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raverrn posted:I'm so deeply conflicted on it. The AoE and damage are huge - you can fire into a dropping ship and get 10 easy kills - but the handling is SO bad. sometimes i want an AC but also a backpack; eruptor provides
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# ? Apr 11, 2024 21:16 |
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# ? May 27, 2024 11:49 |
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raverrn posted:I'm so deeply conflicted on it. The AoE and damage are huge - you can fire into a dropping ship and get 10 easy kills - but the handling is SO bad. It's basically a primary slot AC. It handles like the AC and has some drawbacks compared to the AC to be a primary. It basically screams "Take the Stalwart as your heavy weapon!" and use that as your actual primary.
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# ? Apr 11, 2024 21:19 |
Away all Goats posted:
The difference seems to be minor, but the rewards for doing 7 vs 6 seem to be noticeable. BadLlama posted:^^ Time has no effect on the spawn rate of patrols. Alkydere posted:Really? There's so much information flowing about it's easy to get confused. So technically time alone doesn't increase difficulty but a as a real world correct answer it really for all purposes does. But even then it's still not substantial. Really both answers can be, and are, technically true. Alkydere posted:It's basically a primary slot AC. It handles like the AC and has some drawbacks compared to the AC to be a primary. To me it screams "take an Arc cannon as your heavy weapon!" BitBasher fucked around with this message at 21:23 on Apr 11, 2024 |
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# ? Apr 11, 2024 21:20 |
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Hwurmp posted:Way more patrols start spawning once the primary objective is complete. 17 percent. It's also worth noting enemy patrols spawn in the direction of bases and the nearest map edge. Reducing them reduces directions enemies can come from.
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# ? Apr 11, 2024 21:21 |
Hats Wouldnt Fly posted:17 percent. Unless you are standing near the extract point which adds another 50% bump, but yes
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# ? Apr 11, 2024 21:24 |
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Not a fan of the insane prices of the new modules. I always make it a point to grab samples on the map but some weeks my play time is extremely limited. My biggest bottleneck is common samples and I guess now rares since you need so many of them and its a pain having to clear every POI for them. I do wish you could get some baseline samples just for completing a mission to help with the drip and to make up for missions where my team is more interested in quick extract.
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# ? Apr 11, 2024 21:27 |
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New high score! https://www.youtube.com/watch?v=reqOs2AsynY This is also a good demo for how good it is for large groups (13x in a shot!), striders (1-shot two of them with a hit on the faceplate), and distance accuracy (popped a single small bot at ~125m). Seems to pair well with the Arc Thrower, if anything gets too close you can just stun and kill it.
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# ? Apr 11, 2024 21:36 |
You gotta laugh Bots think they're winning, but we're actually just letting them have those planets so we can lure them to planets with bigger guns to shoot them with You'd almost pity them if there weren't so dumb
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# ? Apr 11, 2024 21:37 |
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Anyone else notice the momentum imparted by Eruptor explosions is negative or something? It sucks you towards the point of impact instead of throwing you away.
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# ? Apr 11, 2024 21:39 |
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Infinitum posted:You gotta laugh That's what happens when you've got no democracy and no say in how things are run. The higher ups just feed you into death traps.
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# ? Apr 11, 2024 21:39 |
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TheDeadlyShoe posted:That's what happens when you've got no democracy and no say in how things are run. The higher ups just feed you into death traps.
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# ? Apr 11, 2024 21:42 |
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Logged in and was rewarded with like 150 medals from previous campaigns that didn't pay out. Got all the new explode-y guns right on login, that ruled.
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# ? Apr 11, 2024 21:44 |
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TheDeadlyShoe posted:That's what happens when you've got no democracy and no say in how things are run. The higher ups just feed you into death traps.
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# ? Apr 11, 2024 21:44 |
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Hats Wouldnt Fly posted:17 percent. Completing the primary objective is like a 150%+ increase in spawn rate. Destroying 50% of outposts is only 17% increase. Everyone is free to play the game as they choose, but if you intend to clear the map you should do that before you complete the primary objective unless you are just in for a good fight.
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# ? Apr 11, 2024 21:46 |
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Hey maybe fire tornadoes shouldn't be allowed to spawn on loving ESCORT MISSIONS.
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# ? Apr 11, 2024 21:49 |
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RC Cola posted:This I agree with. Make the rock easier to find You can see it on the map if you zoom in, it will be a minor poi. If you have the click to reveal enemies on the map perk, you can ping the map to see if the poi has any enemies, the rock doesn't. With some practice you can find it in 1-2 tries at most.
