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I just turned blood into whiskey and the run is INTERESTING
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# ? Apr 13, 2024 04:01 |
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# ? May 21, 2024 17:54 |
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Nee player question. I have a non-shuffle wand with 5 spells/cast and 6 spell slots. When I equip it with the following spells/modifiers:code:
code:
I think what’s happening is that each cast generates two spark bolts that perfectly overlap each other, one of which generates sparks upon hitting a surface. Since they overlap perfectly it’s impossible to tell from looking at the projectile whether it’s two or just one, but I think it’s two because the board in the holy mountain shows two spark bolt with trigger symbols when I cast. The toxic cloud just… never happens? That’s the most confounding part to me.
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# ? Apr 13, 2024 04:05 |
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Ariong posted:Nee player question. I have a non-shuffle wand with 5 spells/cast and 6 spell slots. When I equip it with the following spells/modifiers:
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# ? Apr 13, 2024 04:26 |
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Ciaphas posted:perhaps the extra trigger bolt is running you out of mana and skipping spells? can you post the rest of the wand's stats? Oh, I think that must be it. The wand’s stats are: Cast Delay 0.10s Recharge Time 1.08s Mana Max 70 Mana Charge Speed 225 Capacity 6 Spread -2.0° So it has a mana max of 70 and the mix of spells I had in it cost… 71! Taking out the light modifier brought it down to exactly 70 and now it works as expected. Thank you. Is it generally welcome for new players to post questions in this thread regarding wand building?
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# ? Apr 13, 2024 04:33 |
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anyone objecting to that is an rear end in a top hat, no worries that said if you're down for self-research there's always https://noita.wiki.gg which has progressively more detailed guides on how wands work (the big secret: noita is a card game/deckbuilder. no, seriously); and there's other web resources like the noita wand simulator (which I set to your wand and loadout, except with 170 mana capacity - changing it to 70 does indeed remove the toxic mist from your casts, which comes back when you remove the light & 2nd spark bolt as you described) Ciaphas fucked around with this message at 04:43 on Apr 13, 2024 |
# ? Apr 13, 2024 04:39 |
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however as payment you must turn on the replay recorder and post them whenever it was working well until
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# ? Apr 13, 2024 04:46 |
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wait where's the l in the thread title i just noticed that
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# ? Apr 13, 2024 04:49 |
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New, intense, searing hatred for the 'flumoxium' radiating ghost rear end in a top hat.
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# ? Apr 13, 2024 04:59 |
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I do have another question. Do the effects of magic liquids just not work on enemies? I keep spraying Pheremones, Flukmoxoniuk, Polymorphium, etc. on enemies and it doesn’t seem to do anything. I just threw a vial of polymorphium at a big boss enemy and nailed a direct hit and it did absolutely nothing. So the conclusion I’m leaning toward is that it doesn’t work, but then why would you sometimes start with a vial of it? If pheromones doesn’t work on enemies, what would it even do???
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# ? Apr 13, 2024 05:08 |
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they work - hitting certain enemies with the horny juice leads to some helpful, then extremely busted, funny-business for example - but sometimes it's a pain in the rear end to get a stain to stick by just pissing out a flask. and yeah, certain bosses are outright immune to stains or their effects
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# ? Apr 13, 2024 05:13 |
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Ariong posted:I do have another question. Do the effects of magic liquids just not work on enemies? I keep spraying Pheremones, Flukmoxoniuk, Polymorphium, etc. on enemies and it doesn’t seem to do anything. I just threw a vial of polymorphium at a big boss enemy and nailed a direct hit and it did absolutely nothing. So the conclusion I’m leaning toward is that it doesn’t work, but then why would you sometimes start with a vial of it? If pheromones doesn’t work on enemies, what would it even do??? they mostly do but bosses tend to be immune because otherwise you could trivialize all of them with polymorphine or pheromone.
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# ? Apr 13, 2024 05:22 |
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Ariong posted:I do have another question. Do the effects of magic liquids just not work on enemies? I keep spraying Pheremones, Flukmoxoniuk, Polymorphium, etc. on enemies and it doesn’t seem to do anything. I just threw a vial of polymorphium at a big boss enemy and nailed a direct hit and it did absolutely nothing. So the conclusion I’m leaning toward is that it doesn’t work, but then why would you sometimes start with a vial of it? If pheromones doesn’t work on enemies, what would it even do??? Do note an important exception to this is Steve. If Steve shows up, make him your buddy.
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# ? Apr 13, 2024 05:44 |
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Ciaphas posted:wait where's the l in the thread title i just noticed that I have no idea what you are talking about
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# ? Apr 13, 2024 06:28 |
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Every time I think I am unkillable, I noita myself in some new, exciting fashion. This time it was boomerang projectiles. I didn't check what wand I was using and shot out some poison-trail projectiles that stuck to me and killed my rear end.
