo the War Elephant who patrols the grassy plains outside my fortress. Today, however my fortress reached the point where I needed to choose a militia commander. Unfortunately none of my dwarves have much in the way of military prowess. Fortunately, my Fisherdwarf Thob Letterheater is a proficient fighter! Let's check his resume: Near the beginning of my current fort he was accosted by a black mamba, the most feared snake in all of Africa. The snake bit him (its fangs didn't penetrate his armor it looks like) and so he grabbed it by the tail, smashed it into the ground, kicked its heart in, and crushed its skull with his bare hands. Later a pack of dingos tried to kill him while fishing. And how did that go? I think he'll do just fine.
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# ? Apr 4, 2024 04:36 |
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Spanish Matlock posted:My current civilization has tamed elephants, so my military readiness is largely dependent on Jumbo the War Elephant who patrols the grassy plains outside my fortress. Today, however my fortress reached the point where I needed to choose a militia commander. Unfortunately none of my dwarves have much in the way of military prowess. Fortunately, my Fisherdwarf Thob Letterheater is a proficient fighter! Yeah, you don't mess with a species that will club you to death with its own young.
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# ? Apr 4, 2024 07:17 |
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https://youtu.be/bvDxt6t-igc?si=Cl39_KOz2ujwKles New track from the upcoming Adventure Mode update just dropped. So stoked that Steam Adventure Mode is almost here!
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# ? Apr 9, 2024 03:21 |
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now i want steam adventure mode where you roguelike through a random world generated based on your library, friends list, cheevos etc.
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# ? Apr 9, 2024 04:50 |
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What about Arena!!!!
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# ? Apr 9, 2024 05:09 |
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Yeah Arena's important. I'd love to revive the Arena Fight Club that goons ran a while back where you could "buy" a fighter with points for things like Race, Skin Material, Number of Limbs, etc. and slam them against other poster's guys in NPC tournaments
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# ? Apr 9, 2024 22:43 |
The Arena was added to the steam version a while ago though?
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# ? Apr 9, 2024 23:18 |
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Babe Magnet posted:Yeah Arena's important. I'd love to revive the Arena Fight Club that goons ran a while back where you could "buy" a fighter with points for things like Race, Skin Material, Number of Limbs, etc. and slam them against other poster's guys in NPC tournaments The thing that really sucks is the Arena website is down and Jazzimus has been a MIA as far as I know so it's a MASSIVE hassle to create the fighters and teams without the fighter macro generator Otherwise I'd prolly still be running fights
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# ? Apr 9, 2024 23:52 |
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If I was smarter, id program a bot that would randomly generate dwarves, humans, elves, creatures, and monsters to fight in arena, and then let people bet on them on Kick or Twitch.
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# ? Apr 9, 2024 23:52 |
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I'd pay someone to make a Fighter Generator
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# ? Apr 9, 2024 23:57 |
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saltybet already exists
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# ? Apr 9, 2024 23:58 |
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New SAW season looking wild
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# ? Apr 10, 2024 00:00 |
Putting sentient undead in my military feels cheesy but also it's pretty fun to watch my militia commander wade into a pile of goblins and just watch the bits go flying Unrelated: my duchess has proficient fighter, competent striker, adequate wrestler, and novice thrower because of how often she tantrums. I have no idea how to fix this but it's moderately funny that it keeps happening
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# ? Apr 13, 2024 04:11 |
ChickenWing posted:
Have you tried giving her a nice hot bath?
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# ? Apr 13, 2024 20:36 |
I have not. If she becomes more of a pain, I might just. I'm attempting military therapy for now - I've been neglecting a lot of my forts basic needs for a long while now so she's not the only issue
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# ? Apr 13, 2024 23:38 |
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Running those fights is a huge pain, even with the templates. I was in charge of doing that a few fights for the tournament and regretted it.
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# ? Apr 14, 2024 01:19 |
Today I have discovered that a hospital with lockable doors is an excellent way to keep werecreatures contained. Managed to avert werecatastrophe for once, with the help of a solid military. On the other hand, I'm now down to 80 dwarves from a fortress of 200 and 25 of them are angry so werecreatures might not be my biggest issue anymore
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# ? Apr 14, 2024 15:08 |
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My dwarves like to celebrate their accomplishments
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# ? Apr 14, 2024 17:13 |
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Lord of the rivets posted:My dwarves like to celebrate their accomplishments Maybe you just had to be there?
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# ? Apr 14, 2024 22:36 |
Slipped on a banana peel
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# ? Apr 14, 2024 22:41 |
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I've been paid stat pay for less
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# ? Apr 14, 2024 22:53 |
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I like making all of my nobles militia commanders, and I like makong every dwarf a member of the militia, with swuad membership determined by guild membership
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# ? Apr 16, 2024 15:18 |
If your monarch dies on site without an heir, will you get another one eventually?
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# ? Apr 16, 2024 16:14 |
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ChickenWing posted:If your monarch dies on site without an heir, will you get another one eventually? I think so long as there are any members of your civ, there is always an heir, but it might not be at your site. I don't know if they will make their way to you eventually. If you embark into a dead or nearly dead civ, your initial 7 will end up inheriting noble titles pretty much immediately, which can be *fun* when you have no infrastructure in place to placate them.
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# ? Apr 16, 2024 16:18 |
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Saw something in March that said a beta of Adventure Mode was releasing tomorrow...anyone know if that's still accurate?
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# ? Apr 17, 2024 00:56 |
They haven't said anything to the contrary so it should be
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# ? Apr 17, 2024 01:55 |
Yep it is, the kitfox twitter has been pushing it. It won't be a beta in the sense that it's feature complete and just buggy, it's still missing big chunks that they're looking to deliver with "release" that'll be in about a month iirc. And buggy.
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# ? Apr 17, 2024 02:08 |
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ChickenWing posted:Yep it is, the kitfox twitter has been pushing it. It won't be a beta in the sense that it's feature complete and just buggy, it's still missing big chunks that they're looking to deliver with "release" that'll be in about a month iirc. And buggy. Do you happen to know if there will be a special test server/realm that you need to download outside of a standard Steam 'update'?
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# ? Apr 17, 2024 03:04 |
TracerBullet posted:Do you happen to know if there will be a special test server/realm that you need to download outside of a standard Steam 'update'? Yeah I'm pretty sure you need to opt into the beta through the steam beta system
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# ? Apr 17, 2024 03:24 |
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ChickenWing posted:Yep it is, the kitfox twitter has been pushing it. It won't be a beta in the sense that it's feature complete and just buggy, it's still missing big chunks that they're looking to deliver with "release" that'll be in about a month iirc. And buggy. So prime Dwarf Fortress then. Geese laying iron chairs and cats giving themselves alcohol poisoning and poo poo
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# ? Apr 17, 2024 05:35 |
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ChickenWing posted:If your monarch dies on site without an heir, will you get another one eventually? I abandoned my first game in the steam version because my monarch died and his heir wouldn't join my fort, could be it's something that was fixed since then though
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# ? Apr 17, 2024 08:14 |
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# ? May 21, 2024 16:14 |
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Oh it's the beta and not the full release? drat it.
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# ? Apr 17, 2024 09:25 |