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# ? Apr 11, 2024 21:49 |
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Servers must be getting hammered again cause I've dropped/got disconnected from like 2 different games now. And even when in game I had an EAT shot fly right through a Bile Titan's mouth and Chargers sliding all over the place e: VVV Weird how my internet seems to act up when new content drops and no other time! Away all Goats fucked around with this message at 22:32 on Apr 11, 2024 |
# ? Apr 11, 2024 21:52 |
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Away all Goats posted:Servers must be getting hammered again cause I've dropped/got disconnected from like 2 different games now. And even when in game I had an EAT shot fly right through a Bile Titan's mouth and Chargers sliding all over the place Matches are hosted by players. Disconnects idk but eat shots traveling through targets is more like your connection to the host. TheDeadlyShoe fucked around with this message at 22:00 on Apr 11, 2024 |
# ? Apr 11, 2024 21:54 |
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BitBasher posted:To me it screams "take an Arc cannon as your heavy weapon!" Do as you please, but yeah take whatever heavy weapon you feel most comfortable as your primary! Sindai posted:Anyone else notice the momentum imparted by Eruptor explosions is negative or something? It sucks you towards the point of impact instead of throwing you away. Yup, it's weird but hilarious.
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# ? Apr 11, 2024 21:55 |
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Away all Goats posted:Servers must be getting hammered again cause I've dropped/got disconnected from like 2 different games now. And even when in game I had an EAT shot fly right through a Bile Titan's mouth and Chargers sliding all over the place steam is being spotty tonight
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# ? Apr 11, 2024 21:59 |
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Saraiguma posted:steam is being spotty tonight yeah i dc'd from steam for like a second and was instantly dropped from a game my samples lost like dust in the wind
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# ? Apr 11, 2024 22:06 |
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Early reports that the Thermite grenade suffers from the DoT bug.
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# ? Apr 11, 2024 22:07 |
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Sindai posted:Anyone else notice the momentum imparted by Eruptor explosions is negative or something? It sucks you towards the point of impact instead of throwing you away. i think that it's prematurely detonating as soon as you fire and causing the physics to wonk out, i had it happen three or so times in quick succession in one round and none of the shots i fired connected
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# ? Apr 11, 2024 22:10 |
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Phenotype posted:I am actually a little bit bummed that they haven't unnerfed it. It wasn't my favorite weapon or anything, but it took me a little while to get acclimated to using it, and I was just starting to enjoy being the railgun guy when it got nerfed and everyone started using EATs instead. The railgun is still perfectly usable vs bots! An overcharged shot to the face will still one-shot devastators and hulks from well outside detection range. The community of this game is VERY quick to write off anything that isn't Literally The Best as useless. Case in point, I've been wrecking house in difficulty 9 bot missions using stuff that the community has largely written off as bad or useless, I call it the "Wait, these are good?" loadout: Plasma Punisher, Senator Pistol, Railgun, Ballistic Shield, then whatever stratagems / grenades you feel like or that your team needs. Plasma Punisher for clearing out groups, striders, berserkers, and doing sick trick shots from behind cover. Senator + Shield for picking off individual small bots and devastators - the Senator kills them in a single shot to the eyes, and with the shield up any non-rocket devastator will do basically nothing to you. The long reload time doesn't matter since you can keep your shield up when you're reloading, making you pretty much invincible while doing so. Railgun for long-range fighting and killing Rocket Devastators and Hulks. The only thing that you can't directly deal with are tanks - so you can bring some other strats to deal with those or leave it up to teammates. Ballistic shield is great even with a 2 handed gun cus it protects your back - you're nearly invincible when running away vs anything that isn't rockets, even when a turret tank is blasting at you. The rest of the loadout is super customizable - can bring EMS mortar sentry or stun grenades to make lining up railgun shots easier, can bring airstrikes for better crowd clearing + taking out factories, can bring railcannon or 500kg for dealing with tanks, etc. There's really not any situation it can't deal with, and I felt genuinely unkillable even in light armor. On helldive difficulty I'd consistently die <5 times and get in the top 1 or 2 for kills, the loadout loving rules and is composed mostly of non-meta weapons. I even toyed with replacing the Senator with the loving Dagger since it obliterates devastators with eye shots, but haven't had enough games with it to know how I feel about it vs the Senator. Try using non-meta weapons more often, you might just be surprised.
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# ? Apr 11, 2024 22:11 |
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raverrn posted:Hey maybe fire tornadoes shouldn't be allowed to spawn on loving ESCORT MISSIONS. The escort targets should simply stop, drop, & roll imo
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# ? Apr 11, 2024 22:17 |
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BadLlama posted:^^ Time has no effect on the spawn rate of patrols. Hwurmp posted:Way more patrols start spawning once the primary objective is complete. I realize now that I wasn't clear about my question. As you complete more missions in a single operation, does the difficulty ramp up? Like, say I pick an elimination then icbm then a fuel pump. Will the fuel pump mission be more difficult since I picked it last than if I had picked it first? I guess this might be something thats hard to verify so maybe theres no answer
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# ? Apr 11, 2024 22:19 |
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DeadFatDuckFat posted:I realize now that I wasn't clear about my question. As you complete more missions in a single operation, does the difficulty ramp up? Like, say I pick an elimination then icbm then a fuel pump. Will the fuel pump mission be more difficult since I picked it last than if I had picked it first? I guess this might be something thats hard to verify so maybe theres no answer The enemy spawns will be different, which might make it harder or easier, but they'll still be in the same range for whatever difficulty you picked.
