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moths
Aug 25, 2004

I would also still appreciate some danger.



Poops Mcgoots posted:

drinking (symbolic?) blood and rubbing ashes on themselves.

Like modern Catholics.

The "we'd say you're crazy if we saw how you lived" line was perfect. That whole arc was really well done.

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Tankbuster
Oct 1, 2021
yeah its a neat subversion of what you expect from the vault. They solved the problem themselves and integrated into wider society.

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

The last video log of the scientist in the vault was pure :master:

Poops Mcgoots
Jul 12, 2010

moths posted:

Like modern Catholics.

The "we'd say you're crazy if we saw how you lived" line was perfect. That whole arc was really well done.

Yeah, I get the comparisons to Catholicism, but that's also had centuries to develop across cultural contexts. The flame mother was just like, a woman 15 years ago. She also just lives like, 25 miles from where they're worshipping. They can just take a day trip and go talk to their messiah. I'm not saying the development is crazy or that the themes they're going for don't make sense, it's the speed with which this has developed that confuses me.

Poops Mcgoots fucked around with this message at 18:49 on Apr 12, 2024

Tankbuster
Oct 1, 2021
haha doing wacky oaths to your leader is so bizarre.

moths
Aug 25, 2004

I would also still appreciate some danger.



Trauma is also a nutrient-rich petri dish for ritual.

Entorwellian
Jun 30, 2006

Northern Flicker
Anna's Hummingbird

Sorry, but the people have spoken.



Poops Mcgoots posted:

I'm not saying the development is crazy or that the themes they're going for don't make sense, it's the speed with which this has developed that confuses me.



Also everything Elon Musk

Entorwellian fucked around with this message at 19:03 on Apr 12, 2024

CainFortea
Oct 15, 2004


Poops Mcgoots posted:

Yeah, I get the comparisons to Catholicism, but that's also had centuries to develop across cultural contexts. The flame mother was just like, a woman 15 years ago. She also just lives like, 25 miles from where they're worshipping. They can just take a day trip and go talk to their messiah. I'm not saying the development is crazy or that the themes they're going for don't make sense, it's the speed with which this has developed that confuses me.

Joshua Graham was burned 4 years before you see him in game and he's got a cult following.

The world of Fallout is absolutely rife with cults popping up over people. Even things.

Even Maximus, as stupid as he is, is fully aware that cults just happen all the time.

Sab669
Sep 24, 2009

How many seasons do you all suppose we'll have to wait for the Children of Atom?

Poops Mcgoots
Jul 12, 2010

I regret bringing up the cult thing because I was wrong about that, but now everyone is focused on that instead of my main issue of how did the NCR get so thoroughly erased within 15 years of its first capital getting nuked? Like, there's a small cadre of people in a vault keeping its history alive and there's a band of raiders that got utterly wiped out by a brotherhood strike team, but we otherwise get no indication that there was an entire nation here capable of exerting influence on an independent state 200 miles away.

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius

Lamanda posted:

Remember pip-boys? Remember cram? Remember Power armor? Remember rad-roaches? Remember raiders? Remember Dogmeat? Remember town-names? Remember feral ghouls? Remember fonts? Remember products?

Lasted one and a half episodes, just horrible.

That really sucks that you're incapable of having fun.

dr_rat
Jun 4, 2001

Sab669 posted:

How many seasons do you all suppose we'll have to wait for the Children of Atom?

Season three reckon. Think they'd make it to boston by then if following Mr twin peaks west to east.

Grand Fromage
Jan 30, 2006

L-l-look at you bar-bartender, a-a pa-pathetic creature of meat and bone, un-underestimating my l-l-liver's ability to metab-meTABolize t-toxins. How can you p-poison a perfect, immortal alcohOLIC?


CainFortea posted:

Pipboy flashlights are obviously running the "NO GREEN FILTER FLASHLIGHT FIX MOD". Immersion ruined!

I don't know if people do it intentionally, but I always enjoy the bit of having a sci-fi flashlight just straight up suck compared to real ones. Having to hold your whole fuckin arm out to flashlight around.

Star Trek was the first time I noticed it and it happens so often. It's great.

Beefeater1980
Sep 12, 2008

My God, it's full of Horatios!






Entorwellian posted:

I like Norm's character development in the series too. I thought he was going to be some unlikable, opportunistic twerp and a coward. However, both him and Chet grew on me and were pretty relatable at the end. They did a really good job casting that actor to play him.

Norm is great because he’s the high int + dex hacker / sneaking thief character that you take in your second play through. You even see him sneaking around Bethesda style in the raider attack sequence early on.

AgentHaiTo
Feb 7, 2003

Well, isn't this a coincidence? So, um, how you doing? You're busy, I know and I don't want to distract you, please, don't let me interrupt you.
Episode 2 Spoilers


I just wanted to come in here and say diaper farmer is hilarious wasteland NPC. Just standing there in his diaper, asking Lucy to stay with him, telling her he's never been over the hill just nearby, and he's likely to die soon, so she can inherit his farm. Also, his dead tomato stands look exactly like the farms in FO4, it's earie. It's like they stole the model from the game and put it into real life.