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# ? Apr 13, 2024 08:12 |
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Me: Wow, this is great run, Tinker with Wands Anywhere, Wand Experimenter, 500 HP, ping pong luminous drill, several spells that will allow me to make a god wand once I get to lower levels, I have a great feeling about this! Kummitus causally entering the screen in a wide open area, while wielding my previous hellwand that fires 500 homing Giga Sawblades per second: Bonjour. I will never have nice things in Noita.,
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# ? Apr 13, 2024 11:02 |
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Yeah that's why I immediately become 5,000 times more cautious the instant I spot a cluster of white candles somewhere in the scenery. Phantomina can be a real motherfucker
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# ? Apr 13, 2024 13:49 |
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That's also why the official rules on all the sites that track speedruns or winstreaks allow disabling the ghost spawns (by removing a special folder that contains the data for the wands they would spawn with). People consider the ghosts a bit too RNG, but I keep them on since it's a lot of fun when you manage to kill one that was holding some bullshit wand.
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# ? Apr 13, 2024 15:54 |
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In 1300+ hours I've never seen a ghost. I know at some point they didn't spawn in nightmare but I thought that was changed. I've seen the candles a few times.
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# ? Apr 13, 2024 16:24 |
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iirc the ghosts won't spawn if you're running any mods, including the demo mod with starter classes
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# ? Apr 13, 2024 16:31 |
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Surely this 8th fungal shift in an attempt to get rid of polymorphine will work instead of turning yet another liquid into polymorphine. *turns into a sheep yet again as my vomit shifts into polymorphine*
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# ? Apr 13, 2024 17:58 |
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DarkDobe posted:Every time I think I am unkillable, I noita myself in some new, exciting fashion. https://clips.twitch.tv/BlushingAstuteGoatBloodTrail-rEheUztM8XujXXP- boomerang spells is great
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# ? Apr 13, 2024 19:32 |
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Did you know the dragon also heals from circle of healing? I didn't, he ate me
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# ? Apr 13, 2024 19:39 |
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Zamujasa posted:boomerang spells is great I am afraid to test: does boomerang affect the Plasma Beam spells the same way it does with Luminous Drill?
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# ? Apr 13, 2024 19:47 |
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It'll be fine, go nuts
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# ? Apr 13, 2024 19:50 |
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Does boomerang spells re reverse sawblade projectiles or does it re re reverse sawblade projectiles
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# ? Apr 13, 2024 20:14 |
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Yes.
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# ? Apr 13, 2024 20:35 |
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Well I finally got an ending. Pic related (I had conc spells so each of the 9 projectiles I fired per shot did silly damage)
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# ? Apr 13, 2024 20:47 |
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Ah yes, the ol' rapidfire sniper triplicate shot with every damage mod you can find
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# ? Apr 13, 2024 22:22 |
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plus the bizarre math of concentrated spells
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# ? Apr 14, 2024 04:57 |
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I've still got it https://i.imgur.com/qWaB8U8.mp4
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# ? Apr 14, 2024 07:13 |
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I made it the furthest I’ve ever made it. Unfortunately I died because I couldn’t get to my little pool of ambrosia for some reason. Presumably there was some tiny little bit of stuff that prevented me from getting in there this time but not the previous times for some reason.
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# ? Apr 14, 2024 07:49 |
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That area is notorious for burnt platform bits blending into the dark background so you get caught on it. I think there's even a mod that makes them easier to see.
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# ? Apr 14, 2024 07:53 |
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it was working well, until a classic, really
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# ? Apr 15, 2024 08:52 |
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Just finished a run and didn't find a single teleport spell. Really frustrating as I was well kitted-out but just couldn't be bothered stretching out the game when I can't zip about.
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# ? Apr 15, 2024 09:55 |
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Gromit posted:Just finished a run and didn't find a single teleport spell. Really frustrating as I was well kitted-out but just couldn't be bothered stretching out the game when I can't zip about. Not even in fungal altar? I feel like that’s the first go-to spot when you’re looking for spells/wands to go long Edit: current run gave me pingpong + lumi drill + drilling bolt for the delay time on a 100 mana/300 recharge wand by the end of fungal caverns/coal pits so I’m basically set for this run lol Just gotta find a trigger & some plasma spells now so I can start hunting bosses idiotsavant fucked around with this message at 15:44 on Apr 15, 2024 |
# ? Apr 15, 2024 15:38 |
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Ciaphas posted:it was working well, until Perfection
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# ? Apr 15, 2024 18:00 |
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idiotsavant posted:Not even in fungal altar? I feel like that’s the first go-to spot when you’re looking for spells/wands to go long If you mean the fungal caverns near the start, no nothing there. I scoured the first few biomes but once I got to the jungle I'd had enough and just bee-lined for Kolmi.
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# ? Apr 15, 2024 21:04 |
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There’s a huge fungal zone east of the pyramid under the desert that has shitloads of wands. I almost always find what I’m looking for there unless it’s something stupid rare like vigor.
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# ? Apr 15, 2024 22:32 |
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Well yeah, but the whole reason for this was that I couldn't be bothered hoofing it great distances.
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# ? Apr 15, 2024 22:35 |
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# ? May 21, 2024 17:54 |
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uPen posted:There’s a huge fungal zone east of the pyramid under the desert that has shitloads of wands. I almost always find what I’m looking for there unless it’s something stupid rare like vigor. "Wand Mart"
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# ? Apr 15, 2024 22:58 |