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# ? Apr 11, 2024 22:21 |
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DeadFatDuckFat posted:I realize now that I wasn't clear about my question. As you complete more missions in a single operation, does the difficulty ramp up? Like, say I pick an elimination then icbm then a fuel pump. Will the fuel pump mission be more difficult since I picked it last than if I had picked it first? I guess this might be something thats hard to verify so maybe theres no answer No, the only difference in the missions of one operation is the medals payout
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# ? Apr 11, 2024 22:22 |
DeadFatDuckFat posted:I realize now that I wasn't clear about my question. As you complete more missions in a single operation, does the difficulty ramp up? Like, say I pick an elimination then icbm then a fuel pump. Will the fuel pump mission be more difficult since I picked it last than if I had picked it first? I guess this might be something thats hard to verify so maybe theres no answer I've never noticed an increased difficulty on concurrent emissions. Edit: I'm leaving the typo. BitBasher fucked around with this message at 22:36 on Apr 11, 2024 |
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# ? Apr 11, 2024 22:28 |
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BitBasher posted:I've never noticed an increased difficulty on concurrent emissions. I just gotta say lol at this typo
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# ? Apr 11, 2024 22:28 |
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One thing I really like about this game is how flat the progression is. A lower level player can tag along in a Helldive and still be a valid participant; they'd be limited more by game knowledge and experience than by their gear. I hate the MMO style grind gated content, where you have to tell a friend who just bought the game and wants to play with you "Sorry, you need to be level 90 and have gold tier +10 gear to enter this dungeon." So they either need to grind alone for hours to catch up, or you have to suffer through trivial content to get them up to speed. If the latest round of ship upgrades gave you extra strategem slots or doubled player health I could understand getting mad about them, but it looks like they're just minor bonuses for the hardcore addicts to chase.
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# ? Apr 11, 2024 22:30 |
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DeadFatDuckFat posted:I realize now that I wasn't clear about my question. As you complete more missions in a single operation, does the difficulty ramp up? Like, say I pick an elimination then icbm then a fuel pump. Will the fuel pump mission be more difficult since I picked it last than if I had picked it first? I guess this might be something thats hard to verify so maybe theres no answer Oh not that I know of. Could be interesting if something like that was a thing though.
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# ? Apr 11, 2024 22:31 |
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How's the grenade pistol? Does it use its own grenade supply or does it shoot from what ever grenades you're carrying?
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# ? Apr 11, 2024 22:36 |
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CodfishCartographer posted:Case in point, I've been wrecking house in difficulty 9 bot missions using stuff that the community has largely written off as bad or useless, I call it the "Wait, these are good?" loadout: Plasma Punisher, Senator Pistol, Railgun, Ballistic Shield, then whatever stratagems / grenades you feel like or that your team needs.
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# ? Apr 11, 2024 22:38 |
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DeadFatDuckFat posted:I just gotta say lol at this typo this forum really is full of goons
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# ? Apr 11, 2024 22:38 |
Snuffman posted:How's the grenade pistol? Does it use its own grenade supply or does it shoot from what ever grenades you're carrying? I don't have it yet but I've spent time looking at people that have. It has its own ammo pool and from what I have seen you get the one in it plus 8 spare ammo. You get 2 back from a supply box and 1 back from each ammo box spread around the level.(which is amazing!) It can close bug holes and kill Robot factories in the vents. It's on the bottom page of the warbond so I imagine not a lot of people have it yet. I'm waiting to get home to finish unlocking it. I unlocked page 3 but was out of medals by then.
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# ? Apr 11, 2024 22:42 |
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The new marksman weapon (Adjudicator) is by far the worst weapon in the game, do not get it lol
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# ? Apr 11, 2024 22:43 |
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CodfishCartographer posted:The railgun is still perfectly usable vs bots! An overcharged shot to the face will still one-shot devastators and hulks from well outside detection range. The community of this game is VERY quick to write off anything that isn't Literally The Best as useless. The plasma punisher is like one hundred percent actually insane if you get used to it, especially with the AOE stagger.
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# ? Apr 11, 2024 22:52 |
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Is the Eruptor a DMR version of the Dominator?
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# ? Apr 11, 2024 22:55 |
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# ? May 27, 2024 11:49 |
Gorelab posted:The plasma punisher is like one hundred percent actually insane if you get used to it, especially with the AOE stagger. I 100% agree with this. Improbable Lobster posted:Is the Eruptor a DMR version of the Dominator? The Eruptor is the DMR version of the Autocannon
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# ? Apr 11, 2024 22:58 |