Grand Fromage
Jan 30, 2006

L-l-look at you bar-bartender, a-a pa-pathetic creature of meat and bone, un-underestimating my l-l-liver's ability to metab-meTABolize t-toxins. How can you p-poison a perfect, immortal alcohOLIC?


AgentHaiTo posted:

Episode 2 Spoilers


I just wanted to come in here and say diaper farmer is hilarious wasteland NPC. Just standing there in his diaper, asking Lucy to stay with him, telling her he's never been over the hill just nearby, and he's likely to die soon, so she can inherit his farm. Also, his dead tomato stands look exactly like the farms in FO4, it's earie. It's like they stole the model from the game and put it into real life.


Tim Cain also mentioned he's walking like the villagers in FO1/2 and I checked, he really is. There are a few other incidental side characters like that who are perfect Fallout weirdos, they did a good job.

Ardennes
May 12, 2002
We also just see mostly just West LA, it very well be there are still other remnants of the NCR (including in the Mojave). It is arguable that after Shady Sands got nuked it pretty much depopulated the region and there is a reason all there is left are Vaults (one of which is NCR friendly), an NCR remnant encampment, and Filly which seemed to largely thrown up after Sandy Sands fell. Otherwise, certain raider gangs like "the Governmint" seem to be quasi-aping the NCR as well.

Also, the cult thing seemed to be deliberate misdirection. They seemed crazy and dangerous, but they were actually relatively normal people at their most weird.

The corporate meeting scene was fun because you get to see House at the end of Rob. co (who knows if he will show up) get a dig Fred Sinclair at "losing money at a casino" which is referring to Sierra Madre/Dead Money. Also, the West tek rep is talking up FEV.

Tankbuster
Oct 1, 2021
They needed to have a CIT dean desperately asking for money to create artificial humans.

AgentHaiTo
Feb 7, 2003

Well, isn't this a coincidence? So, um, how you doing? You're busy, I know and I don't want to distract you, please, don't let me interrupt you.

Grand Fromage posted:

Tim Cain also mentioned he's walking like the villagers in FO1/2 and I checked, he really is. There are a few other incidental side characters like that who are perfect Fallout weirdos, they did a good job.


I want to see a documentary of the making of this show now, cause this level of detail is crazy. I consider myself a pretty big fan of the games, but I didnt even catch that walking style.

Rabid Snake
Aug 6, 2004



No Crimson Caravan for logistics drat. I understand no Gun Runners for the sake of television but no Crimson Caravan?

Arc Hammer
Mar 4, 2013

Got any deathsticks?

Rabid Snake posted:

No Crimson Caravan for logistics drat. I understand no Gun Runners for the sake of television but no Crimson Caravan?

Clearly the Gun Runners wiped them all out after they discovered CC had stolen their manufacturing specs.

Azhais
Feb 5, 2007
Switchblade Switcharoo

Rabid Snake posted:

No Crimson Caravan for logistics drat. I understand no Gun Runners for the sake of television but no Crimson Caravan?

In this universe the vault dweller never rescued the Gun Runners

xerxus
Apr 24, 2010
Grimey Drawer
If Vault-Tec wanted to eliminate the competition, they would have needed to nuke more than Shady Sands. If multiple major cities or bases were hit it would explain the lack of any major institutions or logistics groups.

Basically the Nuke-NCR option from the Divide by Hank MacLean.

Tankbuster
Oct 1, 2021
More like Hank used company resources to win alimony from his bitch ex wife.

Azhais
Feb 5, 2007
Switchblade Switcharoo

Tankbuster posted:

More like Hank used company resources to win alimony from his bitch ex wife.

It is now canon that Hank nuked the Earth to get out of alimony payments. We need his ex wife to show up in season 2 demanding back payments.

Tankbuster
Oct 1, 2021
She won't be doing that anymore.

Willatron
Sep 22, 2009
Has the discussion about how the show hosed up the established timeline from the games come up yet?

Cojawfee
May 31, 2006
I think the US is dumb for not using Celsius
Yeah and it turns out it didn't

BigglesSWE
Dec 2, 2014

How 'bout them hawks news huh!
Finished it, loved it, and I want more.

I’m not too deep in the Fallout lore though so what do I know.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

xerxus posted:

If Vault-Tec wanted to eliminate the competition, they would have needed to nuke more than Shady Sands. If multiple major cities or bases were hit it would explain the lack of any major institutions or logistics groups.

Basically the Nuke-NCR option from the Divide by Hank MacLean.


Eliminate the competition as in eliminate the functional city his wife fled to and found herself a wife in. Any infighting (NCR was already full of corruption) and opportunistic raiders rolling in afterwards and straining a demoralized nation are just gravy.

w0o0o0o
Aug 26, 2007
bloop.
Spitballing a bit here but it felt to me like the three main characters represented different common playstyles in fallout games, all progressing through the same main questline:

Lucy: Trying to pass every speech check and get the 'good' endings to every quest. Things often go wrong.

Max: Generally aiming for the good endings as well but mainly through violence. Things often go wrong.

Cooper: Murderhobo. Things go exactly as planned.

I liked this show a lot more than I was expecting to.

w0o0o0o fucked around with this message at 21:05 on Apr 12, 2024

Rabid Snake
Aug 6, 2004



w0o0o0o posted:

Spitballing a bit here but it felt to me like the three main characters represented different common playstyles in fallout games, all progressing through the same main questline:

Lucy: Trying to pass every speech check and get the 'good' endings to every quest.

Max: Generally aiming for the good endings as well but mainly through violence.

Cooper: Murderhobo.

I liked this show a lot more than I was expecting to.

Cooper is all of us playing Fallout

Tankbuster
Oct 1, 2021

Schubalts posted:

Eliminate the competition as in eliminate the functional city his wife fled to and found herself a wife in. Any infighting (NCR was already full of corruption) and opportunistic raiders rolling in afterwards and straining a demoralized nation are just gravy.

even after the apocalypse there is a divorce court.

Willatron
Sep 22, 2009

w0o0o0o posted:

Spitballing a bit here but it felt to me like the three main characters represented different common playstyles in fallout games, all progressing through the same main questline:

Lucy: Trying to pass every speech check and get the 'good' endings to every quest. Things often go wrong.

Max: Generally aiming for the good endings as well but mainly through violence. Things often go wrong.

Cooper: Murderhobo. Things go exactly as planned.

I liked this show a lot more than I was expecting to.

I noticed this too and I think I read an article that said this is exactly what they were going for. I really liked the show, but feel like they did the NCR dirty. They were the biggest strongest faction in the western wasteland by New Vegas and it looks like it just collapsed in 15 years after a possessive husband got mad.

BrotherJayne
Nov 28, 2019

Rabid Snake posted:

Cooper is all of us playing Fallout

lol no

LashLightning
Feb 20, 2010

You know you didn't have to go post that, right?
But it's fine, I guess...

You just keep being you!


Cooper Howard is who we imagine us playing in Fallout, but the chicken-loving snake-oil salesmen is who we are truly playing in Fallout.

Rosalind
Apr 30, 2013

When we hit our lowest point, we are open to the greatest change.

Willatron posted:

I noticed this too and I think I read an article that said this is exactly what they were going for. I really liked the show, but feel like they did the NCR dirty. They were the biggest strongest faction in the western wasteland by New Vegas and it looks like it just collapsed in 15 years after a possessive husband got mad.

Boy a government collapsing because of one narcissistic guy being too divorced. Seems really unrealistic. Nothing like that could ever happen in the real world.

DarklyDreaming
Apr 4, 2009

Fun scary
I mean I personally would have preferred an ending where the NCR just keeps going until they revanchize (Or whatever you call the act of committing revanchism) the old America and make every mistake the old country made along the way. But the structural problems that led to its demise in the show were definitely present in NV so it doesn't feel too out of place, just wish we coulda seen it up close

Willatron
Sep 22, 2009

DarklyDreaming posted:

I mean I personally would have preferred an ending where the NCR just keeps going until they revanchize (Or whatever you call the act of committing revanchism) the old America and make every mistake the old country made along the way. But the structural problems that led to its demise in the show were definitely present in NV so it doesn't feel too out of place, just wish we coulda seen it up close

Yeah I guess this is really more my gripe with it then anything. Maybe they'll do it in flashbacks in season 2 or something, but writing out the NCR off screen like that doesn't sit right with me.

It isn't so much that I can't fathom the NCR falling at all, like you said you see a lot of cracks forming in New Vegas even if you side with them and help defeat the Legion, but season 1 leaves it in a place that makes it look like "One city got nuked so an entire country that covered much of southern California comprised of numerous major settlements came undone so fast that 15 years later it's just a memory" and that's just kind of a lovely way to play it imo, I want to see how it went down.

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CainFortea
Oct 15, 2004


Poops Mcgoots posted:

I regret bringing up the cult thing because I was wrong about that, but now everyone is focused on that instead of my main issue of how did the NCR get so thoroughly erased within 15 years of its first capital getting nuked? Like, there's a small cadre of people in a vault keeping its history alive and there's a band of raiders that got utterly wiped out by a brotherhood strike team, but we otherwise get no indication that there was an entire nation here capable of exerting influence on an independent state 200 miles away.

Why would there be though? Lotta wastelanders aren't exactly sentimental. You think that the junk traders in Filly are going to be flying NCR flags or something? There's still NCR signs and stuff around. Lucy looks right at one in ep 3 iirc.

Also the NCR wasn't exactly beloved either by everyone living in it.




w0o0o0o posted:

Spitballing a bit here but it felt to me like the three main characters represented different common playstyles in fallout games, all progressing through the same main questline:

Lucy: Trying to pass every speech check and get the 'good' endings to every quest. Things often go wrong.

Max: Generally aiming for the good endings as well but mainly through violence. Things often go wrong.

Cooper: Murderhobo. Things go exactly as planned.

I liked this show a lot more than I was expecting to.

I didn't think of this but yea this hits real hard.

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